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Beast And Location

Videogame locales photo
Videogame locales

Can you guess these 26 videogame locales?


Download wallpapers of all the locations from the quiz
Feb 27
// Tony Ponce
[Jigsaw]Want to play a game?[/Jigsaw] Last year, Dutch computer animator Tim Hijlkema made a nifty video quiz in which he modeled 20 "planets" after recognizable game environments and tasked viewers with guessing which games...
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Pharaoh Man looks beast on the Mega Man #13 variant cover


Jan 24
// Tony Ponce
Waitaminute! Didn't I already post the cover to Archie Comics' Mega Man issue #13? Why, yes I did. That's the normal newsstand / subscriber cover, though. This is the variant cover that you'll only be able to find in comic sh...
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Dtoid server maintenance scheduled tonight


Mar 31
// Niero Gonzalez
Please pardon our dust as we experiment with our new blogging software tonight.  We'll be adding some new exciting features and then immediately taking them away before you've had the chance to truly enjoy them.  Th...
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Beyond Good & Evil Avatar stuff for the uber fan


Feb 16
// Jordan Devore
Ahead of Beyond Good & Evil HD's Xbox Live Arcade release, which is set to roll out on March 2, Ubisoft has put out a number of items for your Xbox 360 Avatar to interact with and possibly even wear. You best strap in, be...
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Red Dead Redemption achievements out along with new screens


May 03
// Nick Chester
The achievements for Rockstar's upcoming Red Dead Redemption are all at once awesome and and altogether frustrating.On one hand, there's one achievement that you can get for killing and skinning 18 grizzly bears. This is awes...
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Naughty Bear's 'The Book of Naughty' needs to be real


Apr 15
// Jordan Devore
Unless you only discovered Destructoid yesterday, by now, you should know about Naughty Bear. It'll almost certainly be the best or worst videogame this generation based on what kind of person you are. At this point, I just ...
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Splash Damage reveals Tapir Wars 3: It Just Got Chilly


Apr 01
// Jordan Devore
Your favorite squad of elite, cigar-loving tapirs from 2008's hit game Tapir Wars are back at it in Splash Damage's just-announced new title Tapir Wars 3: It Just Got Chilly. The evil penguins? They're even more vile this ti...
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Naughty Bear's box art is pretty much amazing


Jan 27
// Jordan Devore
The cover art for Naughty Bear is what happens when American Psycho and Child's Play have a baby. It's not exactly a sight for sore eyes, but it doesn't have to be, either. In fact, the only way it could be any better is if t...
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This new Nier trailer is ... well, it's just new


Jan 23
// Joseph Leray
I don't know much about Nier except that it's got a hermaphroditic character that cusses like a sailor and that Square Enix is doing something silly with its distribution. It's being released as two different games in Japan:...
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Polar Panic skips the 80s, gets announced for XBLA, PSN


Nov 17
// Jordan Devore
Valcon Games has a new downloadable title called Polar Panic that's due out later next month on PlayStation Network and Xbox LIVE Arcade, it unveiled to us today. It's sort of reminiscent of Bomberman, with the developer put...
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Tekken 6 online patch incoming (once it passes cert)


Nov 05
// Jordan Devore
Oh, Tekken 6. Like all other online-compatible fighting games, there's always going to be the obligatory outrage against less-than-stellar netcode. Thankfully, Namco Bandai is already on the case. In a general statement sent ...
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Red Dead Redemption screens are cooler than Westworld


Oct 09
// Jordan Devore
If there's one thing for me to take away from my time spent on Fallout 3, it's that exploration is one of my favorite things to do in games now that technology is catching up with our imaginations. Combine that with my longin...
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Next Blizzard MMO may not compete with World of Warcraft


Sep 01
// Brad Nicholson
It’s no secret that Blizzard Entertainment is crafting another MMO. The studio isn’t commenting on what it is or when it’s hitting of course, but the fact that they are treading on their own territory raises...
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Price drop part duex: Turtles in Time Re-Shelled now $10


Jul 31
// Jordan Devore
What's up with the Xbox LIVE Arcade price changes lately? First it was Madballs, and now TMNT: Turtles in Time Re-Shelled has been dropped from $15 down to a fair $10 ... and it hasn't even been released yet. The switch was c...
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E3 09: Scribblenauts solves the most important questions


Jun 05
// Joseph Leray
Those questions include: Who would win a fight between a Kraken and a stegosaurus? Who would win in a fight between a Kraken, God, and Albert Einstein?The answer, according to 5th Cell's Scribblenauts, is always the Kraken.&n...
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What do Gillette and competitive gaming have in common? Sponsor desperation


Feb 10
// Niero Gonzalez
This was bound to get awkward.The Destructoid Bordello recently received footage of Derek Jeter, John Cena, Tiger Woods and Reggie Bush at the Gillette Champions of Gaming Event last Tuesday where, I shit you not, they shaved...
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Black Friday at SplitReason - 20% off all Destructoid swag, today only


Nov 28
// Niero Gonzalez
Buy our crap!  I'm happy to announce that our T-shirt supplier SplitReason is having a 20% off sale today on all Destructoid merch. including our new Kamikaze shirt (pictured) and the RetroforceGO! shirt (now available i...
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Feast your arse on the new trailer for Golden Axe: Beast Rider


May 31
// Jim Sterling
I am still torn on this one. While my love for generic action games is well known (I don't care for faux-innovation, just give me a sword and some monsters), there's something about the brawler style action game I truly miss,...
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Sega Gamer's Day '08: Golden Axe: Beast Rider screens


May 16
// Jim Sterling
All went a bit quiet on the Golden Axe front, but we now have a selection of new screens from its current-gen revitalization, