Journey is a beautiful game. And what better way to honor that beauty than with two separately artful tributes that will soon be up for sale -- the soundtrack on two vinyl LPs and a "very limited edition" screen print by arti... read
Austin Wintory -- the Grammy-nominated composer behind Journey, Monaco: What's Yours Is Mine, and The Banner Saga, among others -- has been fined by the American Federation of Musicians for "violating union rules," Varie... read
When The Unfinished Swan and Journey are ported to PS4, players who own the games on PS3 will not have to pay again to experience the new versions -- Cross-Buy support is confirmed!
Someone in the PlayStation Blog comments al... read
After months of whispers, rumors and leaks, Journey and The Unfinished Swan are officially confirmed for PlayStation 4, thatgamecompany and Giant Sparrow revealed today. The enhanced versions are being handled by developers Tricky Pixels and Armature Studio, respectively.
Journey and The Unfinished Swan Coming to PS4 [PlayStation Blog] read
Sony tipped its hand today, posting a lineup of titles apparently meant for its gamescom showcase next month in Cologne, Germany. You know, before deleting it, anyway. Nothing is ever actually deleted on the Interne... read
If you've played the likes of Journey, Monaco, or The Banner Saga, then you'll have heard the wonderful music composed by Austin Wintory. Unfortunately, the Grammy-nominated composer is under fire from his union, the America... read
Indie Game The French Movie
This is confusing, but cool. Pixel Heart is going to be a documentary that visits a bunch of talented, global folks in videogames -- Tetsuya Mizuguchi (Rez), Robin Hunicke (Sims, Journey), Edmundo Bordeu (Zeno Clash), Mark H... read feature
Interview with Journey, The Banner Saga composer We managed to catch up to composer Austin Wintory (Journey, The Banner Saga, Monaco) following his D.I.C.E. Summit talk on how technology has changed music making, and how this impacts videogame scores.
As a fellow musician a... read feature
You'd think Austin Wintory would have better tools We recently had a chance to chat with Journey and The Banner Saga composer Austin Wintory, and as a fellow musician I took the opportunity to talk shop. Curious about which tools he uses to create music with, I asked abo... read feature
The 17th Annual D.I.C.E. Awards take place in Las Vegas from February 4 to February 7 and the nominations have been announced by The Academy of Interactive Arts & Sciences. Last year the Sony exclusive Journey was up for... read
[Update: "Lots of people asking so I'll clarify. Was nostalgic playing the PS4 versions of the games so I busted out the PS3 to replay some others," Gary said in a follow-up on Twitter, adding he believes Journ... read
In a New Yorker piece covering Journey, Flower, and Flow developer thatgamecompany, the publication got a few more tidbits out of co-founder Jenova Chen regarding the team's next game. In line with his prior comments about it... read
Some pictures of a seemingly cut Journey cross Gravity Rush stage of PlayStation All-Stars Battle Royale hit the web courtesy of designer Ky Bui's website. They were quickly taken down, but the internet is all-seeing, without... read
Ah, Journey. I thought I was a total latecomer, having picked it up during a holiday sale late last year -- but thatgamecompany's thoughtful PlayStation 3 game continues to sell well. "We made the money back last year, the... read
The practically perfect Journey has received no shortage of compliments, awards and cold, hard sales. The latter, one might expect, should have ensured smooth sailing going forward at thatgamecompany, but according to thatgam... read
Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ... read
Or; Another reason why Persona 4 is still cooler than most other games As I was knee deep in the glorious Persona 4: Golden, something curious happened. A heavy 50 hours into the game after something resembling a climax, the game ended. It was an ending that felt hollow, strangely devoid of reso... read feature
Journey was the little game that could -- the indie David that took on the triple-A blockbuster Goliaths of the gaming world...and won. It was critically acclaimed, won a plethora of awards, and perhaps most importa... read
On this fine April day, Journey developer thatgamecompany has uploaded an announcement video for a new add-on that seeks to please everyone who didn't enjoy the experimental game. Too little gameplay, you say? Not enough fig... read
Holy moly, you guys, it's been a long week, and we had lots of news out of GDC to cover on today's Destructoid Show.
For starters, EA showed off seventeen full minutes of Battlefield 4, which looks very pretty, albeit exactl... read
Some notes and tidbits from Jenova Chen’s insightful GDC talk on Journey thatgamecompany founder Jenova Chen delivered a talk on Journey, right on the heels of a sweep of the Game Developer’s Choice Awards the night prior. Naturally, the room was packed full, and Chen received a lovely stand... read feature
Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why ... read
Why do we care what our mom thinks about videogames? It’s ironic that I once wanted games to be validated by my mom so badly, since now I give her worrisome glances as she cycles through her reality TV programming. I think we all have that one game that we think will b... read feature
Looks like the folks at thatgamecompany might need a new trophy cabinet after Journey picked up five BAFTA Game Awards last night at the ceremony in London. The PlayStation Network title won awards for Artistic Achievement, A... read
Leave annotations on for this one, folks.
Journey composer Austin Wintory uploaded the entire Journey score filled with official and unofficial art, all with text based commentary popping up throughout this hour long listen.... read
Ask people the first thing they like about thatgamecompany's Flower and Journey and they'll likely respond: the art direction. But, maybe not anymore.
Thatgamecompany art director Matt Nava left the acclaimed studio and forme... read
The latest and perhaps final video in Sony's Evolution of PlayStation series is specifically about games rather than the hardware they were designed to run on. Hitting on the divide between games being viewed as toys and gam... read
This year's Game Developer's Conference, which takes place in late March in San Francisco, keeps filling up with more interesting talks and sessions. New ones announced this week are all interesting enough that I'm already tr... read
Earlier this week, Allistair suggested that violence is integral to immersion, that it could draw us into games that lack it even more. This was in response to a presentation given by serial pompous twit and occasio... read