Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Lightning Returns photo
Lightning Returns

Lightning Returns is coming to Steam on December 10

Now PC players can finish the trilogy
Nov 20
// Joe Parlock
The Final Fantasy XIII series has long been over for console players. Lightning Returns originally released back in 2013, and since then the fanbase’s attention has been split between Final Fantasy XIV, Final Fanta...
Hit the lever! photo
Hit the lever!

SNK Playmore is abandoning pachinko machines entirely

Popularity of the machines is waning
Nov 05
// Joe Parlock
Pachinko. The word brings terror to any person’s heart after Konami did well… Konami things… and made it seem like it was the best thing to happen to any Japanese publisher since video games. Don’t w...
Oh noes? photo
Oh noes?

Pokken Tournament is so unpopular in one Japanese arcade, it's being removed

Meanwhile Pac-Man is going strong
Oct 20
// Jed Whitaker
One popular Japanese arcade has announced it is removing Pokkén Tournament due to lack of popularity and profitability, and the fact that the game will be releasing on Wii U next year. A redditor reports...

Obscure Video Games: Rabbit

Sep 26 // Obscure Video Games
At this point you're probably wondering "Why would anyone name a fighting game Rabbit?". I think most folks would assume it was a mascot platformer if they hadn't seen a screenshot. Well, the hook in Rabbit is that each character has an animal spirit that helps them fight, similar to the "Stands" in JoJo's Bizarre Adventure. One of the characters has a rabbit spirit, hence the name. But you could play a few matches without seeing the rabbit spirit, so it's still kind of an odd title choice. The best part of Rabbit (besides the pixel art) is the quirky line-up of characters. Here are some of my favorites: Fighter Name: Little EddySpirit Animal: Peccary (I'd never heard of it either.) Eddy is the illegitimate son of Kim Jong-un and Kim Jong-il. As you can see from his onesie, he's also a proud member of the adult baby community. When he's not cracking skulls, Eddy makes his living as an Elvis impersonator. Fighter Name: Hou-enSpirit Animal: Wolf Hou-en was once an actor in the Chinese opera, but the constant howling eventually drove him insane. Now he's a professional Juggalo who murders children with the help of his lovable, mentally-challenged pet "Fleabag". Fighter Name: EgithSpirit Animal: Ox Egith puts the sass in assassination. He uses money made from killing people to run an orphanage. I'm seriously not making this up; it's in the FAQ. So, if you need another 2D fighting game for your Sega Saturn, then Rabbit's not a bad choice. It doesn't have the biggest roster, but otherwise I think it's nearly as good as any fighter made by Capcom or SNK back in the '90s. Now watch me pull a rabbit out of my hat. [embed]311326:60445:0[/embed]
Obscure Video Games photo
What's your spirit animal?
I have a hard time reviewing fighting games. There's not much of a plot, and they tend to all be very similar in their basic mechanics. However, Rabbit is an interesting game that doesn't get much attention, so I think i...

Obscure Video Games: Fuuun Gokuu Ninden

Sep 05 // Obscure Video Games
The game follows a trio of heroes -- a monkey, a pig and a kappa -- on their quest to, uh, kill a bad guy. I'm sure there's a little more to it, but without knowing Japanese or the original story, I can't really tell you. What I can tell you is that the game is a fairly by-the-numbers action platformer where you jump and kill, with each level ending in a boss fight. The monkey sprays a bunch of mini-monkeys, the pig breathes fire, and the kappa throws the plate on his head. All three characters can throw enemies around the screen, which is admittedly quite fun to watch. What makes-or-breaks a platformer, though, is enemy variety, visual style and boss design. And this game misses on all three counts. There is a very limited selection of enemies, and they are repeated constantly throughout the game. For example, you will get really sick of seeing these little Chinese soldier guys: As you can see here, the graphics and visual style are both just really bland. It sort of reminds me of the original Gex with its pre-rendered 3D sprites. Occasionally you'll see some nice pixel art in the background, but the developers really cut corners for the most part. The pharaoh here is typical of the bosses in the game -- cute, but uninspired. They don't have a lot of moves, and they don't require any strategy except hitting them until they blow up. I was having trouble with a few of the bosses until I realized my special attacks could bring them down really fast. There are only a few cut-scenes in the game, which is good because they are terrible. The squeaky voices made me want to stab my eardrums. Maybe I'm not the intended audience. If everything I've said so far wasn't enough to turn you off from playing Fuuun Gokuu Ninden, there's one more thing -- the price. Not only is this game extremely rare, but for some reason it's actually in-demand among collectors. Expect to pay about $100 for a complete, used copy. It's not a bad game overall, but it's also not "fuuun" enough to recommend that kind of purchase. Now watch me fail at trying to kill the final boss: [embed]308290:60197:0[/embed]
Obscure Video Games photo
At least it's not another DBZ game
A big part of the fun of doing this column is discovering old games I've never heard of and trying to figure out why they've been forgotten. Sometimes it's because they are terrible, unplayable messes. Other times it's becaus...

