Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Digital Distribution

BurgerTime World Tour photo
BurgerTime World Tour

BurgerTime World Tour is $5 now through April 30 before it disappears forever

Forever ever? For-EVER EVER?
Apr 17
// Brittany Vincent
MonkeyPaw Games is holding a funeral one last sale for BurgerTime: World Tour, allowing players to snap it up for only $5 before it's yanked from the digital distribution channels forever on April 30. You may be thinking th...
Humble Bundle photo
Humble Bundle

Fast2Play, Kinguin, and sister sites reselling Humble Bundle keys

7 Entertainment responds with official comment
Mar 31
// Brittany Vincent
Just like you can always count on a Humble Bundle to offer up some fantastic deals for ridiculously low prices, you can also count on someone to take advantage of a service to make a profit. It turns out that, via Game Inform...
Deals photo

Thief, Tomb Raider, and more half price on Xbox Live

Deals for Xbox 360 and Xbox One
Mar 25
// Jordan Devore
Xbox One deals straight from the console's digital marketplace itself are a welcome sight indeed. This week's Xbox Live sales are available to Xbox 360 and Xbox One owners alike from March 28 - 30: Thief (50 percent off), Tom... photo adding Linux support this fall

Including classic games
Mar 18
// Jordan Devore and Linux seem like a perfect couple but, last we heard, the digital distributor wasn't planning on supporting the operating system in the foreseeable future. Heck of an update on that front: Linux support is now plan...
Deals photo

Save up to 90 percent in's new bundle sale

There's a bit of a wildcard to this one
Mar 14
// Jordan Devore
It's Friday, so rest assured has discounts to peruse. Now, there's a traditional sale, with standalone discounts on games like Shadow Warrior ($9.99), Amnesia: A Machine for Pigs ($7.99), and Deadly Premonition: Direc...
Steam Greenlight photo
Steam Greenlight

Latest Steam Greenlight batch includes Crawl

That's all I needed to hear
Mar 04
// Jordan Devore
In the time since Alasdair wrote about Crawl and its superb trailer earlier today, the arcade-y multiplayer dungeon crawler has been approved for release on Steam. Nice timing there. A bunch of other games were greenlit too, ...
Steam photo

Valve launches Steam Family Sharing for all users

Not at all outrageous
Feb 28
// Jordan Devore
Steam has rolled out its Family Sharing feature to all users today following its beta release. As the name implies, it allows users to share their game libraries with others. To enable the feature, first set up Steam Guard if...
Steam photo

Steam developers can now start sales without Valve

Self-serve promotions
Feb 26
// Jordan Devore
Developers with games on Steam can initiate sales without seeking approval from Valve now that new Steamworks tools have gone live. Promotions can be scheduled up to two months in advance and the discount percentage and sale ...
Xbox One photo
Xbox One

Microsoft considering competitively pricing digital games

'On the agenda'
Jan 25
// Wesley Ruscher
Speaking in a Reddit thread,regarding the state of digital downloads for Microsoft's Xbox One, Larry "Major Nelson" Hyrb has confirmed that competitive digital priced games is "indeed on the agenda" as well as other "great st...
Digital property: 3rd age photo
Digital property: 3rd age

Digital property: Entering the Third Age

Promoted from our Community Blogs!
Jan 12
// ShadeOfLight
[Yesterday's Collector's Corner post reminded me of this awesome piece Dtoid community blogger ShadeOfLight wrote a few months back. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon] It ...
Xbox One photo
Xbox One

The Xbox One could've released without a disc drive

Game file sizes proved too high for Microsoft
Jan 02
// Jordan Devore
In the what-if scenario of the day, Microsoft Studios head Phil Spencer tells OXM that the company considered making the Xbox One a "purely disc-less console." Another forward-looking idea for the system that didn't pan out, ...
Marvel photo

Some Marvel games have vanished from Steam, PSN, XBL

Activision-published Deadpool, Spider-Man, and X-Men titles affected
Jan 01
// Jordan Devore
Deadpool, a game that released on June 25, 2013, is no longer available for purchase on Xbox Live, PlayStation Network, or Steam -- and it's not alone. Other games presumably impacted by a licensing agreement with Marvel comi...

