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Forza Motorsport

Forza Motorsport 6 certainly plans on making a big splash

Jul 02 // Brett Makedonski
Did you think the rabbit hole ended there? Turn 10's not offering water physics just anywhere -- only in the places that it makes sense. An example Cooper gave us was that it never rains in Dubai so players will never see rainfall there. From our understanding, there isn't even the option to set up a custom race with rain on that track. If Turn 10's obsession with water sounds a bit like overkill, well yeah, maybe it is. It got to the point where another journalist and I just said "Rain" to one another whenever we crossed paths for the rest of E3. I attribute it to what I call the "EA Sports Complex." The racing in Forza has been carefully honed over the course of a decade now. Just like EA Sports and its titles such as Madden and FIFA, Turn 10 can afford to focus on the smaller facets of its game in an effort to inch ever closer to realism. We have no real indication how well all this rain will actually turn out. The hands-off demo we saw looked great, but it was obviously a tightly-controlled environment. Notably,Project CARS attempt at rain was where the game was visually at its best, but it also took a significant toll on the Xbox One and caused gameplay issues. If anyone has the best chance of skirting that problem, it's Turn 10 who's a first-party developer and presumably has the full support of Microsoft's resources. If the game isn't optimized well enough to handle all these effects, you'd have to assume they wouldn't be such a priority -- not yet, at least.  Rain usually means gloom for most people in real life. Turn 10's pinning its hopes on rain making for a fun and realistic experience in its video game. After all, who doesn't love speeding through giant puddles? And, all that water should have those cars at their absolute shiniest.
Forza Motorsport 6 photo
Raindrops keep fallin' on my hood
When I looked at my E3 schedule this year and saw I had a Forza Motorsport 6 meeting at the Microsoft booth, I expected they wanted to talk to me about cars. That's the crux of Forza after all: cars racing real...

Forza photo
Forza

There's a blue Forza Xbox One coming


VRRROOOOOMMMMMMMM
Jun 24
// Laura Kate Dale
If you've been waiting to buy an Xbox One but were tuned off by the lack of VROOOOOOMMMM and SCHREEEEEEE engine noises made by the console, then I have some exciting news for you. A new Xbox One bundle has been announced and ...
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and the Duracell Car Pack!
Excited by what Microsoft showed off at E3 but need an Xbox? Like Forza Horizon 2 but don't own it yet? Have both, but want an awesome car pack for free? Well then, I have a contest for you! To celebrate the release of the Du...


Forza 6 photo
Forza 6

Forza 6 reps American muscle for Xbox One


Leak details confirmed
Jun 15
// Steven Hansen
Microsoft Euro-trashed the pop fun of Forza Horizon with a somber, American muscle-y showing of Forza 6 at its press conference, confirming all the details that leaked last week: "over 450 cars, 1080p60 visuals, 3D puddle effects, night racing, 26 'world-famous' locales, 2-player split screen, 24-player races, and the return of the Drivatar AI system." It releases September 15.
Forza 6 photo
Forza 6

It looks like Forza 6 details were just leaked


By way of Xbox Japan
Jun 07
// Chris Carter
Ah Microsoft. What will you have left to unveil at E3 after all of your reveals are leaked beforehand? Throw another one up on the pile, as Forza Motorsport 6 has been leaked by way of Xbox.jp. The site is down now, but it wi...
Free Forza photo
Free Forza

Friendly reminder: Last day to get the free Forza Horizon Fast & Furious game


Act fast, but not furious
Apr 10
// Brett Makedonski
Two weeks has already come and gone, meaning that today, April 10, is the last day you can pick up the free Forza Horizon 2 Presents Fast & Furious title for both Xbox One and Xbox 360. Beginning tomorrow, it jumps t...
Forza cars photo
Forza cars

Dom! Forza Horizon 2 got a (wolf) pack of cars!


Eight cars, five dollars
Apr 07
// Brett Makedonski
Some of us live a quarter mile at a time. Some of us are always fast and furious, not just when we're Fast and Furious. Some of us have nitrous oxide for blood, and a gas tank for a brain. If speed's your everything, your re...

