Four levels, six challenges
As you may have heard, Mighty No. 9 was delayed recently into 2016. As an apology of sorts, backers will be able to access an "exclusive trial," which will run from September 15, for a full month on PC. It will include f...
Studio 4℃ wants to make the anime longer
Mega Man Legends wannabe Red Ash needs more money. No, not the game. Keiji Inafune and company already secured a publisher prior to the project failing to meet its lofty Kickstarter goal.
Animation group Studio 4°C i...
Late last week, Mike Futter at Game Informer and I broke the news that Mighty No. 9 might be getting a last-minute delay. It was set for a September release date, but rumblings suggested that it would be pushed into 2016...
Mighty No[t the concept art] 9 isn't in the best spot right now. All week we've been hearing rumors of a delay into 2016, and I declined to really comment on it until I had done some digging. I can now confirm throu...
Recently, it was revealed that the Red Ash project, a callback to Mega Man Legends, had already secured a publisher mid-Kickstarter campaign. The game is being made. Now, the Kickstarter is solely for "extra" funds and c...
Well, it looks like businessman Inafune did some business things, as the Red Ash Kickstarter, which looks like it wasn't going to make it, has secured outside funding. It will be published by the Chinese digital entertainment...
Mega Man Legends spiritual successor
Keiji Inafune and Comcept are really trying to sell Red Ash: The Indelible Legend, Inafune's follow up to Mighty No. 9 and spiritual successor to Mega Man Legends. Its Kickstarter campaign ends in five days and it is hardly m...
Too little, too late?
Red Ash hasn't become an overnight success for Comcept. Unlike Mighty No. 9, the project is struggling to meet its $800,000 Kickstarter goal, having raised just over half that with 9 days to go.
With the clock winding down, Comcept is trying to turn the campaign's fortunes around, announcing a potential PlayStation 4 release and sharing some early footage of a pre-alpha prototype.
Introducing sci-fi shooter Red Ash
Keiji Inafune and Comcept have wrapped development on Mighty No. 9 and are now returning to Kickstarter to fund their next project, Red Ash, a spiritual successor to Mega Man Legends.
Announced today at Anime Expo in Los Ange...
Keiji Inafune is at Anime Expo, which starts today in LA, to make a "special announcement," that "may interest Mega Man fans." The Mega Man co-creator left Capcom and formed Comcept, which recently has worked on two Meg...
The humans are dead
"Robots play a very important role in this adventure, and there will be many more robots that will lead to a rich experience."
Okay, Inafune, we get it. Newly announced ReCore is your third (3rd!) Not-Mega-Man game. It's jus...
Coming Spring 2016
Well, this was certainly unexpected. Today at Microsoft's E3 showcase, the company pulled an ace from its sleeve, revealing a gorgeous new project with a compelling pedigree.
It's called ReCore and its being co-develope...
Uh, thanks but no thanks
A few Mighty No. 9 updates to talk about today. First, all launch-window versions of the game will come with the Retro Hero DLC, which gives protagonist Beck a blocky, weirdly Minecraft-esque appearance and, good lord, a one...
No more April/May window
Development for Mighty No. 9 was coming along nicely earlier this year. We got a look at a bunch of levels, and developer Comcept noted that they were "basically done" recently -- they just needed to figure out how to la...
That art style is really the plan eh?
Mighty No. 9's Keiji Inafune is ringing in the New Year with a look at a new stage for the game. It seems to have a castle-like feel to it, with red carpets and fancy chandeliers. According to the producer/director, the game...
Get to know the people who make great videogames
This week on Sup Holmes we welcome Dina Abou Karam to the program. Dina's the community manager at Comcept, the studio behind Mighty Number 9. We'll be talking to her about what it takes to manage a community, what it's ...
Japanese box art revealed
The Mighty No. 9 team has revealed a new design for their hero Beck, as well as a new Japanese box art design. Apparently Beck is going to be more white themed from now on, Director Koji Imaeda explains,
"From the very b...
Capcom is beat to the punch yet again
When I saw the recent 3DS Streetpass puzzle featuring original sprite Mega Man in 3D, I immediately thought "Capcom should make a game like that!" Just like how I used to think Capcom should make a new 2D Mega Man for home co...
Tonight on it's the mind we examine the phenomenon of Deja Vu
It seems like only yesterday that Keiji Inafune announced the Kickstarter campaign form Mighty Number 9 at PAX East. It was an exciting day for Mega Man fans. Just looking at the commemorative t-shirt from that event still p...
There will be blood
Yaiba: Ninja Gaiden Z doesn't really offer up a deep combat system, but depending on what enemies you're fighting, it can get pretty intense -- especially on higher difficulty levels.
Here are a few quick tips to help you on your quest to destroy the undead horde.
I really didn't know what to expect from Yaiba: Ninja Gaiden Z.
On one hand, it has the Ninja Gaiden name (which, admittedly, doesn't have much sway these days) and Keiji Inafune attached. But on the other, you have...
New alpha footage also shows the death animation
As a follow-up to this morning's talk of new Mighty No. 9 gameplay details, here's footage of Comcept's Keiji Inafune trying out a work-in-progress build of the game. The video showcases Beck's dash ability, his (placeholder...
From his D.I.C.E. talk
Keiji Inafune spoke about Mighty No. 9 at the D.I.C.E. Summit in Las Vegas this week and showed off the design of the character Mighty No. 7 which, as you guys pointed out, doesn't at all look like Zero from the Mega Man fra...
Remember, the key word here is 'alpha'
Comcept has shared a few alpha screenshots of Mighty No. 9 with backers and while I was initially hesitant to cover them given the obvious work-in-progress visuals (the one above is the most realized of the group), I'll take ...
Included in 'zombie pack' DLC
If you absolutely, positively cannot wait to play Mighty No. 9, Keiji Inafune and crew seem to be providing an opportunity to at least control a character model of him, assuming you don't mind doing it in Yaiba: Ninja Gaiden ...
All stretch goals hit!
Keiji Inafune's Might No. 9's Kickstater is over, and as of closing (combined with PayPal donations) has reached $4,046,579 in total donations. The Kickstarter began at PAX Prime 2013 last month, asking for just $900,000.
Make it RAIN!
THREE. POINT. THREE. MILLION. DOLLARS.
I was honestly worried for a while there, but the PS4 / Xbox One stretch goals were met with just a day left to go! The Unreal Engine-powered Mighty No. 9 is making people hap...
Inafune's latest is getting the Guilty Gear Xrd treatment
No time to rest! The Mighty No. 9 train keeps right on rolling through the final day! Choo choo!
The Monday update brings word that Mighty will take a page out of the Guilty Gear Xrd playbook and run on the Unreal Engine. A ...
Manami Matsumae and Takashi Tateishi unite!
With just two days left before donations close, the Mighty No. 9 Kickstarter is exploding with all kinds of tasty treats. I hope you remembered to vote on your favorite Call design!
Here's another bit of wonderful news: We we...
What do you want Beck's online co-op partner to look like?
Good news, everyone! The Mighty No. 9 Kickstarter received a sudden boost in its donation rate. We've cleared $2.75 million, which means we are getting online co-op! Yay!
Now that we'll be able to play as Beck's partner Call,...