Deal North: Crazy good download deals and more

Dec 19 // Dale North
First, here are a few cool things I've highlighted: Don't miss Toilet Tycoon, guys. You'll shit over its $1.99 price. And speaking of shit, Aliens Colonial Marines is also $1.99 through tomorrow. Preorder Metal Gear Rising: Revengeance for PC today on Amazon and get $10 off. It will be released digitally on January 9, 2014.  Also, the Humble Store has lots of really nice deals. Discounted games galore on Amazon: GTA Trilogy + GTA IV -- $10.99 XCOM Enemy Unknown and Enemy Within pack -- $19.99 Final Fantasy VII -- $5.99 Final Fantasy XIV: A Realm Reborn -- $14.99 I AM ALIVE -- $7.49 Far Cry 3 -- $14.99 Rocksmith -- $14.99 Binary Domain -- $3.75 (Do it. Do it. Do it.) Bioshock Triple Pack -- $14.99 Borderlands 2 and Borderlands GOTY -- $11.99 Medieval II: Total War Collection -- $4.99 Command and Conquer The Ultimate Collection -- $4.99 Dead Space 2 -- $4.99 To The Moon -- $2.49 Brutal Legend and its soundtrack -- $12.50 Kentucky Route Zero -- $12.50 Pet Vet 3D: Animal Hospital -- Triple Threat -- $3.40 (I'm not fucking around.) PixelJunk Eden -- $2.50 Firaxis Pack: XCOM EU, Civ V Gold, Civ IV Complete) -- $14.99 GameStop deals: Get an old DSi for $50 Get a used Xbox 360 for $79.99 Lots of games are under $20 DualShock 3 controllers are $10 off NewEgg: Lightning Returns: Final Fantasy -- get $10 gift card with pre-order Remember Me -- $19.99 Hyperkin NES RetroN1 -- $17.99 Kmart: Pokemon X and Y are $29.99 PSN: Add $50 to your wallet via Paypal and get a bonus $10 250GB Xbox 360 hard drive -- $48.99
Deal North: Downloads photo
Corgi sleigh full of deals
Imagine me as Santa. Imagine me flying high above your home in a sleigh filled with crazy good deals on downloadable games, guided by fuzzy little flying corgis with reindeer antlers. It's snowing. The ground is glimmering.&n... photo site strains at the start of its Winter Sale

The website is offering the first three Fallout games for free
Dec 12
// Alasdair Duncan
Well, I'm sure this hasn't gone to plan for the folks over at; today saw the launch of their Winter Sale and the website has been unreachable for a good portion of the day. Which might be a good thing as this is a sig...
PS Plus photo
PS Plus

PS Plus members get Borderlands 2 this week

Holiday Sale savings too
Dec 09
// Conrad Zimmerman
This week's PlayStation promotions have been revealed and there are some delightful presents Sony is giving out starting tomorrow. First off, PlayStation Plus subscribers will get Borderlands 2 added to the Instant Game Colle... photo to introduce 30-day full refunds for broken games

The move is being described as 'an act of trust' from gamers
Dec 09
// Alasdair Duncan
In another welcome move, will start giving 100% refunds on its games, if gamers are unable to run them. This moves follows EA's similar move to give refunds on first-party games on Origin earlier in the year. If supp...
Electronic Arts photo
Electronic Arts

EA lowers digital PS4 games to £54.99 on UK store

Lowered again
Nov 27
// Steven Hansen
[Update: EA has lowered the price of digital PS4 games again, down to £54.99, the same price as the Xbox One, Eurogamer reports. So the parity is nice. That's still quite expensive, at about $100 USD, and more expe...
Mac photo
Mac adds 36 more Mac games

All they needed was a bucket
Nov 15
// Harry Monogenis
The folks over at have been doing some pretty marvelous things recently, and they show no signs of stopping as they have, according to them, taken a bunch of PC games, thrown them into a bucket and somehow made t...
Octodad: Dadliest Catch photo
Octodad: Dadliest Catch

From PC to console: Octodad dev on making the transition

Developer talks professional perception of his indie studio
Nov 13
// Alessandro Fillari
In recent years, large publishers have taken steps towards embracing titles made by independent developers, and in many cases it has paid off incredibly well. With the new next-gen systems on the horizon, a number of indie de... photo have 'blink and you'll miss 'em' Insomnia deals

They're running limited flash deals. Pay attention!
Nov 13
// Alasdair Duncan
Whilst the site doesn't have the largest catalog of games, I always appreciate the effort puts into making its sales interesting. Right now, there's an Insomnia sale happening which is taking a novel approach to flash...
Amazon PSN store photo
Amazon PSN store

