The U.S. government shut down is a national embarrassment and a hazard to the lives of millions across the country. National Parks are closed, Federal prison guards are going without pay, Government websites containing sensit...
Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.
As a young 'un, my only experience with the SEGA Dreamcast was with Sonic Adventure at a Target demo station. I was very much an outsider, admiring the machine as it appeared in magazines and on television. I finally picked up a unit three years back, though I shamefully admit that I haven't spent much time playing it.
Others have fonder experiences than I, and these are the people who continue to wonder why the Dreamcast's life was cut short after only two years on the market. SEGA department manager Tadashi Takezaki recently spoke to Famitsu magazine on the subject. The interview, translated by Polygon, touches upon why SEGA simply couldn't afford to support a console anymore.
According to Takezaki, who was in charge of marketing the Dreamcast, the machine was designed to address the glaring issues of the Saturn. It was extremely developer-friendly, it had a more attractive color scheme, and it was targeted towards a mass audience as opposed to just hardcore SEGA fans. Unfortunately, the launch of the PlayStation 2 in March 2000 forced SEGA to rapidly discount its hardware -- Sony had the distinct advantage of having helped found the DVD format and being able to use internally developed tech to design a console around that, whereas SEGA purchased all its equipment from outside companies.
A 16-year-old boy with Asperger's syndrome and Sudden Arrhythmic Death Syndrome had a heart attack after getting overexcited by Sonic the Hedgehog. The Daily Mail's take on the story? He was, of course, killed by a video...
Ubisoft CEO Yves Guillemot has revealedZombiU made no money, the Wii U launch title failing to become "even close" to profitable. Despite rumors and teasing, it now appears no sequel is on the cards for the foreseeable future.
The Ubi boss man went so far as to blame ZombiU's performance for the final decision to make Rayman Legends multiplatform. The implication seems to be that the great-but-flawed survival horror game did so badly Ubisoft has really cold feet about throwing exclusive support behind Nintendo's system.
In the same GI.biz article, Electronic Arts got some digs in at the Wii U too, stating, "The lack of online engagement that we see on Wii U [is troubling]. It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out of sync with the future of EA -- which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."
Publishers have been quietly distancing themselves from Nintendo's home console since launch, and now we have some solid statements of explanation. Between ZombiU's failure and perceived shortcomings of the system's online capabilities, it's not looking good for the console's third party chances. Nintendo's going to need about a hundred more Marios, stat!
Man, that sucks for ZombiU, though. I love that game.
Microsoft made a big deal of its new generous streak at E3, revealing Halo 3 and Assassin's Creed II would be given free to Xbox Live subscribers. It was hardly a drop in the ocean compared to PlayStation Plus, but Microsoft's really settled the score for July -- Defense Grid is free for all!
Please excuse me while I bow toward Redmond as if t'were Mecca itself.
The 2009 tower defense game follows Fable 3 in Microsoft's new Games With Gold scheme, planned to offer two freebies a month. PS Plus, at the time of writing, offers Deus Ex: Human Revolution, Uncharted 3, Saint's Row: The Third, XCOM: Enemy Unknown, LittleBigPlanet Karting, and more for free, plus several discounted games.
On the bright side, you also get loads of advertisements with your Xbox Live gold subscription, so don't say Microsoft never does anything for you. Sorry, did I say for you? I meant at you.
Sony loves releasing firmware more than anything else, but it may have been a bit too eager to thrust firmware 4.45 out of the gate, considering it bricked a load of PS3s. Luckily, your PS3 is not totally ruined, and Sony's g...
It looks like we're going to do this dance again. So soon. In the wake of Microsoft reversing its Xbox One DRM policies, brave corporate warrior Cliff Bleszinski wasted little time in telling us how this would be a bad thing for the industry and gamers. Make no mistake -- he's not the only one. Disconcertingly, his views are echoed by angry press members and naive customers alike.