Obscure Video Games: Zettai Zetsumei Dangerous Jiisan DS

Aug 15 // Obscure Video Games
Now while the objective of each mini-game is usually obvious, the reason you are doing them rarely is. So I asked Grandpa for some explanation, and here's what he said: "When you go for a walk, always bring along a bag of dog poo in case a homeless person asks you for food." "Grandpa's inner thigh is feeling very sore today. Could you be a good boy and massage it for me?" "The roaches aren't screaming; they just have built-up air in their shells." "Stop being a pussy; this is how real men bowl." "We're taking a trip to the moon today, but I need you to fill up the gas tank." "Grandpa's gonna get you some ice cream like he promised, but first he needs a visit to the little boys' room." [embed]297486:59891:0[/embed] This is just the tip of the old man's iceberg; there are a lot more mini-games here every bit as crazy as these. So go ahead and touch your Grandpa. You might like it more than you think.
Obscure Video Games photo
Good Touch and Bad Touch
For some reason, when I first heard the name Grandpa Danger, my mind immediately went to "stranger danger," a phrase parents teach their children in order to avoid pedophiles. Thankfully, Grandpa doesn't touch any youngsters ...

Obscure Video Games: The Sniper 2

Jul 25 // Obscure Video Games
Gameplay is the least interesting thing here. The real star is the bizarre, ridiculous storyline. You and your friend C.A. pick up a hitchhiker as you're driving through the desert one day. You stop for lunch, and the Mafia accidentally hits the three of you with a bomb full of a nerve gas called "Tacklmacain." C.A. gets kidnapped by a mysterious stranger. You find out that the gas is slowly killing you, and you have to find the antidote. The restaurant owner turns out to be working undercover for the CIA and offers to help get you the antidote in exchange for your sniping skills. It gets weirder, but I won't ruin the rest. If you want some more info (and spoilers), watch this video: [embed]295876:59482:0[/embed] The game isn't very long -- only about 12 stages -- but there is a branching storyline as well as challenge missions that give you some replay. But again, the sniping part is just not that fun, so even if you hit an ending, you'll probably be fine missing the rest.
Obscure Video Games photo
Hit or miss?
The Sniper 2 is not a good game. In fact, it's pretty much the epitome of "kusoge." But that's what makes it so entertaining. Terrible voice acting, mediocre graphics, and an incomprehensible story are what kept me playing al...

Obscure Video Games: Kick Challenger - Air Foot

Jun 27 // Obscure Video Games
There's a variety of interesting power-ups to tread upon. A variety of Nike sneakers are available to alter your movement, but there's no indication that they were officially licensed. I assume Air Master was a reference to these swap-meet Air Jordans. As with many of the games I highlight here, piles of feces make an appearance, as well. For some reason in this game stepping in it makes you temporarily invincible. There is even one item that turns you into a pesticide can which can shoot at the bugs (as you can see in my GIF at the top). The game is not without its faults, though. The five levels included aren't very long, but in a way this is good because it does get a bit repetitive.  Also, the difficulty and frustration level can be a bit much. One of the main things that got me was the warp spots, which almost always take you back to an earlier point in the level. They spring up all over the place, and can be quite tricky (sometimes impossible) to avoid. The game also won't let you backtrack; if you get stuck in front of a warp, you have to take it. This kind of trial-and-error stuff is just begging to be played on an emulator with save states. Overall, if you're forgiving and want to try something truly original, different, and (of course) challenging, I'd say Kick Challenger is worth checking out. [embed]294633:59217:0[/embed]
Obscure Video Games photo
1, 2, 3, kick it!
In 1986 Nintendo released the Famicom Disk System add-on for the Famicom in Japan. For some reason the company decided it wasn't worth the time to sell it anywhere else in the world, but that didn't stop game makers from rele...

