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PS2 games on PS4 photo
PS2 games on PS4

All those PS2 games run great on PS4, though they might be rougher than you remember

Also, PaRappa the Rapper 2!
Dec 06
// Steven Hansen
PS2 times were amazing. I mean, that's the era of that wild Clover clutch I never stop talking about (Okami, God Hand, etc). So news that the PlayStation 4 would be able to emulate PlayStation 2 games? Sweet! You can't use PS2 discs or PS2 Classics? They're all upwards of $10? Less sweet.
Xbox One photo
Xbox One

Do you want original Xbox game backward compatibility? Xbox says 'nothing's impossible'

Could be 'challenging'
Nov 25
// Vikki Blake
Responding to questions about backwards compatibility for original Xbox games, Xbox engineering lead Mike Ybarra says that while it may be "challenging," "nothing's impossible." "We're not looking at original Xbox games on Xbox One yet," Ybarra said, speaking on The Inner Circle podcast (via GameSpot).
PS2 emulation photo
PS2 emulation

Sony working on PlayStation 2 emulation for PS4

Could open up a huge, classic library
Nov 20
// Steven Hansen
The PlayStation 4 can play PlayStation 2 games. The same special Battlefront bundle that includes Super Star Wars also includes Star Wars: Racer Revenge, Star Wars: Jedi Starfighter, and Star Wars: Bounty Hunter, not as ports...
Sonic photo

Rare Sonic arcade game coming to a PC near you

Waku Waku Sonic Patrol Car
Sep 20
// Kyle MacGregor
Back in 1991, when Sega was helping Energizer and Duracell achieve record profits, probably, the company released Waku Waku Sonic Patrol Car, a Japanese arcade game targeted at children. In the years since release, when ...

Nintendo photo

Nintendo's cracking down on speedrunning and ROM hacking videos

Say goodbye to your videos
Sep 10
// Joe Parlock
Nintendo really, really hates YouTube, doesn’t it? The policy of using copyright strikes and ContentID matches against videos of their games are draconian, and now it’s targeting speedrunners and ROM hackers under...
Get 200 amiibo photo
Get 200 amiibo

Unofficial 'amiiqo' can save amiibo data without buying the toys

Nintendo not pleased
Aug 18
// Steven Hansen
People are varying degrees of upset over Nintendo's not-unexpected decision to lock content -- even if it's mainly costumes and the like -- behind amiibo pairing. The "amiiqo" is an okay answer to these complaints. The compl...
Gameboy Advance Emulator photo
Gameboy Advance Emulator

Nintendo pulls browser-based GBA emulator

No Kuru-Kuru Kururin on Chrome for you
Jul 14
// Joe Parlock
Nintendo have put an end to a browser-based Gameboy Advance Emulator. The emulator didn’t actually have a name, but instead was a Github page that hosted many Javascript versions of popular GBA games such as Pokemon Eme...
Emulation photo

The first commercial 3DS game's been successfully emulated

Don't get your hopes up just yet
May 12
// Joe Parlock
Emulation’s in a weird legal grey area that’s all kinds of fascinating to me. The actual bit of software designed to play ROMs is legal, but the BIOS file that makes it run? You usually have to acquire them throug...
Condolances photo

Transgender Dolphin emulator developer dead, age 23

Rachel Bryk commits suicide following online harassment
Apr 27
// Laura Kate Dale
It is with a heavy heart today that I report on the death of Rachel Bryk, a 23-year-old woman who was instrumental in the development of the Dolphin emulator over the last two years. Rachel started working on Dolphin developm...

