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1:45 PM on 11.19.2014

Metal Gear Solid V: Ground Zeroes' minimum PC specs

Metal Gear Solid V: Ground Zeroes, the prequel bit to Phantom Pain, is coming to Steam next month, December 18. Will you be able to play it? Appears I'd just be able to, according to the specs here, if my computer wasn't...

Steven Hansen


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12:15 PM on 10.06.2014

MGS V: Ground Zeroes zeroes in on Steam this December

While everyone's eagerly awaiting the release date for Metal Gear Solid V: The Phantom Pain, Konami's opted to temporarily satiate the PC crowd. Ground Zeroes, the prologue to The Phantom Pain, will release on Steam on Decemb...

Brett Makedonski



Diamond in the ruff: MGSV: Phantom Pain in English photo
Diamond in the ruff: MGSV: Phantom Pain in English
by Steven Hansen

Metal Gear Solid V: The Phantom Pain's E3 showing stirred a deep love from within my belly. More games like this, I thought, stuffed with a wealth of deep and idiosyncratic mechanics. I missed the TGS Phantom Pain showing on account of being at TGS -- that's how it goes -- but now it's here, and in English. 

The adorable, eye-patched wolf pup? A diamond in the ruff. Hahaha.

Much like the E3 demo, these TGS videos just make me sort of happy. And it's weird things that make me happy more than any Metal Gear fandom. I have a hard time remembering the overall plot, even characters, between games. But that backwards elbow crawl? Shooting helmets off? Using the distraction balloon to bounce a fool off a cliff? Fulton-ing everything? The god damn wolf puppy?! Yes, please.

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7:00 PM on 09.24.2014

A closer look at Metal Gear Solid V's eyepatch-wearing dog companion

Oh, how I love Diamond Dog. He's my BFF. Following that 20 minutes of Metal Gear Solid V footage out of Tokyo Game Show, here are some related screenshots featuring the pup, Quiet, and Snake's robot hand doing its thing. So, so glad The Phantom Pain is coming to PC as well as consoles.

Jordan Devore

9:00 PM on 09.23.2014

The ghost from P.T. is in Metal Gear Solid V: The Phantom Pain

In Metal Gear Solid V: The Phantom Pain, players will be able to use Lisa, the apparition from P.T., as a decoy. It's times like these that remind me why I adore videogames. The little touches, y'know? The weirder, the bette...

Jordan Devore

11:45 PM on 09.19.2014

Adopt a wolf cub in Metal Gear Solid V and he'll grow up to be badass

I was blown away by the extended Metal Gear Solid V gameplay demo from TGS. I knew the game would be huge and comprehensive, but it just keeps surprising me with how much content there seems to be. And we've only seen the tip...

Alessandro Fillari

7:18 AM on 09.18.2014

Off-screen Silent Hills trailer from TGS is still scary

Earlier today, Frank and I were poking around Konami's Tokyo Game Show booth, taking pictures of statues, candies, and other nonsense. We were stopped by a loud rumbling, which caused us to turn around. We just happened...

Dale North

12:00 AM on 09.18.2014

That Metal Gear Collection 2014 is actually a clothing line

Kojima had been hinting around at something known as the "Metal Gear Collection 2014" for a few weeks now. Naturally, the internet was abuzz with rumors that it could actually be HD remakes of the previous games like Halo's M...

Brittany Vincent

11:45 PM on 09.17.2014

Quiet's disappearing act is awesome in the latest Metal Gear Solid V: The Phantom Pain trailer

Last week we got a glimpse of Quiet's powers thanks to the Metal Gear Solid V: The Phantom Pain teaser, and now the entire trailer out of TGS 2014 is available for your viewing pleasure. Unfortunately, it's in Japanese of course -- it's still plenty of unadulterated Metal Gear awesome, though. Hey, Quiet! Why you lookin' so down, homegirl? GamesHQMedia [YouTube]

Brittany Vincent



Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible photo
Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible
by Steven Hansen

...And that's it. Well, there are some angry raccoon eyes at the end, too. 

Wait. Clearly the soldiers see the helicopter above them. And Quiet doesn't even turn invisible until she's mid-fall. Why even turn invisible at that point? To show off? It's like a needlessly flashy version of the Ghost in the Shell intro, which I would link except that it has boobs and also I can only find the Ghost in the Shell 2.0 video with CGI that makes my eyes sad.

I hope I have GitS on DVD somewhere because I really want to watch it now.

But I did just notice the handcuffs so maybe she was being carted away from Mother Base for some reason and then decided to show how cool she was when the helicopter is in the air? Who knows. I want this game

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4:01 AM on 09.01.2014

P.T. downloaded over 1M times, footage viewed over 30M times

Hideo Kojima took the stage at Sony's pre-Tokyo Game Show conference to announce the success of P.T., the spooky demo teaser for the new Silent Hill he is making with filmmaker Guillermo del Toro.  P.T. has bee...

Steven Hansen





11:00 AM on 08.25.2014

Is P.T. a work of art, or a pixel-hunting exercise in frustration?

When P.T. was announced at gamescom a few weeks back, no one really jumped for joy. Billed as a "playable teaser," the interactive trailer was very much a game, and come to find out -- it had many elements of old school ...

Chris Carter

11:06 PM on 08.22.2014

The Grate Debate's final puzzle solution for P.T. works consistently

Earlier today we ran a story regarding the solution of P.T.'s final puzzle. After "looping" around the same hallway multiple times and getting to the "end," you must fulfill a certain set of requirements to see the teaser. T...

Chris Carter



Is this really the solution to P.T.'s final puzzle? photo
Is this really the solution to P.T.'s final puzzle?
by Brett Makedonski

Hideo Kojima's interactive teaser P.T. has been a hot topic of discussion for the past week and a half. While part of the talk has been centered around the great experience and the reveal of Silent Hills, many have just been trying to clarify what exactly is happening with P.T.'s final puzzle.

There are a lot of different methods circulating as to how exactly players can trigger P.T.'s end sequence. The problem is that none of them are really consistent. This video may have it all figured out, applying reasoning for the steps instead of blindly stabbing in the dark. There may be a few leaps in logic, but at least it all seems plausible -- especially for something that Kojima created.

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7:00 PM on 08.21.2014

Is Silent Hills about aliens? Swedish radio segment references War of the Worlds

I love the Silent Hill franchise, and am glad that it's in new hands now. And it may be going in a new direction. If the translation of a Swedish radio broadcast tucked deep with in the P.T. interactive trailer means anythin...

Dale North

5:15 PM on 08.21.2014

This is how you steal from other players in Metal Gear Solid V

Not all Mother Bases are created equal. Yours could be wildly different than another player's, as you've both decided to focus on different aspects to upgrade. It's a nice little touch that will make your base feel like home...

Brett Makedonski