Review: Forza Horizon 2 Presents Fast & Furious

Mar 31 // Steven Hansen
[embed]289632:57948:0[/embed] Forza Horizon 2 Presents Fast & Furious (Xbox 360, Xbox One [reviewed])Developer: Playground GamesPublisher: Microsoft StudioReleased: March 27, 2015MSRP: Free until April 10, then $9.99 Steven: I don't got friends... I got family. Want to talk about 2 Forza 2 Furious? Brett: Yeah, we can talk for review. Start with some dialogue, send it, and I'll respond. S: Too late. I'm counting the preceding as "started." Everyone is going to see how the Destructoid sausage gets made. Boring fucking emails. I am so very torn (I'm all out of faith, this is how I feel) on Forza Horizon 2 Presents Fast & Furious. On one hand, I am playing a free (without Xbox Live, but only until April 10) sampling of Forza Horizon 2 that feels like it contains enough of what Forza Horizon 2 is about -- especially to me, as not a car person. On the other hand, the Fast & Furious partnership that bore this free thing feels too crass, too spurious. It's just not there thematically because this is still Forza Horizon 2 (a very fun car driving game). NOS and racing for pinks feel like set dressing. Ludacris' voice over linking races just feels sort of bland. They couldn't even throw in a "Did you see that?" B: Fantastic Natalie Imbruglia reference aside (I have a whole story about "Left of the Middle" for another day), this feels less Fast & Furious and more like a large-scale demo for Forza Horizon 2. If I can add a third and fourth hand to your two, this might be the best that Forza Horizon 2 ever gets. No boring C and D class races -- just fun cars, and a campaign with a digestible scope. However, the Fast & Furious veneer isn't fooling anyone. The one-minute unskippable movie sizzle reel at the beginning is the strongest the tie-in ever gets. I don't know that anyone expected this to be anything more than fan-service, but it barely qualifies as that. The NOS mechanic is the one alteration made to gameplay, and it doesn't even do anything! It adds a filter to indicate that you're going real fast, but you don't actually gain ground on other cars. Maybe they're all using their NOS at the exact same time I am. If so, it's uncanny how that keeps happening. S: It's probably the weakest boost I've felt in a racer. Seems to slowly up your top speed on straightaways. The digestible scope thing is interesting because for as short as it is in terms of providing you with explicit objectives, the pace felt kind of whack. I already drove a McLaren in one of those skill point challenges before I won one in a race, and even then it was arguably not better than the Nissan GTR I used to win it. Plus, the few more cars you unlock down the line mostly drop from these super cars to A level or whatever, and it's like, why am I going to trade down? If you're a car nut, I guess. Or really want to drive a Jeep Wrangler. Races are engaging at any level, though, whether your top speed is around 90 or 200 mph which is good because the latter half in the race progression doesn't solely scale to super cars and will make you pick out other options in your garage. The skill point challenges, on the other hand, are rather dull or too easy. I drove around haphazardly burning out and running into things and aced most of them without much effort, save for the one that was like 25,000 points, which just took a bit longer. On the other hand, one challenge that was a combination of the two -- race to an end point in under two minutes and score 15 near misses with other cars -- was a nice mix and fit a bit more into the Fast & Furious theme of skilled drivers doing exceptional and cool things with cars. Even if "get close to but don't hit this many cars for no particular reason" is, well, arbitrary. Being able to come in first place consistently despite being a horrible driver that crashes monstrously evokes the opposite feeling, despite helping to keep things light. B: That isn't so much a problem that's inherent to this particular piece of content, so much as it is of Forza Horizon in general. And, if you want to go broader, it's really the case for any racer that doesn't pride itself on being simulation-like, or whatever. I mean, it's easy to forget when the mediums stay in their respective corners, but when you try crossing them over, you realize that in a lot of ways, Forza Horizon 2 basically already was Fast & Furious: The Videogame. That is to say, it's just a lot of fast racing and over-the-top stunts that generally require a suspension of belief. The #synergy between the two franchises is obvious, so the tie-in makes sense on a base level. However, tacking a movie known for being ridiculous on top of a game known for being ridiculous elevates expectations in a way that's near impossible to deliver on. This game falls flat in that sense, because those are heights this never had a chance to soar to. S: That's it. This is fun because Forza Horizon is fun and it is nice that it's free (until April 10), glorified demo that it is, but it makes me yearn for an actual Fast & Furious game with a "Press F to drink a Corona" prompt and a Han lives retcon. [This review is based on a retail build of the game downloaded for free on the Xbox Marketplace.]
Fast & Furious Forza photo
Just a quarter mile
Forza Horizon has long been considered the Fast & Furious of games, so this standalone release makes sense. Unfortunately. it's not much more than a thin, thin Fast & Furious skin over Forza Horizon 2, a bit of a disa...

