hot  /  reviews  /  video  /  blogs  /  forum

DSi XL

 photo

Nintendo DLC: Faxanadu, a fire place, and more


Feb 21
// Nick Chester
I can't be the only one who thinks of the 1980's musical film, Xanadu, when someone mentions Faxanadu. Right? Anyone? Guys? Well, it's out on Virtual Console this week. Faxanadu, not Xanadu. Although I'd totally buy that. If ...

Review: ATV Wild Ride

Feb 03 // Nick Chester
ATV Wild Ride (Nintendo DS)Publisher: DestineerDeveloper: Renegade KidRelease date: TBD ATV Wild Ride isn’t breaking any new ground, taking cues from games that have come before it like Black Rock’s Pure and even Nintendo’s own Excitebike 64. It plays it safe, a straightforward racer where players earn nitro for tricks, cashing in their boost to gain ground over their opposition. So it’s not really what ATV Wild Ride does that makes it so great, it’s really how well Renegade Kid was able to pull it off on the handheld. While the Nintendo DS is best suited to colorful, 2D games, Renegade Kid has never shied away from pushing the handheld into the third dimension. With ATV Wild Ride, the developer does it again, and the results are certainly appreciable on the handheld’s small screen. The game’s impressive engine also lends itself to some smooth-as-butter movement, at what appears to be 60 frames per second. You certainly appreciate it in action, as it adds to that sense of speed you’re looking for in any racer, handheld or otherwise. Behind the wheel of an ATV, fans of arcade-style racing will feel right at home. Wild Ride eschews the use of the touch screen, relying entirely on the game’s physical controls. No fault of the game, the Nintendo DS controls do feel a bit cramped for my tastes, a complaint I’d have of almost any racer on the handheld. But Renegade Kid had enough forethought to include multiple control schemes, and with some time I was able to ease right in without much trouble. The ATVs themselves feel good on the track, even on the tightest turns I never felt out of control. Pulling of tricks is a simple combination of the buttons and use of the d-pad. It’s a three-tiered system that ranges from easy one-offs to more wild tricks that will end in disaster if you don’t have enough air. Fortunately, most of the game’s tracks are cleverly designed to take advantage of the tricks system. Ramps and hills are generally placed in such a way that you’ll be able to gain enough to pull off some of the biggest tricks, gaining enough boost to get ahead in a pinch. There’s also a impressive amount of game content crammed onto the DS cart, including a World Tour mode that spans more than 20 tracks across a variety of exotic locations. Broken up into four tours, I found that the earliest races were almost mind-numblingly easy. The spike in difficulty once you hit the later races is somewhat of a shock, however. It goes from an enjoyable, leaned back cruise-control racing experience to nail-biting near-miss first place finishes… and fast. It’s certainly not a bad thing -- there was a point when I was concerned Wild Ride wouldn’t offer me any challenge at all. While World Tour mode can be completed by competent racers in a relatively short amount of time, Wild Ride does offer up a number of unlockables, varied racers and ATVs to put to the test. I found myself going back for more, even after I completed the tours, because it just felt right in my hands. The game also supports local multiplayer, which I unfortunately didn’t get a chance to use myself, but should go a long way to adding value to the Wild Ride experience. If you had to fault Renegade Kid for anything about this excellent handheld racing package, you could probably say they played it too safe. It’s fairly straightforward in almost every way, never really venturing into any new territory in terms of racing or trick mechanics. Still, if you manage to hit all of the right notes, it sometimes doesn’t matter that you’re playing the same song as your predecessors, because the notes still sound damned good together. Ultimately, it boils down to this: ATV Wild Ride is your only real choice for an arcade-style ATV racer on Nintendo's handheld. It's not that there are no other options, but where others have tried and failed, Renegade Kid succeeds in building a solid portable DS racer with ATV Wild Ride.
 photo

With ATV Wild Ride, Renegade Kid veers wildly from territory its best known for, be it the nightmarish halls of a mental hospital in Dementium, or the sci-fi action of Moon. But the developer feels right at home with its latest, delivering one of the best racer offerings on Nintendo’s handheld to date.

