I'm with Steven -- the ocean, pretty as it is, can also be petrifying. What just brushed against me?
The studio behind Penumbra and Amnesia: The Dark Descent is plunging into the depths with SOMA, its next horror title, and t...
When I see the name SOMA, all capitalized as Amnesia developer Frictional is wont to stylize, I think of my dentist. Because that's its name. And it's not a scary thought. I never had frightening associations with dentistry, even when it was around the corner from where I lived in a dingy office above a fruit stand (before it relocated to the nicer SOMA area).
But I have little explanation or forethought for that anecdote. SOMA's underwater origin -- it was previously assumed to be set in an abandoned space station -- was also, "decided [on a] whim during a meet-up," between Frictional's co-founders.
It was a good whim. The ocean is a terrifying, unexplored place, particularly in games. It's not all Ecco the Dolphin down there. There are goblin sharks, damn it. And James Cameron putting around in his deep sea submersible. And the creepy, bioluminescent things that doomed SOMA's world like belief in laughable Randian philosophy doomed Andrew Ryan's.
Frictional Games' sci-fi horror title SOMA is seemingly dropping its "sci-fi" theme. (Or is it?) As revealed in a blog post written by creative director Thomas Grip, the secret is out: "our next game will be set deep below t...
Hey gang! Here's your Destructoid news update for this Thursday. I dabbled in some non-gaming news, I hope you don't mind. There are a lot more exciting movie trailers this week than there are game trailers.
Its just over a minute of in-engine footage, but it's SOMA footage nonetheless. This is the new sci-fi horror title from Frictional Games, makers of Amnesia: The Dark Descent, in case you missed those teasers. The video itse...
Amnesia creator Frictional Games knows horror, I think we can all agree. There have been some intriguing videos about the team's next project, SOMA, to help set the sci-fi mood. Now we have the mother of all teaser trailers to make the wait for 2015 absolutely painful.
What has me most excited about SOMA is that it's a different kind of horror -- one that I'm super interested to see Frictional tackle. This is coming to PC and PlayStation 4 and will feature no combat or cutscenes. Love to hear that confirmed so early on, although, it only seems early to us; the game's been in development for three years now.
Best of all, what's shown here isn't going to ruin anything. The footage comes from a custom-made level "meant to show off the general feel and tone of the game," not an exact segment of SOMA that we'll get to experience ourselves. For that matter, the character showcased isn't even the protagonist. Frictional knows what's up. This is how you promote your game.