Obscure Video Games: The Aka-Champion

Jun 13 // Obscure Video Games
The snowboard slap-fighting in my GIF above is just one way to brutalize your babies. Some more examples are: electrified jump rope vicious polar bears skydiving "accidents" giant killer snowballs And that's just the tip of the iceberg. There's a ton of dangerous mini-games here, and they're divided into summer and winter events. Some are fun, some are frustrating, and some are just weird. There's even a two-player mode, so you can injure infants with a friend. The Aka-Champion isn't an easy game to find (even online); but if you see it for a reasonable price then grab that baby and see if you can beat it. [embed]293652:58928:0[/embed]
Obscure Video Games photo
Hit me baby, one more time
Who wants to play a mini-game collection where babies slap the crap out of each other? Nobody? What about if they're creepy-looking Cabbage Patch Kid rejects? Still no? Oh well, that's what I'm going to talk about here anyway...

Obscure Video Games: Magical Doropie

May 30 // Obscure Video Games
Obscure Video Games photo
Mega Witch
Yes, video game nerds, I know Vic Tokai localized Magical Doropie as The Krion Conquest in North America. However, the Japanese version is superior (and has a nice fan translation), so that's why I played it. For those of yo...

Fantastic Boyfriends photo
Fantastic Boyfriends

Fantastic Boyfriends wants to hook you up with cute ogres

Wow, fantastic hunks
May 21
// Joe Parlock
Oh my lord. Oh my stars and garters. Okay Joe, this is a simple news post, you’ve done this countless times before. A whole group of hot men or not, you don't even know if this game is any good, so pull yourself togethe...
ImageePoch photo

Imageepoch has filed for bankruptcy

And yeah, the CEO is still missing
May 13
// Joe Parlock
Keeping track of what’s going on at Japanese developer Imageepoch has been one hell of a ride. Imageepoch was well known for games such as Luminous Arc, 7th Dragon, and Arc Rise Fantasia. Last month the CEO, Ryoei ...
Obscure Video Games photo
Obscure Video Games

Obscure Video Games: Hachiemon

Put your lips together and throw
Apr 25
// Obscure Video Games
Hachiemon is not nearly as weird as it looks. Natsume and Namco unleashed this GBA game onto the people of Japan back in 2003, perhaps as their response to Kirby. The character, however, was created in 1995 as the mascot for ...
Xenoblade Chronicles X photo
Xenoblade Chronicles X

Furries, mechs, and an octopus lady in Xenoblade Chronicles X

Apr 22
// Jed Whitaker
A fresh new trailer for Xenoblade Chronicles X can be seen above that looks more like Gundam and Metal Gear Solid to me than a JRPG. I couldn't quite decipher what is going on in the above trailer, but I'm just happy th...
Obscure Video Games photo
Obscure Video Games

Obscure Video Games: Oh No!

Paw-handed bulging bald boys are nothing to be negative about
Mar 28
// Obscure Video Games
"Oh no!" is what I say whenever I hear somebody's put out another runner game. I completely lost interest in the genre years ago. However, back in 2000, it was still a fairly novel concept. That's when Asmik Ace Entertainment...
Rodea: The Sky Soldier photo
Rodea: The Sky Soldier

Rodea: The Sky Soldier looks great on the 3DS

For a 3DS game that is
Mar 26
// Jed Whitaker
Rodea: The Sky Soldier looks beautiful on the Wii U and this new Japanese trailer proves the 3DS version isn't to be scoffed at. This aerial combat game has been in development for around five years at Prope, the studio...
Bravely Second  photo
Bravely Second

Bravely Second's trailer shows off additional features

No Western confirmation date just yet
Mar 12
// Brittany Vincent
The latest Bravely Second: End Layer trailer has been making the rounds, and the Japanese-language clip is full of additional features that can be found in-game, such as the Brave and Default commands, job classes, battle me...