 photo

Know your Dragon Quest, win a chance to meet its creator


Jan 31
// Nick Chester
How's your Dragon Quest knowledge? Nintendo's looking to test it, in anticipation of the forthcoming release of Dragon Quest VI: Realms of Revelation for the Nintendo DS. Get your pitchforks out anti-social media folks, this ...
 photo

Nintendo DLC: Dolphins, predictions, and diaries


Jan 31
// Jordan Devore
I was so ready to call this week's DSiWare releases the same old stuff we've seen time and time again, but then something caught my eye. Something called 101 Dolphin Pets. We're told to "Choose from more than 101 baby dolphin...
 photo

3DS eShop, DSiWare transfers may not come until May


Jan 28
// Nick Chester
According to rumored details out of a Japanese investor meeting, the eShop, web browser, and DSiWare transfer capabilities of the Nintendo 3D won't be available until May. At Nintendo's 3DS event in New York City last week, N...
 photo

Nintendo DLC: Time traveling toast, animal boxing


Jan 17
// Nick Chester
Time traveling toasted sandwiches? Animal pugilists? This week's downloads for Nintendo's consoles are madness!WiiWare Doc Clock: The Toasted Sandwich of Time (Stickmen Studios, 1 player, 1000 Wii Points) Urbanix (Nordcurre...

Review: Ghost Trick: Phantom Detective

Jan 11 // Nick Chester
Ghost Trick: Phantom Detective (Nintendo DS)Publisher: CapcomDeveloper: CapcomReleased: January 11, 2011Price: $29.99 Start up Ghost Trick and you’re immediately dead. Shot. Game over, right? Not quite. You’ll come to, but surprise (!), you’re dead, and along with your life went your memory. With no recollection of who you are or who planted a slug in you, you’re compelled to solve your own mystery. In your death, you’re faced with a good news/bad news situation. “Good,” it turns out you’re blessed with paranormal powers which give you the ability to possess and manipulate objects in the real world. The bad? Well, you’ve got a short amount of time to solve your mystery, because when the sun rises, you’ll disappear completely. Ghost Trick is broken up into chapters, different scenarios in which Sissel (that’s you, the dead guy with the funky hairdo and fancy red suit) must use his ghostly powers to not only piece together puzzles, but even change fates. In the game’s ghost mode, time stops, and you’re able to move your spirit -- a glowing, blue flame -- into different objects scattered about the environment. Sometimes you’ll have to activate an object, like turning on a light or moving a cart, to catch the attention of folks in the real world or manipulate their actions. Other times you’ll just use them as vessels, moving from one object to another in an attempt to reach a destination or get closer to conversations that may provide clues. The bulk of the game’s challenge and puzzles, however, come from using your ghost tricks on the newly deceased. By doing so, you’ll not only be able to communicate with the recently passed, but you’ll be able to rewind time to four minutes prior to their death. This gives you the chance to change their fate by using your ghost tricks, sort of a reverse Final Destination situation, if you will. With only four minutes to change the course of history and save a life, you’ll have to quickly hop around and manipulate objects to influence the outcome of a scenario. It’s a mixture of clever thinking, trial and error, and timing the manipulation of multiple objects concurrently that leads to success. It’s a game of environmental puzzles, sort of like the board game "Mouse Trap," with a clear end goal in every situation. The way the objects and the characters in the game world react to your ghost tricks is relentlessly clever, full of “ah-ha!” moments and satisfying outcomes. Entering the ghost world, you’ll be presented with a handful of haunt-able objects, clearly marked in the game world; there’s very little excess here, so it never gets overly complicated. That said, the game’s chapters and scenarios can feel a bit linear -- there’s basically one path to you goal in every situation, with not much wiggle room for creativity on the player’s part. As direct as some of the puzzles can be, that doesn’t mean they’re not a joy to suss out, and I still wanted to work them through in order to access the next chain of events and move the story forward. Ghost Trick is not a game that can easily be put down, thanks in part to its smart writing, witty dialogue, and a cast of characters that you’re sure not to forget. It’s a world full of style, color, and personality, one that (for better or for worse) will inspire cosplayers for years to come. Despite its linearity, Ghost Trick still is going to provide you with anywhere between eight and ten hours of gameplay and story, each hour more compelling than the last as the mysteries unfold. Its a completely fresh experience on Nitnendo’s handheld, or anywhere else for that matter, and certainly not one you’ll want to skip. 
 photo

