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7:00 PM on 09.29.2013

38 Studios assets to be auctioned this November

The cautionary tale that is 38 Studios is nearing its conclusion. The company shuttered its doors last year, laid off its entire staff, and defaulted on its Rhode Island taxpayer-backed loan en route to ba...

Kyle MacGregor


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Mistwalker Celebrates Terra Battle's 500K Downloads Milestone

Having now surpassed 500,000 downloads, Terra Battle fans will soon enjoy new characters from the original character and dragon model designer of Panzer Dragoon, Manabu Kusunoki. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




6:00 AM on 03.05.2013

Schilling looking to dismiss lawsuit over 38 Studios loan

Curt Schilling has requested a judge throw out the lawsuit against his now-defunct development house. Following the dissolution of 38 Studios, the Rhode Island Economic Development Corporation accused Schilling and his busine...

Kyle MacGregor



Remembering studios that closed in 2012 photo
Remembering studios that closed in 2012
by Sterling Aiayla Lyons

This year was great in general for videogames. Beyond the predictable success of games like Halo 4 and Call of Duty: Black Ops II, there were a ton of hits that came out of nowhere, including not just big publisher titles, but indie games as well. Narrative in gaming also started taking a greater stage with games such as Spec Ops: The Line and our very own game of the year, The Walking Dead, making waves with player agency in story and presenting well-developed plots and characters to boot. 

The year wasn't entirely sparkles, double rainbows, and purple fairies though. Along with the good came a hoard of bad for the industry. There were a mass number of studio closures, for starters. Here's a recap of some of the many development studios that didn't make it through the year. Out of respect for the subject matter, this list is not presented in any particular order.

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38 Studios declares bankruptcy, investigation begins photo
38 Studios declares bankruptcy, investigation begins
by Samit Sarkar

The death knell has sounded for 38 Studios. Following the layoff of its entire 379-person staff two weeks ago after missing a $1.125 million loan payment to Rhode Island, the developer of Kingdoms of Amalur: Reckoning and the Project Copernicus MMO has filed for Chapter 7 bankruptcy, which means that the company is officially no more and its assets will be liquidated. Here's the full statement from a 38 spokesman, as given to the Providence Journal:

This action comes after several weeks when the company has reviewed, considered and received the recommendations and advice with respect to potential avenues for relief that are currently available. After ongoing negotiations with the State of Rhode Island and potential investors and other interested parties, the Company has been unable to find a solution to the current stalemate.

The bankruptcy filing comes one day after state and federal officials -- the Rhode Island State Police, Rhode Island Attorney General, Rhode Island U.S. Attorney, and the FBI -- launched a criminal investigation into 38 Studios' finances. Rhode Island State Police Col. Steven O'Donnell told WPRI that they will be looking into "both the money that came from the state as well as the money that came from Bank Rhode Island."

The state funds are the original $75 million loan from the Rhode Island Economic Development Corporation to 38 Studios, initiated in 2010. Bank Rhode Island loaned the company $8.5 million earlier this year, issued against state tax credits that never came to pass. According to O'Donnell, the timing of the investigation and the bankruptcy filing is a coincidence.

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8:00 PM on 06.03.2012

Epic Games saves Big Huge Games staff, now Epic Baltimore

After effectively gambling with this month's rent money in a bid to pay for next's, things were looking pretty bleak a for Curt Schilling's 38 Studios. Running into financial difficulty following the release of Kingdoms of Am...

Kyle MacGregor

5:40 PM on 05.24.2012

Entire staff at 38 Studios and Big Huge Games laid off

It's a very sad day in the gaming industry, as 38 Studios has laid off its entire workforce -- including Baltimore-based studio Big Huge Games -- due to the financial turmoil the company has been in. That's 379 people suddenl...

Hamza CTZ Aziz



Review: Kingdoms of Amalur: Reckoning - Teeth of Naros photo
Review: Kingdoms of Amalur: Reckoning - Teeth of Naros
by Maurice Tan

The second piece of downloadable content in the Kingdoms of Amalur: Reckoning saga has arrived to further pad your already ridiculous list of quests. The previous DLC, "The Legend of Dead Kel," was a varied and fun adventure which experimented with adding some new features to the Reckoning formula.