Review: Criminal Girls: Invite Only

Mar 07 // Brittany Vincent
Criminal Girls: Invite Only (PS Vita [Reviewed], PlayStation TV)Developer: imageepochPublisher: NIS AmericaReleased: February 3, 2015MSRP: $39.99 Criminal Girls pulls you right down into Hell with a brand new job ahead of you. You're now Warden to a menagerie of young women who acted out during their time in the land of the living and are now suffering for it. Your goal is to push each one through a so-called "Redemption Program" so that they might become rehabilitated members of society. If they can complete the trials and tribulations ahead of them, they can escape eternal damnation. Not one of them like you, however, so motivating them or even getting them to do what you want can be a monumental task. As such, the girls act independently of you during pivotal game moments. You're given four of them to rehabilitate to begin with, and tasked with seeking out the rest as you play. There's a very unique battle system in place as you navigate Hell, and to complicate matters further monsters and other nasties begin popping out that you must contend with. This means while you're working on getting these wayward souls rehabilitated, you'll have to deal with monster encounters as well. [embed]288638:57646:0[/embed] When you're thrust into battle, you don't select which attacks you'd like for the girls to perform. Instead, they will suggest their own moves, and you can select the one that makes the most sense. While this could result in moments where one team member is in dire need of healing or damage isn't dealt because there wasn't a suggested offensive attack, most of the time it works quite well. You can choose from four different options each match as well, so you're usually served up at least one action that makes sense in the context of battles. It's not difficult or even a bad battle system, but there are some bizarre machinations in place you'll have to work with in order to be successful, and that stems from the "Motivation" sequences you're required to take part in. As previously mentioned, your new female charges don't like you very much. Motivation finds you dripping things onto the girls or even prodding them with cattle prod-like devices in order to get them to cooperate. The girls will assume sexually suggestive poses, though they're mostly enshrouded in a strange pink mist (I'll call it the adult fog of war) and stay silent while you "motivate" them using the touch screen to simulate a BDSM-style punishment. These sexual mini-games are comprised of several tiers, though the girls are never completely nude in-game. As you complete your motivational tasks, each girl will come to you with a specific Order that you need to complete. Basically, you'll be asked to find an item, a piece of equipment, a snack, or other special item the girl would like from you. You'll want to do all you can with this system in order to earn new moves, combos, and other useful mechanics for use against the game's plentiful enemies. In short, motivational moments are completely necessary, and while the game is actually a very competent role-playing game without these segments, as always, it will be touted as completely inane and unnecessarily sexual. The time you put in with Motivation games, fighting off enemies, collecting specific Order items, and getting to know the girls is extremely rewarding, however. Throughout the course of the game you'll come to learn more and more about each of the diminutive delinquents, like why Ran's such a little firecracker or why some of the girls have diffficulty chatting with you at all. The beauty of it all is you can experience character growth while still enjoying a title that's simple to pick up and put down with little fanfare. It's perfectly at home on the Vita, though it's clear that many of the backgrounds and areas you must explore were in fact recycled from the original PSP version of the game. Not too big of an issue, but it can clash a bit with the emotive and vibrant anime-styled character portraits. Completing the compulsory mini-games may be uncomfortable for some players, but Criminal Girls: Invite Only is very much a competent game and deserves a look, especially if you've all but converted your Vita at this point into a waifu-collection machine. That's basically what I've done. The edits to the original Japanese version are tasteful, the girls are witty, and the battles are engaging in a very "mobile game" sort of way. You can decide how you feel about motivating these young women on your own, but for me? It feels right! I'm going to make upright citizens out of these ladies yet.  [This review is based on a retail build of the game provided by the publisher.]
Criminal Girls photo
What they need is a good defense
We all know the PlayStation Vita is now the de facto home for all things Japanese. Ports, remakes, re-releases, and original content all trickle down similarly to the little handheld that could, and the Vita port of 2010's PS...

