There have been rumors of a multiplayer component in Dragon Age: Inquisition for quite a while. BioWare has been keeping things under wraps for months after a small hint of its inclusion, and speculation was rampant as to what exactly it might entail.
After a recent visit to BioWare's offices I had a chance to sit down with the multiplayer extensively, and I found myself slowly becoming addicted as the afternoon went on. In fact, I liked it far more than Mass Effect 3's co-op mode -- so I have high hopes for Inquisition.
Today at EA's gamescom press conference, BioWare's Aaryn Flynn talked a bit about how long Dragon Age: Inquisition would take to complete. The answer? If you did everything in one playthrough, it would take roughly 150 hours.
Sounds like a lot, right? Well let me break that statement down based on my experiences with the game at a recent preview event.
Whereas Origins was a glorious return to old-school RPG sensibilities, Dragon Age II played like an action game that took place in the same universe. I liked the sequel for different reasons, but it felt like a wasted opportunity as it attempted to juggle some of the RPG elements from Origins while having some faults of its own, like re-used environments and a lack of scale.
If you felt the same way, Inquisition may be for you.
I had a lot of problems with Dragon Age II, but one of my chief complaints was the lack of a tactical camera, which really took a lot of strategy out of major encounters. So when I sat down with the team from Dragon Age: ...
Let's be fair, a lot of seemingly arbitrary things make me want to replay Final Fantasy XII. A lack of time coupled with a naive hope for an HD re-release always keep me from doing so, leaving me in a perpetual state of want...
As Electronic Arts' first fiscal quarter came to a close on June 30, the publisher found that it had beaten expectations for profits and revenue. EA credits much of this success to the runaway success of Titanfall.
Battlefield Hardline, and now Dragon Age: Inquisition -- it's delay day at Electronic Arts.
BioWare has moved Inquisition from October 7 to November 18 (Nov. 21 in Europe). Considering how stupidly packed with high-profile re...
The first part of this walkthrough with creative director Mike Laidlaw managed to get me excited for Inquisition despite not touching previous Dragon Age games. This one, too, looks pretty darn cool, even without bears to freeze.
Plus, Dorian's sweet mustache.
I've liked just about everything I've seen from Dragon Age: Inquisition, which is weird, because historically I've basically avoided the series. Here is literally everything I knew about the previous Dragon Age games going into my Inquisition hands-on:
They are fantasy RPGs developed by BioWare
The first game was called "Origins," which is so redundant it's actually confusing. I spent a year or two thinking it was a prequel to another game.
The second game reused a bunch of dungeons.
You can do totally horny sex stuff. Er, I mean, there are "romance scenes."
An early episode of The Destructoid Show with "Dragon Age Blowjobs" in the video title is the single highest viewed video on our channel.
So big they've added mounts, from regular old horses to the more exotic.
I never felt the Dragon Age games looked too hot, but BioWare has done a nice job making a more lush world. And then you get attacked by a g...
According to Bioware's official Dragon Age site, Leliana will be returning for Inqusition. Not a whole lot is known in terms of whether or not she will be playable, or just influencing the story, but they are building he...
The most recent character announced for Dragon Age: Inquisition, Dorian, is BioWare's first totally gay party member character. Only male player characters will be able to engage Dorian romantically. As well, Dorian's sexuality will play a part in his backstory and personal motivations. This can be considered a step forward for BioWare, as its previous attempts to incorporate an array of sexuality into its characters have been half-measures at best.
Dorian, the next character BioWare has revealed for Dragon Age: Inquisition, sounds like a welcome addition to the cast. First off, he's not Cole, which is a huge plus. Secondly, this party member, a mage from the Tevinter Im...
I've never actually listened to CKY. However, I knew two angsty teens that did. Both were white and had dirty blonde hair over their eyes just like Dragon Age: Inquisition's Cole.
"All Cole knows for certain is that the world...
I wasn't a big fan of Freddie Prinze Jr.'s role of James Vega in Mass Effect 3, but his new turn as "Iron Bull" in Dragon Age Inquisition sounds a lot more interesting. This new video from Bioware gives us a glimps...
Fantasy games have some of my favorite settings in all of videogames. Forests, mountains, chasms, rivers -- they all have a serenity and majesty about them that wonderfully adds to the sense of scale. It shouldn't surprise me that Dragon Age: Inquisition is poised to be incredibly huge and make nice use of the locations. At the beginning of a 30-minute presentation, I couldn't help but be amazed anyway.
The first thing I noticed in the hands-off demo was simply how big everything was. The open area that we started in seemed to stretch on forever -- mountains book-ending the sides, with a ton of detail in between, thanks to the use of the Frostbite 3 engine. Inquisition's executive producer made sure to make a point that everything we could see could be traveled to.
I wasn't out of my mind for thinking that it looked big. That area alone was larger than the entire play space of Dragon Age: Origins. Inquisition will be the biggest Dragon Age game to date. But, all that area isn't going to waste. Every location in Inquisition is part of a larger story.