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Community Assignment

Here's what you thought of Metroid Prime: Federation Force

Jun 19 // Chris Carter
[embed]294352:59156:0[/embed] Crooks kicked things off, explaining why people might hate it: I don't care about Metroid, but that game just looks like some cheap shitty looking robots with the Metroid name slapped on. These could be any kind of robots, only the form of the head looks a bit like metroid. I can understand that people hate it. FlanxLycanth is already done with Federation Force: Why is this even a question. It's shit, we can all see that. Let's talk about something more important like Lemonade or bra sizes. Electric Reaper says it shouldn't be called "Metroid": Speaking for myself, I was looking for another main entry in the Metroid series, like another 2D sidescroller adventure platformer shooter, or a 3D adventure shooter with puzzle elements. Federation Force just doesn't really fit with the Metroid games with Samus Aran as the player character, like Fusion, Zero Mission, or Corruption. I'm honestly thinking the "Metroid" part of Metroid Prime: Federation Force should be removed, since even though it takes place in the Metroid universe, it doesn't seem to involve Samus Aran in any way, or the traditional elements of a Metroid game. The game might still be fun on its own, but it's not a true Metroid game. NinjaBlaze is not happy with any aspect of it: I don't like the notion that being disappointed with the game is associated with being a rabid Metroid fan or a Nintendo fan that doesn't like change. I have no problems with games going in different directions and trying new things, and I'm not the biggest Metroid fan by any stretch I just think the game will be shitty because it, well, looks like shit, in general. Everything down to the aesthetics to the gameplay design choices. It's not that it looks like a bad Metroid game, it just looks like a bad game in general imo. Nathan D says this is indicative of a bigger problem at Nintendo: The problem with the "don't buy it" argument is that if it bombs, knowing Nintendo they'll take it as no one being interested in the series and shelf it for longer. As of now it looks like even if this doesn't bomb that another core game is at least 3 years away regardless. Applying simple business properties to Nintendo is like trying to use calculus to unplug a toilet, not compatible. JohnSmith123 had a lighter view, but was still disappointed: After Other M, I hoped that Nintendo would make a good Metroid game that'd bring fans back to franchise. This was their answer. A co-op dudebro shooter that takes Samus out the game entirely with Metroid tacked on the front. Oh and soccer. I'm kind of bummed out by that. Pedrovay2003 weighs in on this, and Other M, and it doesn't sound hopeful: Honestly, from what I've seen right now, it looks like Generic Space Shooter: The Game. I haven't even seen a hint of what makes Metroid Prime what it is other than the camera angles, and graphically, I think Hunters on the original DS looked better. I'm one of the very few people I know (at least on the Internet) who truly liked Other M. It wasn't without its flaws, sure, but I thought it was a fine entry into the Metroid series. This new game doesn't even remind me of Metroid; if it wasn't in the title, I wouldn't know what series it belonged to, if any. Seeing as how it's more of a spinoff than a main title, though, I really can't complain too much; I just probably won't buy it, because it doesn't look like it offers anything over co-op first-person shooters I can get on consoles or the PC. Fenriff has a pretty middle of the road view on it: Whether or not it will be a fun game is anyone's guess at this point. It might very well turn out to be good. The problem is the slapping of the Metroid name on it seemingly just to help it sell. It's not even the fact that Samus isn't in it. Metroid, at least for me, isn't about Samus, it's about that sense of wonder and exploration. Fighting your way through alien hordes on an alien world alone. This seems like a mission based co-op shooter with Metroid Prime paint. Who knows though. Warruz is more hopeful: I am generally ok with this game, I wish the style was more....Hunters looking and personally I think they should drop Prime from the title (Metroid: Federation Force), but generally the concept I am for. Its a chance to actually expand the Metroid universe outside of just Samus which simply put hasn't happened and if the franchise