Obscure Video Games photo
Obscure Video Games

Obscure Video Games: Space Fishermen

Ridonkulous fishing
Mar 01
// Obscure Video Games
Fishing games have been around a long time. The earliest one I remember playing is Activision's 1980 Fishing Derby for the Atari 2600. Despite its simplicity, it was great. Since then there have been tons more fishing titles,...

Etrian Mystery Dungeon is a quirky spinoff in line with series legacy

Feb 26 // Alessandro Fillari
Etrian Mystery Dungeon (3DS)Developer: Spike ChunsoftPublisher: AtlusRelease date: April 7, 2015MSRP: $39.99 For those unaware, Etrian Mystery Dungeon is a spinoff of its mainline series Etrian Odyssey. Playing as adventurers seeking fame, fortune, and glory, you must explore dangerous monster-filled dungeons while helping out local townsfolk in need. In and around the village of Azlarga, you build your reputation amongst the locals who come to rely on you for help. Over the course of your adventures, you'll acquire new weaponry, abilities, and and party members that wish to join in on your successes, and hope to conquer the more nefarious and deadly dungeons that remain untouched by explorers' hands. In similar vein to last year's Persona Q, EMD takes several of the series' concepts and gameplay ideas, and injects them into a brand new setting. In Mystery Dungeon, the action is moved to the tried-and-true roguelike dungeon crawler school of thought. With an overhead third-person angle, you have to keep watch of your party members and their surroundings as they venture through the environment. Utilizing grid-based movement, positioning is everything. Certain party members use either ranged or close-range abilities, and must be placed accordingly. With only four characters to bring with you into the field, you'll have to choose wisely from the several classes that EMD has to offer. While exploring, you'll want to monitor the status of your party members. As some traps poison people, or debilitate movement, you have stay stocked up on recovery items. For every step you take, you also drain FP (food points), which affects stamina and combat prowess. Once that's completely drained, your party leader will sustain damage for every move you make. In order to stay ahead of this, you'll have to keep them well-fed, or have another member of the group take point. This puts an interesting spin on exploration, as often times you'll have your tank lead. But if he's too tired to take charge, then you might be forced to escape or have one of your more vulnerable members lead. [embed]288216:57511:0[/embed] Fortunately, there are many different ways to stay on top in dungeons. Certain classes can scout ahead and spot traps and monsters, while others can keep the party buffed and in good health. Also, there are several areas within the labyrinths that are fairly safe, which can be fortified by your group. In these forts, you'll remain safe, and they can be used for quick travel back to the outside. Forts are run by members of the guilds you can join back in Azlarga, and they help monitor your resources. Loot, minerals, and other special resources found in the dungeon can be taken back to the forts, though, keep in mind, they can be still be attacked and destroyed by monsters in the dungeon. So it's important to make sure if you want to invest the time and money to build one, especially in a dangerous location. The Etrian Odyssey series is known for its tough challenges, and EMD definitely retains that for dungeon exploration. Every dungeon you travel to is randomly generated, which not only keeps things interesting, but has you on your toes. In some cases, the first few floors of the dungeon might be a cake walk, but traveling to a fresh location might have you walk right into several traps and powerful foes. Despite the challenges, there are many opportunities to save yourself and your crew. If you for instance wipe, you can send in rescue units for your team for evac back to town. Unfortunately, you'll lose out on items and currency found at that location. So it's always best to keep a fresh save at all times. I'm usually not that partial to dungeon crawlers, but I found Etrian Mysery Dungeon to be charming, despite its difficulty. The visuals and art style are vibrant and colorful, which is a welcome departure from the common brown and grey aesthetic of roguelike dungeon crawler RPG titles. I found the presentation to be fun, and the world is one I would love to explore again. I expect players to be quite taken with Mystery Dungeon. With its release in April, it should also scratch an itch for fans eager to play Etrian Odyssey V, which is still a ways off. Granted, this is a bit different than previous EO titles, but that's actually kind of a good thing. It's another approach to dungeon crawling, sure, but at its heart it's a similar experience fans will love.
Etrian Mystery Dungeon photo
Hardcore dungeon crawling with a new perspective
Over the years, Atlus has become one of the more endearing presences in gaming. One thing fans appreciate is its tendency to switch things up. The publisher has a handle on the niche gaming scene, and it's reassuring to know ...