Murder mysterious are a dime a dozen, but it’s not every day the gumshoe is investigating his own death from beyond the grave. Then again, Ghost Trick: Phantom Detective -- the latest game by Ace Attorney creator Shu...

 photo

Renegade Kid won't be bringing Mutant Mudds to DSiWare


Jan 11
// Nick Chester
Renegade Kid's once canceled DS title, Maximillian and the Rise of the Mutant Mudds, will not be getting a DSiWare release after all. The developer put out a call to gamers about a month ago, asking for 1000 blog comments "v...
 photo

LEGO Battles: Ninjago coming to DS this spring


Jan 11
// Nick Chester
If you love LEGO and you wish you were a ninja (who doesn't?), LEGO Battles: Ninjago for the Nintendo DS is right up your alley. The game will be releasing this spring, and focuses on LEGO Ninja who use the art of "Spinjitzu"...
 photo

Nintendo president to keynote GDC 2011


Jan 11
// Nick Chester
Sounds like Nintendo intends on making a big splash at the Game Developers Conference in San Francisco. It's just been revealed that company president Satoru Iwata will keynote the event, which is now in its 25th year. Iwata'...
 photo

Nintenhorse, Nintendolphin almost happened


Jan 10
// Nick Chester
The stuff of your potential nightmares -- Nintenhorse and Nintendolphin -- were almost 3DS games. This massive bombshell was dropped by Nintendo's president Satoru Iwata during the Nintendo World Event in Japan last week. Unf...
 photo

Nintendo DLC: Jelly cars, ghosts, petz, and more


Jan 10
// Nick Chester
Cars made out of jelly? Ghosts? Goblins? Petz Catz Family? Clearly this is the most frightening Nintendo download update to date!
 photo

Burnout Freestyle for Wii/DS was a thing, then canceled


Dec 31
// Nick Chester
[Update: Reader hatesyou points out, there was a Burnout title for the DS, called Burnout Legends. Oops! Sorry about the confusion.] The high-speed arcade racing franchise Burnout has found a home on nearly every platform ove...
 photo

Bizarre looking Guilty Gear spin-off headed stateside


Dec 27
// Jonathan Holmes
So, Super Meat Boy is having a tough time getting a publisher for the Wii, but Towel Slappin' Pro Jumper already has a DSiWare publisher for the United States? Seriously? As weird as that is, I can't really complain. I've ha...
 photo

Nintendo has announced that its never-ending Pokemon saga will continue on March 6, when Pokémon Black Version and Pokémon White Version for the Nintendo DS hit shelves. The press release announcing this momento...

