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GOTY

Here are all of Destructoid's Game of the Year 2014 editorials

Jan 01 // Jonathan Holmes
GOTY Nomination lists (includes otherwise unlisted games) Nominees for Destructoid's Overall Best Game of 2014 Nominees for Destructoid's Best World Design of 2014 Nominees for Destructoid's Best Game Mechanics of 2014 Nominees for Destructoid's Best Narrative Design of 2014 Nominees for Destructoid's Best Multiplayer Design of 2014 Personal GOTY lists from regular Dtoid contributors Mr Andy Dixon's top 10 games I played drunk in 2014 Laura Dale's attempt to nail down some Game of the Year 2014 winners Alessandro Fillari's personal picks for Game of the Year 2014 Patrick Hancock's personal picks for Game of the Year 2014 Brittany Vincent's random assortment of Game of the Year 2014 picks Nic Rowen's list of the best games of the year Bill Platt's personal picks for Game of the Year 2014 Kyle MacGregor's sexy picks for Game of the Year 2014 Darren Nakamura's personal picks for Game of the Year 2014 Brett Makedonski's personal picks for Game of the Year 2014 Chris Carter's personal picks for Game of the Year 2014 Jonathan's personal GOTY for best butt goes to... Steven Hansen Presents: The other GOTY awards GOTY 2014: Best evidence that we should go full communism GOTY 2014: Best willful misspelling in a title GOTY 2014: Best interpretive representation of Jeff Goldblum GOTY 2014: Best musical Guest GOTY awards and related editorial  Rust Cohle's GOTY games for 2014 Adam Tierney's favorite games of 2014 2014: Go F*ck Yourself (The Badger) 2014: I want to make love to you. Seriously. (The Wombat) Winners of Dtoid's GOTY awards The winner of Destructoid's Best Multiplayer Design of the year is... The award for Best Game Mechanics of 2014 goes to... The winner of Destructoid's Best Narrative Design of 2014 is... The award for Best World Design of 2014 goes to... Destructoid's award for Overall Best Game of 2014 goes to... Community Action Destructoid's Game of the Year 2014 Community Choice Award! Cblog Recaps End of the Year Recap 2014 Super Ultramax: Tournament Edition
GOTY recap photo
Which writer do you agree with the most or hate the least?
With so much to organize and help put together, I didn't get a chance to do my own personal Game of the Year list for 2014. It's probably for the best, as picking favorites games is very difficult for me. It's like picking fa...

Mr Andy's drunk GOTY photo
Mr Andy's drunk GOTY

Mr Andy Dixon's top 10 games I played drunk in 2014


Spoiler: I didn't actually play 10 games this year
Dec 31
// Mr Andy Dixon
Confession #1: I don't play a lot of videogames. Confession #2: The ones I do play, I play drunk. Huh huh. Number two do do. Here are the games I liked the best this year, and what I was drinking when I played them.
Enter The Wombat photo
Enter The Wombat

2014: I want to make love to you. Seriously.


Promoted from our Community Blogs!
Dec 31
// TheWombat
[Enter the anti-Badger. --Mr Andy Dixon] Note: The Wombat could be anyone -- a Destructoid community member, a gaemz jurnalizmer, even some random Dutch guy. They could be just one person or Legion. You'll probably never find...

GOTY 2014: Best evidence that we should go full communism

Dec 31 // Steven Hansen
Honorable mentions Call of Duty: Advanced Warfare (?): I can never remember what this game is called. I had "Armored Warfare" at first, but I don't think that's right. And yet, these games make those capitalist bucks, playing on jingoistic paranoia and military fetishization that dress enchanting feedback loops, rewiring your brain to think ReagThatch were good and some Mountain Dew would look good in your newborn's bottle. Maybe if Spacey had a MMF threesome we could overlook that -- perhaps in favor of the plastic-producing Skylanders or Disney Infinity -- but here we are, hoorah. Wolfenstein: New Order: Whoa, this flippin' "Nazi party" over here, they're some bad dudes! Definitely not any party I would want to be a part of, imo. Probably wouldn't be any Ecto Cooler there. If there's any argument for communism, well, look at the alternative. If these Nazis won the second Great War instead of the Communists, we'd be stuck in some militarized police state with government sanctioned killer robots, like in Wolfenstein. The Last of Us: Remastered: Nine $1 pieces of "special executions" DLC.  Execution animations should be a government promised and regulated utility like electricity, the Internet, and a healthy supply of Dario Argento movies. - Steven Hansen's Destructoid's GOTY 2014: Best willful misspelling in a titleSteven Hansen's Destructoid's GOTY 2014: Best musicalSteven Hansen's Destructoid's GOTY 2014: Best interpretive representation of Jeff Goldblum
GOTY Full communism photo
Which game scored top Marx?
I'm back, baby! You thought Steven Hansen's Destructoid's 2014 GOTY awards were done at three, come sambuca con la mosca? That we want health, happiness, and prosperity, rather than four (death)? We're up all night to get unl...