...I got family photo
...I got family

Quarter mile livestream: Fast & Furious expansion for Forza Horizon


I don't got friends...
Mar 27
// Steven Hansen
Are you's all ready to live(stream) your life a quarter mile at a time?! Forza Horizon 2 Presents Fast & Furious, a standalone expansion, is available for free on Xbox One and 360 until April 10. If you download it before...
Free Forza expansion photo
Free Forza expansion

That free Fast & Furious expansion for Forza Horizon 2 is out today


You don't need the base game to play
Mar 27
// Jordan Devore
More free stuff to download on Xbox One and Xbox 360 assuming you get around to nabbing Forza Horizon 2 Presents Fast & Furious before April 10, at which point the standalone expansion becomes $10. As we said previously,...
Quarter mile at a time photo
Quarter mile at a time

Forza Horizon 2 gets free, standalone Fast & Furious expansion


Free for the first two weeks
Feb 25
// Steven Hansen
Get ready to live your life a quarter mile at a time. An Xbox and Universal partnership has borne Forza Horizon 2 Presents Fast & Furious, a standalone expansion.  Not only do you not need to own the base game to pl...
Forza Horizon 2 photo
Forza Horizon 2

Time to get your Stig on


Forza gets Top Gear love
Feb 03
// Robert Summa
If you're a car junkie, then you should be very familiar with Top Gear. Microsoft is hoping that familiarity will lead to DLC sales as the Forza Horizon 2 Top Gear Car Pack has just been made available to Xbox One racers for $5. Have a look at the list of cars available (including a freebie):
Forza Motorsport 6 photo
Forza Motorsport 6

Microsoft announces Forza 6...with a nice, stationary model of a Ford GT


Forza Motorsport 6
Jan 12
// Steven Hansen
Forget the Euro-dynamism and great soundtrack of Forza Horizon. Microsoft and Turn 10 have announced Forza Motorsport 6, baby!  Look at that well-modeled Ford GT, Forza 6's "cover car." Look at it. Look at it again. Exc...
Storm Island photo
Storm Island

Forza Horizon 2's first DLC takes places at the ominous Storm Island


Gee, I wonder what happens there
Dec 16
// Brett Makedonski
Forza Horizon 2 shipped this fall with plenty of inclement weather, unlike some other game. Nevertheless, its first add-on centers around even more torrential downpours on the paradisiacal sounding Storm Island. Storm I...
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Link: Open letter to Microsoft, Turn 10, Playground Games on DLC


Nice work, Cheapy D
Oct 07
// Dale North
Forza Horizon 2? Pretty damned good, right? Having to buy a car pack to get the most desired DLC car? Not so good. I have strong feelings of my own on that and other DLC topics surrounding the Forza franchise, but I can save ...