Now you can buy PSN games from Amazon

Get a $5 credit
Nov 12
// Joshua Derocher
Amazon has a PlayStation Network store now, and it is exactly what you think it is. You can buy digital copies of games and downloadable content to play on your Sony gaming device. Right now you can get a $5 credit if you buy a select title from the new store, so it might be worth checking out. Some games I saw are discounted a little bit too, which is always nice.
Nintendo Land eShop photo
Nintendo Land eShop

You won't find Nintendo Land on the US eShop anymore

But really, who doesn't already have this that wanted it?
Nov 11
// Brett Zeidler
In a strange move that no one understands, everyone's favorite Mario factory has recently removed original Wii U pack-in Nintendo Land from the system's eShop. Exactly when, we're not sure. NeoGAF users found the title gone f...
Nintendo photo

Nintendo breaks previous digital sales record

Downloadable retail titles lead the charge
Nov 02
// Wesley Ruscher
Things are beginning to look up for Nintendo's digital sales. The company recently reported in their second quarter financial results briefing that the total money earned in downloadable sales, for the first half of this fina...
Xbox One photo
Xbox One

Xbox One game gifting may be coming after all

Major Nelson notes that it's still in focus
Oct 31
// Chris Carter
Back when the Xbox One was announced and all of that terrible DRM news came out of it, there was one pretty neat feature -- digital game gifting. Essentially, the practice allowed you to buy a game digitally, play it, then "g...
Steam photo

The Steam Family Sharing beta has started

Are you among the lucky first thousand?
Sep 26
// Jordan Devore
With Steam's Family Sharing feature, you can lend your Steam library with "family members" who are on authorized devices and all parties involved retain their own achievements and save files. A nice addition, certainly, thoug...
Greenlight photo

Superhot and Mount Your Friends greenlit on Steam

The latest batch of titles approved for release
Sep 18
// Jordan Devore
It's far from the best group of Steam Greenlight titles to move forward -- and that's putting it nicely -- but the September 18th group has a few standouts. Superhot, the first-person shooter where time moves when you do; the...