Preview: ATV Wild Ride

Dec 15 // Nick Chester
Like a lot of gamers, Renegade Kid’s Jools Watsham played Black Rock Studio’s 2008 stunt racer Pure and had the time of his life. But as a fan of handheld gaming, he wondered: “Why is there nothing like this on the Nintendo DS?” Sure, there are a few other ATV/MX racers on the market, but there was a slight problem -- none of them are very good. Unlike most gamers, Jools was in a position to do something about it, and the result is ATV Wild Ride, scheduled to hit retail early next year. At its heart, ATV Wild Ride is about two things -- going really fast and wild stunts. From what I’ve played, Renegade Kid has justified both bullet points, with a speedy game that runs at a smooth 60 frames per second and a nice batch of insane “oh no he didn’t!” tricks. Renegade Kid offers two control styles for the game, and surprisingly I found the default setting to be the least comfortable. “Type 1” maps the gas and, brakes, and boost to the handheld’s face buttons, with a combination of L/R and the direction pad to pull off various tricks. I personally found this scheme uncomfortable, so finding the second scheme hiding in the menus -- which maps the tricks to the face buttons, and the brake/gas to L and R respectively -- completely changed how the game felt. Your mileage may vary, but I'd suggest trying both out early on before you get to some of the game's more difficult races. Of the tracks I played (which was most of them), all seem designed with both speed and tricks in mind, with plenty of opportunities to nail jumps. By pulling down on the d-pad, you can “pre-load” a jump; pressing up as you reach the apex of a hill will get you the most air. Once soaring through the sky, you’ll be able to pull of three levels of tricks -- A, B, and C -- the difficulty of which will depend on your boost pay off. These are the kinds of over-the-top stunts you’d expect from a game called Wild Ride, including one called the “Lanky Doodle” where the racer hops up on the seat and does a single jumping jack in mid-air. (Terrifying, but pretty cool to watch.) The more difficult moves you’ll have to reserve for only the best air, so timing your jumps and finding the best inclines on the game’s tracks is key. The game single-player experience is broken up into a number of modes, including the standard quick race, a score-based freestyle stunt mode, and time trials. The meat of the game is its “World Tour,” which has you competing against CPU racers around the globe at a number of varied locations, including Mexico, England, Thailand, Canada, and the United States. There are 24 tracks in all, and this is a great way to experience all of the game’s content, and even unlock hidden content in the process. “World Tour” is broken up into four separate tours, unlocked by earning points for landing in the top spots in each race. As I found out, they get increasingly difficult. During my first and second tour, I spent most of the time ahead of the pack, far and away taking the lead in every event. I mentioned this to Jools who pointed out that the AI riders get smarter and more aggressive as you progress. He was right -- by the third tour I was struggling to keep up, my ego kept in check as I remained neck and neck with racers right up to the very end. Like I mentioned earlier, there aren’t any monsters lurking anywhere that I was able to see, but ATV Wild Ride does feature its fair share of characters. There are eight riders to choose from, seven of which are locked from the start, each with their own look, style, and voice. One of the riders, the fictional British racer Simon Jeremey, even sounded suspiciously like Mr. Watsham himself. You’ll also have your pick of ATVs, as well, a total of eight. Like the riders, only three are available at start, leaving you something to work towards as you make your way through the tour. Vehicles are rated on four categories -- speed, acceleration, and handling -- with some of the best only obtainable as unlockables. ATV Wild Ride’s music is also notable, as well. It’s the kind of aggressive punk-style music you’d expect from this type of racer, original music by Gregg Hargrove’s band, Swift Justice and the Hired Goons. Why’s that remarkable? Hargrove is Renegade Kid’s co-founder and art director so it’s not likely you’ll hear the music in any other title. “Back in the day I used to attend their live performances here in Austin,” Watsham tells me. “So I was familiar with their songs already, and when it came to the music for ATV Wild Ride, it felt like a natural fit.”From what I’ve played, ATV Wild Ride definitely feels like it'll be a natural fit for fans of high-energy, arcade-style racers when it ships early next year.
 photo

In 2007, developer Renegade Kid screwed with our heads and terrified us on the go with its first-person shooter, Dementium: The Ward for the Nintendo DS. Its next handheld title, Moon, stuck to the first-person formula with t...

Last call: Win a Blue DSi XL and Golden Sun: Dark Dawn!

Dec 13 // Hamza CTZ Aziz
1. What town are Isaac and Garet from? 2. Who helps Isaac and Garet escape Mount Aleph? 3. What type of adept is Ivan? 4. What is the staff Felix has at the beginning of The Lost Age? 5. Who is suspected of being a pirate in The Lost Age?
 photo

[Update] Contest over! Winners are Justin S., Chris G., Morri, Alex P, Nick R., Dinh Xuan V., Karen O, ashadeofwhite, John P. and Basiadar! Golden Sun: Dark Dawn is now out for the Nintendo DS and we're celebrating the releas...

 photo

Red Riding Hood's Zombie BBQ hits DS next week


Dec 08
// Nick Chester
You might have missed it at retail, so here's your second chance: Little Red Riding Hood's Zombie BBQ is hitting the Nintendo shop for DSiWare next week in North America. Yup, this is the same on-rails shooter game that was ...
 photo

Grab your medicine, here's a new Ghost Trick video


Dec 07
// Nick Chester
Capcom has released a gameplay clip of its upcoming Ghost Trick: Phantom Detective, and it's not doing anything to quell my excitement. I'm not kidding when I say Ghost Trick is one of my most anticipated games of 2011. Check out the Flash demo of the game to see if we're on the same page.  Ghost Trick is out January 11 for the Nintendo DS. I wants it. Now.
 photo

Renegade Kid set to reveal next game; we have a secret!