Review: Forza Horizon 2

Sep 25 // Brett Zeidler
Forza Horizon 2 (Xbox 360, Xbox One [reviewed])Developer: Playground Games (Xbox One) / Sumo Digital (Xbox 360) / Turn 10Publisher: Microsoft StudiosReleased: September 30, 2014MSRP: $59.99 (Xbox One) / $49.99 (Xbox 360) If you're familiar with the first Forza Horizon, you'll feel right at home. The Horizon Festival is taking place again, except this time it's all the way over in southern Europe by way of France and Italy. Your role is, yet again, to become the top Horizon racer by collecting different colored wristbands as you win championships and work your way up the ladder. Your progress is tracked a couple different ways. Obviously an overall level is raised by completing activities, and every level gives you one Wheelspin. The Wheelspin is a slot machine that either gives you a credit payout or a free car. I've gotten some sweet rewards from this thing. Tracking your progress is really easy with a win/loss ratio, but in Horizon it's all about how cool you look while doing all this. Drifting, near misses, getting air, and destroying things in the world can all add to a skill chain if done in a row. After accruing up a certain amount of points, these unlock skill points that can be spent on perks. Everyone loves perks. These are pretty standard, and increase things like bonuses, XP, or unlock certain abilities that make life easier.  There's a couple characters that interact with you over the course of the game; Ben and Ashley. Ben is the guy. He's the type of guy everyone wants to know, party with, and, in Horizon 2, he's that guy everyone wants to drive with. He's the guy leading the Horizon Festival, after all. Be prepared to hear him say "mate" at the end of every single race. I promise it gets funny eventually. Ultimately, he ends up helping the player learn the mechanics of the game, suggesting where they should go next, and even hooks them up with new rides every once in awhile. Ashley is the mechanic that fixes up all those new rides, and that's all she's really present for outside of being a support character. As far as story and character development goes, that's as in-depth as it gets in Horizon 2. That's really all one expects from a racing game, anyway. It's non-intrusive (nor over the top) to -- and provides a good foundation for -- the real focus: racing. Forza Horizon 2 doesn't attempt to shake up the tried-and-true racing formula. The championship event races break down into one of two types: beat everyone to the finish line in one long sprint or in a traditional lap-based race. Instead of structural variety, Horizon instead relies on locale and visual variety to keep players interested. This was totally the right call. Forza Motorsport 5 was already a visual treat, but the heavily modified engine used in Horizon 2 is absolutely breathtaking. All of the 200-something cars are painstakingly detailed (interiors and all) as always, and are convincingly true-to-life. Southern Europe features back country, densely packed urban areas, coast towns, and everything in-between. It's a very, very big world that's incredibly open and just begs to be explored. For the first time, Forza now has a dynamic weather system. Truly, this is the standout visual element in the game. Sunsets and sunrises are amazing, and never look the same as the cloud placement/density changes their appearance every single time. At any moment, thick clouds could fill an entirely blue sky and, suddenly, there's a downpour of rain. Radio personalities will also comment on this when it happens, which is also pretty cool the first few times it happens. This isn't just a visual trick either, as rain will puddle up in the roads, bead up on the cars (and windshields), and create slick conditions. The visual effect on the windshield is particularly jaw-dropping; light will refract off of each individual bead of rain and cause visual interference just as it does in real life. Windshield wipers will automatically clear the windshield, and will leave a line of water wherever their turn radius ends. You have never seen something like this done in a racing game before, and it's something you really need to see for yourself. In motion, everything comes together to create one of the best-looking titles out there right now. Horizon 2 runs in full 1080p at 30 frames per second, never dipping below that. Some may have an issue with a racing game running at 30 FPS, but it's honestly no problem here. Everything runs incredibly smooth and feels perfectly responsive. If I wasn't told it ran at that frame rate, I would've been none-the-wiser. Having a vast, detailed world can still feel empty fairly quickly if there's not a lot to do, and thankfully Horizon 2 does not come up short in activities to partake in. Outside of over 150 championship events, there are Showcase events, barn finds, Bucket List activities, speed traps, and online modes. Showcases have the player up against some type of machinery (not a car) in a head-to-head race. They're easily the craziest out of all the events, and, despite being blatant smoke and mirrors, created some of the most memorable moments in the game. Since there's so few of them, I won't spoil any of the surprise. Definitely be on the lookout for these every few championship events. Barn finds are nothing new, and still task the player with finding an old, rusted-out vehicles in abandoned barns around the map. They're actually pretty difficult to find. I found an army jeep in one of them, which felt particularly silly to bring into a racing event, but things like that fit right in with the rest of Horizon. It's just a fun atmosphere. Bucket List activities are pretty straightforward as well. These also involve finding cars around the map, placed on the side of roads. However, these cars are usually the best in the game and give a taste of what they're like by completing small activities in them (with varying degrees of difficulty). Speed traps are simply just cameras that radar how fast you're going on a particular road. Sometimes I'd try and beat my personal best on these over and over before I realized I spent a good twenty minutes doing this. At any point, two button clicks will take you to the online lobby system. No menu navigating or lobby juggling needed, as it just works within the game and brings you together with strangers or friends in the full game world. You can participate in road trips, championship events, or explore parts of the map together. It's the type of thing where the structured events are certainly fun, but I imagine the community coming up with pick-up games that add to the multiplayer's longevity. The avoidance of too much menu navigation extends into the rest of the game as well. If you have a Kinect hooked up, a digital personal assistant named ANNA can take your commands and make life a whole lot easier. ANNA allows you to just about play the entire game without ever using a menu of your own doing. Say you know you just want to do the next championship event -- you can have ANNA set the GPS navigator to take you to whichever one is nearest. She'll also provide suggestions of things to do occasionally, or you can just outright ask her what it is she thinks you should do next. This system creates a nice flow, and truly enhances the experience. It's the perfect use of the Kinect. I'm all about a stellar soundtrack, and Horizon 2 nails it. There's something to be said about driving a Lamborghini through a super dense field somewhere over 150 mph, barely able to see, with Chvrches is playing in the background. A soundtrack where Chromeo, The Clash, or Thee Oh Sees are just as likely to play as Vilvaldi, Schubert, or Tchaikovsky excites me like nothing else. Playground Games really knows how to make a road trip playlist. With the original Forza Horizon, we were a little disappointed in the frequency and length of the loading screens. Unfortunately, that's still the case here. Again, the loading screens aren't overwhelmingly long, but they appear before and after every single race. All that time adds up to quite a lot. It's understandable that they're there, but I could've done with less of them. If you were a fan of the original or its simulator brother, there's no reason to pass up Horizon 2. It's simulation enough to not lose longtime fans, while easing the realistic driving just enough to allow new players to jump in and not feel like the car physics are working against them the whole time. Every element in Forza Horizon 2 adds up to an exceptional experience. The story isn't over the top so as to get in the way of racing, driving feels as good as it ever did in Forza Motorsport, there's a ton of things to do, and the game looks absolutely beautiful -- especially the long-awaited dynamic weather system. Forza Horizon 2 is a must-have on the Xbox One.
Forza Horizon 2 review photo
Good racing, mate
The original Forza Horizon impressed us back in 2012 with its ability to incorporate what we already loved about Forza Motorsport into an absolutely massive open-world sandbox racing game, while not completely ditching its si...

