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6:00 PM on 04.11.2014

Hardline 014: Smash Bros. fever

Two weeks in a row! Look at us go! On this episode of Hardline, my bests buds Hamza Aziz and Brett Makedonski joined me for a chat about Borderlands: The Pre-Sequel and our thoughts on the series more generally, Super Smash B...

Jordan Devore


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Hardline 013: Amazon Fire TV, heists coming to GTA, and too much PAX? photo
Hardline 013: Amazon Fire TV, heists coming to GTA, and too much PAX?
by Jordan Devore

Did I end the last episode of Hardline by saying we'd be back a week later if we weren't murdered and left in a ditch somewhere? And then we went two weeks without a follow-up?

Well, we aren't all dead -- just on the inside -- but we did bring on Destructoid contributor Brett Makedonski and Hardline producer Bill Zoeker to fill in for this recording.

Topics this week include April Fools' Day bringing out creativity for 24 hours, the Amazon Fire TV, Uncharted writer Amy Hennig joining Dead Space maker Visceral as creative director on an untitled Star Wars game, Square rethinking its JRPGs, Phil Spencer becoming head of Xbox, GTA Online adding heists, game jams gone wrong, and whether or not a fourth PAX is worthwhile.

Unfortunately, we've had some temporary technical issues getting this week's episode on YouTube, but we didn't want to make you guys wait for the podcast version. For the audio-only episode, you can subscribe on iTunes and RSS, or download directly here.

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Hardline 012: Sony's virtual reality and big game delays photo
Hardline 012: Sony's virtual reality and big game delays
by Jordan Devore

On this episode of Hardline, I was reunited with my good friends Steven Hansen and Hamza Aziz for a lengthy chat about Sony entering the virtual-reality headset market ahead of rumors that an announcement will happen next week at GDC. Is this destined to be another peripheral the company eventually abandons? We're worried that might be the case.

Other points of discussion include the Witcher 3 delay, DriveClub being a not-great racing game and going "back to the drawing board," Xbox Live's Games with Gold possibly improving down the road, the return of Flappy Bird, and the arrival of the illusive Frog Fractions 2.

Finally, the three of us recapped a few of the big reviews of the past week: Dark Souls II, Titanfall, and Final Fantasy X/X-2 HD Remaster. Steven said things about the Final Fantasy series which may or may not make you want to form an angry mob.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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Hardline 011: The crying symbol of Europe photo
Hardline 011: The crying symbol of Europe
by Jordan Devore

What a news week! On this episode of Hardline, Hamza Aziz and Steven Hansen joined me in getting all excited for Rocksteady's Batman: Arkham Knight, wondering what caused Uncharted creative director and writer Amy Hennig to leave Naughty Dog, and recapping Konami's recent press showing of Metal Gear Solid: Ground Zeroes. There are no boxes!

We also flew through a bunch of smaller topics, including PS4 sales, Duke Nukem, and why we don't like attending review events (for reviews, anyway).

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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Hardline 010: Haters gonna hate photo
Hardline 010: Haters gonna hate
by Jordan Devore

On this week's Hardline, I strapped in with Hamza Aziz and Steven "Hatesen" Hansen for a candid discussion about the challenges of writing effective game previews and why these articles aren't always as in-depth as everyone would like them to be.

We were also treated to a surprise visit from Dale North, who was thought to be too sick to appear on the podcast but hopped on anyway out of nowhere. Love you!

From there, the conversation turned to all of the Persona franchise release announcements, composing game music, whether Naughty Dog should do a Last of Us sequel or a new IP, the PS4's Japanese launch, and the only debate worth having: Aladdin SNES vs. Genesis.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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Hardline 009: The end of Irrational, Twitch Plays Pokemon photo
Hardline 009: The end of Irrational, Twitch Plays Pokemon
by Jordan Devore

Technical issues be damned! Hardline is back and this week I spoke with Hamza Aziz, Steven Hansen, and Dale North about the closure of Irrational Games and forming of co-founder Ken Levine's new, significantly smaller studio; the Doom beta; Harmonix's musical first-person shooter Chroma; the Twitch Plays Pokémon phenomenon; and The Order: 1886.

And then we started pitching game ideas to one another, including a Metroidvania bowling game and a stealth dancing title. It got real stupid, real fast.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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Hardline 008: Please understand photo
Hardline 008: Please understand
by Jordan Devore

On this week's Hardline, Steven and Conrad joined me for what turned out to be a lengthy discussion about the future of Nintendo. It's been suggested that the company make games for mobile, but is that really such a good idea? And is there any salvaging the Wii U?