Nintendo eShop: A work in progress

Sep 14 // Tony Ponce
Armikrog - Pencil Test Studios Even the most casual gaming news reader understands that Wii U has been lacking in new retail game announcements. Publishers realize that software sales on the platform have been poor, so they've opted to withhold software support until Nintendo can build a sizable install base. But Wii U can't build a sizable install base unless it has solid software support -- quite the pickle, no? On the other hand, smaller independent studios are a lot more willing to take risks with Wii U. Adelman explained, "I think indie developers by their very nature are open to taking risks. They don't have big shareholder communities that they have to answer to, it's really trying something new and taking the path less taken." To that end, Nintendo has tried to lower the entry barriers in a number of ways, namely through Nintendo Web Framework and a special Unity deal. Though he's discussed both in past, Adelman restated the company's mission with these initiatives: "Nintendo Web Framework allows things like HTML5 and Javascript development, which I really think the big bonus there is just in terms of rapid prototyping and being able to take advantage of the features of the Wii U and seeing like what kinds of new gameplay mechanics you can do with that." As for Unity, "Normally, you have to pay twice. You have to buy Unity Pro, and then once you ship a game, you have to pay for a license to ship for the different platforms, so we did a deal with Unity so they can get the development tools for free and they don't have to pay any license fees. Really trying to make sure that their break-even point, the financial risk should be so minimal that, you know, why wouldn't they just bring it out to as many platforms as possible?" Q.U.B.E. - Toxic Games Nintendo is new to such an open environment, so many devs may still be unaware of the benefits of publishing on the eShop. This is where Baker chimed in: "Really our focus is, like Dan said, on education to the development community, to let them know that it's easier than ever before to develop content for Nintendo platforms." Roughly 80% of Wii Us thus far have connected to the Internet. That may not seem like much when you factor that fewer than four million consoles are out in the wild, but the percentage is still significant enough to make releasing digital-only titles an extremely viable strategy. Nonetheless, we aren't quite at a stage where digital games have as much mainstream appeal as boxed titles. "That's kind of my personal mission in life these days," Adelman stated. "If you talk to someone outside of the gaming industry, someone who doesn't necessarily follow [or] read all the blogs and keep up with the latest news, a lot of them are really unaware of a lot of these games. They've never heard of them, don't know that they even exist. So right now, it's a little bit of a niche audience of people who follow all of these games. "But I'm personally convinced that if you get these games into people's hands and they try them, they'll be shocked. They'll be surprised at how good these games are and say, 'I had no idea you could get these amazing games for $15, $20, $10 sometimes.' So I spend all of my time playing indie games; frankly, it's been a while since I played a full retail game just because there's so much great stuff out there. That probably says more about me than it does about anything else." Teslagrad - Rain Games Before he started working for Nintendo, Adelman helped launch Xbox Live Arcade on the original Xbox. You may think Nintendo hired him for that experience, but that wasn't the case. "It's more coincidental than anything else. I don't think Nintendo hired me because of that experience working on XBLA, because when I worked on XBLA, it was before it was a well-known brand anyway. That was back when it was on the launcher disc bundled with different games." Nonetheless, that time spent with Microsoft clued him on the direction digital console software ought to follow: "The main thing that I think that experience demonstrated to me -- and really just getting WiiWare started -- was there was this natural inclination when you start a digital distribution platform especially back then that it was, well, what digital games are out there? It was casual games, which are great -- match-three games and puzzle games -- but it seemed like a lot of those were very similar to each other. There were a lot of clones of, you know, if there was a popular game, immediately five clones of it. I always suspected that there's got to be a lot more you could do with digital distribution and a lot more variety of content." As he shared earlier in the interview, Adelman only really plays indie games these days. Not because big games don't have a place, but because he admires the passion and exuberance found in smaller communities. "I remember my first Indie Games Summit at GDC about seven years ago, and it was a small room with folding chairs, and some people were talking about some new little fragment of a game mechanic that they were just working on and playing around with. And I thought, these are my people! These are the guys that I've been looking for!" The big elephant in the room is, of course, Nintendo's lack of a unified account system. You've all undoubtedly read mountains of comments on this and other sites from users who refuse to make any digital purchases on Nintendo platforms until this glaring issue gets solved. Though this matter isn't under Adelman or Baker's direct control, I had to ask if there have been any new developments in recent months. Two Brothers - Ackk Studios The response was disappointing, as you might have guessed, but Adelman at least tried to offer some ray of hope. "We don't have anything new to announce, unfortunately, other than we've definitely heard that feedback many times from both inside and outside the company. It's definitely something that we're very much aware of. All development for the infrastructure really happens out of Japan, so we've kind of communicated this need in the market, and they're very much aware of it and working towards really just always improving the eShop." Curiously, developers themselves don't have as much of an issue with the current account structure. He continued, "In terms of how developers or consumers are impacted by it, I've definitely read a lot of frustrations from consumers. I actually haven't heard it too much from developers -- it just doesn't come up as much in conversation, or if it does come up, it's usually from a standpoint of them also being a consumer as well as a developer. But I have never heard a developer say, 'I'm interested in making games for the eShop, but because of this account system, I really don't feel comfortable doing that.' That hasn't seemed to be a barrier at this point." Long story short, Nintendo is aware of matters and is doing things its own way. But we already knew that. What I took from this interview was just how closely to its chest Nintendo likes to hold its cards. It's quite incredible to see that play out in person after reading countless other interviews and watching major figures like CEO Satoru Iwata and NoA president Reggie Fils-Aime ask for our patience and forgiveness during Nintendo Direct video streams. That's just the kind of company Nintendo is, for better or worse. Hey! There's a big Wii U update coming soon, so hopefully we'll see serious changes soon.
Wii U eShop interview photo
NoA's Dan Adelman and Damon Baker lay out Nintendo's digital plans
As we creep towards the one-year anniversary of Wii U's launch, players are readying themselves for the second-generation lineup of games that will hopefully make up for the rather dull spring and summer months. But with upco...

Freebies photo

Apogee's shmup Stargunner is free on

There's also a sale on the Square Enix library
Sep 13
// Jordan Devore
I had forgotten that Apogee Software made a sidescrolling shoot-'em-up -- one with '90s-rific pre-rendered 3D graphics, no less. That's more to do with my terrible memory and general cluelessness when it comes to the genre th...
Steam photo

Valve announces Steam Family Sharing

Limited beta starts next week
Sep 11
// Jordan Devore
Steam letting users share their game libraries has been suggested before as a possibility, and it puts a smile on my face to see that we're finally getting the feature. With Family Sharing, you can share your Steam library wi...
Deals photo

Pick five games on for 80 percent off

And there's a decent selection to pick from, too
Sep 09
// Jordan Devore
Digital distributor has a promotion running for the next week that let's users choose five games out of a total 25 applicable titles for an 80-percent discount. Unless you're some sort of game-playing machine (hi Chri...

Auto-loading more stories ... un momento, corazón ...