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Telltale Borderlands PAX photo
Telltale Borderlands PAX

PAX Prime attendees able to 'crowd play' Tales from the Borderlands Episode 4

Potential hints about its release date
Aug 06
// Darren Nakamura
With just a little over three weeks to go, PAX Prime is almost upon us. The full schedule isn't available yet, but Telltale sent over a snippet including its plans at the sold out gathering. On Saturday, August 29, Telltale w...
Unravel photo

Unravel shows off live gameplay at gamescom

Make Martin Sahlin the King of Games
Aug 05
// Joe Parlock
The true star of E3 is back, now at gamescom. Nervously taking to stage once more, Martin Sahlin and Yarny showed off some live gameplay of Unravel while giving a heartfelt speech about what presenting at E3 really meant to ...
New Hi-Rez game photo
New Hi-Rez game

(Update) Hi-Rez announces tactical team-based shooter Paladins

Playable at gamescom
Aug 03
// Darren Nakamura
[Update: In an email with Destructoid, a Hi-Rez representative confirmed that Paladins will be free to play, but the developer is "still working out the specifics." To prognosticate for a bit, I would personally guess the mon...
Final Fantasy XV photo
Final Fantasy XV

Square set for Final Fantasy XV reveals, playable Just Cause 3 at gamescom

I'm on the road to gamescom
Jul 17
// Steven Hansen
As noted in-depth earlier this year, Final Fantasy XV skipped E3 for a gamescom blowout. Square has just set its gamescom lineup and FFXV is well represented, taking up the "big stage" of the company's enormous, 1,100 square ...
Play Phantom Pain photo
Play Phantom Pain

Set aside (lots of) time to play Metal Gear Solid V at gamescom

Here's to you
Jul 13
// Jordan Devore
Konami is bringing Metal Gear Solid V: The Phantom Pain to Cologne, Germany for gamescom next month. I wasn't keeping track, but this is the first time the game will be "available for the public to play," according to the com...
Fallout 4 photo
Fallout 4

Bethesda will show new Fallout 4 gameplay to QuakeCon 2015 attendees

A private showing for the fans only
Jul 09
// Alessandro Fillari
Since that massive wave of info about Fallout 4 back at E3, I've counting the days till its November release. I'm a big fan of the series, and seeing its debut on the current gen was incredibly satisfying. Unfortunately, Beth...
Splatoon photo

Saturday's Splatoon Splatfest postponed

Paint nearly as rare as amiibo
Jun 19
// Robert Summa
If you were planning on enjoying tomorrow's first North American Splatoon Splatfest, then you'll have to tame that excitement. Due to a "matchmaking issue" that "was discovered in the first Japanese Splatfest that resulted in...
Splatoon photo

Splatoon Splatfest trailer really doesn't explain what Splatfest is

You're bread now, you're rice now
Jun 10
// Joe Parlock
Nintendo of Japan has released a trailer for its upcoming Splatfest event for Splatoon. I’ve never played Splatoon, and all I know is I’m going to slap the next person who says they’re a kid and/or a squid....
VideoBrains photo

VideoBrains returns to London May 26

A bunch of talks about competition
May 11
// Laura Kate Dale
In a little over two weeks London's Meltdown gaming bar is going to be once again playing host toVideoBrains, an evening of talks about the world of videogames. Running from 7:00pm until 10:00pm on Tuesday May 26, the evening...
FGC photo

Fighting game streamer has his equipment stolen

Latest in a growing trend
May 11
// Joe Parlock
Panda, a well-known fighting game streamer and commentator, has had his equipment and personal belongings stolen following the recent Texas Showdown tournament. Panda, who has over 30,000 followers on, made a series...
JoyJam photo

JoyJam coming to London May 14

Indie devs everywhere!
May 06
// Laura Kate Dale
Hey, do you like indie games? Are you in or around London on May 14? Do you fancy hearing talks from the likes of Paul-Kilduff-Taylor from Mode7 (Frozen Cortex) and playing a bunch of indie games? How about swapping assets wi...
Election photo