Alessandro Fillari's personal picks for Game of the Year 2014

Dec 31 // Alessandro Fillari
5. Middle-earth: Shadow of Mordor Who would've thought that during the period where Peter Jackson made a trilogy of middling Hobbit movies, Monolith Games would come of nowhere with one of the most original takes on Middle-earth? Granted, on the surface it looks like a cross between Assassin's Creed and Batman: Arkham Asylum set in the Tolkien's universe, but its approach to narrative, specifically player-made narrative, shows that even those established brands could learn some things from Shadow of Mordor.The much-hyped Nemesis system turned out to be the real deal, and even offered some truer storytelling than the main narrative. It's one of the rare games where actions forge a personal nemesis. With Talion's quest for vengeance feeling like background noise, I was far more invested in his moves to undermine the legions of Orcs. However, my true appreciation for the system came after the end of the main story. I realized I felt more of a connection to a particular warchief, who was the most ruthless and cunning foe I faced in the game, than I did with the game's final boss. Seeing him grow from a peon to major player in Sauron's army, who somehow knew my own weaknesses and dislikes, made me feel a bit sad that such a worthy foe had bit the dust. Uthra The Mad, if you're out there: I miss you, man. 4. Diablo III: Reaper of Souls I was one of the many who got swept up in the Diablo III craze before its release back in 2012. With the series' status as a major influence to PC gaming, it was a quite a treat to be a part of the next installment right when it was released. But man, vanilla Diablo III was not the game I had in mind. Even though I had a lot of fun in the 60 hours I spent with it, it was padded out with phases that felt like I was doing chores. After only a few months, I ditched the game and barely touched it for a long time. But that all changed once Reaper of Souls was released.To me, this expansion represents a culmination of nearly two years of outreach and addressing player criticisms. Reaper of Souls basically fixed everything corrosive with Diablo III, starting with the removal of the game killing auction house, and adding much needed content outside of the main story. It simply made the game satisfying and fun, just like its predecessors. Blizzard did a remarkable job of giving new life to a game that many wrote off, while showing that they've still got it when it comes to loot-focused action-RPG titles. 3. P.T. This is definitely the strangest of my picks, but it's well deserved. Obviously, the enigmatic title released during gamescom turned out to be a teaser for the upcoming Silent Hills project. But even when the surprise came out only a few hours after its unveiling, people still kept playing it. If anything, its relation to Silent Hill brought more attention to this perplexing and haunting downloadable title. While it's often referred to as just an advertisement for a bigger game, the impact P.T. had will certainly make it one to remember.Using a minimalistic approach to storytelling and design, players simply had to make it through a door at the end of the hallway. It was truly one of the few titles that felt like an actual event for the audience to take part in. Communities online began to formulate their own theories and tips on how to solve each 'loop' while avoiding the presence of Lisa, who will easily go down as one of the scariest enemies in gaming. Even when Silent Hills will eventually be released, I'll certainly still remember the rush I got from playing P.T. in a dark room with friends for the first time. 2. Wolfenstein: The New Order In a time where first person shooters emulate Call of Duty and other generic military action games with drab storylines and scripted moments, Wolfenstein: The New Order returns to the roots of the genre and shows that it's okay to just let players cut loose. Made by former developers from Starbreeze, Machine Games' new take on the classic Wolfenstein gave me a somewhat iffy first impression, but getting my hands on the title made me realize