PoPoLoCrois Farm Story photo
PoPoLoCrois Farm Story

Look at this bushel of happiness on the PoPoLoCrois Farm Story Japanese cover

Wouldja look at it?
Feb 24
// Brittany Vincent
Okay, I know no one cares that much about farm sims or things like that these days unless they're teeming with in-app purchases. Or PoPoLoCrois, for that matter. But for some reason, I really like both. I also really like the...
Hatsune Miku: PM2 photo
Hatsune Miku: PM2

Beard View: Hatsune Miku: Project Mirai 2

I know too much about Hatsune Miku and I don't even know that much
Feb 20
// Jed Whitaker
Oh hello Destructoid! Its your old beard buddy Jed here, and I guess I'm officially part of the Dtoid team now. Are you proud yet dad!? This time on Beard View we're taking a look at Hatsune Miku: Project Mirai 2, the Vocalo...

Shin Megami Tensei: Devil Survivor 2 Record Breaker is devilishly difficult, set for release on May 5

Feb 18 // Alessandro Fillari
Shin Megami Tensei: Devil Survivor 2 Record Breaker (3DS)Developer: AtlusPublisher: AtlusRelease date: May 5, 2015MSRP: $49.99 Set in near-future Japan, the world is facing an invasion from a demonic force known as the Septentriones. As the protagonist, you soon discover that a cellphone app called Nicaea sees the possible future deaths of friends and allies, which may also have clues on to how to stop the invaders. With only seven days to defeat them, the protagonist and his allies make a pact with a demon who dubs them the Devil Messengers, granting them the abilities and strength to fight back. The fate of the world now rests on the group to take down the Septrentriones, but along the way they'll have to manage the responsibilities of controlling an army of demons while handling teenage drama that can distract from the reality of their situation. As stated previously, Devil Survivor 2 Record Breaker is an enhanced version of the original game in addition to a substantial amount of new content. Including the original game's Septentrione arc, which features a new script and dialog, cutscenes, updated voice-work and music, and new demons to recruit -- it also has a brand new campaign taking place after the events of the original story known as the Triangulum arc. For those who are familiar with the original arc and want to jump into the new story, you can do so right from the get-go. The Triangulum arc features many parallels to the original story, such as the foreshadowing Nicaea app and returning characters, but there any many deviations that'll surprises returning players. Not to give too much away, but certain characters and events will be entirely different, and will even have players looking at established characters in a new way. Though no progress will be carried over from the original campaign, the new content will take anywhere from 20-30 hours to complete, which also includes more demons and characters to recruit. [embed]287802:57378:0[/embed] Much like its predecessor, Devil Survivor 2 Record Breaker tasks players with interacting with party members to forge friendships and create teams to battle armies of demons invading Tokyo. Battles take place in turn-based strategy format, where characters have to maneuver around the field to make their move against the enemy. Bringing four teams into battle, each ally leads their own unit with two demons fighting alongside them. Players will have to think ahead and use their strengths and special skills to outwit enemies. The importance of character interaction is one of the hallmarks of MegaTen, and Devil Survivor 2 Record Breaker expands upon that with strategic gameplay. Character interaction and forming friendships is important to succeed, and you'll even have to make deals with the devil (literally) to get your own demon army ahead. Over the course of seven days, you'll have to the strengthen bonds of allies with the Fate System (similar to Persona's Social Links), and recruit powerful demons to stand a chance against the enemy forces. I had a nice amount of time with Record Breaker, and it seems to retain the heart and fun that SMT fans adored from the original title. There's a rabid following for Devil Survivor 2, and it feels that this enhanced version is very much a love letter to the original game that seeks to give it a much more exciting and satisfying finish. I got quite a laugh with the new voice work and script, which remains as self-aware and humorous with its characters than ever. Though there's been some concern about the premium price tag ($49.99), there's definitely a lot more content to go around with this entry. With the updated Septentrione arc along with a sizable epilogue campaign in the Triangulum story arc, Record Breaker is the most robust package in the Devil Survivor series, and it will see even more content with future DLC. It'll certainly tide you over until Persona 5 will be released.
Shin Megami Tensei photo
More than a remaster
What a busy year this is going to be for Atlus. With the release of Persona 5 in the coming months, there are a lot of expectations for what's ahead with the Shin Megami Tensei franchise. In order to keep fans satiated till t...

