Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


    New     trending       featured       controversial       weirdest       by author       freebies       |       following



2:00 PM on 04.13.2015

Destructoid solves a murder: Danganronpa Edition

From the beginning, this murder (and I've seen a lot of them over the course of my career) struck me as too simple. Kyle Hebert -- a voice actor you may recognize as the voice of Ryu from Street Fighter -- was found de...

Mike Cosimano



We tried to get Konami to comment on Kojima's departure photo
We tried to get Konami to comment on Kojima's departure
by Mike Cosimano

Earlier this week, rumors of Hideo Kojima leaving both Konami and the Metal Gear series surfaced, thanks to a report from GameSpot. Not to be undone by excellent reporting from The 2nd Street Jerks (The 2nd Street Jerks is a wrestling stable consisting of GameSpot, IGN, and Giant Bomb that I just made up), I went down to Konami's office in Los Angeles, California in order to do some reporting of my own.

Unfortunately, everyone there was understandably afraid of losing their jobs should they discuss company matters with a reporter. I didn't want my time in El Segundo to be wasted, so I ate some Chipotle & filmed myself rambling into a camera across the street from Konami.

You probably won't like this video, but if you do, you should check out Joe Pera's stuff. He's a really talented comedian and way funnier than I ever will be, but his brand of comedy isn't for everyone! If you do like him, though, get in touch so I can look over the top of my sunglasses and wink at you.

Thanks!

view full story + comments


10:30 AM on 02.23.2015

How often do you use the 3DS' StreetPass functionality?

It's been a while since I've asked people about StreetPassing. Nintendo's feature was pretty innovative at launch, but given the low number of 3DS sales it was hard to find someone to do it with. Now it feels like everyone an...

Chris Carter



Media Molecule on the challenges of making Tearaway photo
Media Molecule on the challenges of making Tearaway
by Dale North

Earlier this month, I caught up with Media Molecule's Rex Crowle, lead creator on one of my favorite games of last year, Tearaway. My main goal was simple: to thank him for such a fantastic Vita game. But we ended up chatting about Tearaway's reception, as well as some of the challenges that Media Molecule had to work through to bring us the final release.

I also repeatedly told him that they should make another Tearaway game.

view full story + comments





Ubisoft's Southeast Asian outpost, Ubisoft Singapore photo
Ubisoft's Southeast Asian outpost, Ubisoft Singapore
by Dale North

The sweltering, tropical city-state of Singapore is home to one of Ubisoft's branch studios, Ubisoft Singapore. This is the studio behind the naval combat segments of Assassin's Creed III, and those went over so well that they're now working on several aspects of Assassin's Creed IV's open-world gameplay, including the water tech, underwater exploration, naval battles, and awesome shark harpooning

We had the pleasure of visiting Singapore to learn more about this studio, its staff, and the fascinating city itself. I enjoyed the visit so much that I wanted to share a bit more about the studio and city.

view full story + comments


6:00 PM on 06.07.2013

The joy of science: Touring Logitech's Swiss R&D labs

Last week, I mysteriously vanished from the web. And when I resurfaced, I was at Logitech's Daniel Borel Innovation Center in Lausanne, Switzerland, of all places. There's something I never thought I'd be able to say. With ar...

Jordan Devore



How to order a pizza from Xbox Live photo
How to order a pizza from Xbox Live
by Conrad Zimmerman

Microsoft and Pizza Hut have teamed up to provide a service which allows people to order food through their Xbox 360 console and have it delivered to their homes. It's either the innovation truly lazy gamers have been waiting their entire lives for or one of the silliest things we've ever seen on the system. Either way, we needed to have Hamza place an order. Check out the video of his experience!

view full story + comments


1:00 PM on 02.16.2012

Warriors Orochi 3 coming to PSN due to Japanese voiceover

Tecmo Koei's upcoming myth-based hack-n-slash action title, Warriors Orochi 3, will be launching for PlayStation 3 and Xbox 360 next month, in North America on March 20 and in Europe on March 30. The game will be a full-price...