Behold OUYA's launch lineup of 104 titles

Apr 02 // Tony Ponce
Abbigale and The MonsterA Fist of AwesomeAirstrikeAmpGearAround the Rock Disc GolfA Space Shooter For 2 BucksBarley-BreakBeast Boxing TurboBloodBubblrBunibon 2CanabaltChomper DeluxeCombat DemonstrationCommand Crisis: CallsignConSoul - x86 PC EmulationDeep Dungeouns of DoomDonut Get!DubwarsEMUya - NES EmulationEscapeEscape F2PEVACFarm InvasionFinal Fantasy IIIFist of FuryFlying CarForsaken PlanetGamius Type IVGiana SistersGod Of BladesGrowGuns N Glory WW2GunslugsHappy VikingsHexicheckersHighway RallyIce RageiMech OnlineJelly BounceJsidd Code FactoryKing of BoozeKing of the HillKinito NinjaKnightmare TowerLemming Rampage 2Lord of PortalsMaze CityMonocle ManMosaicMulti SpaceMupen64Plus - N64 EmulationNatural SoccerOne Tap HeroOrbiterOrgan TrailPaper WingsPhoenix RevivalPinball ArcadePingo: Puzzle PokerPixel Pig DeluxePix n Love RushPolarityPowerups That KillProton PulsePuddlePuzzle 2QuizaniaRadiantRage RunnerREDRegular Ordinary BoyRiding RhodriSaturday Morning RPGSave the PuppiesShuttle RushSkymaze 3DSophia's WorldSpace BuggersSpace Repair IncSpace SokobanSpace Tech Quality AssuranceSpin WarsSquare OffStalagflight (Julie Uhrman's favorite game)Star ShippingStriker Soccer Euro 2012Stupid Zombies 2Subatomic Kangaroo World TourSuper Daddio 2SuperGNES - SNES EmulationSwindlerSyder ArcadeThe Amazing FrogThe BallThe Little Crane that CouldThe Secret Universe of AlphaThe VestibuleTower MasterTwitch.tvVectorWizorbWord ShakerZombies & Trains Ouya Launch Games List [30PlusGamer] (Thanks, Zak!)
OUYA launch lineup photo
Includes games, emulators, and TwitchTV
[Image from brentalfloss the comic] I wasn't interested in OUYA in the beginning, but I've warmed up to the tiny box. A console just for free or free-to-play digital distribution games? After the parade of shame and disappoin...

RetroN 5 photo
RetroN 5

Hyperkin's new RetroN console will also support Famicom

Along with a new name
Mar 25
// Jordan Devore
Ahead of release, Hyperkin's upcoming RetroN 4 console has become the RetroN 5. With the change comes increased support: the new system count is NES, Famicom, Super Nintendo, Super Famicom, Genesis, Mega Drive, and Game Boy A...
Chinese GamePad photo
Chinese GamePad

Chinese Wii U GamePad clone is better than the real thing

JXD S7300 GamePad 2 has some nifty features that trounce Nintendo's controller
Mar 05
// Tony Ponce
China made a knock-off a consumer electronics device? Whoa! Jane, get me off this crazy thing! In truth, it's not surprising that the Chinese copied the look and style of yet another gaming console or portable -- anyone up f...

New Genesis portable includes Mega Man: The Wily Wars

Only previously available in the US on the Sega Channel
Nov 04
// Tony Ponce
[Update: tav7623 mentions that the full game listing appears on the At Games website.] Sega is a whore, plain and simple. How many different Genesis collections has the company pumped out in the past decade? There have been r...