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Play Forza Motorsport 5 for free this weekend


Win a chance to race IRL
Sep 03
// Dale North
Xbox One-owning Xbox Live Gold members can play Forza Motorsport 5 for free this weekend, starting 12:01 a.m. Pacific time September 4, running through midnight on Sunday. The entire game is available for free play. It's a bi...
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Forza Horizon 2 demo coming to Xbox One on September 16


Achievements announced
Aug 27
// Dale North
A demo for Playground Games' Forza Horizon 2 is coming to Xbox One on September 16, just ahead of the September 30 release date. They promise a "brief taste" of what to expect in the full version.  You'll find an Achievements list for Forza Horizon 2 below. Some of the names are super silly.
Forza Horizon 2 photo
Forza Horizon 2

This Forza Horizon 2 trailer uses the word 'social' too much


Social, connected, social, connected
Aug 12
// Alasdair Duncan
Okay, maybe the snarky headline was a bit mean but the devs behind Forza Horizon 2 are really making sure that you know that the game is social and connected. Aside from those buzzwords, what does that actually mean in terms...
Forza Horizon 2 photo
Forza Horizon 2

The new Forza Horizon 2 cars are mostly vehicles you'll never drive in real life


I bet you could swing a 1977 Ford Escort, though
Aug 05
// Brett Makedonski
The new batch of cars revealed for Forza Horizon 2 brings about a bit of a staunch reminder that open-world racing games aren't all that realistic. Let's face it -- there's a slim chance you'll ever be behind the wheel o...
First 100/200 cars photo
First 100/200 cars

There's a Hummer H1 in Forza Horizon 2, and these 99 other cars


Over 200 in total, here's the first half
Jul 22
// Steven Hansen
I hate Hummers so much. Only in America would a car that stupid get that popular. Of course, Forza Horizon 2 has the H1, the actual Humvee-looking one that isn't any less stupid for civilian driving, but at least it doesn't look like a gangly, overgrown Power Wheels like the popular H2 you still see out and about sometimes. The first 100 cars are listed here.
Forza Horizon 2 photo
Forza Horizon 2

Forza Horizon 2 will have a digital personal assistant named ANNA


Interesting
Jul 03
// Chris Carter
Forza Horizon 2 is coming to the Xbox One and Xbox 360 later this year, and more details are starting to arise with every passing week. The latest development is "ANNA," the "digital personal assistant" of Forza Horizon 2, w...
Forza photo
Forza