"More studios WILL close and you’ll see more PC and mobile games," warned Bleszinski, preparing us from the grim darkness of the 21st Century. "... Brace yourselves. More tacked on multiplayer and DLC are coming. You’re also about to see available microtransactions skyrocket. HATS FOR EVERYONE."
Bleszinski is joined by Gizmodo in his portents of despair and misery. Claiming that "we" all made the Xbox One worse as a result of our complaints, writer Kyle Wagner used no evidence to claim Microsoft's DRM would definitely have been great for everybody, and would lead to a world of cheaper games. Because the game industry has demonstrated many times that, when it has a monopoly, consumers benefit. Except, y'know, not.
It takes a lot of naivety to trust so willingly in Microsoft, a company that's done absolutely nothing to earn our trust. It takes even more to believe that an industry so dependent on heavy-handed consumer control deserves to survive. Frankly, any industry that suffers due to the reversal of ONE console's DRM policies is an industry that deserves to suffer.
If you type "The Xbox One is" on Google, autocomplete will helpfully offer suggestions based on what the world is saying about it. Right now those suggestions are less than flattering. "The Xbox One is terrible," reads the fi...
Microsoft's Don Mattrick is at it again, defending Xbox One in such a way that ensure I'll never get a vacation if he keeps it up. This time, Lil' Donny claims the Xbox One is cheap at $499, with Microsoft being way too gener...
Regular gamers have expressed quite a bit of upset at Xbox One's ridiculous DRM policies, but nowhere is the disdain more keenly felt -- nor more justified -- than that coming from America's armed services. Considering the troops have a lot of downtime, and games are a good way to soak up the hours, the Xbox One is absolutely useless to them.
An article in the Navy Times calls the Xbox One's DRM "a showstopper," and explains to its readers exactly how they'll be unable to use the Xbox One, should they be stationed aboard ships or overseas.
"Microsoft has single handedly alienated the entire military. And not just the U.S. military -- the militaries of the entire world," stated naval aviator Jay Johnson.
As well as the region locking and online check-ins, the Navy Times highlights the "serious security concerns" with the built-in Kinect and its constant listening. Always listening. Forever listening.
Microsoft finally clarified much of its policy on used games and online restrictions with the Xbox One, and the news is grim for those who actually believe in consumer rights. With its new system, Microsoft will take the final step in stripping gamers of their property ownership, and control every moment of their experience.
Making you check in every 24 hours like a groveling lapdog, restricting your ability to lend and rent games, and effectively pursuing the industry dream of keeping goods long after they've been sold, the Xbox One is a corporation's fantasy machine that flips off the common end user.
The Xbox brand's most vocal fans, those posting on Major Nelson's blog, were among the first to react to the news, and even among such die-hards, the reactions weren't pleasant. Gamers from all sides seem furious at Microsoft's publisher-friendly, consumer-kicking policies, with only a scant few gathering the nerve to defend them.
British tabloid The Daily Mail has a review for The Last of Us, a game enjoying perhaps the most unanimous critical acclaim in videogame history. The Mail, ever a bastion of wisdom and judicious thinking, feels it doesn'...
Microsoft, by way of mouthpiece Major Nelson, has criticized reports on its Xbox One used game policy as "inaccurate and incomplete," seeming to miss the fact they're based entirely on Microsoft's own statements -- which have...
The Xbox One was revealed this weak to thunderous applause. Oh wait, did we say applause? We meant, farts. Thunderous farts.
Speaking of farts, here's a man who loves the smell of his, tearing Microsoft's unified entertainment philosophy to shreds and arguing how the Xbox One is basically a system for nobody but the privileged and demented.
If you're a jaded hardcore gamer, and if you've ever complained that the new generation of "dumbed down" console gamers are the bane of life, prepare to feel justified. The arrival of Super Metroid on Wii U demonstrates the d...
British tabloid The Sun came out strong against the 3DS when it first launched several years ago, going above and beyond the call of sleazy duty to try and prove it was harmful, disorienting, and unpleasant to use. Today? Tod...