is to grow then its a must. Nintendo know's its fans in that they don't take to new IP's well(see Code Name Steam, even though its a good game), so if Nintendo wants to provide different games like an FPS game that involves co-op then they need to take an existing universe and do it there. Simply put, Metroid is the universe to build FPS games in, and Metroid Prime is more of an adventure game then it was a shooter(first two games didn't even really have aiming, it was just lock on). So whats the way to get a more traditional FPS game for Nintendo? Expand the Metroid Universe. Just drop prime from the title and reconsider the look. Zen Grenadier will wait until launch to decide: Honestly I don't care much for the title. I only want to know two things. Is it fun? And will it keep me invested in playing it after the first day? Answers I won't know until I get to try it. These are the only things I care about in a video game. And Waifus. I REALLY care if it was Waifus. Evergreen doesn't seem to mind at all: Would I rather have a more traditional Metroid? Of course! At the same time, I'm glad to see Nintendo taking a risk with one of their IPs and doing something new with it. chiptoon is another righteous individual who liked Other M, and weighs in on Federation: I loved Other M. Its such a blast to play. Its like arcade Metroid. I'm also quite keen on Federation Force. I think they could have sidestepped alot of the negativity by not adding Metroid Prime to the name. Just let it be in the universe without headlining that fact. Vectorman12345 says this situation is familiar: Honesty, I'm willing to give it a chance. I remember when the original Metroid Prime came out, people complained about the first person view and how it wasn't true to the nature of the Metroid series. As a group, we gamers have entitlement problems, I admit it. But when it comes to situations like this, I'll choose to judge the game for what it is and not for what it isn't. Doing that sort of thing can deprive you of potential enjoyment. Seriously though, someone should write an article about the vitriol for the original Metroid Prime before it came out. Isay Isay gave us some valuable insight into the decision: Well 4 isn't a prime number, so they had to mix it up. There you have it! See, we can have a discussion about video games.
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Mixed emotions!
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Who would you elect to be the next Smash Bros. DLC character?

Apr 02 // Jonathan Holmes
Chris: Waluigi C'mon now, this villain (anti-hero) is due for the spotlight. He hasn't even had his own debut game yet -- despite the fact that New Super Mario Bros. 2 totally should have starred Wario and Waluigi -- and he's just wacky enough to fit as an eccentric DLC character while fitting the Mario theme of many other existing cast members. His signature tennis racket could serve as the basis for his Smash attacks, his taunt could be a rose pose, and his air-dashes could be something wacky like swimming in the air like Faust from Guilty Gear X. The sky is the limit for Waluigi. Laura: Captain Toad and Ghirahim I'm personally throwing my votes in for Captain Toad from Captain Toad's Treasure Tracker and Ghirahim from Skyward Sword. Why Captain Toad? He's cute, he's adventurous and I'd be fascinated by the idea of a character who couldn't jump. Would he use a jumping item? Would he be land locked? How would that work with certain stage hazards? I want to see Nintendo tackle that challenge. Why Ghirahim? I know Smash Bros. needs more sword fighters like I need a hole in the head, but I've always been a fan of his presentation as well as his combat fluidity. He's fast, agile, magical and able to constantly misrepresent his location. Mix that in with fast aerial-sword combat and I'm totally on board. Oh, and his Final Smash transformation form is already sorted. Brittany: Bayonetta Honestly, the only character I've been waiting to see in Smash Bros. will probably never find a home there, but a girl has to keep up hope. My darling Bayonetta, as deadly as she is lovely, is practically begging for inclusion. With plentiful combos and deadly Wicked Weave attacks, she'd string up the competition as the mane event. I'd love to wrap my fingers around my controller and untangle a victory with her. Plus, there's the potential of seeing an amiibo figure released in tandem with making her available, and I live for the thrill of chasing those things. Then I could finally put Cereza on a shelf and call her mine forever. That's not creepy, right?  