We've all been there before -- a maddeningly difficult part of a videogame; you've been trying for hours to best it. You just can't. Maybe you never will. This might be impossible, actually. The developers must've been complete sadists to even include this. Bastards.
Then, like magic, the stars align for what looks to be one glorious run to put an end to this tedium. This is it! This is the one!
No, it's not. You've come up short yet again. There are two ways to deal with abject failure of this magnitude -- calmly deal with it in a rational manner like an adult, or smash the closest thing to you. Some of us resort to the latter.
An Xbox live user contacted Destructoid this week with a complaint of being excessively teabagged upon completion of an online multiplayer match in a popular action game.
"I'm not sure why he was doing it," said victim Jeff M...
Fools. You poor, poor, poor, poor fools. It's almost as if you don't even like winning at life.
I mean, I guess there's nothing wrong with choosing Athena, Claptrap, Nisha, or Wilhelm as your go-to character in Borderlands: T...
I was reading Weird Dad Andy Astruc's loving look at Shadow of Mordor's menus, which is basically praise for Mordor's Nemesis system. The same system left our own Nic Rowen giddy and, uh, shitfaced. Nemesis' mechanics, with its ironed out Final Fantasy XII target lines and mind control induced revolt, ties neatly into Mordor's story as you set about rounding up an army and organizing a coup d'état.
And playing insurrectionist is fun. It's fun for the personal stories that can come of it, like Nic's. It's fun for the neatly designed system that makes you feel grand orchestrator parallel to individual acts of [Peter Frampton talk box voice] assuming direct control. But then you leave that cool little laser sight trisected screen and have to Assassin's Creed yourself over to the next random bit of Middle-earth, Red Dead some local fauna along the way, and then Batman counter a bunch of uggos. Because, as Chris Carter noted in his review, the Nemesis mechanic is the only original bit in an otherwise standardized, cannibalized game.
Yes; slick, competently made. Maybe even fun. But still cannibalized, standardized.
Today on Just Saiyan: The Dragon Ball Advanced Adventure saga: Bill and I get our asses kicked by this stupid Red Ribbon Army boss fight for most of the video. But, we tell some of our deepest darkest secrets while this is happening.
I wouldn't call myself a fan of racing games, per se. Dale's a fan of racing games. I'm just kind of a curious bystander that likes to indulge every now and then. I think they act as sort of a palate cleanser for me, the pick...
In a year that has seen so many popular fictional characters reimagined as slightly different things, Destructoid has pondered what it might be like if Mario was depicted as another European nationality. With that in mind, we...
It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.
"Behind every great man is a great woman." Screw that, says Nisha. While Handsome Jack is sitting in a climate-controlled bunker, cowering from the awesome might of the Vault Hunters and bandit gangs, Nisha fights her enemies...
Back in 2012 I had dibs on Zer0 from Borderlands 2. I didn't regret it! I completed the game several times with him and embarked upon the DLC with a smile on my face.
But Borderlands: The Pre-Sequel doesn't have Zer0, which is a major bummer. Instead, I'll be rocking Wilhelm. One ninja's loss is another epic beard's gain.
Okay, that's it. We're done. Skyrim is vanquished, and Ronnie James Dio can now mount his big clean tiger and ride it down into the midnight sea full of shiny diamonds like the eyes of a cat in the black and blue. Or something.
Who knows, maybe Dio's adventures in Skyrim will continue someday... But, Bill just showed up with a copy of Ride To Hell: Retribution, so I think we're gonna go play that instead.
Max and I are beating up clones of General Metallitron in Dragon Ball: Advanced Adventure, and talking about licensed videogames, and how, at any given moment, you should probably be watching Demolition Man.
Two years ago, Chris, Tara, Conrad, and Andy each called dibs on a Vault Hunter for Borderlands 2 before I ever could, and so I was never able to play it. All I could do was sit there looking at my copy, wishing I had called dibs first. I will not make that same mistake twice.
I have dibs on Athena. Simply put, Athena is the best. Don't worry, there are three other perfectly okay Vault Hunters for you to choose from. You should be all right, I guess. Anyway, here's why Athena is the best and I call dibs on her.
My old roommate told me there's some trick to Skyrim dungeons where if you follow one of the walls all the way around, you'll find the exit, or something, but I never listened to him. I'm still actually mad because he buckled my frying pan by dunking it in cold water, so now it rises up in the middle, so when I cook eggs, they always run off to one side. He's a good guy, though. He played an archer with like a level 100 sneak, and then his PS3 bricked. Poor guy.
Here's some more of our Ronnie James Dio vi-DIO series. Ahem. Video.
For this week's podcast, Bill and Brett spoke with me about the first few hours of Alien: Isolation and how its hulking Xenomorph is among the scariest videogame enemies ever conceived. Lot of Alien talk this episode, including an obligatory nod to Colonial Marines' crappiness. Like you do.
We also chatted about how Super Smash Bros. is good but far from ideal on 3DS, those hilarious botched face scans in NBA 2K15 that are making the rounds, and Evolve's upcoming alpha.