We covered those questions and more, as well as Conception II, Microsoft buying Gears of War, and we kept talking about Grand Theft Auto for reasons I can no longer remember.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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12:30 PM on 01.29.2014

Hardline Live: What should Nintendo's next move be?

Okay, so there is some news worth talking about this week for Hardline. But I think I speak for Steven and Conrad when I say we'd love to take questions from you as much as possible for this episode and see where that takes u...

Jordan Devore



Hardline 007: The case of the missing Game Boy Micro photo
Hardline 007: The case of the missing Game Boy Micro
by Jordan Devore

Max Scoville and Conrad Zimmerman appeared on this week's Hardline to share their thoughts about the controversy surrounding Microsoft's media buy in which Machinima partners were paid to make videos promoting the Xbox One without disclosing the partnership, and the trademarking of the word "Candy" by Candy Crush Saga maker King.

Then there was the whole "Nintendo has to rethink its business structure" thing after the company substantially lowered its sales forecast for the Wii U this year. Not a very uplifting week in game news, all things considered. On a brighter note, there was a fair amount of chatter about Max hiding a Game Boy Micro in his body (use your imagination) and we came up with a borderline believable scenario explaining why he'd need to do that.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly. (Also, episode 006 is now up on iTunes. Sorry for the lateness!)

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12:45 PM on 01.22.2014

Hardline: Candy Crush drama, Xbox One ads, Nintendo

My regular crew has abandoned me for this week's Hardline, but no matter -- I've got Max and Conrad filling in while everyone else is traveling. A few stories have blown up over the past several days and we'll be discussing t...

Jordan Devore



Hardline 006: Where's the love for Wii U and PS Vita? photo
Hardline 006: Where's the love for Wii U and PS Vita?
by Jordan Devore

On this week's episode of Hardline, the regular crew is back in full force as Dale joins us after marathoning Lightning Returns: Final Fantasy XIII. We had a lengthy discussion about the Wii U and PS Vita perpetually needing "just one more game" to make them worth purchasing, or so some commenters say, and what it takes to be able to keep up with games professionally. (Basically: Not getting sucked into any one title, especially not MMOs, for too long.)

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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1:15 PM on 01.15.2014

Hardline live: Lightning Returns, DayZ, and SimCity

I nearly forgot to write up one of these promotional posts suggesting you join us for a live recording of Hardline on Twitch.tv, but I didn't. This week's later-than-usual episode is brought to you by the San Francisco Munici...

Jordan Devore



Hardline 005: PlayStation Now, Alien, 2014's most wanted photo
Hardline 005: PlayStation Now, Alien, 2014's most wanted
by Jordan Devore

Refreshed from a lovely holiday break, we're back with another episode of Destructoid's news discussion podcast, Hardline. With the Consumer Electronics Show giving us something to chat about in an otherwise dry month, we couldn't have returned at a better time.

Hamza, Steven, and Conrad spoke with me about Sony's backwards-compatibility solution for PS4, PlayStation Now; the laundry list of Steam Machines shown at CES; Razer's crazy-looking modular PC; the new survival-horror Alien game that sounds shockingly good; Titanfall's 12-player limit; and our most-wanted games of 2014. Among other things.

For the audio-only episode, you can subscribe on iTunes and RSS, or download directly.

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12:45 PM on 01.08.2014

Hardline live: CES, PlayStation Now, and Alien: Isolation

Gosh, it's been a long time. With Christmas, New Year's, and not a heck of a whole lot to talk about in the world of videogame news anyway, we've been on a long break from recording our podcast Hardline. Please join me for a ...

Jordan Devore



Hardline 004: Yoshi-flavored smoothie photo
Hardline 004: Yoshi-flavored smoothie
by Jordan Devore

Hamza got back from vacation just in time to chat about a bunch of Nintendo announcements on this week's Hardline, including a Dynasty Warriors-style Zelda game and NES Remix. The gang also shared its thoughts on Steam Early Access titles like the DayZ standalone alpha blowing up the charts, PAX's so-called Diversity Lounge, and this messy YouTube Content ID situation everyone is on about. Also, smoothies.

Due to some technical issues with the recording, the audio-only episode isn't up on the usual feeds yet -- but you can still subscribe on iTunes and RSS. With Christmas falling on Wednesday, we won't be doing a new episode this week. Happy holidays!

If you were one of the people to ask about timestamps, we do have those now thanks to our gracious producer Bill Zoeker. Find those in the YouTube description.

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12:30 PM on 12.18.2013

Hardline live: Nintendo roundup, YouTube woes, and GotY

Bless you, Nintendo. I wasn't sure what all I was going to discuss with Steven, Dale, and Hamza on Hardline until you dropped a bunch of news in this morning's Nintendo Direct, including a couple of new games and some strange...

Jordan Devore