The joy of fan games, pt. 1

Aug 28 // Tony Ponce
The ill-fated Streets of Rage Remake Whenever a promising fan game is shown, there are always bound to be a few people who insist on spoiling the merriment with misplaced fears and concerns. Rather than appreciating the talent and ambition being poured into these projects, they worry that "these guys are going to receive a cease and desist," or insist that "they should use their talents to make original games instead of leeching off the ideas of others." To the naysayers, what do you think of fan art? Of music arrangements? Of web cartoons and movies that draw directly from major videogames? How are any of these in any less legal hot water than fan games? The harsh truth is, unless you have received express permission from the license holders, it's almost always copyright infringement. So why do fan games seem to catch more flack than any other derivative work? Obviously, it's because they exist in the same medium as the source material. By and large, however, fan games are of no greater concern to a publisher than any other fan-made content. Sure, you could point out the rare case of a company's flexing its legal authority, but there are likewise similar cases when it comes to productions in other mediums. Such instances are are so sporadic that they're not worth the concern. Besides, all that worry gets in the way of the fact that fan games are just another form of artistic expression. In fact, I believe them to be the ultimate form of fan expression, since they combine art, music, design, storytelling, and technical know-how in celebration of the game or series that inspired such dedicated effort. Catrap on Game Boy, my introduction to stage editing Just as games leave an imprint on gamers, gamers wish to leave their mark in turn. As a child, did you not fantasize about working on the next Mario, Sonic, or a dream Mario / Sonic mash-up? Have you ever played a game and thought of ways to improve it? Deep down, we all share a desire to shape our experiences beyond the traditional controller-avatar interaction. Mod tools and stage builders are always met with appreciation. Using a simplified template, gamers are able to realize their dream, even if only to a small degree. Full-blown fan game creation is merely the next logical step -- a means to make you favorite game or hero completely your own. There are no limits save for your own patience and skill. Not bound by the shackles of official game development, fan game makers are free to craft that sequel or genre spin-off they always imagined. The results aren't always pretty, and many promising fan games are ultimately shelved due to the frustrations of long development cycles, incompatibility with the developers' lives and jobs, or sheer boredom. But when that one jewel finally shines through, it is truly a marvel. There was a time when disgruntled gamers would piss and moan about missteps they saw in once-revered franchises, only to be chastised for not understanding the complexities of software development. These days, independent devs have the chops to do something about it. And since fan games by nature attempt to emulate the look and feel of older titles, they are the perfect means by which to showcase the superior skills of the indies. [embed]231514:44862:0[/embed] Recall Rockman 4 Minus Infinity, a ROM hack of Mega Man 4. Typically, "ROM hack" is associated which cheap, low-quality efforts that only slightly modify the originals' data, but none of that applies in this case. Developed by Japanese hacker PureSabe, MI throws out everything you know about Mega Man to the point where you forget that it was repurposed from an earlier game. The result is hands down the most creative and ambitious Mega Man -- official or not -- in the past decade. Such an infusion of fresh ideas really drives home just how safely Capcom has tread over the years. An entire company with all its millions churns out carbon-copy sequels with little variation in style and format, yet a single guy is able to evolve the franchise in a direction that retains the core of what made the classics so great while also challenging our expectations of what Mega Man can be. [embed]231514:44861:0[/embed] For a similarly extensive hack, take a look at Sonic the Hedgehog Megamix. A total modification of the first Sonic the Hedgehog, Megamix has been in production since at least 2005 -- Destructoid even discussed an early build way back in January 2007! Since then, it has undergone a drastic transformation. In the beginning, Team Megamix rearranged the zones of Sonic 1, expanding the each area's map and switching up the game flow for a more Sonic CD flavor. The levels were tweaked further as items from Sonic 3 were incorporated and characters such as Tails, Knuckles, Shadow, and even Mighty the Armadillo were made playable. Eventually, the team decided to move all development to the Sega CD to make use of the additional capabilities -- the side benefit is that you can easily download the hack's ISO file, burn it onto a CD, then play it on actual Sega CD hardware! From the most recent build, it's still obvious that Megamix was once Sonic 1, but that soon will change. The team is in the process of replacing all the old stage objects with completely new assets, adding new bosses, and composing an original, CD-quality score. New production footage reveals a game that is a far more proper Sonic CD follow-up than Sonic the Hedgehog 4: Episode II ever was. [embed]231514:44867:0[/embed] It's been a while since we've heard news of Project AM2R, the fan remake of Metroid II: Return of Samus. According to developer DoctorM64, the game is still coming along, so hopefully we won't have to wait much longer for a new trailer or demo. AM2R fills two particular roles. First, it's a remake of the least lauded (not counting Other M) entry in the Metroid franchise. Personally, I'm a very big fan of Metroid II, and it disappoints me that others can't see the game's value. A well executed remake can address the shortcomings in the original while introducing the spirit of Metroid II to a new generation. Second, AM2R is a 2D Metroid in a landscape begging for a new 2D Metroid. The Prime series was fantastic in its own right, and Other M was ... well, the Prime series was fantastic, but we haven't had a traditional Metroid since Fusion in 2002. Ever since sweeping Metroid Dread under the rug, Nintendo has been tight-lipped on any future 2D romps. Hell, the company couldn't even be bothered to celebrate the franchise's 25th anniversary! AM2R is just picking up Nintendo's slack. [embed]231514:44868:0[/embed] Let's not forget about Super Mario Bros. Crossover, the brainchild of Jay Pavlina. The concept is so simple -- take the classic Super Mario Bros., but give gamers the option of playing as other NES stars such as Ryu Hayabusa, Mega Man, Contra's Bill Rizer, Simon Belmont, and others! And as of version 2.0, you can alter the music and tilesets to emulate other NES, SNES, or Game Boy games. Could such a game ever exist in the professional sphere? A few cross-company cameos in Super Smash Bros. Brawl or PlayStation All-Stars Battle Royale is one thing, but there is a reason you don't see more of such collaborations. Each party involved has to be willing to play ball and consent to their characters' use in scenarios that they weren't designed for. For instance, you will never, ever see a Mario game in which Contra heroes shoot up the place -- not on retail shelves, at least. [embed]231514:44869:0[/embed] And then there's the big daddy: Mushroom Kingdom Fusion. The concept is similar to that of Super Mario Bros. Crossover, only taken to the extreme and beyond. In fact, it's so ambitious that it would be a miracle if the damn thing ever got completed. It's a case of too many cooks in the kitchen, and I fear that its massive scope could be its undoing. Nonetheless, even in an unfinished state, MKF handily puts other fan games to shame. --- It would be foolish to try to list every notable fan game in existence, so I'm not going to, especially when there's so much else left to discuss that a single article couldn't possibly contain my enthusiasm! Tomorrow, I'd like to share the stories of two heroes from the fan game community, people with such skill that game companies had no choice but to acknowledge their talents. For now, I'm sure you'd like to discuss your favorite fan games in the comments. Which did I miss?

