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Crowdfunding

Battalion 1944 photo
Battalion 1944

Is it about time to revive the WW2 shooter?


Apparently so
Feb 07
// Kyle MacGregor
Years ago, World War II shooters were everywhere. Then the bubble burst. Activision, EA, and all the pretenders trained their sights on more contemporary settings, quickling transitioning series like Call of Duty, Medal of Ho...
Kickfail photo
Kickfail

Honest Kickstarter details exactly how it'll waste your money (Fauxclusive)


See how every penny is mismanaged
Feb 07
// CJ Andriessen
Following allegations of behind-the-scenes financial misconduct with the crowdfunded Ant Simulator game, the team behind a newly-launched Kickstarter campaign is now promising complete transparency with how it will ...
Unsung Story photo
Unsung Story

Final Fantasy Tactics director's Unsung Story placed on indefinite hold


The story shall remain unsung (sorry)
Feb 07
// Zack Furniss
Remember Unsung Story: Tale of the Guardians, the Kickstarter dream project from Yasumi Matsuno (director of Final Fantasy Fucking Tactics, Final Fantasy XII, Tactics Ogre, and Vagrant Goddamn Story), Hitoshi Sakimoto (c...
Knights and Bikes photo
Knights and Bikes

Former Tearaway, Ratchet and Clank devs team up for action RPG Knights and Bikes


EarthBound sensibilities
Feb 02
// Darren Nakamura
I could write up a basic synopsis of Knights and Bikes right here, but honestly, readers will benefit most from just watching the video below. If you want to skip the obligatory "two dudes sitting in front of a camera talking...

Star Mazer photo
Star Mazer

Create your own '80s anime adventure in Starr Mazer


Wall-to-wall shower scenes for me
Jan 31
// Nic Rowen
I used to skip Sunday school every weekend I could to watch poorly localized episodes of Tekkaman and Robotech and hang out in my pajamas. I loved them, but even at the time something seemed off about them, stilted ...
Kickstarter photo
Kickstarter

Two titles accounted for a quarter of all video game Kickstarter funds last year


Shenmue III and Bloodstained
Jan 14
// Brett Makedonski
Crowdfunding platform Kickstarter had a fantastic year on the gaming front. Between video games and tabletop games, more than $144 million was pledged -- a figure that almost doubled what was pledged in 2014. Of that, some $4...
One Dog Story photo
One Dog Story

Serious Cave Story vibes come off One Dog Story


Woof
Jan 14
// Darren Nakamura
Cave Story is so revered among indie game enthusiasts, it's little surprise it would be cited as an influence for others making a game. One Dog Story lists it up there with others like Battletoads and Shovel Knight. One Dog S...
Saiconauts photo
Saiconauts

Psychonauts 2 campaign closes with $3.8M in funding


Psycho killer, run run away
Jan 12
// Steven Hansen
Double Fine took to new crowdfunding/investment platform Fig for the development of a sequel to the beloved Psychonauts. The project reached its funding goal of $3.3 million five days before the close of the campaign before c...
Psychonauts 2 photo
Psychonauts 2

The first Psychonauts 2 story info is starting to emerge


Raz needs to deal with some old wounds
Jan 12
// Laura Kate Dale
Since Psychonauts 2 recently got announced, many fans of the first game have been wondering where the plot of this new game might be heading. Thanks to a reddit AMA with Tim Schafer, we now know a lot about the plot of Psycho...
Psychonauts 2 photo
Psychonauts 2

Psychonauts 2 has reached its funding goal


Cleanly bisected funding
Jan 06
// Nic Rowen
Double Fine's Fig-funded Psychonauts 2 has reached its funding goal of $3.3 million with five days to spare. Fig is of course the new kid on the crowdfunding block with a system that allows for both regular Kickstarter-style ...
Indivisible photo
Indivisible

Indivisible hits another stretch goal, aims for full VO and multiple endings


The slacker backer campaign rolls on
Dec 26
// Mike Cosimano
Even though Indivisible hit its funding goal earlier this month, developer/publisher team Lab Zero and 505 Games continue to seek additional funding through a "slacker backer" campaign, also conducted via the game's exis...
Amplitude photo
Amplitude