Xenoblade Chronicles X photo
Xenoblade Chronicles X

Nintendo reveals Xenoblade Chronicles X multiplayer details and more

The spiritual sequel to a spiritual successor of a spiritual succesor
Feb 06
// Jason Faulkner
I'll be the first one to admit how confused I am as to the connection between Xenogears, the Xenosaga series, and Xenoblade Chronicles other than director Tetsuya Takahashi. Especially given that Xenoblade Chronicle...
JRPGs photo

Xbox head promises JRPGs on Xbox One

Yeah, and I promised my kid I'd quit drinking!
Dec 01
// Steven Hansen
The Xbox One bombed in Japan and continues to not do well. In fact, over the holiday weekend, Head of Xbox Japan Takashi Sensui stepped down. But according to Head of Xbox Phil Spencer, Japan's lack of interest in t...

Shining Resonance looks like a JRPG from JRPG folk

Sega and the Wild Arms developer
Nov 04
// Steven Hansen
We've not said much on the upcoming Shining Resonance from Sega and Wild Arms' Media Vision, so here are some nice pictures and a trailer we missed at Tokyo Game Show.  Looking through the pictures I was almost inc...
FFIV Steam photo
FFIV Steam

Chibi Final Fantasy IV is on Steam at typical Square price

Sep 25
// Steven Hansen
The cutesy, 3D Final Fantasy IV remake released on Nintendo DS in 2008, then mobile devices last year (along with a 3D remake of The After Years) has now come to Steam with things like trading cards and achieve...
Zodiac multiplayer photo
Zodiac multiplayer

Turn-based JRPG Zodiac's MMO-inspired multiplayer explained

From former Final Fantasy developers
Sep 19
// Steven Hansen
Once you get past the beautiful artwork and big names -- Final Fantasy composer Hitoshi Sakimoto (Final Fantasy Tactics, Final Fantasy XII), series scenario writer Kazushige Nojima (Final Fantasy VII) -- Zodiac does start to ...

Former Final Fantasy devs team with European studio on JRPG Zodiac

Sep 18 // Steven Hansen
The demo we were shown had you flying on a gryphon through a gorgeous, 2D overworld where you can loot chests and other items. Enemies were represented on screen as black, white-eyed shadows, not dissimilar from Persona. Bumping into one started a turn-based battle, which included the player character, a support character (the lil shorty)  in the foreground and a multiplayer ally in the background.  There are twelve classes based on the zodiac, all attached to four different elemental advantages and all representing typical RPG roles (tanks, and so on). You can switch your class during battle, which changes your character's appearance and your skills. There will also be some character customization when you begin the game -- hopefully something that let's you get away from the default face, the smirking blonde.   Rizzo explained to me that the multiplayer is both real time and asynchronous. You can have a friend's character being directly controller by them or, if they're not present, AI. The story is told through animated, 2D cutscenes and written dialogue, while the experience is meant to be persistent, like an MMO (Rizzo got his start working on Everquest).
Zodiac photo
Final Fantasy VII and XV writer; Final Fantasy Tactics and XII composer
French developer Kobojo has announced a new game, Zodiac, made in collaboration with frequent Final Fantasy composer Hitoshi Sakimoto (Final Fantasy Tactics, Final Fantasy XII), series scenario writer Kazushige Nojima (Final...


Alienware Alpha Steam console to debut in Japan at Tokyo Game Show 2014

500 controller-games supported
Aug 25
// Dale North
Alongside all of the crazy Japanese things we expect to see at Tokyo Game Show next month, we're adding one very American thing. Alienware will debut their Steam gaming console, the Alpha, at the September 18-21 event. It was...

Auto-loading more stories ... un momento, corazón ...