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2:00 PM on 11.24.2014

Irrational's hiring again almost a year after 'winding down'

In February, Ken Levine (bio)shocked the gaming world by announcing that Irrational Games was shutting down. Well, sort of. The plan was to lay off the majority of the staff, and continue forward as a small group dedicated to...

Brett Makedonski


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Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




10:30 AM on 10.28.2014

The Black Glove slides onto PS4 with a real good park job

Look, it's an Ace Ventura reference is what I'm doing, okay? It makes sense. Don't hassle me. As much sense as every other "[game] [verbs] [onto]" headline. "Cagney and Lacey Golf tees off on Wii"? Step the heck off.   ...

Steven Hansen

5:00 PM on 10.06.2014

Former BioShock devs doing BioShock-looking The Black Glove

The Black Glove. Huh, I'm into this weird thing. It's obviously reminiscent of BioShock, but the whole manipulating artists to change things sort of brings to mind this year's Ether One. Could turn out neat. Good job so...

Steven Hansen

10:30 AM on 07.08.2014

BioShock on Vita probably would have been like Final Fantasy Tactics

An installment in the BioShock series for the PlayStation Vita may be one of Ken Levine's only wishes for the franchise that will go unfulfilled. Levine's longing for one of his signature games on the handheld device is ...

Brett Makedonski

1:00 AM on 06.03.2014

Former Irrational staff form new studio, announce their first game

It's been about four months since we first got the news that Irrational Games would be shutting down, and as some expected, some former staff have regrouped in a new studio called Day for Night Games. The studio boasts some b...

Abel Girmay

9:00 PM on 04.29.2014

Somebody put BioShock assets in Unreal Engine 4

The original BioShock ran on (a heavily modified version of) Unreal Engine. That was almost seven years ago. What would the game look like running on the newest iteration, Unreal Engine 4? Someone had that same thought and p...

Jordan Devore



Review: BioShock Infinite: Burial at Sea Episode Two photo
Review: BioShock Infinite: Burial at Sea Episode Two
by Chris Carter

BioShock Infinite had an interesting run, with player reception all over the board. Some loved it, some hated it, others reveled in its celebration of violence, some disapproved. It's probably going to be a long time before we get to debate the merits of another BioShock game again though, considering the fact that Irrational Games has dissolved, and is handing over the franchise to 2K.

So that leaves Burial at Sea Episode Two as Irrational's last hurrah, and I'm pleased to say it's a vast improvement upon the foundation that was built in Episode One.

[Be warned: there are minor spoilers involving Episode One below.]

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9:00 PM on 03.11.2014

Is Elizabeth your spunky waifu? Why not buy a $250 statue?

Here's a thing you can buy if you have too much money on your hands and don't want to give it to those in need: this limited run Noir Elizabeth BioShock Infinite statue is available for pre-order. It's $250, but only 400 were...

Steven Hansen

3:45 PM on 03.11.2014

Irrational devs recall proudest moments from their last BioShock DLC

In this reflective look back at the soon-to-be released final DLC for BioShock Infinite, members of the team at Irrational Games talk about the elements of the experience they are most individually proud of. There are also l...

Conrad Zimmerman

2:30 PM on 02.27.2014

Irrational introduces 1998 Mode to BioShock Infinite DLC

One of the biggest and most widely-held criticisms of BioShock Infinite had to do with all the violence. Many thought that it did a disservice to the narrative by being too over-the-top. Irrational aims to make amends of...

Brett Makedonski



DOOM 4 beta, Yokai Watch & Final Fantasy on PC photo
DOOM 4 beta, Yokai Watch & Final Fantasy on PC
by Max Scoville

Hey everybody, I’m back from Japan! And here’s your quasi-timely news update for the first two thirds of this week. Irrational Games closed, pre-ordering Wolfenstein: The New Order gets you a beta for the new and technically unannounced DOOM game. Square Enix has trademarked “Shinra Company,” there’s a possibility of new Final Fantasy games on PC in the future, and in the meantime, Final Fantasies VII, VIII, and XIV are currently on sale.

Level 5 is getting me all hot and bothered by teasing a western release of Yokai Watch, which is selling like adorable ghostcakes in Japan. PC and PS4 owners will get Zombie Studios’ Daylight in April, and next month sees the release of Towerfall Ascension, the expanded version of the former Ouya exclusive.

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9:00 PM on 02.20.2014

Fire Hose gives free office space to ex-Irrational indies

In the wake of the unfortunate news of Irrational Games shutting down, many of the studio's staff are bound to be left unemployed. While many will surely go on to work for other companies, some will likely take a shot at begi...

Brett Makedonski



Whoa: Irrational Games as we know it is shutting down photo
Whoa: Irrational Games as we know it is shutting down
by Jordan Devore

"I am winding down Irrational Games as you know it," wrote co-founder Ken Levine in a post that comes as an utter shock. "I'll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team."

Continuing, he said "Seventeen years is a long time to do any job, even the best one ... While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers."

Although a "classical startup model" was considered, Levine and what's left of Irrational will stay with publisher Take-Two for this venture. Their goal? "To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally." The future of BioShock is now in 2K's hands.

"There's no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition," explained Levine. "Other Take-Two studios will be on hand to discuss opportunities within the company, and we'll be hosting a recruiting day where we’ll be giving third-party studios and publishers a chance to hold interviews with departing Irrational staff." Bittersweet news of the freakin' month.

A Message From Ken Levine [Irrational Games]

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1:15 PM on 02.12.2014

Burial at Sea video reintroduces some familiar faces

It's not often that I post a video and recommend that nobody actually watch it, but here we are. Just like the preview clip from two weeks ago, this Burial at Sea: Episode Two behind-the-scenes video is full of spoilers...

Brett Makedonski

10:00 AM on 02.09.2014

BioShock themed goodies come to Team Fortress 2

Who doesn't love a shiny new hat, or two, to wear during their Team Fortress 2 shenanigans? Well if you've been looking to spruce up the old noggin with a little BioShock love, then Irrational Games has a treat for you.....

Wesley Ruscher

1:15 PM on 01.28.2014

The Burial at Sea: Episode Two trailer might ruin the fun

So, I have about a million things that I want to say about this BioShock Infinite Burial at Sea: Episode Two trailer, but can't for running the risk of spoiling it for those that want the purest experience possible. If ...

Brett Makedonski