According to Polygon, Gears of War is going to be the next in line for HD-ification on the Xbox One. This doesn't come as a huge surprise since Black Tusk Studios is hard at work on the next entry in the s... read
You probably don't need to bother watching this video; it's nearly four years old at this point. That's when Gears of War 3 launched -- almost four years ago. Time flies and all that, eh?
But, Xbox just uploaded the vid... read
Microsoft-owned Black Tusk Studios is heading up the future of Gears of War with a new game on Xbox One and, assuming that goes okay, more to come. Recent rumors have pointed to a series collection, which seems inevitable eve... read
A few years back, it was repeatedly rumored that Gears of War would get a spinoff game built around Kinect. The project never came to fruition and that's seemingly for the best, if this alpha footage of Gears of War: Tactics ... read
Hey, remember there's a new Gears of War game coming at some point?
Well Lester Speight, the voice actor for the Augustus Cole "Train" character, has confirmed that he has been contacted to return to the series. When ask... read
In a Black Tusk Studios livestream, studio manager Rod Fergusson answered community questions about the next Gears of War which is, unsurprisingly, still far off at this point.
"It's only been a hundred days so I can't go int... read
Microsoft is continuing the Gears of War franchise with Black Tusk Studios. I wasn't expecting to hear much about the new installment next month at E3 -- perhaps, at best, a teaser trailer -- but it's possible the company wil... read
As many of you Dtoid Huge Subscribers already know, Caitlin Cooke and I have ended our Huge exclusive show Destructoid Huge News of the Week due to geographical differences. That puts us in a tricky situation. DH Not W was m... read
Microsoft has acquired the rights to Gears of War from Epic Games and tasked Black Tusk Studios with development of the next installment. The time frame of this deal hasn't been made clear, leaving lots of room for speculatio... read
Some DTOID News for your cherubic little mugs Microsoft buys Gears of War, and puts Black Tusk to work on a new game, InFamous: Second Son's latest developer diary gets wet, there's a new video for episode 2 of Bioshock Infinite's Burial At Sea DLC, the Sly Cooper movie ... read feature
Black Tusk Studios sounded familiar when the news about Microsoft's acquisition of Gears of War broke this morning. At E3 2013, the team showed off an untitled new IP during Microsoft's press conference. If that doesn't ring... read
I'm sure you're thrilled Microsoft has always been synonymous with the Gears of War franchise, but now, it's officially official. It appears as if they've bought the rights in their entirety from Epic Games, allowing them to take over all past and fu... read feature
Cliff Bleszinski, the guy behind the Gears of War and Unreal games, has an idea for his next game. He talked about his idea on the latest episode of the Pointless podcast. Bleszinski said that he wants to make a game without ... read
I dislike being ungrateful for free games, but I have a limit and it's Gears of War. Epic Games' 2006 cover-based shooter is free for Xbox Live Gold members now through December 15.
The game inexplicably goes for $19.99 on th... read
Microsoft Game Studios VP Phil Spencer has once again spoken about his hopes for more Gears of War. Guesting on IGN's Podcast Unlocked, as transcribed by Game Revolution, he commented that after Judgment's sales and review sc... read
Former Gears of War producer Rod Fergusson left Irrational Games earlier this year after joining the team during the tail-end of development on BioShock Infinite. The fact that he moved on is no secret, but he has only today ... read
Asked by Famitsu if the Gears of War franchise would continue on Xbox One, Microsoft Game Studios head Phil Spencer said that "You should ask Epic Games about what they want to do. We haven't announced anything yet about&nbs... read
It and Gears of War: Judgment sold around one million copies each
// Jordan Devore
People Can Fly wanted to make a sequel to Bulletstorm, one of the most pleasantly surprising first-person shooters in years, but the prospect was deemed too risky. (I'm still not over this, if you couldn't tell.) Instead, the... read
There's tons of great deals today for the Xbox Live "Ultimate Game Sale," including Bioshock Infinite for $39.99, Metal Gear Rising: Revengeance for $29.99, XCOM: Enemy Unknown for $19.99, and Tomb Raider for $19.99. Infinite... read
Jimquisition happens every Monday!
