Join Jim as he celebrates the 100th episode of Jimquisition ... and complains about EA. Again.
Companies (mostly EA) have started to learn they can get away with pulling their familiar stunts by giving them a new coat of pai... read
Hey gang! I'm back from wherever I was, and I've brought with me today's Destructoid Show!
Big news today with the first trailer for Saints Row IV, which looks as nutty as you'd expect it to. That'll be shown off at PAX East ... read
Go back to sleep It's very hard to believe a studio when it claims work never begun on a piece of downloadable content until after the main game was finished, especially when that DLC is a direct continuation of the story and was essentially ... read feature
We are the Pretty Hate Machine I was recently inspired by a blog entry from a member of Fall Out Boy. If you're already rolling your eyes and making snarky remarks in your head, then this article is targeted at you.
Patrick Stump, Fall Out Boy's lead singe... read feature
Another Monday rolls up, acting like it's the boss of the week, so that can only mean one thing: a week of new releases. I'll be saving my cash this week, not really seeing anything to interest me, but I may grab God of War:... read
Hey everybody! Here's today's Destructoid Show!
I'm guessing you guys have heard about all the nonsense going on with SimCity, so if you're sick of it by this point, I apologize. There's a new trailer for Deadpool, which I'm ... read
EA producer details their DLC design process
Dead Space 3's Awakened downloadable content was announced the week the main game was released in stores. DLC announcements made early on in production -- or even right around a game's launch -- typically draw fan rage by th... read feature
Overall, I really enjoyed Dead Space 3. There were points that it dragged on, but a lot of the stuff near the end in those last few levels made it up for me. Still, Dead Space 2 is my favorite of the franchise largely because... read
In another casual discussion from Dtoid's virtual news room, I'm joined by Jordan Devore and Spencer Hayes to discuss the deflated rumor of a Dead Space development hiatus (one we kind of wish were true).
Plus, SimCity's rocky launch demonstrates once again that you can't count on anybody to successfully launch an online-only game and the gang discusses the recently announced Thief reboot. read
[Update: Gamasutra reached out to Electronic Arts and the rumors of an announced Dead Space 4 being cancelled are "patently false."]
According to a report from VideoGamer.com, the Dead Space series is no more -- at least, for... read
WTF sentiments all around Have you ever heard the saying, we're all a little bit crazy? I don't know about you, but "a little bit" might be an understatement, especially within the world of videogames. While virtual protagonists often reflect the abso... read feature
[For his Bloggers Wanted essay response, Destructoid community blogger TriplZer0 explains why the vast emptiness of space scares him more than jump scares ever could. Want to see your own words appear on the front page? Go wr... read
Origin is currently offering between 30% to 50% off on every Dead Space game in their store. The first Dead Space is available for $10 as a PC download, and Dead Space 2 can be grabbed for $10 either as a PC download, or phys... read
IGN sat down with PlayStation's Seth Killian where he revealed the next downloadable content for PlayStation All-Stars Battle Royale. Dead Space's Isaac Clarke and God of War's Zeus will both be joining the fight. Plus, a ne... read
Last week's Assassin Creed debate turned into a rogue race between the first two games in the series, with Assassin's Creed II coming out on top by a few votes . . . and jumping to its close demise in a pile of hay below. Bro... read
One of the things you can always expect from a Dead Space game is that Isaac Clarke will get torn to bits in so many wonderful ways. You can also expect someone on YouTube to take the time to great a big old montage full of ... read
I just beat Dead Space 3's single-player mode this past week and overall enjoyed it. I need to do some co-op still, which I hear is a better way to play the game. While it was overall a fun experience, I'm not so sure I would... read
Action plus co-op is fun, but scary? I'm not so sure The room is dark, cold, and unusually calm. The once bare walkways are now riddled with blood and severed limbs. In the distance, a faint hum can be heard echoing throughout the metal encampment. Its repetition is a solid rem... read feature
Still think love conquers all? Valentine’s Day inspires a variety of emotions. While love is in the air for many, cupid has more sinister plans for a select few. A poor Valentine's Day for an average person might include seeing a movie alone or a sol... read feature
An interview with Dead Space: Liberation artist Christopher Shy Christopher Shy is a man who knows his Necromorphs. For two books now, he's helped craft some of the scariest creations seen outside of Visceral's own games; first with Dead Space: Salvage, and again most recently for the bra... read feature
Cliff Bleszinski thinks horror's doomed at retail, but who's doing the dooming? As Dead Space 3 trades terror for cover mechanics, and Resident Evil 6 gives up all pretense of being a scary game, it's becomes ever clearer that mainstream publishers have no faith in horror games. Developer Cliff Bleszinsk... read feature
Earlier this week, Allistair suggested that violence is integral to immersion, that it could draw us into games that lack it even more. This was in response to a presentation given by serial pompous twit and occasio... read
Nightmare fuel [Update: Contest over! Winners are ghostbody, Occams electric toothbrush, and Zidago.]
Our friends at Titan Books have given us three copies of The Art of Dead Space to hand out to lucky Dtoiders! This lavish hardco... read feature
Dead Space 3 features an exploit which allows players to circumvent the game's microtransactions by acquiring infinitely spawning items. While Electronic Arts has no intention of removing the feature, an intellectual pro... read
Electronic Arts claims that the infinite items exploit in Dead Space 3 is "not a glitch" and that the publisher has "no plans to issue a patch to change this aspect of the game." Responding to a Forbes inquiry, an EA represen... read
New York Times bestselling author and Dead Space 1 writer Antony Johnston calls Dead Space 3's focus on action "a necessary evil in order to broaden the fan base," in an interview with Now Gamer.
This isn't the first time Joh... read
[When we're looking for blogs on a specific topic, we'll put out a Bloggers Wanted call. Check out the blog prompt, write a response, and you may see your blog promoted to the front page! --Mr Andy Dixon]
Dead Space 3 release... read
Cold comfort The months leading to Dead Space 3's launch have been trying for fans of the series. From early rumors that it would be a first-person shooter to the eventual reveal of online co-op, Kinect support, cover-based shooting segme... read feature
Yup, Visceral brought back the foam finger gun for Dead Space 3. Kind of was hoping for something different this time, but it's still a pretty badass weapon. Like before, it's pretty much a one-hit kill weapon, and Isaac wil... read
The faces of (space) death One of the elements of classic horror is that when the horrible thing you are dreading finally happens, it happens in a way far more gruesome than you expect. Visceral Games got this part right so many times in its Dead Space... read feature