[Indie developer Tyrone Rodriguez of Nicalis took to our community blogs recently to give us an update on his latest project. Are you an indie dev? Share your story with us! --Mr Andy Dixon]
At this point, some of you may fee...
Matt Higby doesn't know what the future of his game may hold, and he's frankly OK with that. We prodded him with questions about Player Studio, the new marketplace we've blogged about before where gamers can upload and sell their own creations (similar to Valve's strategy).
Mr. Higby wants more of it in there: "People are doing a great job on camos, but there are almost no decals -- which is shocking despite being the easiest to create." You can make some real world loot by submitting helmets, decals, camo patterns, cockpit decals, hood ornaments. "Eventually, you'll also be able to submit vehicle cosmetics and even weapons," he added.
When we asked him what the company does with ugly submissions he smiled and admitted that "Some stuff frankly sucks, but the community is great about telling people (in the forums) about what's good and not good. We can't let everything through, but some really great stuff has come in."
Has anyone made a Sgt. Slaughter Warthog yet? Seems like a no-brainer for Hossin -- my billion dollar idea to is waiting for you in the gallery below.
There's so much coming to DC Universe Online -- check out these huge environments just announced minutes ago.
One of my favorite parts of the job is meeting the people behind these incredible games face to face. Its one...