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8:00 PM on 02.12.2014

Holy crap, Sesame Street Fighter is an actual game now

Remember that wonderful Sesame Street x Street Fighter crossover art series from way back in 2010? Artist gavacho13 made a pretty funny spoof, and now after all this time it's been turned into an actual game. It's not quite a...

Hamza CTZ Aziz


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3:30 PM on 01.29.2014

Kerbal Space Program is teaming up with NASA

The makers behind Kerbal Space Program are teaming up with NASA to create an educational version of their popular rocket-building sim. I say "rocket-building sim" when KSP is more of a "build a cool rocket and watch it crash ...

Alasdair Duncan

12:45 PM on 11.25.2013

The Typing of the Dead: Overkill DLC goes Shakespeare

I was over the moon when The Typing of the Dead: Overkill was released, as I totally loved the original Typing of the Dead in concept and play. But maybe the text offerings were a little too vulgar for you and you'd appr...

Conrad Zimmerman

10:30 AM on 11.12.2013

Over a record 1000 entries to the 2014 IGF

It feels like every year the Independent Games Festival gets bigger and bigger but that's definitely the case with the student prize. There have been over 1000 entrants to the 2014 IGF in total, split between the Main and St...

Alasdair Duncan

4:30 PM on 09.09.2013

Mecanika wants to teach Newtonian mechanics with robots

As somebody who has had ideas for using games as tools for education, things like Mecanika are particularly interesting to me. Though physics has become more prominent in games as time has passed, developer CREO wants to uti...

Darren Nakamura

11:30 PM on 08.01.2013

The original Oregon Trail was made in just two weeks

For as great of an impact as The Oregon Trail had on me as a kid, I know so very little about the circumstances surrounding its development. As it turns out, they're fairly remarkable. A Mental Floss profile of the game recou...

Jordan Devore

7:00 PM on 06.24.2013

Alaskan tribal council forms videogame studio

Development costs are spiraling out of control. Studios are closing left and right. And yet the Cook Inlet Tribal Council of Alaska decided to invest its capital in a videogame company of all things. According to the nonprofi...

Kyle MacGregor

4:00 PM on 05.10.2013

Elmo takes a trip to Silent Hill

What was the last game that scared you? Would you believe me if I told you Elmo's Letter Adventure was mine? The above video, captured and narrated by the hilarious guys at Vinesauce, shows off some eerie glitches discovered...

Allistair Pinsof



Should games replace text books? photo
Should games replace text books?
by Jonathan Holmes

On last Sunday's Sup, Holmes? (now on iTunes) Steve Swink made me look bad. I thought I knew a thing or two about the man, but our discussion revealed that there a lot of important stuff that I had missed, like his work on Tony Hawk: Underground and the book on game design he wrote. I also learned about the beard of sorrow he grew while working on an unreleased Xbox game called The Unseen. I can relate with a man who has grown a beard of sorrow. 

The meat of the conversation focused on two things, Steve's upcoming game Scale (exclusive screenshot featuring new pretty-as-f*ck art direction  in the gallery) and Steve's work on videogames purposed to replace text books in the nation's school system. I can't decide which one is more likely to make him rich and famous. Scale is a game where you can grow or shrink any object in the game to nearly any degree. It's the kind of game that is compatible with almost any human, as almost every human is more fascinated with things that are very, very large or very, very small. The challenge for Steve is to make the game live up to the mechanic. I don't envy the amount of work it'll take to pull that off, but I'm confident he can pull it together.

As great as Scale sounds, I'm actually more excited at the prospect of Steve's work in the education system. The two games he helped designed for the school curriculum (one on Earth Science, the other for Persuasive Writing) sound amazing. To treat children with respect and to reward them for growing and achieving through the language of videogames is just brilliant. It sounds like it worked too. To give today's kids (and the rest of us for that matter) the opportunity to learn through doing instead of tasking us to coldly download information through memorization seems like common sense, but it takes risk takers to make it happen. So make it happen, everybody. 

Thanks again to Steve for coming on the show, and tune in this week when we welcome fighting game champion, Talk Fast star and Divekick developer Adam Heart to the program. It'll be a hoot.

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Capcom is holding live Monster Hunter classes on April 20 photo
Capcom is holding live Monster Hunter classes on April 20
by Tony Ponce

Digging into the finer features of the Monster Hunter series can often feel like academic research. I just want to kill giant dragon creatures, consarnit! It's not like I want to write a graduate thesis on the blasted thing!

Which is why Capcom USA wants to take you to school. Literally. From 11 AM to 5 PM PST on Saturday, April 20, at the Capcom USA office in San Mateo, California, you'll be able to attend the first-ever Monster Hunter Community College. With a curriculum based entirely around the newly released Monster Hunter 3 Ultimate, MHCC will offer beginner and intermediary classes and even provide early access to DLC Event Quests. You are invited to bring your 3DS and, hell, even your Wii U along for local co-op, and you can even attempt some "Extra Credit" challenges broadcast live on Capcom's TwitchTV channel for a chance at secret unannounced prizes.

Enrollment is free, so if you happen to be in the area and want some good ol' fashioned book learnin', you should go. It's just a shame that MHCC is limited to such a specific region. I would love for Capcom to take this on the road or at least set up cameras in the classrooms to allow people to tune in from home. Don't just stream the challenge attempts!

Monster Hunter Community College: enroll NOW for the April 20 session [Capcom Unity via GoNintendo]

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2:45 PM on 04.09.2013

Brain Age: Concentration Training makes you feel dumb

The latest entry in Nintendo's line of brain training software, Brain Age: Concentration Training, released to practically no fanfare whatsoever back on February 10. I think it's safe to say that the "brain age" craze has lo...

Tony Ponce





5:45 PM on 02.18.2013

Monday Mind Teasers: Word Dynamo

Are you ready to flex your brains and have some fun?! That's right, the weekly Monday Mind Teasers are back! It's been so long since I've visited the always-helpful online Dictionary site that I don't even know how long they'...

Tom Fronczak

11:30 AM on 02.18.2013

President Obama wants game design in high schools

Game design programs in high schools can encourage kids to learn math and programming, President Barack Obama said in an online interview with the public. In response to a question about adding programming requirement in publ...

Allistair Pinsof

3:00 PM on 09.25.2012

Gamemaster Howard wants you to be a 'Know-It-All'

Former Nintendo of America spokesman Howard Phillips has been sharing tons of goodies from his personal archives lately, and now he shares a game idea. As the original Nintendo "Gamemaster," he was tasked with knowing the in...

Tony Ponce

3:00 PM on 07.15.2012

Game Career Guide will help you get good game jorbs

One of the most asked questions I get as a game journalist is "How do you write crazy awesome game reviews and have non-stop sex with Russian models in the back of bazillion dollar sports cars all the time?" The second most a...

Allistair Pinsof

8:30 PM on 04.03.2012

UK teachers protecting the young with ignorance

Teachers here in Blighty are concerned. They aren't worried about how the curriculum doesn't prepare kids for the real world or how they've simply become training camps for university, no. It's videogames that appear to be ge...

Fraser Brown