how wrong I was. Despite the meathead-looking protagonist and the cliched Nazi alternate history storyline, there's a lot more going with the spectacle than you might think.The New Order is very much a throwback title trying to reconcile its place in the modern area, and that comes out in the best way possible. Instead of conforming to the standards of the present, it recontextualizes the sterile conventions of today to fit its bombastic and high-octane nature. Featuring a storyline that channels the ultra-violence of Inglourious Basterds with extra cheese and a surprising amount of heart and humanity for its characters, Wolfenstein blends the best of big-budget FPS games of today with the pure action-oriented gameplay of the past. It's truly the best of both worlds, and it offered the most fun I've had with a first-person shooter in a long time. 1. Alien: Isolation I almost lost hope for games based off of the Alien franchise after the release of Aliens: Colonial Marines. But who would've thought they'd rebound so quickly after such a misfire? Helmed by Creative Assembly, and modeling itself after the original film (which is the best), the developers wanted Alien: Isolation to feel very much like a cleansing of all the tropes found in videogame sci-fi, while restoring faith in what the franchise can aspire to be. And it all starts with humbling the player and instilling fear for the Alien once again. With no space marine in sight, and firearms as the least useful tools, players have to rely on wits and careful planning to evade the gaze of the lone Xenomorph stalking the halls of the space station Sevastopol. Though the reception has been somewhat polarizing for its uncompromising stealth gameplay and save system, no other game has inspired so much dread and terror from deciding whether to make a run for it or waiting another agonizing moment for the creature to leave the area. Even the smallest of victories feel like a triumph, and getting the best of the Alien is immensely satisfying. Not only is this one of the best examples of doing a videogame adaption of a movie justice, it's also one of the best things to happen to the Alien franchise in a long time.Honorable Mentions: This War of Mine, Far Cry 4, The Binding of Isaac: Rebirth, The Evil Within, Valiant Hearts The subject of war was given a lot of attention with the releases of This War of Mine and Valiant Hearts. Though the latter was one of the smaller titles released by Ubisoft this year, it's definitely the one with the biggest heart. I had a great time chatting with the developers of both games this year, and seeing games tackle the subject from a different perspective was incredibly refreshing. Here's hoping these two titles have inspired others to treat the subject a bit differently.Games for my 2015 backlog: Bayonetta 2, Dragon Age: Inquisition, Mario Kart 8, Shovel Knight, Super Smash Bros. Wii U I'm not kidding when I say this, but the original Bayonetta was not only my favorite game of 2010, but also my favorite of console Generation 7 (PS3, Xbox 360, Wii). Though it breaks my heart that I wasn't there to give her the first dance on Wii U, I'm super delighted to hear that Bayonetta 2 has found new life on Nintendo's console. Once I get the system, she'll be the first I spent my time with.And the game I'll still play despite hating on it: Destiny Was Destiny a disappointing title? Yes. Does it feel like a virtual Skinner box? Oh yeah. Am I still playing it? Yep. Despite feeling like a newly released free-to-play title lacking content and leaving a lot of players disappointed, Destiny is still a fun and well polished shooter. Even though I'm still trying to figure out what the hell happened to the game that was shown off in the pre-release trailers, the ground work for something wonderful is still there. Here's hoping they can someday get to it.
Alessandro's GOTY picks photo
I was dreamin' when I wrote this
What a ride 2014 has been, right? There's definitely been a few ups and downs for everyone, including some that wanted to get their last licks before the year closes out. Still, we got to see some pretty exciting titles relea...