Samit Sarkar

12:45 PM on 01.19.2012

Paradox Interactive Con 2012: We're in a castle, b**ch!

Welcome to another installment of Destructoid On Assignment: the extravagant lives of videogame blogging where you, our supportive readers, wish to swiftly murder us for doing cool things nobody should be gainfully employed t...

Papa Niero

6:15 PM on 08.10.2011

Madden NFL 12 keeping up with free-agency roster changes

The end of the NFL lockout in late July kicked off the league's usual flurry of offseason personnel moves (trades, signings, etc.), except this time, the lockout caused the free-agency period to be compressed into the space o...

Samit Sarkar

4:00 PM on 06.03.2011

MLB 2K11 $1M winner knew 'zero at all' about baseball

The March release of 2K Sports’ Major League Baseball 2K11 came with the fanfare of the publisher’s second annual competition to throw an in-game perfect game for a $1 million cash prize. This time around, 2K twea...

Samit Sarkar







Preview: El Shaddai: Ascension of the Metatron photo
Preview: El Shaddai: Ascension of the Metatron
by Samit Sarkar

"This game is the reason I joined Ignition three years ago," said Shane Bettenhausen, the publisher's director of business development, at a recent demo of El Shaddai: Ascension of the Metatron in New York. "I hate games that are [birthed] in a conference room by a focus group and a bunch of people who try to make what they think people want."

El Shaddai can be described as the antithesis of that kind of videogame. The London arm of Ignition came up with the outlandish concept for the title: it's a third-person character action game based on the Book of Enoch, an apocryphal Jewish text found among the Dead Sea Scrolls. As if that weren't strange enough, Ignition decided to have the game developed in Japan, mostly because, according to Bettenhausen, "they thought that would be interesting."

"Interesting" isn't even the half of it.

view full story + comments




Hands-on: Disgaea 4: A Promise Unforgotten photo
Hands-on: Disgaea 4: A Promise Unforgotten
by Sherilynn Macale

Holy sh*tballs, this game is crazy.

How do I even begin to describe how insanely complicated, yet ridiculously awesome Disgaea 4: A Promise Unforgotten appears to be? Explosions, demons, monsters, penguins, pirates, massive parties, combo attacks, micro-customization, level grinding, random battles -- does it ever end?! The answer is no!

If you can dream it, it is possible. Probably. That’s Disgaea 4, dood!

view full story + comments


1:00 PM on 05.13.2011

Recap: Valve's Erik Wolpaw speaks at NYU Game Center

“I love these things, but I also know that there’s something weird, and kind of bizarre, and strange about them -- like, there’s something really dumb about them. [...] We love them, and, kind of, hate them ...

Samit Sarkar



Hands-on: Zelda: Ocarina of Time 3Ds's Master Quest mode photo
Hands-on: Zelda: Ocarina of Time 3Ds's Master Quest mode
by Sherilynn Macale
Being a huge Zelda fan myself, I can’t tell you how stoked I was to hear I had a chance to preview the 3DS remake of what is possibly the Nintendo 64’s most well-known title, The Legend of Zelda: Ocarina of Time. So like any biased fan, I walked in to take the test run with fairly high expectations. What self-respecting Zelda-gamer wouldn’t, right?

Fortunately, this highly anticipated reproduction has done with the title exactly what we hoped it would do. Rather than changing the original recipe, they’ve kept to the same formula that we all know and love while managing to serve us a few tasty additional plates of Zelda goodness on the side.

 

view full story + comments


1:00 PM on 05.06.2011

Thor Wii developer discusses smiting and movie tie-ins

Preteens, comic books and a man dressed in tights. No, I’m not talking about your uncle's sex dungeon; I’m describing the scene at Austin Books & Comics this past Sunday, where a release party was held for th...

Allistair Pinsof