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Hitman

Tough, but fair photo
Tough, but fair

Hitman minimum PC requirements shouldn't kill you


Nor should the recommended
Feb 10
// Steven Hansen
The new Hitman boasts bigger crowds than most games, but it has some of the more reasonable minimum (and recommended, actually) required specs that I've seen in a while, according to the Steam page: Minimum: OS: OS 64-bit Wi...

Hands-on: I like the new Hitman, and its episodic model

Feb 10 // Steven Hansen
[embed]339955:62169:0[/embed] Okay, so, that out of the way, yep, the Prologue does take you back 20 years to 47's entrance into the ICA (like a pimp, but for murderers) and first meeting with his British-accented handler out in some Siberian-looking snowy wilds. The amount of story there, besides peoples' surprise at 47's murder prowess, is minimal, and it's mostly about setting up training missions to help get people acquainted with the Hitman style. And they're actually really cool because instead of virtual reality or whatever, the missions are actual, constructed sets. For instance, there is a yacht infiltration, but the boat is landlocked and there are blue tarps around it on the floor representing water (all the people, too, are, I suppose, ICA staff acting a part -- not sure where the secret organization finds dozens of extras, but, whatever). Beyond that cool touch, they are legitimate Hitman-style missions, closer in size to older entries. The boat adventure tasks you with killing "The Sparrow," a legendary thief half-heartedly trying to go clean, while introducing distraction techniques, disguises, acquired weaponry/items. Various costumes will grant you access to various parts of the ship -- security will keep you from walking straight on, but you can go around, choke out a maintenance worker, and work your way into the ship's underbelly and up towards the waitstaff, then clobber one of those fools. And maybe then just take up position at the bar and pour The Sparrow's lady a drink laced with poison. Me, I snuck into the room where he was doing business and shot both him and his associate in the head. Second bit in the prologue involves a Soviet defector whom I was able to kill by disguising myself as a mechanic and fiddling with the ejector seat he was meant to test per safety rules in the jet he was making his escape on. Shot his ass right through the roof and walked slowly away while everyone freaked out. I keyed onto the option because Hitman will offer some guidance in the form of Opportunities. Generally, you'll overhear some dialogue (if you stop and listen at the right place, right time) that hints at a murder solution (or towards a murder solution, i.e. letting you know where a target will be and when). If you decide to track that opportunity, it leaves breadcrumbs to the next bit in the form of UI markers on the map. Hitman purists, however, can turn them off completely, and there's no shortage of ways to do a murder, especially when it really opens up with the first mission, Showstopper, which takes place in an enormous mansion in Paris during a fashion show. One fun solution in Paris (also offered as an opportunity): the German model headlining the show looks quite a bit like 'ol McFurrowed-Brow, hint hint, wink wink. There are two targets here, a power couple in the fashion world secretly dealing undercover operator names to highest builder on the sly. The fashion show is huge, brimming with several hundred NPCs, from reporters to wait staff to models to socialites, while the dual targets encourage you to do something cool and stealthy (so as to not raise alarms and get into a firefight before you can take out the second). In addition to Prologue and Paris, the initial $15 (or $60 if you're a gambling man) also opens up Contracts, player-made hits using the same sandbox, as introduced in Absolution. The feature was something of an afterthought in the latter but ended up hugely successful, played by over 40% of players. One cool addition is the Elusive Targets, which appear for a limited time (in real-world hours) and only afford you one shot at making the assassination, like real life. Your success or lack thereof is tracked in your profile. They'll be much harder to suss out, too, requiring some detective work (eavesdropping, etc). These high stakes missions could end up a surprise high point. There are also developer-designed Escalation missions. The first -- again, set in the same Paris sandbox with the story-mode targets still present -- required me to kill a certain, new NPC with a saber (which you can only acquire in a certain area). From there, difficulty ramps up as parameters are added. The next rendition requires killing the same man with a saber, but also hiding the body within 90 seconds after the kill. And as you can see we're getting into the realm of replay and re-use. Player-made Contracts and Escalation missions are effectively the same as the lone story mission, but with different goals. If all you want is to keep fulfilling tasks until the game is over, Hitman's set up might not be for you. But I think the series works best as a creative sandbox you have fun and experiment with, which is why the $10 release structure for new areas makes sense for me, so long as the new areas are varied enough in their killing options and layouts. I enjoyed skulking about the Paris level for a few hours and there are still experiments I'd like to try -- not to mention that I never did finish the mission with finesse (I always cocked up by the second hit for a noisy kill, subsequent firefight, and inelegant escape). That you can test the waters with the first $15 episode -- if you don't like it, you're unlikely to like any more areas -- is an alright option as far as I'm concerned.
Hitman hands-on photo
Hands-on Ste-view
Have you ever wondered just how Cueball McFurrowed-Brow became the famously good killing man of the Hitman series' glory years? Of fucking course not, which is why the need to string Hitman: Absolution together into some S&am...