The National Video Game Arcade's election event is reading your tweets

I hope they're hamburgers
May 05
// Joe Parlock
It’s almost that time again. Time for the great British-and-also-Northern-Irish-people to filter in to the polling stations, tick little bits of paper, and then have no change ever come about as a result. It’s tim...
Radius Europe photo
Radius Europe

Radius Festival heading to Vienna this July

Indie games and beautiful architecture
Apr 27
// Laura Kate Dale
Do you like indie games? What about beautiful hand-sculpted architecture? What about the thought of the two combined? Yes, such a wondrous combination of things is possible, particularly if you're going to be in or around Vie...
Calgary Expo photo
Calgary Expo

Men's rights activism and 'GamerGate' group removed from Calgary Expo

Sad irony everywhere
Apr 18
// Jonathan Holmes
The Calgary Comic and Entertainment Expo is one of Canada's biggest gaming, film, television, gaming, comics and "geek culture" events, drawing celebrities, panelists, and events from all over the world. This year, it wa...
iam8bit art show photo
iam8bit art show

Mario, Sonic, and other gaming icons have put on some weight

The Famous Chunkies by Alex Solis
Apr 15
// Jordan Devore
Outside of occasional gags like Doughnut Drake in Uncharted 2: Among Thieves, I tend to forget how generally fit most mainstream videogame characters are. Leave it to artist Alex Solis to remind me of that fact with his upcom...
Danganronpa photo

Destructoid solves a murder: Danganronpa Edition

It's pun-ishment time!
Apr 13
// Mike Cosimano
From the beginning, this murder (and I've seen a lot of them over the course of my career) struck me as too simple. Kyle Hebert -- a voice actor you may recognize as the voice of Ryu from Street Fighter -- was found de...
VideoBrains photo

VideoBrains returning to London March 30

Video game talks and panels about NPCs
Mar 17
// Laura Kate Dale
In a little under two weeks London's Meltdown gaming bar is going to be once again playing host to VideoBrains, an evening of talks about the world of videogames. Running from 7:00pm until 10:00pm on Monday March 30, the even...
Ladycade photo

Ladycade coming to London March 23

Female focused games event hits Loading Bar
Mar 16
// Laura Kate Dale
Not doing anything March 23? Near enough to London that travel seems feasible? Looking for a cool video game event to attend that won't cost you anything? Well, Ladycade is coming back to London's Loading Bar in Dalston from ...
EGX Rezzed photo
EGX Rezzed

Party with Destructoid at EGX Rezzed!

Videogames, bruv
Mar 12
// Beccy Caine
Morning, Brits. Thousands will be heading to London's Tobacco Dock later for EGX Rezzed's preview day; are you one of them?
PAX East 2015 plans photo
PAX East 2015 plans

Destructoid's PAX East 2015 schedule is here!

Party with the best damn community on Earth
Mar 07
// mrandydixon
PAX East 2015 is happening RIGHT NOW! And just like years past, the Destructoid community is there in a big, big way. Did you make the trek to Boston this year? Then check out our daily meetup schedule below! And be sure to j...
Telltale Storytime photo
Telltale Storytime

Telltale founders discuss the studio's evolution at PAX East 2015

2700 people in the Main Theater will remember that
Mar 06
// Darren Nakamura
At PAX East's big opening panel, Telltale Games co-founders Dan Connors and Kevin Bruner talked about how Telltale came into being. They began by following the storytelling path through the ages, from telling stories around a...
Valve VR hardware photo
Valve VR hardware

Valve is showing its 'SteamVR hardware system' next week

New Steam Machines and the final Steam Controller, too
Feb 23
// Jordan Devore
Here I was expecting to find out about Steam Machines and the finished Steam Controller at next week's Game Developers Conference -- sure, that's fine -- but the company also has a surprise in store for the San Francisco show...
Indie Megabooth photo
Indie Megabooth

Indie Megabooth is the place to be at PAX East

Say hi to Holmes and crew when you're in Boston
Feb 23
// Jordan Devore
"Dad By The Sword is a game about YOUR DAD running around in jorts and slaying Anti-Dads with a claymore. Experience a unique First Person Swordplay experience as you try not to get killed by leaping hot dog monsters. Out...
Apex in trouble photo
Apex in trouble

Apex fighting game tournament changes venues over safety concerns (Update)

Hotel ballroom collapses, forces location change
Jan 30
// Kyle MacGregor
[Update: The show must go on! Apex is relocating to the Garden State Convention Center. However, all events planned for today have been cancelled.] Authorities have put Apex 2015 on hold over concerns about the venue's struct...