Jed: Birdo, Jason from Blaster Master, Mark from Monster Party Why Birdo? You know why, because I'm a dinosexual. Jason from Blaster Master -- one of my favorite NES titles, and one of the best Metroidvania games, would work great in Smash too. In his home series, Jason can travel on foot or in a tank, which could make him play like a mix between Bowser Jr. and Wario's motorcycle in Smash. The only big difference being that he could shoot projectiles while in or out of his tank. That's the "Jason difference." He also likes frogs. Mark, the boy hero from the cruelly overlooked Monster Party, was the first character that I'd ever seen reflect projectiles with a baseball bat. Ness is a wannabe poser next to him. Mark also turns into a flying dinosaur-like demon bat that breathes fire. Who cares about Ridley when you could be playing as Mark! Ben: Dillon, Mallo, and Sakura Samurai Nintendo had a ton of new IPs on the 3DS, and I'd like to see them have a bit more faith in their new ideas. In particular, Dillon's Rolling Western, Pushmo, and Sakura Samurai were all really neat, creative games with fun characters who would fit well in Super Smash Bros. Dillon is already in Smash as an assist trophy, but I still think he'd make a great fighter. Some of his moveset could be similar to Sonic's, but there's plenty of other unique attacks they could give him. Perhaps he could even set up gun towers around the map that other players could destroy. Sakura Samurai would easily work as another swordsman fighter, and Mallo from Pushmo could be really interesting. I'm not sure what his attacks would be, but I'm sure Nintendo could think of something fun. They made the Duck Hunt dog into a fighter, after all! [embed]289889:58026:0[/embed] Holmes: Star Man (from Pro Wrestling), Tingle, Chorus Men, The Wonderful 101 Like Ben pointed out, the Duck Hunt dog's appearance in Super Smash Bros. of the 3DS and Wii U tells me that anything is possible for the game's future cast. That said, out of my four picks, the only one that I think has a fighting chance is Chorus Men. Tingle is amazing, but he's something of a one-note tune in most people's eyes. Star Man is the greatest wrestler in videogame history, but Sakurai made it pretty clear that he doesn't want to add new characters to Smash unless they are part of an actively running Nintendo franchise. That's rule will probably doom The Wonderful 101 to exclusion as well. On the other hand, Rhythm Heaven is a hugely popular series in Japan, with a new release in the franchise coming up this year. The games haven't done half bad in the rest of the world either, especially if you count memes as a badge of success. I've already voted for Chorus Men once today on the Smash Bros. site, and I plan to continue to do so for the rest of my life, or until Nintendo closes the polls.  Summa: Bo Jackson (Tecmo Bowl) Before our sports games got all fancy with their simulation stat packing, I was filling out notebooks of game results and meaningless numbers that my best friend and I use to produce after weekend-long dual tournaments played out on Tecmo Bowl. If you played this legendary game, then you know that nobody dominated more than Bo Jackson. Want a move list? How about a spiked football to the head? How about an up-the-gut rush that knocks your opponent unconscious and utterly useless? If Nintendo wants to play with my nostalgia heart, then introduce this virtual God amongst men. Patrick: Snake There is only one answer to this seemingly limitless question: Snake. I'm not even a Metal Gear Solid fanatic (the only game I've played is Ground Zeroes), but his Brawl incarnation is so unique and freaking satisfying that I find myself missing Snake every time I look at the character selection screen. His play style is nothing like anyone else's; people said Duck Hunt Dog would play similarly, but he just doesn't. His move set doesn't need any changes, just make an HD model for him and boom! He's back. Kyle: Chun-Li "Nintendo vs. Capcom" isn't an actual thing, but it really should be. It really, really should be. You see, I have this strong desire to spinning bird kick Diddy Kong in the face. Or kikoken Diddy Kong in the face. Or lightning kick Diddy Kong in the face. The point is, Chun-Li is awesome and Diddy Kong deserves to die in a fire. Make my wildest dreams come true, Nintendo/Capcom. Darren: Bubsy April Fools!
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