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10:00 PM on 07.15.2013

Shoot-'em-up Sine Mora out now on iPhone and iPad

After a string of ports, Digital Reality and Grasshopper Manufacture's well-regarded shmup Sine Mora has found its way to iOS. This version for iPad and iPhone is priced at $5.99 and was developed by Pocket Scientis...

Jordan Devore


7:00 PM on 12.10.2012

Black Knight Sword coming to PlayStation Network tomorrow

In case you were worried that Black Knight Sword would be taking its sweet time to come to the PlayStation Network, let me alleviate your concerns. Unlike Sine Mora, the first collaborative effort between Grass...

Kyle MacGregor

9:00 PM on 12.06.2012

Black Knight Sword to see release on XBLA next week

When Digital Reality and Grasshopper Manufacture teamed up for Sine Mora, the results were something special. I'm hopeful the duo can pull out another solid release with Black Knight Sword, debuting very soon on Xbox Live Arc...

Jordan Devore

3:00 AM on 11.21.2012

Sine Mora arrives on PlayStation Network for PS3 and Vita

As much as we've been talking up Sine Mora, I figured one more post couldn't hurt. The shoot-'em-up has finally released on PlayStation Network for both Vita and PlayStation 3 as a $9.99 download. These are separate versions...

Jordan Devore

3:00 PM on 11.17.2012

Sine Mora coming to PlayStation Network next week

As a shmup enthusiast and Grasshopper Manufacture zealot I was pretty vexed to hear that Sine Mora would be exclusive to the Xbox 360. Not only did that mean that I'd personally miss out on the game, but a large swathe of the...

Kyle MacGregor

5:00 PM on 11.09.2012

Worth-playing shmup Sine Mora out now on Steam

Digital Reality and Kalypso have released the gorgeous horizontal shoot-'em-up Sine Mora on Steam today for $9.99. There were certainly some of you who called for a PC version to happen, so here's hoping that wasn't just tal...

Jordan Devore

3:00 PM on 06.21.2012

Sine Mora is also headed to PlayStation 3

In case you missed it among the wave of posts during the week of E3, Digital Reality and Grasshopper Manufacture are in the process of bringing their currently Xbox Live Arcade-exclusive shmup Sine Mora over to PlayStation Vi...

Jordan Devore



Review: Sine Mora photo
Review: Sine Mora
by Allistair Pinsof

What I’m concerned with is the aristocracy of the mind. It is our obligation to select -- through our experiences, knowledge, and heart -- what is eternal and what is worthless. [...] But if I don’t represent this ideology, then others will. Others who would prefer to distinguish between people and concepts based on vanity, rather than thought and humility.

The above text is taken from Sine Mora, one of the most aesthetically-pleasing, fun, and thought-provoking games to come out in some time. That it also contains the most brilliant, concise summary of a critic’s ethos is just the cherry on top.

Sine Mora may be playing within an age-old genre (the shoot-em-up), but it manages to progress this entire medium as a whole. Also, Sine Mora is a game in which a legless bison blackmails a rape victim with leukemia to kill hundreds of people.

In the estimation of this critic, Sine Mora is eternal and most definitely essential.

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Exclusive: Akira Yamaoka's Sine Mora soundtrack preview photo
Exclusive: Akira Yamaoka's Sine Mora soundtrack preview
by Jayson Napolitano

With just a week left until the release of Grasshopper Manufacture/Digital Reality's gorgeous schmup Sine Mora on the Xbox Live Arcade on March 21st, I can barely wait, and now I have an even bigger reason to be excited about the game. It was announced early on that composer Akira Yamaoka would be providing the soundtrack, and from what we've heard in trailers thus far, it's unlike anything he's written before.

We've been able to steal some of Yamaoka's time to have him provide us with several clips of music from his funky 1970s-inspired electronic soundtrack, all of which are exclusive to Destructoid. In addition to the music samples, Yamaoka has also provided us with some of the early screenshots he was given for each stage represented by the samples in order to explain his inspiration for the unique sounds he's created.

Hit the jump to experience the sound of Sine Mora with composer Akira Yamaoka.

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3:00 AM on 01.31.2012

Evangelion designer getting bossy on Sine Mora

The dieselpunk love child of studios Grasshopper Manufacturer and Digital Reality, Sine Mora, has raised the bar of their design credibility with the addition of a popular anime artist, Mahiro Maeda. Maeda...

Hiroko Yamamura

7:00 PM on 01.28.2012

Dead Block is finally out for PC

It may not seem like that long ago, but way back in July of last year a little zombie-survival game by the name of Dead Block came out on XBLA and PSN. Now, about half a year later, the Call of Duty Zombie mode-esque download...

Brett Zeidler







TGS: Sine Mora is the game I've been waiting for too long photo
TGS: Sine Mora is the game I've been waiting for too long
by Allistair Pinsof

Looking at images and reading about Sine Mora has excited me little, as a shmup fan. Western developers don’t understand and respect the classics of the genre enough to make a good one, so I thought Digital Reality were no different. Well, I was wrong.

Sine Mora isn’t just good, it’s unbelievably great. It has me, as Maurice put it, foaming at the mouth for its release. Although Maurice’s preview thoroughly covered most aspects of the game, I finally got extensive hands-on time with the Insane difficulty mode – where any shmup shows its true colors. Now, I'm a believer.

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1:00 AM on 08.31.2011

SkyDrift gets a second developer diary

If you haven't yet heard about SkyDrift, you're not alone. It really snuck up on all of us. First of all, the game looks beautiful, which isn't often said of a downloadable title. Besides that, it's an arcade racer with plan...

Brett Zeidler



Preview: Black Knight Sword photo
Preview: Black Knight Sword
by Maurice Tan

After Digital Reality showed me Sine Mora at gamescom, the Hungarian studio surprised me with another title that's being co-developed with Grasshopper Manufacture: Black Knight Sword.

Grasshopper calls it an "Interactive Kamishibai" -- a Japanese paper drama, or what we in the West might think of as a puppet show without puppets -- and a dark one at that. The game's title is a bit silly, but I wasn't ready for what I saw.

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Preview: Sine Mora photo
Preview: Sine Mora
by Maurice Tan

When a colorful "diesel punk" shoot 'em up enters the fray, you start to pay attention. When that game is co-developed by Digital Reality (Imperium Galactica, Haegemonia) and Grasshopper Manufacture (Killer 7, Shadows of the Damned), your eyes widen as foam starts to build up at the edge of your mouth.

Sine Mora tries to give its own twist on the 2D side-scrolling shmup formula, and it looks awesome in the process. It was a bit hard to gauge exactly what the game was all about before, but thankfully, the downloadable shooter could be found at gamescom -- tucked away in a large nondescript booth filled with European projects.

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7:00 PM on 08.22.2011

Grasshopper Manufacture teases Black Knight Sword

Grasshopper Manufacture, the company of wacky auteur Suda51, continues its partnership with Digital Reality as they work on a new project named Black Knight Sword. A downloadable game for Xbox Live Arcade and PlayStatio...

Bob Muir