You might be tempted to call Ronin 'Kill Bill: the Videogame'

Jan 24 // Brett Makedonski
[embed]286521:56979:0[/embed] It's that emergence of two conflicting styles that makes Ronin so satisfying. In the three-stage demo I played, I was tasked with working my way through buildings, hacking terminals, and eventually assassinating a target. Outfitted with a target marker outlining where any particular leap would transplant me, I hopped across levels and climbed up walls. Easy enough, no real threat there. However, when running across the increasing number of guards patrolling the secured area, that's when the turn-based action took a front seat. As soon as an enemy sees you, Ronin immediately switches formats. As a laser sight trains on you, you're given a ton of options and an endless amount of time to determine the best approach to the situation. An early encounter had me jumping to the ceiling of a room to dodge a single shot. On the next turn, the guard's focus followed me, so it required jumping back down the ground so that he shot high. Repeat until close enough to dispatch him with a melee kill. In the event that no guards in a room saw me (which happened often because sticking to the shadows is the way to go), real-time could be employed to stealthily sneak up on them one at a time. But, once spotted, it was back to the challenge of figuring out what sequence of jumps and kills would result in simply living past the encounter. That's not to say that Ronin funnels the player into two distinctly different combat approaches. At any time, a button press will switch the action to the other method. If you'd rather take a stab at brute-forcing your way through a section, go ahead. Although, chances are you won't make it very far. The method may feel new, but the reason for the madness will probably come with a twinge of familiarity. In a lot of ways, Ronin is kind of Kill Bill: the Videogame. It follows a helmet-clad, motorcycle-suited protagonist on a quest for revenge. Bloodshed is the only acceptable method, as she tries to infiltrate complexes and assassinate the leaders who wronged her. Then, at the end of each level, she gets away on a slick, souped-up bike. Even though it cribs from Tarantino fairly heavily, Ronin is still an absolute joy to play. A Devolver representative who hadn't played much presented the game to me, and we essentially figured out the last stage together. It was like a chess match against the enemies where we had to think three steps ahead at all time. Many deaths occurred, but we eventually got through all of the hairy situations. I was playing, but it honestly may have been just as enjoyable in his shoes -- helping outline the strategy turn by turn but not executing. The culmination of all of that was an appointment that ran over on time, but felt like it passed by in a breeze. I simply lost myself playing Ronin. I think that might be the case for a lot of people when they get to try it first-hand. It's so much more clever than it initially looks, and you'll consume yourself with trying to figure it out. And to think that its exposure was almost limited to a few who tried it at a game jam.
Ronin preview photo
But it's so much more than that
Devolver Digital has a penchant for picking up clever game jam submissions and giving them a chance to grow into fully-realized titles. Titan Souls is a fine example, and it would have never had any exposure outside of t...