Hitman photo
Hitman

The Hitman beta starts this week, get a quick look at it


Oh that Agent 47
Feb 08
// Chris Carter
Hit "don't call it a reboot" Man is set to arrive in March (but not fully, since it's episodic -- gaming!), but before then you can get a taste of the beta. It drops on February 12 on PS4, and PC on February 19. Sorry Xbox On...
Hitman photo
Hitman

Square Enix unveils Hitman's PS4 exclusive mission plans


First mission arrives at launch
Feb 03
// Chris Carter
Sony has locked up some more exclusive content for yet another shooter -- Hitman. In fact, when the game's beta launches on February 12, PS4 owners will be able to play it a week before PC and Xbox One players. It has also co...

Hitman photo
Hitman

Do you have Aiden Pearce's 'iconic' cap? It goes great with Agent 47's 'iconic' tie


When clothes attack
Jan 15
// Chris Carter
Oh hey! Remember when Ubisoft claimed that Aiden Pearce, protagonist of Watch Dogs, had an "iconic" hat even before the game was out, and before it could possibly even be considered iconic? Well Square Enix is doing something...
Hitman photo
Hitman

Hitman's release structure changed, now fully episodic


Releasing monthly, supposedly
Jan 14
// Brett Makedonski
"What exactly is the new Hitman going to be?" That's a question that has been on players' minds for a long time now. Looking in from the outside, the development process has been confusing and unclear. Judging by the waffling...
Hitman photo
Hitman

Square Enix just cancelled all Hitman pre-orders on PSN


The product you pre-ordered has changed
Jan 13
// Zack Furniss
If you pre-ordered the upcoming Hitman game, you'll soon get a message from Sony saying that your order has been cancelled.  Polygon found said message in full courtesy of David Scammel of VideoGamer.com: Thank you...
Deals photo
Deals

25 percent off Dragon's Dogma: Boxing Day PC pre-order deals from GMG


XCOM 2, Street Fighter V also makes list
Dec 26
// Dealzon
Green Man Gaming is running a "Most Anticipated 2016" titles Boxing Day sale (its page makes no reference to Boxing Day but that's what it told us, anyways). The sale page doesn't seem to be public yet, but you can view the l...
Humble Bundle photo
Humble Bundle

Square Enix's newest Humble Bundle is worth a look


That $1 tier!
Dec 22
// Jordan Devore
Square Enix is back for yet another Humble Bundle. You probably own at least some of these by now, but if not, your patience has paid off. Pay $1 or more: The Last Remnant Life is Strange Episode 1 Tomb Raider I, II, and III...
Hitman GO photo
Hitman GO

Hitman GO coming to PS4 and PS Vita


PlayStation Experience 2015
Dec 05
// Kyle MacGregor
Square Enix Montréal's excellent mobile title Hitman GO is coming to PlayStation 4 and PlayStation Vita sometime next year, Sony announced today at the PlayStation Experience in San Francisco. For more information on the game, you can check out our review of the original iOS version here.
New Hitman location photo
New Hitman location

Boh! The Hitman vacations* (*does murder) in fake Italy


New Hitman location trailer
Oct 28
// Steven Hansen
Il Sicario (known in the states as "The Hitman") is the star of the upcoming game Hitman, which has been pushed from a December release into March 2016. Also April, May, and June, as Hitman will launch as an incomplete game ...
Hitman delay photo
Hitman delay

Delayed Hitman out March 11, rest of the game in April, May and June


Staggered release
Sep 29
// Steven Hansen
Hitman is releasing on PC, PS4, and Xbox One, unfinished, on March 11 after being delayed from its December launch. It was always going to release unfinished, though, by design. The Hitman website explains. March 11's launch ...
Hitman photo
Hitman

Hitman slips to March 2016


More content promised
Sep 22
// Jordan Devore
When Hitman releases for PC, PS4, and Xbox One, it won't be finished. "What we do is we start the journey [...] and what we put out there is going to be a big game," IO Interactive head Hannes Seifert told VideoGamer earli...
Don't hit me, I'll hit me photo
Don't hit me, I'll hit me

New Hitman movie receiving worse reviews than Pixels


Worst rated video game movie ever?
Aug 21
// Steven Hansen
Awful Adam Sandler tax dodge Pixels flirted with a 0% positive reviews yield on film aggregate Rotten Tomatoes last month, but eventually stumbled all the way up to a more respectable 16% positive rating. So obviously these t...