Dec 05
// Nick Chester
Renegade Kid, developer of fine Nintendo DS titles like Dementium and Moon, will reveal its new game tomorrow. Studio co-founder Jools Watsham has even been dropping hints on the next title all over his Twitter account. Here'...
 photo

Blow off work, try Ghost Trick in your browser


Dec 03
// Nick Chester
Back in May, we alerted you to a Japanese Flash-based demo of Capcom's Ghost Trick. Great if you spoke Japanese, not so much otherwise. Great news… now it's in English!Nintendo's official site in the UK has posted an u...
 photo

Nintendo DLC: A Shantae sequel... also, baby animals


Oct 04
// Nick Chester
Anyone with any brains and gaming decency knows exactly what they should be doing this week -- buying WayForward's Shantae sequel. It's out this week, and it's only twelve bucks. Don't screw around… buy it! My second c...
 photo

[Update: More links from the rest of the day included!] Nintendo unleashed a ton of new info on the world tonight. Most importantly of all, the 3DS has been dated and priced. The handheld will be available in Japan starting F...

 photo

Nintendo announces Super Mario 25 Anniversary DSi LL


Sep 29
// Conrad Zimmerman
As part of tonight's massive Nintendo press conference, a new special edition DSi LL was announced for the Japanese market. The Super Mario Bros. 25th Anniversary DSi LL is crimson with black border and has little icons of th...
 photo

New Kirby and Pokemon games for the DS revealed


Sep 29
// Hamza CTZ Aziz
Kirby's Epic Yarn is going to be great, but not even yarn can top a classic style Kirby adventure! Thankfully, Nintendo is making a new one and this one looks crazy. On top of the fact that you'll be controlling multiple Kirb...
 photo

Nintendo to allow transfer of games between 3DS handhelds


Sep 29
// Conrad Zimmerman
Nintendo has released a hardware fact sheet with still more details on the 3DS, including one feature which is sure to make DSi owners looking to upgrade very happy. You will now be able to transfer your DSiWare purchases fro...
 photo

Nintendo DLC: Lawn darts!


Sep 27
// Nick Chester
I honestly hadn't heard of lawn darts until a few years ago, when it was introduced to me as "lawn jarts." Yes, "jarts," with a "J." I don't even think that's a word.  In any case, there's a lawn darts game out for WiiWa...
 photo

Nintendo DLC: Learn the ABCs, remember the '90s


Sep 20
// Jordan Devore
Remember the whole anthropomorphic-mascot craze of the '90s? Wait -- you don't? Oh, how I envy you. WiiWare Triple Throwing Sports (The Code Monkeys, 1-2 players, 500 Wii Points) The Very Hungry Caterpillar's ABCs (CYBIRD Co...
 photo

TGS: Three minutes of Okamiden goodness, new images


Sep 16
// Nick Chester
While not in the hands of original Okami developer Clover Studios, Capcom's upcoming Okamiden for Nintendo DS looks like it's going to be a worthy successor.  The game picks up as a sequel to the original, following the...
 photo

Dragon's Lair headed to the Nintendo DS this fall


Sep 16
// Nick Chester
This fall, Dragon's Lair will now be playable on the toilet using the Nintendo DS. Destineer has announced that it will be bringing the game to Nintendo's console due to "a flood of emails demanding the game be released on th...






Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
What is the meaning of life, and do you have any more pizza rolls?
You may remix all content on this site under Creative Commons with Attribution
- Living the dream, Since 2006 -