Guest Op/Ed: The real sources of unethical videogame journalism

Jan 21 // The Badger
Videogame journalists are the biggest nerds in the world This may seem like an unrelated point, but it's important to start this off by identifying who we're dealing with here. Nerds. Huge fucking nerds.  What do I mean by nerd? A lot of things, but the two key points for now are 1) nerds care about shit that is completely unimportant to everyone else, and 2) nerds want other people to see how important this unimportant shit actually is. A nerd is a guy who can't help spend hours trying to convince his loathing in-laws that The Game Grumps are way funnier than Mel Brooks. A nerd is a girl who sits you down in the middle of a hurricane and babbles about how the latest Legend of Zelda game completely sucks compared to the prior, nearly identical Legend of Zelda game. A nerd is in their own world. A nerd wants you to be in that world with them.  I'm not saying there is anything wrong or right about being a nerd. It's just a thing. Some nerds take pride in being nerds, and they tend to be the most annoying of their breed. Other nerds are ashamed of being nerds, which is also pretty fucking annoying. Videogame journalists tend to do both at the same time, which makes them doubly annoying, and triple susceptible to manipulation.  A nerd wants to be understood, to be validated, to have their peers finally "get" how fucking amazing Buffy the Vampire Slayer is. They want to be honored for their ability to immerse themselves in banal, worthless shit. They want to get paid for it too, because who wouldn't? This is the portrait of a "videogame journalist," a writer who might as well be wearing clown shoes and a t-shirt that has "deluded asshole" written on it in big rainbow lettering, should they ever talk to actual, real-life journalists about their jobs. "I just wrote a hot exposé on how how the guy who made Gears of War got tops scores in Mario growing up, where the fuck is my Pulitzer?" they cry, alone at the journalism party, wondering why every other journalist in the world can't make eye contact with them without laughing or turning away in sympathetic embarrassment.  AAA publishers are well aware of what they're dealing with here. They know that videogame "journalists" are the biggest fucking nerds in the world, and they have spent millions of dollars on turning this situation to their advantage.  Food, folks, and fun Oh, and I almost forgot to mention that videogame "journalists" are all totally fucking poor. I don't know how much the staff at Destructoid get, but I'd bet they don't make much more than your average McDonald's manager. I don't just mean the frontline writers either. I mean the bosses too. Unless you're one in the unknown guys in the way back, sitting pretty at one of the big-money parent companies that pull the strings of the game blogs you read, chances are you're poor as fuck.  So you're a multi-billion dollar company and you have a group of "journalists" in front of you who are totally financially bankrupt and aren't respected by anyone in the world except for their videogame loving "fans." Metacritic makes or breaks games these days, and some game blogs are read in the millions, so you know you need to get these fucking nerds on your side somehow. But how can you do that, other than by making actually good videogames? That's really fucking hard, right? Isn't there an easier way to win them over? Like any business transaction, you have to look at what you have that the other side wants, and vice versa. From there, you concoct a deal that will leave you richer and the other guy poorer. Videogame "journalists" have the one thing that AAA publishers can never have, but I'm not quite sure what the word for it is. I don't want to go as far as to say "integrity," but it's something in that ballpark. Multi-billion dollar publishers will always look like car salesmen to consumers. Some are more likable car salesmen than others, but we all know that all they want is for us to "shut up and give them our money." In fact, I have it on good authority that it was a corporate shill who created that meme. Nothing like memes to create a culture where buying shit makes you feel like a funny guy that's super popular on the Internet. But back to the point. Though they often fail at it, the game "journalist" has the potential to be seen as something more noble than a car salesmen. In theory, they are someone who tells the honest truth about videogames, despite the fact that they get paid shit and are mocked by real journalists for choosing that path. It's a path they can't help but fall into, and can't usually crawl out of either. They can't help but care about videogames and the people who play them. I'd call it "honorable" if it weren't so fucking stupid. Either way, it's an image that AAA publishers can only dream about having. So if you are a multi-billion-dollar game publisher, these borderline "honorable" people are who you want to buy, but the irony is, buying them would ruin them for you. If you put them on the payroll then *POOF*, cherry popped, and with it any illusion of honesty and integrity. That's counterproductive. That's scrubbing your toilet with shit-scented soap. So instead of buying game "journalists" directly, you have to work them sideways. You have to win their affection, to get them to feel instead of think. To do that, you have to feed them the things that they're missing -- acceptance, a sense of importance, and often times, actual food.  Ask your average San Francisco-area game journalist how many fancy parties they were invited to by AAA game publishers last month, and they'll likely be unable to tell you off hand because there were too many to keep track of. All of these parties are well-catered with fancy food and free drinks. They are almost all held at trendy clubs, complete with stylish DJs playing cutting-edge music. Young, attractive PR people work the "press party," playing the role of "professional friends." They'll smile and joke and hang out with the "journalists" as they drunkenly play some half-finished, totally mediocre, risk-free AAA videogame. Maybe they'll get drunk and make out with the attractive PR people later on. Maybe the game being previewed at that party will get a 9/10 by that writer later in the year. Maybe that happens with every goddamn over-hyped annual AAA game release in the history of AAA game releases. Maybe it's been going on for years. And that's just the tip of the iceberg. That's not even getting into "review events" where journalists are flown to exotic locations, fed even fancier food, and basically treated like kings for the entirety of a long weekend, before returning home to their shitty studio apartments and nightly ramen-noodle dinners. That's not touching E3, a trade show disguised as a press event where AAA publishers make an economy out of swag and "insider" game screenings, parties, and press conferences, where journalists are trained to measure their worth by how close they were able to get to certain "important" games and publishers, and not by how thoughtful and unbiased their coverage is.  