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10:30 PM on 09.19.2012

Castlevania movie is happening, Worf is in it

Rumors of a Castlevania film have been swirling around for years. I know at one point there were talks of doing a Castlevania III animated adaptation. On the live-action front, Resident Evil director Paul W.S. Anderson was on...

Tony Ponce


11:04 AM on 04.28.2011

BritToid Ep 9: Keep calm and have UK resistance

Ladies and gentelmen as the Royal wedding is upon us here in the glorious Untied Kingdom we decided this was the perfect time to further celebrate our Britishness by bringing you episode 9 of BritToid: Destructoids British ga...

Hollie Bennett

5:20 PM on 11.11.2010

InstantAction is closing, Torque in the clear for now

As announced today by Torque director Eric Preisz, InstantAction is closing down. It was an in-browser digital distribution outlet that allowed you to play full 3D games without having to immediately download them in their en...

Jordan Devore



Destructoid LIVE coming to PAX Prime photo
Destructoid LIVE coming to PAX Prime
by Jim Sterling

Destructoid is kind of a big deal, or so we've heard. A huge part of that is our unbelievable fanbase. Another part is the variety of outspoken borderline lunatics who write for it. At PAX Prime, fans and lunatics alike unite for Destructoid LIVE. We've been honored to hold several panels in the past, but at PAX Prime, Destructoid aims to give you the most entertaining, fan-servicing, AMAZING show yet!

Destructoid Live will feature three of the Dtoid's most colorful characters -- Jim Sterling, Jonathan Holmes and Chad Concelmo. We'll be covering a variety of topics, including review controversies, videogame JOURNALISM, the sometimes scary world of reader interaction, and whatever else we decide to ramble about. 

Dtoid Live is tentatively scheduled for Saturday, September 4th at 10:30am in the Unicorn Theatre. Dates, times and locations are subject to change and we'll let you know well ahead of time. If you're attending PAX and you enjoy Destructoid, we humbly ask that you consider spending a little time with us. There will be prizes! Maybe. No definitely... possibly. 

Oh, and if you have any ideas for topics or things you would like to see us do, then TELL US! We want this to entertain you, and we will have a better idea of what entertains you if you let us know!

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3:00 PM on 05.02.2010

English just makes Sin and Punishment weirder

One of my least favorite trends in modern gaming is the move towards predictability. In order to reach out to a more mainstream audience, many of today's games make an effort to look and feel like accessible, easily digested...

Jonathan Holmes

4:00 AM on 03.23.2010

Chuck E. Cheese getting a glorified minigame collection

I'm informing you that Chuck E. Cheese's Party Games! is being developed by UFO Interactive Games for a few reasons: 1) I like titles that encourage me to yell, 2) I wanted to reuse Conrad's incredible photo, and 3) nothing h...

Jordan Devore

3:00 AM on 01.21.2010

Kids spend 53 hours a week using media

Data like the kind found in a recent study by Kaiser Family Foundation reminds me how much we as a society spend hunched over in front of a glowing screen, whether it be a cell phone, handheld, television, or computer monitor...

Jordan Devore

8:40 PM on 12.11.2009

Confirmed: Sakura Wars is blatantly better on the PS2

The other day I told you all that the patently awesome Sakura Wars: So Long, My Love for the PS2 and Wii would be arriving on store shelves in February, two-thousand-and-ten. I also told you that people afraid of cheesy Engli...

Josh Tolentino

10:00 PM on 11.17.2009

Monster Hunter pillow: buy 1, get 1000 nightmares free

Uh ... yeah, I don't know about that. Look, I like Monster Hunter and everything, and I'm all for merchandising the hell out of it. Some of that stuff is pretty dope. This pillow based on the game's Furu Furu monster, however...

Topher Cantler

3:00 AM on 09.25.2009

Look away! This exploit will ruin Scribblenauts for you

It was funny when Penny Arcade joked about the topic, but now someone really has discovered a game-breaking exploit in Scribblenauts. Guys, this is why we can't have nice things.As posted on GameFAQs, here is a solution to ju...

Jordan Devore

12:00 PM on 07.30.2009

Valve: Games don't have 'moral choices'

"Moral choice" is one of the hottest buzzterms used by game developers these days, with titles such as BioShock and inFAMOUS proudly boasting that their storylines feature complex narratives where actions have conse...

Jim Sterling





9:00 PM on 07.23.2009

Ubisoft boss is skeptical about Beyond Good & Evil 2

We've seen a teaser trailer. Game creator Michael Ancel has explicitly talked about it. Nevertheless, Ubisoft's complete ignorance of Beyond Good & Evil 2 is becoming an increasing concern, something that is abundantly mo...

Jim Sterling

1:20 PM on 07.20.2009

Can you patent moral choices? Some guy tried!

Fable II, Fallout 3 and even Grand Theft Auto IV have toyed with the idea of moral choices and branching paths that have an affect on the game world. It would seem, however, that nobody thought to claim sole rights to the ide...

Jim Sterling

10:00 PM on 01.21.2009

A flurry of posts about Winter: another Wii game that never was

Yesterday, IGN posted a story about a Wii game that was pitched by developer n-space back in 2007. The game is called Winter, and it never found a publisher. Twenty Four hours after this news hits the internet and you have bo...

Jonathan Holmes



Destructoid review: Legendary photo
Destructoid review: Legendary
by Dyson

I'm pretty sure that everyone and their mother is playing a certain other game right now (rhymes with beers at four - poo), but, surprise, there are other releases that have come out that may be worth your attention, such as Spark Unlimited's Legendary.

As the only werewolf-hunting, griffin-killing, golem-destroying action FPS on the market, the title certainly has a big chance to bring something new to the genre. But does the game live up to its title? Hit the jump to see whether Legendary is, well, you know ...

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4:22 PM on 10.15.2008

EA to 'kill' at least one game a year, forever

Electronic Arts CEO John Riccitiello has been a talkative boy today, and lately the silver-maned executive has been talking about game quality. According to Riccitiello, EA is prepared to shut down several in-development titl...

Jim Sterling