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Demo Jimpressions: Kingdoms of Amalur: Reckoning

Jan 17 // Jim Sterling
What really intrigues me about the game, however, is the way in which it's added flexibility to a rather rigid, established set of concepts. At its core, there are three basic character types -- your mundane fighter, mage or rogue. However, these character archetypes can be mixed and matched using "Fate" cards that confer special class bonuses and abilities. For example, you could be a straightforward mage or rogue, or you could combine the two to become a stealthy warlock. Or you could mix rogue skills with the fighter's melee abilities to create a lightning-fast bruiser.  Switching up magic, melee and ranged attacks in combat is fluid and simple, and so far I have a hard time deciding what type of combat I like best. I am excited by the prospect of every character type, to say the least.  What Amalur seems to be doing is taking old fashioned ideas and giving them a fresh coat of paint. It's no great revolution, but it is a very promising way of injecting new life into familiar concepts. I'll need to spend more time with the game, which is out next month, but if it lives up to the demo's promise, this is definitely a brand new IP to keep a close eye on in 2012. Imagine Fable, but better and not full of totally unrealistic promises. That's the vibe I'm getting so far.
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I've heard mixed things about Kingdoms of Amalur: Reckoning. Some say it's great, others feel a little disappointed. After spending time with the demo on Xbox Live, I'm not prepared to judge one way or another -- after all, i...

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Good morrow, warriors of the realm! I know a lot of you are excited for Kingdoms Of Amalur: Reckoning, so here's a little interview I did this week with the game's producer Andrew Frederiksen, from Big Huge Games. We di...

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DTOID Show: Hands-on with Kingdoms of Amalur: Reckoning


Dec 08
// Max Scoville
Hey guys! Earlier this week, I got some hands-on time with Kingdoms Of Amalur: Reckoning, the mutant brain-baby of fantasy author R.A. Salvatore, comic book artist Todd McFarlane, and Elder Scrolls series alumnus Ken Ro...
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Kingdoms of Amalur's All-Star team shows off class system


Nov 11
// Kyle MacGregor
When Nick Chester previewed Kingdoms of Amalur: Reckoning earlier this year he made mention three-time World Series Champion Curt Schilling. The former MLB pitcher, much like many of us, is a lifelong gamer with aspirations ...
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Kingdoms of Amalur: Reckoning deals with destiny


Oct 31
// Jim Sterling
A new trailer for the incredibly good looking Kingdoms of Amalur: Reckoning has arrived, and it deals with destiny. More explicitly, it deals with the player's destiny and how it can be shaped during the course of the game.&...
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E3: Kingdoms of Amalur: Reckoning looks pretty damn great


Jun 06
// Maurice Tan
Big Huge Games showed off a tiny bit of Kingdoms of Amalur: Reckoning and it looks pretty good already. "A Hero is reborn ... to hunt his killer ... and change the fate of Amalur" the trailer said. And from the looks of it, t...
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38 Studios has a PlayStation 3 RPG in the works


Oct 08
// Jordan Devore
Curious about what 38 Studios is up to these days? Yeah, same here. Ever since Rich Gallup enthusiastically spoke about the company's mystery projects at Giant Bomb's "Tour Legit Tour Quit" PAX 09 panel, I have been...
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THQ scoops Big Huge Games into its loving arms


Jan 15
// Joseph Leray
Buying up developers and adding new fully-owned subsidiaries seems like the cool thing to do lately. Between the BioWare/Pandemic acquisition and ActiBlizzard, I feel like I need to find something to bring under my umbrella c...
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Samus: I don't need no plasmids, bitch


Sep 04
// Leigh Alexander
Samus likes it on top, boys. Gamasutra and CVG are both reporting that Metroid Prime 3: Corruption is in the top spot on the all-format sales charts, possibly outdoing BioShock in its first week of sales.Actually, it looks pr...
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Enemy Territory: Quake Wars beta confirmed


Jun 17
// SRVSLPS
Straight from the development blog at the official site, comes news regarding the highly anticipated public beta of Enemy Territory: Quake Wars:  At long last, we are delighted to confirm the impendin...
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AoE3 getting Asian expansion; Buddha git yer gun!


May 19
// Earnest Cavalli
With the massive geekgasm surrounding the official announcement of Starcraft 2, now would probably be the worst time to announce anything unrelated to Zerglings, Vespene Gas or the socio-political climate in the Korean penins...
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Big Huge Games and THQ hold hands, making a next-gen RPG


May 03
// Nick Chester
THQ announced today that they've made nice with Maryland (what, what represent!) based developer, Big Huge Games. The mighty duo will be creating a brand new Role-Playing Game for release on Xbox 360, PlayStation 3, and P...

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