Hitman studio just wants to 'get back to Hitman'

Aug 05 // Brett Makedonski
[embed]294082:59060:0[/embed] From what we saw, creativity should be a pillar of gameplay this time around. There's so much happening at any given time, leading to seemingly endless possibilities. Seifert pointed out how almost everything could be used as either a distraction or an instrument of death. Chandeliers can be cut loose, gas lamps can be tampered with, weapons could be smuggled inside electrical equipment, liquor could be poisoned, et cetera ad nauseam.  Our approach was a bit more customized. We planted an explosive device behind a guard and then threw a coin to alert him. Proficient in his line of work, he noticed the mine, disarmed it, and picked it up so no one would get hurt. He took it to the guard center inside which was past security. All we had to do was retrieve it later. Sucker. People who know and love Hitman might pick up on this style immediately, but newcomers won't necessarily know how the game's systemic nuances work. Seifert's solution to bridging this gap is an "opportunity alert" that doesn't quite guide the player, but informs them that something can be done. He noted that it's very important that the feature be able to be disabled. "Hardcore players will turn it off right away," Seifert said. "They want to discover things on their own." There's a lot to do in Hitman, and all these unique methods stem from the density of the levels. The stage we saw was set at the iconic Parisian Fashion Week (not my first time virtually touring the French capital). Seifert said that this was one of the smaller settings, yet it's still six times larger than anything in Absolution. Likewise, Absolution had around 30 NPCs with their own routines and lifecycles per level; Hitman will have around 300. Everything's bigger in Hitman, but it's not just for the sake of being bigger. It all leads to more options, which is exactly what players want from a Hitman game. There's no trick to being more efficient implementing this, either. It simply just takes more time. Seifert says that it has taken IO Interactive around a year to complete any given level. They take a while to create, but those levels will likely get a lot of use over time. One of the major planned features is an assassination mission that rotates out every two days or so. The catch is that players are only given a single try. If they botch it, the target gets away and they have a black mark on their permanent record. Success will be rewarded with unique items to carry into the campaign and leaderboard glory. This is indicative of Seifert's beliefs on post-launch content. He doesn't think that developers should spend four years creating a game, put it out, and then get working on another four-year cycle. Instead, he wants to offer players new things with regularity. That mindset isn't too unique, but Seifert is interestingly against paid DLC. That's why Hitman will have none. He said it's a model that he lobbied for, and admitted that it was a "tough sell." Everyone likes their money, after all. Still, somehow he won. The price of the base game is all people will have to pay to fully experience his game. Really, when you boil it down, Seifert's adamant attitude toward constant content is just another angle for all that Hitman wants to accomplish -- it's another way to give players options. The appealing idea here is that everyone will have a personal experience with the game -- their own stories to tell about an assassination gone right or awry. That, as Seifert would put it, is how they're getting back to Hitman.
Hitman preview photo
And the response to Absolution
"Hitman is 15 years old," IO Interactive head Hannes Seifert said. "That's a long time. Tastes change. It's time to get back to Hitman." That was Seifert's explanation for why the next game in the series has forgone a su...

New Hitman photo
New Hitman

Hitman releases digitally this year, on disc in 2016


'Sizable chunk' playable at launch
Jul 09
// Jordan Devore
Amidst the rush of E3, I missed hearing about IO Interactive's unusual release plan for Hitman. In a Q&A today, the studio reiterated some of those points and highlighted new details. To recap: "What we release on Decembe...
Hitman release plan photo
Hitman release plan

New Hitman releasing unfinished, will get free content updates


Content updates through 2016
Jun 18
// Steven Hansen
Square Enix announced something of a reboot for the Hitman series this week. It's just called Hitman and is coming December 8. It won't be finished then, though. It will be $60. There will be "no DLC or microtransactions." St...
Hitman photo
Hitman