Forza Motorsport 5's Hot Wheels Car Pack is silly


They're not, like, miniature die-cast cars or anything
Jul 01
// Jordan Devore
Hot Wheels? I'll admit it -- I got slightly excited. Those plastic orange tracks were my jam as a kid. But Forza Motorsport 5's Hot Wheels Car Pack, the last of the monthly car packs for the game, is really just more real-wor...
Just say no photo
Just say no

Forza Horizon 2 won't have 'token' microtransactions


Forza Forza!
Jun 17
// Steven Hansen
Forza Horizon 2 creative director Ralph Fulton told Digital Spy that it would eschew the series' microtransaction currency, tokens. "The approach we've taken is that we've designed our game at Playground Games from ...
Forza Horizon photo
Forza Horizon

Video: Bust up some guy's vineyard in Forza Horizon 2


E3 2014 impressions from Mike Cosimano
Jun 13
// Jordan Devore
In Forza Horizon 2, you're headed to Southern Europe. We sent one of our video guys, the energetic Mike Cosimano, to check it out at E3. He really, really dug the last Horizon and it sounds like the sequel is more of the same on a grander scale, for better or worse. That includes Drivatars. They're back, with a vengeance.

Why the heck is Forza Horizon 2 trying to get me killed?

Jun 10 // Steven Hansen
[embed]276206:54279:0[/embed] Seriously, who did they hire to run this event? It started out well enough, driving through some scenic roads that gave way to a farm setting. I tried to race carefully, following the helpful race line that goes green when you're free to speed up and warns red when you should be breaking. Break before the turn, punch it in the turn. Some of the AI racers, at one point, cut through a cornfield to get an edge. Have you ever driven through a cornfield? At 140 miles per hour? Bad idea. I kept to the road like a responsible driver. Then the race line led me through a corn field. The heck, guys? I was still holding a respectable, middling 6th/7th place or so at that point when the race route led into a regular road full of cross traffic and commuters. Someone is going to get killed! Not me, because I have a helpful rewind button. I tried not to lean on it, but when I went grill to grill with oncoming traffic, I used it. I tried not to rewind further, which you could do. Just the one, I thought. When I resumed, I still didn't have room to veer out of the way. I smashed into some poor soul and got myself knocked into about 11th of 12. Then the thunder claps. Rain started, making roads even more squirrely.  I would never recover, even when the rain stopped, roads still left wet. I cruised into a 12th place finish and enjoyed the sun reflecting off of the rain slick roads. I may suck at racing games, but the Forza Horizon series continues to still make it fun as hell regardless, like a photo realistic Mario Kart.
Forza Horiszon 2 hands-on photo
Cutting through cornfields, racing against oncoming traffic, and more
Driving is dangerous. We take it for granted, but you're more likely to die driving to the airport than zipping through the air a mile high in a heavy, metal tube. I am pretty okay at driving, but I am notably not great at dr...

E3 photo
E3

Forza Horizon 2 hits Xbox One on September 30


Playground returns for another open-world racer
Jun 09
// Jordan Devore
Playground Games announced a September 30, 2014 release date for Forza Horizon 2 during Microsoft's E3 2014 media briefing this morning. The Xbox One version was mentioned specifically during the event, but the game is also ...
Free Forza 5 track photo
Free Forza 5 track

Nürburgring track available free today for Forza 5


OMG DLC!
Jun 09
// Kyle MacGregor
Forza 5 gets a free downloadable track based on the the Nürburgring motorsports complex in Nürburg, Germany. It's free starting today, Turn 10 Studios announced today during Microsoft's E3 presser. In addition to a Grand Prix track, there's a longer loop vaunting 12.9 miles of tarmac and more than 1,000 feet of elevation change from its lowest to highest points.
Forza photo
Forza

Forza Horizon 2 will display at 1080p, running at 30 frames per second


The difference between a game with set tracks, and an open world
Jun 06
// Abel Girmay
So it seems Forza Horizon 2, unlike Forza 5, will not be running at 60 frames per second. While it will still display in 1080p, the open-world nature of Horizon doesn't seems to play nice with the idea of a locked 60fps rate,...
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Forza Horizon 2 coming this fall for Xbox One and Xbox 360


Drivatar comes over
Jun 02
// Dale North
The follow-up to 2012's Forza Horizon is coming to Xbox One and Xbox 360 this fall. IGN has the scoop on Microsoft's announcement of open-world racer Forza Horizon 2. They say it's being handled primarily by the group that di...

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