38 Studios and Big Huge Games continue their experiment in the more traditional "Teeth of Naros" -- a vastly more loot-heavy and straightforward expansion.

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9:30 AM on 04.04.2012

New Reckoning DLC 'Teeth of Naros' releases April 17

A set of new achievements already hinted at new downloadable content for Kingdoms of Amalur: Reckoning, set in the Teeth of Naros area. EA and 38 Studios have now officially annouced the DLC to be titled "Teeth of Naros," a l...

Maurice Tan

7:30 PM on 03.27.2012

Achievements hint at Kollossael new Reckoning DLC

A list of achievements for yet to be announced downloadable content for Kingdoms of Amalur: Reckoning has appeared on Xbox 360 Achievements. The five achievements look similar in nature to those found in the recently released...

Maurice Tan



Review: Amalur: Reckoning - The Legend of Dead Kel photo
Review: Amalur: Reckoning - The Legend of Dead Kel
by Maurice Tan

One might wonder if a game like Kingdoms of Amalur: Reckoning really needs a downloadable content expansion along the lines of "The Legend of Dead Kel," given the enormous amount of quests and content already available in the core game. Quest and area exploration fatigue can start to kick in by the time you enter Klurikon, after all, and it's likely you still have quite a few side-quests in your journal that you never bothered to complete.

It's good to know, then, that "Dead Kel" goes above and beyond what you would expect from a piece of Reckoning DLC.

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3:00 PM on 02.29.2012

Kingdoms of Amalur first content expansion hits March 20

Electronic Arts and Big Huge Games announced today the first downloadable content pack for Kingdoms of Amalur: Reckoning, "The Legend of Dead Kel", will be arriving on PlayStation 3, Xbox 360, Steam and Origin beginning March...

Conrad Zimmerman







A class guide to Kingdoms of Amalur: Reckoning photo
A class guide to Kingdoms of Amalur: Reckoning
by Maurice Tan

The piece of Amalur we've seen in Kingdoms of Amalur: Reckoning may only be a slice of the franchise plans for a larger world, but it's pretty damn big already. As with any role-playing game, it can help to know what kinds of skills and abilities you are actually investing time in to unlock.

Fortunately, you can pay a Fateweaver to respec your entire build in Reckoning, which saves you a lot of worrying. But you still don't want to waste unnecessary gold or time to try out new builds, only to find out they don't work out, do you? Not every description of high-end abilities gives you the best idea of what it will actually play like, much less how they will interact with cross-class builds. Let me help you out with that in a spoiler-free manner.

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10:00 AM on 02.07.2012

The DTOID Show: Kingdoms of Amalur: Reckoning Review

Good morrow, beloved kinfolk of the ethereal scrollrealm of Destructoid. I, Maxus The Pasty-Waif, have returned from a scouting mission into the faraway land of Amalur. I was accompanied by my trusted sister-in-arms, T...

Max Scoville

7:00 PM on 01.31.2012

Kingdoms of Amalur gets special GameStop midnight release

Regardless of how you feel about GameStop, you have to admit they have some pretty great promotions and incentives, like what they're doing for the Kingdoms of Amalur: Reckoning midnight release. Three different stores will h...

Victoria Medina

3:00 AM on 01.20.2012

Big Huge Games discusses the visual design of Amalur

Here's another look into the development process which has gone into Kingdoms of Amalur: Reckoning, as the gang at Big Huge Games talk about the opportunities and challenges in crafting a fantasy world from scratch. There's ...

Conrad Zimmerman

1:15 PM on 01.19.2012

Choke on some new Kingdoms of Amalur: Reckoning screens

Here's a great big wad of screenshots for Kingdoms of Amalur: Reckoning, full of massive swords, bright colors and pointy ears. Some of these are old, some of them are new. All of them are worth checking out. After playing th...

Jim Sterling