A common argument in the ongoing debate over gender and videogames is that women and men both are equally objectified. Is that really true?
As always, Emperor God King Jim Sterling puts His holy foot down and delivers wisdom true to the masses. He totally isn't smug about it, either! read feature
While it would have been nice for Gears of War: Judgment to come out of the gate with more content, the fact that some of the post-release DLC is free helps reduce the sting.
Following the Haven map and Execution mode, anothe... read
May 07 //
Gears of War: Judgment Call to Arms DLC (Xbox 360) Developer: Epic Games, People Can Fly Publisher: Microsoft Game Studios Released: April 30, 2013 MSRP: $12.50 ($20 VIP Pass for two packs)
Call to Arms adds three new maps to Judgment’s initial six, the new multiplayer mode Master at Arms, as well as a handful of new skins and achievements. Right off the bat, you do have some restrictions that come along with this content. First off, of the three new multiplayer maps, only two are available for any standard multiplayer type, while the last, Terminal, is reserved only for matches of OverRun and Survival.
Clearly the extra character and weapons skins do nothing to enhance the multiplayer experience, but they do add a touch of color to the drab COG uniforms. The new weapon skins Cascade and Chlorophyll are a nice touch, with Cascade’s retro streaming block animation and Chlorophyll’s strange iridescent green glow.
Added to the Gears wardrobe are the Locust, Crazy Doctor, Ice Burn, and Taxi skins. The time and detail put into some of these skins, especially the Locust and Ice Burn skins, is really something to enjoy. Personally though, I just wish they took that extra time to make more map or mode content for Judgment. Does anyone else miss Horde Mode?
As a nice throwback to veteran Gears players, People Can Fly has brought Blood Drive to Judgment’s multiplayer. This unlucky Medical Facility, located in downtown Jacinto, has been used as a field of chaos for Locust and COG alike since Gears of War 2, but has returned in this installment with a few new side routes and the immensely useful ability to vault over nearly any cover.
Blood Drive inherits the central section of the map from its predecessors, but adds a fair bit of new tight corridors for those players who love to show off how shiny their Lancers and Shotguns are, up close and personal. Along with its many high-ground sections which are great for sniping, and the large and open middle ground area, Blood Drive is a great map that has something for every Gears player to enjoy.
Boneyard brings the decaying and haunting atmosphere of Gears of War 3's world to Judgment. The overall design of the map reminds me of the seating structure of any amphitheater, with the Mausoleum filling in for the stage. While not entirely far off, Boneyard likes to play more with the different levels of verticality to help keep the action moving along rather than funneling all of the chaos to the Mausoleum. The fallen grave markers and broken stonework provide excellent cover from the onslaught while giving you time to appreciate the irony of current situation.
While Boneyard does offer a welcome change of pace visually by injecting some warmer colors, I still thought that Boneyard was the weakest entry in Call to Arms. Where Blood Drive tries to offer a new take on a classic Gears map with many different approaches to take, Boneyard feels rather small and directionless in comparison to a map like Library.
I really enjoy the overall design and flow of Terminal. The middle of the battlefield features tons of cover strewn about that either side can utilize to cast down suppressing fire and turn the tide of battle. On another note, the smaller terraces offer non-Scout class COG the opportunity to get a better view of one side of the battle, along with easily and quickly transitioning from a long-range defender to a battlefield-level support.
The progression through this map feels very smooth. On OverRun/Survival, the transition between E-Hole Covers can make the level seem disjointed; like each section was designed by three competing people. Terminal's environment does a great job of invoking a sense of desperation and dread for the COG forces.
