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1:45 PM on 02.06.2015

Actually, there are shields in Bloodborne

There are shields in Bloodborne after all, SCE Japan Studio has confirmed to IGN. Well I'll be. Shields will seem like a comfort to Souls players who haven't yet experienced the faster, in-your-face action of Bloodborne, but ...

Jordan Devore



Dark Souls II: Scholar of the First Sin is more than just a remaster photo
Dark Souls II: Scholar of the First Sin is more than just a remaster
by Alessandro Fillari

I'll be the first to say it: it's going to be the year of Souls. With the release of Bloodborne only a month away, which looks to redefine the experience along with its wonderful change of setting, From Software has been busy as of late. But that's not stopping the studio from re-releasing its previous title Dark Souls II for new audiences on new hardware.

Recently, the developers released an update for existing versions of Dark Souls II for all players, adding in an invasion faction, characters, and even new encounters. Of course, this is to ease them into what Dark Souls II: Scholar of the First Sin has to offer. Though there's been little information about what to expect from this revisit, the folks behind the title had a lot to say about it.

At a special Bandai Namco Games event last week, Destructoid got to go hands-on with the new and improved version of Dark Souls II and chat with Bandai Namco global producer Atsuo Yoshimura. Though many see it as simply a remaster, From Software thinks of it as much more.

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2:15 PM on 02.04.2015

Glasses, tattoos, origins: A taste of Bloodborne's character creator

In this short runthrough of Bloodborne's character editor, IGN was able to create a Harry Potter lookalike now that glasses are an option in the game. That's a worthwhile addition, but it's the "Origin" (i.e., class) option ...

Jordan Devore

4:00 PM on 02.02.2015

These first 18 minutes of Bloodborne make me feel all tingly

From Software's latest action-RPG looks to replicate the butthole-puckering tense gameplay that originated with its predecessors in the Souls series. IGN posted the first 18 minutes of gameplay (minus character creation...

Jason Faulkner

1:00 PM on 01.30.2015

PS4 gets Bloodborne bundle in Europe, procedural Chalice Dungeons explained

Here's the lowdown on Bloodborne's procedurally generated Chalice Dungeons that are different depending on what item combination you use to summon them. It's different from Dark Souls' hand-crafted precision, but it could ke...

Steven Hansen

9:00 PM on 01.29.2015

Oh, nice, Future Press is doing a hardcover Bloodborne strategy guide

I know, I know -- you don't need a guide for Bloodborne just like you didn't need any assistance with Dark Souls or Demon's Souls or King's Field. You're that good. Or, more likely, you just wanted to go in as blindly as poss...

Jordan Devore





4:15 PM on 01.20.2015

Dark Souls PC multiplayer no longer region locked

Region-free Dark Souls multiplayer, just the way we like it. From Software has issued an update on Steam that allows players to summon and invade one another regardless of where they live. While these cross-country connection...

Jordan Devore

6:30 PM on 01.07.2015

Heh, Bloodborne's Messengers sure are dapper

Instead of writing messages with a soapstone like in Dark Souls, we'll rely on these spooky fellows, the appropriately-named Messengers, to communicate with other Bloodborne players and see visions of how they foolishly rolle...

Jordan Devore

1:00 PM on 12.18.2014

Bloodborne's procedural Chalice Dungeons are full of horrors

Procedurally-generated dungeons in Bloodborne, huh? I didn't catch the PlayStation Experience demo showing them until now. Not something I would have expected for the game given how good From Software's hand-crafted worlds ca...

Jordan Devore

2:00 PM on 12.15.2014

You defeated Games for Windows Live, Dark Souls Steam migration update out now

The long-time-coming update that replaces Games for Windows Live with Steamworks in Dark Souls: Prepare to Die Edition for PC is out today. Full instructions on how to transfer your achievements and save data are over here, b...

Jordan Devore

3:00 PM on 12.11.2014

The real nightmare is that this special edition Bloodborne pack isn't coming to North America

European desks are about to get a little more cluttered with the announcement of a special “Nightmare Edition” of Bloodborne. The €119 set comes with a variety of doodads, including a spooky looking quill set...

Nic Rowen

1:00 PM on 12.09.2014

New Bloodborne trailer shows off co-op, tons of blood

Bloodborne is probably my most anticipated game of 2015, and this trailer is just cementing that choice. You'll get a good look at the deliciously bloody gameplay, including some full-on co-op portions that look like a ton o...

Chris Carter

10:00 AM on 11.25.2014

Dark Souls II is set to respawn on PS4 and Xbox One

A re-release of Dark Souls II for the current-gen consoles and a DX11 version for the PC has been announced in classic Souls fashion – with a moody and cryptic trailer showing scenes of unimaginable horror. Sign me up.

Nic Rowen

2:30 PM on 11.20.2014

I want to run right past these gravekeeper hags in Bloodborne

Bloodborne isn't coming out until March. That means I have a solid few months to mentally prepare myself for these horrific things, described by Sony Japan Studio producer Masaaki Yamagiwa as "deformed gravekeeper hags." I do...

Jordan Devore

8:00 AM on 11.12.2014

Booooo: Bloodborne delayed until March 2015

I thought a February 2015 release date for the recently revealed Bloodborne was too good to be true, and it seems that was the case. The game is now on track for a March 24 launch, delaying the game by roughly a month. F...

Chris Carter



I still haven't beaten that Bloodborne TGS demo photo
I still haven't beaten that Bloodborne TGS demo
by Steven Hansen

Usually seeing a demo you played just a month ago means there isn't too much more to wring out. This is not the case with Bloodborne.

The Tokyo Game Show demo bested me. That same demo was playable today at Paris Games Week. Its stations were behind me when I was playing The Order for the first time. The two rectangle setups shared a side. The Order's demo area was strewn about with rope, like cartoonish, espiga colored rope. Fake ammunition belts and singular rounds were glued to the table and up against some walls were crates with weapon replicas.

The Bloodborne area was threaded with leaves and one large angel statue with bleeding eyes. These are opposite games, positioned opposite each other. After playing The Order, I turned about, more excited to try and get through a Bloodborne level I had already played.

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