Adam Tierney's GOTY photo
Adam Tierney's GOTY

Adam Tierney's favorite games of 2014


Promoted from our Community Blogs!
Dec 31
// AdamTierney
[Game developer Adam Tierney took to our Community Blogs to share his short list of 2014 favorites. Want to share your own GOTY stories? Go write something! --Mr Andy Dixon] Hey Destructoid! I'm Adam Tierney, a videogame desi...
Community Choice Award photo
Community Choice Award

Destructoid's Game of the Year 2014 Community Choice Award!


And the winner is...
Dec 29
// Mr Andy Dixon
What a wild year it's been for us gamers. In spite of all the insanity this industry inevitably attracts, when we look back on everything that has happened over the last 12 months, I think there's one thing we can all agree o...

Destructoid's award for Overall Best Game of 2014 goes to...

Dec 26 // Jonathan Holmes
Someone once said that Bayonetta is a cross between '90s-era Madonna, Neo (from The Matrix). and Nomi Malone of Showgirls fame. That someone was me, which is why I'm more than proud to help name Bayonetta 2 Destructoid's overall Game of the Year for 2014. Bayonetta 2 had to fight to be born. Despite the relative popularity of the original game, Sega and Platinum struggled to justify the funding for a follow-up. Nintendo swooped in, securing the exclusive publishing rights for the sequel. In doing so, the company signaled to fans that it was opening its doors to third-party developers in all-new ways, and that it was willing to shed its "family friendly" image when it felt it was right to do so. The game hasn't been embraced by Wii U owners in the same way that Smash Bros. or Mario Kart 8 have, but that's sadly to be expected. What's important is the people who love Bayonetta 2 really, really love it. I'm yet to meet someone who has played through the game who didn't name it as one of their top titles of 2014.  What is it about Bayonetta 2 that inspires so much joy? For me, it has to do with the notion of "guilty pleasures," and how the game turns them on their heads. Videogames are often considered guilty pleasures. For some, playing a game instead of "doing something useful" is a form of rejecting authority. For others, they are a new form of fantasy that reject commonly held standards for class and appropriateness. There's also the fact that a lot of games today contain sex and/or violence. These are all things we're meant to feel guilty about in American culture. Bayonetta wraps them all up in a ball, erases the guilt from all of them, and maximizes all the pleasure. She takes joy in her physicality, her ability to dominate others, and in her own body in whatever way she sees fit. She rejects all outside judgments, from her father, her friends, and even God himself. She doesn't give a fuck, period, end of sentence. That ability to reject self-consciousness and fear of vulnerability allows her (and the player) to reach unimaginable heights of power. She takes you on a rambunctious, ridiculous thrill ride, smirking all the while, totally unconcerned with the sacrilegious absurdity of it all while encouraging you to feel the same.   Thanks to everyone for voting, and stay tuned for more Personal GOTY awards from our editors as the year closes out. 
Overall GOTY photo
... a game that will never stop
[Image credit: Mike Lambert] Why do we love videogames? Some say it's the escapism, or the ability to wrap you up in a story that you get to help tell as it's being told to you. Others say it's the way they can bring fri...

Nominees for Destructoid's Overall Best Game of 2014

Dec 21 // Jonathan Holmes
Best Overall Game of 2014 Aban Hawkins and the 1001 Spikes Alien Isolation Bayonetta 2 Binding of Isaac: Rebirth Dark Souls 2 Donkey Kong Country: Tropical Freeze Dragon Age: Inquisition  Far Cry 4 Kentucky Route Zero 3 Shovel Knight Super Smash Bros. for Wii U The Wolf Among Us [NOTE: Re-releases of games that contain minimal new content, incomplete products like Steam Early Access titles, and episodic titles that are not fair to asses as stand alone experiences were not eligible for this year's awards. Due to time constraints, games released in December 2014 were also not eligible.]
Overall GOTY photo
The overall best fit
[Image credit: Mike Lambert] I've long been of the opinion that the relationship between a person and a videogame is similar to the relationship between a person and another living being. It's part of why you see people ...

GOTY 2014: Best willful misspelling in a title

Dec 17 // Steven Hansen
(dis)Honorable mentions  Shadow of Mordor. I know if you called it Sha-don't of Mordor people might've been clued in it isn't very good, but you can't just go around making up decidedly uncromulent words like "shadow" to fit your marketing agenda. It's embarrassing. "Shadow." What's that, a shady cow? I threw up less on my son's Lincoln Logs the first time I heard "swapportunity."  Octodad: Dadliest Catch. Wow. I can't believe this made it by legal/PR/dozens of unpaid interns and still hasn't been amended. Just look the other way until the story blows over, right? 24-hour news cycle will bury it soon enough. Well just because no one else was competent enough to catch it doesn't mean it'd get past my red pen and I'm going to keep banging on about it. Anyone who's spent their unemployment stipend making a Miller High Life fort before 1PM would notice the missing "e" in Octodad's shameless plagiarism of the hit Discovery show about angry crab dads. You want to copy the name to boost your brand with web SEO? Fine. But don't spell it wrong.  Titanfall: Uh, I think you meant TitanFAIL am I right folks?!
GOTY 2014: Illiteracy photo
Pronounce your way out of an anus
Might be your taste makers on this webpage made a Huge™ boner and left Samurai Gunn out of its 2014 game of the year plans. Because of its mid-December 2013 release, it was left out last year, too, and should ...

GotY photo
GotY

We're doing our GotY awards differently this year


No one else is the same
Dec 12
// Jonathan Holmes
The days when games were tailor made to suit the tastes of a small subset of society are over. You can no longer look at a game and know on sight who it was made for and what hardware it's running on. There are more reasons t...
 photo

GOTY Contender: My Riding Stables 3D


Pppbrrrttt!
May 07
// Dale North
Prrrbbt! My mane is all in a frizz because My Riding Stables 3D – Jumping for the Team is available in the Nintendo 3DS eShop right now. I'm doing that thing where I wiggle/shimmy my head back and forth while blowing ai...

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