Our first look at the new Hitman


Not a mobile game!
Jun 15
// Jordan Devore
"Good to have you back." IO Interactive debuted a first look at its new Hitman during Sony's E3 2015 press conference. Somewhat of a different vibe, at least from the trailer, but that's still Agent 47. Boy, just l...
New Hitman photo
New Hitman

Russian PlayStation Store leaks new Hitman


Ahead of Square Enix press conference
Jun 15
// Steven Hansen
Looks like Square Enix got hit with a leak ahead of its press conference tomorrow. Over on Twitter, @beaconvg posted a screen capture of a listing on the Russian PlayStation Store for a new Hitman slated for this year. You can see it run through Google Translate below.
Hitman Sniper photo
Hitman Sniper

Hitman: Sniper opens fire on iOS, Android today


Get ready, take aim...
Jun 04
// Kyle MacGregor
Square Enix Montréal has unleashed its latest mobile offering, Hitman: Sniper. As the title implies, Agent 47's latest adventure spans a series of scoped assassination missions. I've been playing through a handful of&n...
Square Enix photo
Square Enix

Square Enix revealing new western-developed game today


Which of their western teams will it be though?
Apr 06
// Laura Kate Dale
Don't we all just love a little bit of mystery with our game reveals? Well, according to the official Square Enix Twitter account there's a new western developed Square Enix game being revealed today and it's going to involve...
Square Enix bundle photo
Square Enix bundle

Square Enix is back for another Humble Bundle


But more importantly, this freakin' Sleeping Dogs image
Feb 17
// Jordan Devore
As a "half-baked concoction full of lofty ideas that don't quite mesh well together topped with a fedora," Murdered: Soul Suspect seemed like the kind of game I'd only get around to trying because of a bundle. It's in the Squ...
Hitman movie photo
Hitman movie

Hitman: Agent 47 looks anything but stealthy


Videogame movies, man
Feb 11
// Jordan Devore
The tone of this trailer for Hitman: Agent 47 matches my playstyle for the game series, which is to go in quietly only to screw up repeatedly and end up having to trade bullets with everyone. While I could have done without ...
Square Enix contest photo
Hurry, hurry, step right up
UPDATE: Due to me having car trouble and not being able to update this till now, the contest has been arbitrarily and retroactively extended to 1:08 PM EST. Any entries before this time now qualify for prizes. Isn't this...

Square Enix Steam sale photo
Square Enix Steam sale

Raid Square Enix's tomb with this weekend's Steam sale


This sale are sick
Feb 07
// Jason Faulkner
This weekend's Square Enix Publisher Weekend sale has some ridiculous deals. Some of my childhood favorites that I didn't even know made it to PC are on there, including the whole Legacy of Kain series. Here's some of the hig...
PlayStation Plus photo
PlayStation Plus

Deadly Premonition: The Director's Cut free with PS Plus in December


Injustice on PS4 and Hitman HD Trilogy on PS3, too
Nov 26
// Jordan Devore
A whole new audience is about to experience the delightful oddities of Deadly Premonition: The Director's Cut (PS3) once it joins PlayStation Plus. They don't know what they're in for, Zach. Hitman HD Trilogy (PS3), which inc...
Hitman movie photo
Hitman movie

The new Hitman movie has been delayed further into 2015


Starring Rupert Friend and Zachary Quinto
Oct 17
// Chris Carter
According to the Hollywood Reporter, the Hitman movie has been pushed back six months, and will now debut on August 28th, 2015. No reason was given for the delay, but perhaps the studio is working on a marketing strategy...
PAX PARTY! photo
Win a part in Hitman: Sniper and eat poutine!
Destructoid is teaming up with Square Enix Montréal and Unity to throw a Hitman: Sniper PAX Prime 2014 party!  You'll have a chance to play Hitman: Sniper before its release and compete in a high score contest whe...

Lara Croft  photo
Lara Croft

Lara Croft and the Temple of Osiris receives a Gold Edition


Plenty of extras and retailer-specific DLC
Aug 08
// Brittany Vincent
Square Enix has just announced a "Gold Edition" of the upcoming Lara Croft and the Temple of Osiris that includes a bevy of extras that Tomb Raider fans will want to pay attention to. The Gold Edition comes rocking a three-in...
Hitman Go photo
Hitman Go

Hitman Go gets 15 new levels via a free update


That you can also buy for $0.99
Jul 03
// Chris Carter
Hitman Go was a pretty fantastic use of the license for the mobile market, and now the game is adding 15 new levels to its repertoire. An update called Airport Box has dropped, which adds a new mode, moving walkways, and...

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