FreQuency mode comes to Amplitude reboot


To tunnel or not to tunnel
Dec 23
// Vikki Blake
The rebooted Amplitude will feature a FreQuency mode which turns the otherwise flat tracks into 3D tunnels. "In the original Amplitude, we got away from the tunnel design of FreQuency and flattened out the tracks," Harmo...
Monolith Productions photo
Monolith Productions

Monolith organizes medical fundraiser for producer


It runs on Tuesday
Dec 20
// Mike Cosimano
Back in May, Monolith Productions executive producer Michael Forgey was diagnosed with a "highly aggressive" form of glioblastoma (brain cancer). His friends at Monolith are doing the best they can to ease the burden of ...
Star Citizen mad money photo
Star Citizen mad money

Space epic Star Citizen hits $100 million in crowdfunding


How about tossing a few bucks my way...
Dec 14
// Steven Hansen
The ambitious, multi-faceted space epic Star Citizen has hit a hell of a new milestone, crossing $100 million in crowdfunding. The project was just at $50 million one year and two months ago. A year before that, it sat at $15...
Psychonauts 2 photo
Psychonauts 2

People are throwing money at the Psychonauts 2 Fig campaign


Only $1.2M to go...
Dec 09
// Vikki Blake
The Psychonauts 2 Fig crowdfunding campaign has raised over $2 million. At the time of writing, 13,630 backers have raised $2,121,471, which means 64 percent of the $3.3M has already been achieved with 34 days of th...

Did the Star Citizen trailer at the Game Awards restore anyone's faith?

Dec 06 // Nic Rowen
The delays have been one thing. I expected delays. Even when the Dogfighting module was pushed back from the summer of 2013 to actually launching in June 2014, I was fine with that. Sure, it was irksome when the Dogfighting module finally released and turned out to be a steaming pile of glitches, but I could roll with that. What has really bothered me though, what's chipped away at my faith in the game for the past two years, has been the lack of direction the team seems to have had. How every time you turn around, Cloud Imperium Games is announcing another huge feature or gamemode it promises will be the best thing since sliced bread, despite not delivering on what has already been promised. It's the tin ear, how they keep doubling down and going bigger while leaving backers hanging. Moves like bringing in Hollywood talent like Mark Hamill and Gary Oldman to star in the single-player Squadron 42 campaign (now slated to come out in episodic chunks rather than one cohesive story, yay). Call me a cynic, but it's hard for me not to wonder if all that backer-funded money could have been better spent on actually getting the game out the door than footing the bill for premium stars. I was excited to see Star Citizen make an appearance at the Game Awards because I wanted them to show me something that would get me back on the team. I wanted them to wow me with something like an in-depth gameplay demonstration, or a concrete release date, or a expository clip of the single player storyline. What we got was a trailer full of smash cuts of generic action and choppy frame rates. [embed]324673:61426:0[/embed] I still want to believe in you Star Citizen, but you're not making it easy. So how about you? Did you ever believe in Star Citizen, or did you think it was hogwash from the beginning and none of this surprises you at all? Did you buy in and are still excited, or do you regret it? Am I just a big grumpy baby and you thought the trailer was awesome? Let me know, I'm really curious about what other people think of Star Citizen at this point.  
Star Citizen photo
Adrift in space
I'm a lapsed believer. Two years ago, I was all about Star Citizen. You would have been hard pressed to find someone more excited by the idea of a galaxy spanning rough and tumble space sim than me (well, maybe those crazy pe...

Psychonauts 2 photo
Psychonauts 2

Double Fine is crowdfunding Psychonauts 2


Looking for $3.3 million
Dec 03
// Brett Makedonski
Almost eleven years after its release, cult classic Psychonauts is finally getting a sequel. Well, it's likely getting a sequel, that is. It depends on how badly fans really want it. At tonight's The Game Awar...
Amplitude photo
Amplitude

Amplitude set to release on January 5 for PS4


Ring in the new year
Dec 02
// Darren Nakamura
It has been a bit of a wait for Amplitude, Harmonix's 2014 Kickstarter success. It was originally slated for release in March of 2015, but was pushed back a few times to January of 2016. Still, a year is nothing if you consid...
Indivisible photo
Indivisible

Lab Zero's Indivisible hits funding goal


I have just lost several bets
Dec 02
// Mike Cosimano
Indivisible, an action RPG from the minds behind Skullgirls, was just funded through an Indiegogo crowdfunding campaign. The drive hit its $1.5 million goal after receiving a 20-day extension from Indiegogo administrators wit...
Indivisible photo
Indivisible