This lists go on and on, and nothing on the list has ever been a secret. Like that giant gas pipe with "DANGER" written in bling all over it, all this unethical bullshit is hiding in plain site since the dawn of the game industry. Capcom even used to advertise its "CAPtivate" event on its own blog, despite the fact that it was basically a giant trip to Hawaii it bought for game "journalists." There was no GamerGate-style hashtag to complain about it either. That's right, gamers weren't worried at all about collusion and conflicts of interests at all back when Capcom took all of the most-read game bloggers in the world on a fucking group vacation to Hawaii. I guess gamers in those days were too busy fretting over the fact that some blog might have given a game they liked an 8 instead of a 9, or some other such bullshit that they've been trained to think is important. Good thing those days are over, right guys?  If anything, gamers seemed to think that CAPtivate was cool. It probably gave them hope. If they became game journalist someday, they too could hangout with women who were paid to pretend to like them and get free food and basically be allowed to remain children forever. That's "living the dream" for many people. I know it was my dream for a while, until I woke the fuck up. Now I see that we've created a culture where the rich, popular kids occasionally ask the biggest nerds in the world for help with their homework, and in exchange they let the nerds sit at the "cool" table at lunch for a day. But just for a day. Then it's back to the fucking nerd hole with the lot of them. Even worse, everyone involved seems totally OK with maintaining this practice as the status quo. That's fucked up.  So why is everyone OK with it?  Part of why everyone's OK with it is that everyone either feels like they benefit from it, or they feel powerless to stop it. AAA publishers get their coverage, game blogs get views and free vacations, and game blog readers get to read about the games that they've been convinced are "hardcore" and "important" by the other two groups. The consumer is having their wallets stolen from them as AAA publishers look them straight in the eye and say "I'm doing you a favor," and god fucking damn it, the average consumer seems to believe them. Why else would broken, bland shit like Destiny be one of the best-selling games of 2014? As for the "journalists," they just look on at the crime and say "Well, that's just how the system works. Guess I'll just shrug my shoulders and obey this review embargo. Wouldn't want to lose my job! Wouldn't want to get my dick cut off by Activision! Gotta keep your dick around, even if the only thing you get to use it for is pissing out press releases and jerking off to the idea that you're doing something worthwhile with your life." And in the face of all this, thousands of people think that some poor, no-name game developer fucking some poor, no-name game "journalist" are the root of the ethical issues in "game journalism"? Are you for fucking real?  Of course you're not for fucking real. You're a smokescreen, obviously.  I know that certain parties at certain AAA game publishers are fucking thrilled with GamerGate, and have actively worked to keep that shitstorm going under anonymous accounts, not unlike this one that I'm using right now. And why wouldn't they? GamerGate distracts from the real ethical issues in game journalism while bringing hits to the blogs that are basically working as unpaid PR for whatever cookie-cutter, "must-have" game of the week that they're hocking that day. It inflates the importance of game bloggers, and as a result, the importance of the games they blog about. 99% of the time, that's one of their games.  GamerGate also works to discredit the people who are scariest to AAA publishers; critics like Anita Sarkeesian who have managed to get their voices heard while remaining outside of the AAA PR ecosystem. Capcom can't fly Anita out to Hawaii and try to win her over. They can't slap a review embargo on her. She doing just fine without having to get involved with "hype-trains" or review events. She might be shitty at her job, but she's still an honest-to-God game critic, and that scares the fuck out of AAA publishers.  Equally scary are game developers who don't need AAA publishers to find their audience. Minecraft is their fucking worst nightmare, but it was too big to kill so they had to buy it. It's buy, sell, or kill with them, just like it is with all pimps. Those are the only services a pimp can provide. If they catch a girl who looks like she could live without a pimp, you can bet they'll do their best to swat her down, to make an example of her. You wonder why no AAA publishers came to the aid of the game developers who are getting chased out of their homes by identity theft and death threats? It's because they are happy to see it happen. They are happy to see anyone who dared to work the streets without a pimp get shanked. But hopefully you're not happy with it. Hopefully you're not happy with people who are getting paid multi-million-dollar salaries to further a system where the shit trickles down from the top and lands squarely on your face. Hopefully you want to do something about it.  I've been trained do as I'm told so please tell me what to do, anonymous stranger! If you insist. First of all, let go of that goddamn fucking bullshit GamerGate hashtag. It makes you look like an idiot at best, a fucking stalker at worst. Start a new hashtag. Try #GameBoycott. Use it to identify games or game consoles that were presented to game "journalists" for coverage at fancy parties where they were given free stuff and other attempted buy-offs. Try that for a change, instead of spinning your wheels with dumbass witch hunts and obsessive nitpicking. Stop getting mad at the dog for farting and do something about the giant gas pipe in your kitchen. I'll even give you a head start. I heard that Nintendo threw a big surprise party for game "journalists" last week where they were all fed free expensive food and given a "gift bag" that included a New 3DS and a bunch of games and shit. I think it's fair to call that an attempted buy-off. If you agree, boycott the New 3DS, and make some noise about it. Show Nintendo that you won't tolerate those kinds of business practices. Show them that you don't appreciate their efforts to buy the affection of nerds with really expensive gifts and fake friendship, regardless if those nerds are on the "consumer" or the "journalist" side of the equation.  Your money is the only thing they care about. If you want game "journalism" to be more ethical, you've got to go after the AAA publishers running the show. Trying to kill the blogs that write about their games won't help. If one dies, two more will just pop up in their place. Instead, reward the blogs who are up front about what AAA publishers are doing, and avoid the rest. Don't lose focus. Don't fall for smokescreens. Be consistent in your efforts to fuck with the secret AAA douchebags who are really in control, the guys smiling in the shadows as they wipe their asses with your hard-earned money. I know these guys personally, and trust me, they deserve to be fucked with.  [Disclaimer: The views and opinions of The Badger do not necessarily reflect those of They do make some interesting points, though.]
The Badger photo
Because you apparently can't figure it out on your own
[Note: The Badger could be anyone -- a game developer, a member of the gaming press, even a writer for another game blog. They could be just one person or multiple people. You'll probably never find out who they really are, w...

