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10:00 PM on 06.18.2013

Ken Levine will write the new Logan's Run movie

A remake for Logan's Run is in the works, and it's surprisingly going to be written by BioShock Infinite's master guru, Ken Levine. He isn't leaving Irrational Games or anything like that; he is just writing this as a side pr...

Joshua Derocher





6:00 AM on 05.21.2013

BioShock Infinite's alternate ending is less depressing

Are we past the point where I can stop warning people about spoilers? Well just in case, don't watch this if you haven't beaten BioShock Infinite yet. Actually, this won't even make sense until you have gotten all the way th...

Hamza CTZ Aziz

3:00 AM on 05.07.2013

You can now get your very own BioShock Songbird plushie

Irrational Games has teamed up with NECA Toys to produce cute little Songbird plushies. The plushie comes in at 7" tall, has an outstretched wingspan of 14" from tip to tip, and is going for $55. The design was created by sen...

Hamza CTZ Aziz

2:45 PM on 04.29.2013

BioShock Infinite DLC appears to have a new AI companion

Not much has been said about post-release content for BioShock Infinite to this point, but some juicy morsels of information may have dribbled out today. If a 2K employee's LinkedIn page is to be believed, the first DLC ...

Brett Makedonski

7:00 PM on 04.24.2013

BioShock Infinite: The Siege of Columbia rulebook posted

We first heard about BioShock Infinite: The Siege of Columbia just a few weeks ago, and this week, Plaid Hat Games has released a PDF of the game's rulebook for your perusal. Board game geeks may want to read it from cover to...

Darren Nakamura



What BioShock Infinite could have been photo
What BioShock Infinite could have been
by Taylor Stein

Almost a month after its release, BioShock Infinite is still on my mind, but not for the reasons you might suspect. If you grow tired of seeing the game plastered on just about every gaming website, magazine, and TV commercial, fear not. This commentary does not exist to reiterate the title's excellence nor is it a rant geared at opposing such praise. Instead, I'd like to shine some light on the world of Columbia before it was a fully realized sky-bound paradise; years ago when the idea of the game was just gaining traction in the imaginations of Ken Levine and creative team at Irrational Games.

After traversing every nook and cranny of the firmament-born dystopia and following the tale of Booker DeWitt and the dimension-tearing Elizabeth not one, not two, but three times, I happily retired BioShock Infinite to its rightful place in my gaming library while tucking away my many admirations into a mental filing cabinet. I'm finally done, or so I told myself before I received an unsuspecting gift shortly after the exhausting completion.

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BioShock Infinite's problem is not violence photo
BioShock Infinite's problem is not violence
by Daniel Starkey

Last week, Jim and I were both on Destructoid’s new video series The Question. We took opposite positions of a question that seems to be tearing through a lot of the game world right now: “Is BioShock Infinite too violent?”

At the time, I think I had some kind of spontaneous, temporary brain damage, because I really didn’t do a good job of explaining anything I meant. After about a week of thinking though, I know why Infinite bothers me so much -- I can’t really share the experience with others.

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8:30 PM on 04.16.2013

Game Debate to the Death! Favorite BioShock game?

In the previous debate we welcomed the new Tomb Raider installment with a debate against its predecessors in the series. Every single game in the series received at least one vote, so it was fulfilling to see it be a close ra...

Tom Fronczak



BioShock Infinite is the history lesson gamers deserve photo
BioShock Infinite is the history lesson gamers deserve
by Allistair Pinsof

According to Google, "Boxer Rebellion", "Pinkerton" and "Wounded Knee" have been trending lately. BioShock Infinite is teaching gamers about the American history that often evades classrooms, churches, and homes. After years at botched attempts at American commentary in games, either failed or cancelled, and much discussion in the academic crowd, Infinite finally delivers subtle, insightful, and fair commentary on America but it feels like no one is noticing.

The internet doesn't need another editorial on BioShock Infinite's narrative, I can imagine you thinking upon seeing this article. I thought the same myself, until I realized that most writers are focusing on the violence of the player's actions or the science behind Columbia. On my second playthrough of Irrational's stellar first-person shooter, it became clear that these are only bookends and it's unfortunate that what comes between them isn't what is being focused on: America.

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12:15 PM on 04.15.2013

BioShock Infinite vs. quantum mechanics

First off, there are major BioShock Infinite spoilers in the above video. Don't watch it if you haven't finished the game. While playing through BioShock Infinite, I wondered how well researched the science was behind some o...

Darren Nakamura



Why does BioShock Infinite need to be non-violent? photo
Why does BioShock Infinite need to be non-violent?
by Jim Sterling

"I want a BioShock where we have the OPTION to resolve confrontation without the use of guns," said one gamer to me today.

As I consider his comment, I can't help but think more and more it's like saying you want a Metal Gear game with the OPTION of not fighting ridiculous terrorists and super soldiers, or a Kingdom Hearts game where you can turn all the Disney references off. BioShock, as a series, has always been about violence. Its narrative core is steeped in the stuff, moreso than many other -- potentially more violent -- videogames. 

The idea of violence and BioShock Infinite has come up a lot lately, with many pundits lamenting the need to perform bloody murder in the game -- as if it were some brand new introduction to the series, shocking in its sudden appearance. But why? Why is the violence in Infinite being regarded as a "shame," and why are we demanding a game give us options that run contrary to its central themes? 

Why does BioShock Infinite need to be non-violent? Of course, it doesn't. And I can't help feeling those demanding non-violence are missing the entire point, expecting things from a game that never led anybody to expect them. 

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3:30 PM on 04.10.2013

BioShock Infinite's Columbia recreated in Minecraft

What!? WHAT!? A mere two weeks in the public's hands and already someone has recreated BioShock Infinite's floating city of Columbia in Minecraft!? What madness! Actually, this project was completed three months ago. For a mi...

Tony Ponce





6:00 PM on 04.08.2013

These BioShock Infinite alternate covers rock

Are you using the standard box art for BioShock Infinite, the reversible Songbird cover, or something else entirely? Developer Irrational Games has provided even more custom covers should you want to go the latter route, and ...

Jordan Devore

4:00 PM on 04.08.2013

Is BioShock too violent?

[Every week, Destructoid will pose topical a question to the community. Answer it if you want!]  The BioShock franchise is lauded as having some of the most intelligent narrative in all of videogames, but is that quality being overshadowed by its extreme violence? Answer The Question for yourself in the comments.

Conrad Zimmerman

7:00 AM on 04.06.2013

Take a look at some of BioShock Infinite's concept art

BioShock Infinite is without a doubt a great looking game. Fact. The concept art is no different, and artist Ben Lo shared a bunch of concept pieces he created for the game over on his personal blogspot. Most it involves the ...

Hamza CTZ Aziz

5:00 AM on 04.06.2013

There's a secret in BioShock Infinite's ambient noise

This isn't really a spoiler, but you're probably better off avoiding whatever this is about anyway. I imagine we're going to be discovering a lot of hidden secrets in BioShock Infinite over the next few months. The latest di...

Hamza CTZ Aziz