Nearly four years ago, when I was but a fresh-faced Destructoid community member, I submitted my very first feature-length article in response to that month's musing assignment. I wrote about fan games, unofficial software ba...


Super Road Blaster, the impossible Laserdisc-to-SNES port

May 28
// Tony Ponce
Once in a blue moon, something comes along that defies all the rules -- a technical feat that shouldn't exist. Super Road Blaster is just such a marvel. You guys remember how Nintendo and Sony planned to release a CD add-on ...

Nintendo patents emulation of handhelds for other devices

Apr 18
// Dale North
Nintendo got the go on a patent for the emulation of handheld game systems on other devices recently, though it was applied for back in late 2003. The patent was for emulating some Nintendo's handhelds on devices with built-i...

Resident Evil Game Boy Color's fundraiser is complete

Feb 06
// Chris Carter
Remember that fundraiser involving Resident Evil 1's nearly finished Game Boy Color conversion? Well, the $2,000 goal was met, and the cart has finally been released to the public. Keep in mind that the game is only 90% compl...

Retrode console brings legitimacy to emulation

Jan 03
// Conrad Zimmerman
As you're probably well aware, emulation is a fantastically convenient way for us to play our old games but it does suffer from a few problems. Many of those issues surround the legality of playing copies of ROMs downloaded f...

Genesis emulator running on the PS Vita makes us 0_o

Jan 02
// Dale North
Above you'll see an emulator running Sonic and Knuckles on the PlayStation Vita. Woah. That was quick! But, before you get too excited, know that this is actually going through the Vita's PSP emulator, so its emulation insid...

'Impossible' Famicom game Takeshi's Challenge translated

Dec 30
// Tony Ponce
Takeshi Kitano, Japan's most extreme eliminator, hates technology. Naturally, he was the best person to ask to help make a videogame. The result was Takeshi no Chousenjou (Takeshi's Challenge), a Famicom title that was nearl...

Legend of Zelda: Skyward Sword looks incredible on PC

Nov 18
// Dale North
PC? Yeah, PC emulation. Those naughty kids using the Dolphin emulator to play Wii games are now enjoying The Legend of Zelda: Skyward Sword in all its high-resolution glory, running at 1080p. Yes, there are emulation bugs, bu...

New NES homebrew game Super Bat Puncher appears

Jun 01
// Conrad Zimmerman
This is a run-through of a demo for Super Bat Puncher, an entirely new homebrew game for the Nintendo Entertainment System. A platform game, you have to free the nature spirits guarding a dangerous planet and punch a lot of ...

Google takes down another Android emulator maker

Jun 01
// Dale North
ZodTTD, the developer behind a PlayStation emulator for the Android OS, was shut down recently. The software was pulled down off the Android Market. Now another developer follows, possibly pointing to Google's desire to keep ...

Mobile phone emulation jumps the shark

Mar 08
// Jim Sterling
The lengths to which some people will go in order to play games in ways the publisher didn't intend truly boggles the mind sometimes. Here's Mario 64 running on an EVO HTC, with a special controller that utilizes the Wii Remo...

Dreamcast and Super Nintendo emulation running on PS3

Sep 23
// Dale North
The beginnings of emulation are already showing up on hacked PS3s. Dreamcast emulator NullDC has a rough version running on Sony's flagship game system. There's a few screenshots of DC games running on the PS3 on dcemu. So fa...

Master Chief joins the Atari age in Halo 2600

Aug 02
// Conrad Zimmerman
As I've probably said before, demakes are a pretty cool thing. The idea of playing Halo on an Atari 2600 won't cause anybody to cancel their pre-order of Reach but it might give you a few minutes of amusement. Halo ...

2 - 2 = Mario in this amazing Brain Age speedrun

Jul 10
// Hamza CTZ Aziz
A man by the name of Ryuto created this very special emulated speedrun of Brain Age. How is this special? Well this isn't a traditional speedrun as the main goal is to entertain by answering the game's math questions with ic...

Android PlayStation emulator is in the works

Jun 05
// Dale North
Famed mobile device emulator maker ZodTTD has announced his next project: A PlayStation emulator for Android. After a 1,800+ person petition was signed to get him to port his iPhone project, he accepted He's working with the ...

Dig these miniature cocktail-style MAME cabinets

Jun 02
// Conrad Zimmerman
Growing up playing arcade machines every opportunity I could find, there were two types of machine that I've always wanted. The first is a Neo-Geo cabinet, which has been fulfilled. Which means that I now must work on convinc...

Awesome arcade made of Legos is nerdtastic

May 19
// Ben Perlee
I like Legos well enough. I also obviously like videogames. As well, it has been proven that, like peanut butter and chocolate, Legos and videogames have gone well least in the digital realm. Not so much has bee...

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