Nintendo at PAX South photo
Nintendo at PAX South

Majora's Mask 3D and New 3DS XL playable at PAX South

Also Super Smash Bros., for those living in the past
Jan 20
// Darren Nakamura
The New Nintendo 3DS XL is the current hot commodity for Nintendo fans, with special edition units selling out. For those who are not so keen on ordering one before playing, an opportunity to get some hands-on time is coming ...
AGDQ 2015 photo
AGDQ 2015

Awesome Games Done Quick 2015 is underway

Watch some speedruns, donate some money
Jan 05
// Darren Nakamura
If this morning's Humble Bundle didn't already tip you off, this year's Awesome Games Done Quick event is now running. Every year it gathers some of the best speed runners to show their stuff, streaming the event and collecti...
New purple trailer photo
New purple trailer

No Man's Sky also has purple, is still amazing

Not all men's sky
Dec 05
// Steven Hansen
No Man's Sky showed off a particularly purple planet in its Game Awards trailer. It's still exciting, walking amidst bioluminscent fauna and dinosaurs, getting into your ship and zipping off to another planet. Oh, and t...
PlayStation Experience photo
PlayStation Experience

The PlayStation Experience schedule is up

Show me some of that No Man's Sky
Dec 04
// Jordan Devore
When Sony announced PlayStation Experience, I didn't pay it any attention outside of a cursory glance, but in the weeks since, the Las Vegas event has shaped up nicely. It kicks off on Saturday, December 6 with a keynote at 1...

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