Shantae shimmies her way into the world of Indivisible


More than 80% there with 6 days left
Nov 29
// Jonathan Holmes
I had thought we'd seen all the cameo characters that Indivisible had to offer, but a few days ago, one the original "indies-on-consoles" icons of gaming was added to the already impressive roster of guest stars. Shantae has...
Fig crowdfunding photo
Fig crowdfunding

Fig's next crowdfunding campaign will be open to smaller investors


No need to be a millionaire
Nov 24
// Darren Nakamura
Fig has had a bit of a rocky start as a crowdfunding platform. It is much more selective about its campaigns than Kickstarter or Indiegogo, so it has only featured two campaigns since its launch in August. Outer Wilds just ba...
Indivisible photo
Indivisible

Take a look at the full cast of Indivisible's guest characters


Don't stop believing
Nov 22
// Jonathan Holmes
Indivisible is currently in crowdfunding overtime, with over a million dollars raised and 13 days left in its extended Indigogo campaign. The game still has about $400,000 left to raise in that time, so it's anyone's guess if...
Anchors in the Drift photo
Anchors in the Drift

Second Fig crowdfunding campaign Anchors in the Drift failed to meet its goal


Only made about 21 percent
Nov 20
// Darren Nakamura
I was ready to eat crow at the very beginning of the Anchors in the Drift crowdfunding campaign. After wondering aloud if the general public would get behind paying sizable chunks of money for a free-to-play game, it opened s...
Indivisible photo
Indivisible

Indivisible crowdfunding campaign extended


About $500K left to go
Nov 13
// Jordan Devore
It's not over yet. Lab Zero Games has secured a 20-day extension on its Indiegogo campaign for Indivisible, a stylish side-scrolling RPG with shades of Valkyrie Profile and Super Metroid. As it now stands, Lab Zero has raised...
Dad Quest Kickstarter photo
Dad Quest Kickstarter

Close to home: dad throws son at foes in Dad Quest


Ah, the memories
Nov 09
// Darren Nakamura
I don't know why fatherhood has become such a prevalent theme among indie games lately, but I like it. There was Octodad, then Dad by the Sword, then Dad Beat Dads. Now there is Dad Quest, and it reminds me a lot of my own ch...
Failsafe photo
Failsafe

Failsafe wants to inject Mirror's Edge with a bit of Studio Ghibli


Not to mention sweet grappling hooks
Nov 03
// Joe Parlock
I’d never realised how much I needed Mirror’s Edge with a Studio Ghibli coat of paint until I saw the Kickstarter for Failsafe. Developed by Game Over, it appears to combine Mirror’s Edge, Studio Ghibli, Sh...
Indivisible photo
Indivisible

Lab Zero to launch Indivisible PS4 demo on Nov. 3


It takes a golden calculator
Oct 30
// Mike Cosimano
Today, Lab Zero Games and 505 Games announced a PS4 version of their Indivisible prototype, to be released on November 3 for all PlayStation Network users. If you have a computer and want to play the prototype right away...
Dragon's Lair: The Movie photo
Dragon's Lair: The Movie

Don Bluth and Gary Goldman are kickstarting Dragon's Lair: The Movie


First Bluth-animated film since 2000
Oct 27
// Joe Parlock
In the '80s, Don Bluth was almost single-handedly the biggest competition Disney had in the animation industry. When he wasn’t pumping out amazing films like An American Tail, All Dogs go to Heaven, and The Land B...
Anchors in the Drift photo
Anchors in the Drift

Scribblenauts developer hopes for $500,000 on Fig for its next game


Anchors in the Drift
Oct 21
// Darren Nakamura
When I hear "5th Cell," my mind goes to the good times I spent with 2008's action-tower defense Lock's Quest or 2009's creative puzzle platformer Scribblenauts. Those were cute, inventive 2D games. I definitely don't think of...
Wanderer photo
Wanderer

Feast your eyes on sci-fi platformer-RPG Wanderer


Lo-fi Firefly
Oct 14
// Darren Nakamura
When it comes to pixel art, there is good stuff and there is bad stuff. Recently launched on Kickstarter, Wanderer falls easily into the former category. I just love the look of the pixelated characters on the more painterly ...

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