The meat of this DLC is the new gameplay mode, Master at Arms. Essentially, this mode is Judgment’s take on a Call of Duty: Black Ops’ multiplayer staple, Gun Game. Just like in the previously mentioned series, this new mode challenges players to rack up 20 kills by using some of the most iconic weapons in Gears' history; the first player to reach 20 wins the match. Each kill scored cycles your current weapon to the next predetermined weapon.
Simply put, the key to success in this mode is all reliant on your skills with the plethora of weapons throughout the Gears franchise. If you haven’t had a lot of practice with the Digger or the Torque Bow, than get ready to be taken to school in Master at Arms.
As most Gears players can attest, the unique weaponry found within the series can vary from solid and reliable to wildly inaccurate and frustrating. However, once you take some time to get accustomed to all of their quirks, you'll find yourself nailing heads hits with a Booshka just as easily as you would with a Longshot.
The one main issue that I have with this DLC is the fact that the only way to justify picking up this content is to purchase the VIP Pass for all of the current and upcoming content. This DLC alone is 1000 MS Points, which is a fair price for multiplayer content in the current console market. However, considering the lack of content offered and that Judgment's VIP Pass costs 1600 MS Points and nets you this DLC pack as well as the next content pack, the only option that makes sense is to go for the bundle.
Even with the VIP Pass, what you get is only total of six maps and two game modes, and the ability to play for double XP. For a game that is already light on multiplayer content, this really feels like a lazy, half-hearted effort to generate a quick buck from the fans of a dedicated franchise. While the Master at Arms game mode is fun and injects a certain level of enjoyable chaos to your standard free-for-all game type, and Blood Drive is a nice throwback to Gears of War 2, three maps and one new game type simply isn't enough for the price.
VIP Pass holders may get their money's worth in the long run, but if you're not looking to drop those 1600 MS Points right now, it's best to leave this call unanswered.
Let this call go to voicemail Since Gears of War 3, Epic Games has not been afraid to squeeze every last cent out of its customer base through premium maps and skins for characters and weapons. Don't get me wrong, I still consider the All Fronts DLC pack ... read feature
The brains behind Jimquisition and Zero Punctuation get lyrical
// Jim Sterling
Time for more poetry from your best buddies, Jim n' Yahtzee. This week our literary brains pick on manly men's videogames and pay homage to Dark Souls.
Lovely writing, brutal sarcasm, and death. Lots of death. What's not to love? read
The US, Canada, Latin America, and Japan have had their turn, and now it's time for the United Kingdom to receive a free weekend of Xbox Live Gold.
Beginning on the afternoon of May 3 and ending midnight on May 5, those who h... read
Joining countless other adaptations of popular videogames that someone bought the rights to only for us to hear little if nothing else since, the Gears of War movie is still happening. Variety reports that Battleshi... read
Former People Can Fly boss talks Bulletstorm and Gears
// Jordan Devore
Speaking to Eurogamer, People Can Fly founder Adrian Chmielarz has expressed the Bulletstorm sequel that could have been, and why the studio moved on to Gears of War: Judgment instead of seeing the project through to com... read
I've known more than a few wounded veterans in my day, both family and friends. If there's one thing I have taken away from their experience, it's that dealing with the US Veterans Administration can be almost as annoying as... read
On Tuesday, owners of the VIP Season Pass for Gears of War: Judgment will get more mileage out of their purchase with the arrival of a second map pack named Call to Arms. Everyone else can get this multiplayer content on Apri... read
We've posted some new episodes of Couch Campaign today for your viewing pleasure, continuing our run through Gears of War: Judgment and defying every order that comes our way. We're such rebels like that. I have to give... read
Leading franchises for Microsoft and Sony 'significantly underperform'
// Jim Sterling
Recently, the PS3 and Xbox 360 each saw prequels for their leading franchises -- God of War: Ascension and Gears of War: Judgment. According to analyst firm Cowen & Company, the two GOWs failed to impress at retail.