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5:00 PM on 03.25.2013

Reviews Elsewhere: BioShock Infinite

BioShock Infinite reviews finally went live across the board today, and while I'm sure we all expected a positive showing, we maybe were not quite prepared for the veritable outpouring of critical acclaim.  Of course, De...

Jim Sterling

PAX: Voicing Elizabeth meant collaboration and abuse photo
PAX: Voicing Elizabeth meant collaboration and abuse
by Alasdair Duncan

One of the main things that Irrational Games has really pushed in its marketing for BioShock Infinite is the relationship between the player-controlled character Booker DeWitt and the young woman Elizabeth that he's tasked with retrieving from the floating city Columbia. At Saturday's Irrational Games Panel, actresses Courtnee Draper and Heather Gordon talked about how they helped sculpt Elizabeth's personality with lead writer Ken Levine.

"This process was really great because Troy, who plays Booker DeWitt, and Ken -- we would all work together. We would just sit in a room and have this really great collaborative effort which was unlike any other project I've worked on. I've never had that to this extent, so the inspiration was really just everytime I came out to Boston we would sit and talk about what kind of character we wanted her to be and what relationship we hoped you as the player would experience with her. It was almost on a piecemeal basis and all kind of finding her together."

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7:30 PM on 03.23.2013

PAX: Ken Levine: Players can be psychopathic alcoholics

At the Irrational Games panel at PAX East today, the team behind BioShock Infinite talked about the challenges of player agency in the game specifically when interacting with Elizabeth, the player's constant companion. "The p...

Alasdair Duncan

8:30 AM on 03.22.2013

Ken Levine denies $200 million BioShock Infinite budget

Yesterday, it was suggested BioShock Infinite was among the most expensive videogame projects of all time, costing a rumored $200 million to produce. According to director Ken Levine, such a catastrophic amount certainly wasn...

Jim Sterling

Ken Levine talks multiplayer in BioShock Infinite photo
Ken Levine talks multiplayer in BioShock Infinite
by Tara Long

With BioShock Infinite mere days away from release, I sat down with Irrational Games' Ken Levine this week to discuss exactly how the game has changed over the past five years of development, and what he envisions for the future of the series.

I was particularly curious to know how, after last year's reports of a cancelled multiplayer mode, Levine felt about the idea of narrative-focused games adding multiplayer, and whether or not it cheapens the experience.

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12:30 PM on 03.12.2013

Ken Levine killed BioShock film due to Watchmen's failure

Ken Levine has come out about the BioShock film, first announced in 2008 with Pirates of Caribbean director Gore Verbinski attached, admitting to personally cancelling the film. After the poor box office reception to The Watc...

Allistair Pinsof

5:15 PM on 03.06.2013

BioShock Infinite characters perform duet on soundtrack

Who among you is picking up the "Ultimate Songbird Edition" or "Premium Edition" of BioShock Infinite? If you're in either one of those camps, I'm sure you know that there's a shiny (digital) copy of the soundtrack waiting f...

Brett Zeidler

8:30 PM on 02.26.2013

BioShock on Vita hasn't begun development

Despite championing the device back in 2011, Ken Levine and the folks at Irrational Games have made seemingly no progress towards a handheld BioShock game. Apparently all the talk about what the game is was conjectu...

Patrick Hancock

7:30 PM on 02.11.2013

Is System Shock being revived on Steam and

While it should be taken with a grain of salt, a website is reporting that the System Shock franchise will be available on Steam and in the very near future. is reporting that Night Dive Studios ...

Alasdair Duncan

8:30 AM on 01.24.2013

Here's what you get for pre-ordering Bioshock Infinite

If you're a fan of pre-orders, you can gain access to the "Industrial Revolution Pack" through pre-ordering at select retailers (basically everyone). You'll get access to three in-game items, 500 bonus currency, five lock pi...

Chris Carter

1:00 PM on 12.21.2012

BioShock Infinite PC won't have SecuROM or GFWL

During his Reddit AMA, Irrational Games saucepot Ken Levine promised concerned PC gamers that BioShock Infinite would not repeat the mistakes of the past, claiming it'll be "right at home" on computers. Most crucially, Infini...

Jim Sterling

8:00 AM on 12.10.2012

Video: Ken Levine discusses fratboys and BioShock

Ken Levine is is one of the most honest guys in the games industry, which is what makes his explanation of BioShock Infinite's box cover so fascinating. In the video above (taken from Sunday's interview), Levine addresses fa...

Allistair Pinsof

12:30 PM on 12.09.2012

Don't like BioShock Infinite's cover? Download another!

Despite novel, arresting box art being a rarity these days, the internet lashed out against BioShock Infinite's decidedly safe and macho cover. Creative director Ken Levine heard the cries and decided to do something about it...

Allistair Pinsof

Q&A with Ken Levine: Head in the clouds photo
Q&A with Ken Levine: Head in the clouds
by Allistair Pinsof

There are a handful of game designers I admire but none of them are as handsome as Ken Levine. It just doesn’t seem fair, does it?

Until my interview, I always looked on at him with a layer of skepticism. Surely, he doesn’t really come up with these detailed, imaginative worlds. Surely, he doesn’t obsess about games like the rest of us. But then he talked about Culdcept Saga and card games for five minutes.

Levine is a visionary, a geek, and a culture junkie. You could dismiss the last as having no relevance to his profession but you’d be wrong. Levine has a life beyond games and yet that life informs everything he does within games. It’s what makes his work unique, personal, and spiritual. It’s also what makes Levine a riveting interview subject.

I sat down with Levine to discuss BioShock Infinite’s themes, influences, the silly reception to its recently released box art, and what’s going on with the Wii U (if anything).

[This interview is spoiler free.]

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7:15 AM on 12.07.2012

BioShock Infinite flies away to March 26, so far away

BioShock Infinite is now set to be released on March 26 for PC, Xbox 360, and PlayStation 3. Yeah, that's an extra month of no totally awesome fun times with BioShock. Bummer. It seems Ken Levine cares more about making great...

Allistair Pinsof

3:30 PM on 11.13.2012

A look at the BioShock Infinite Songbird Edition statue

Irrational Games put out a new video which gives an up-close look at the Songbird statue which is putting the "Songbird" into the "Ultimate Songbird Edition" of Bioshock: Infinite. Director Ken Levine is on hand to express h...

Conrad Zimmerman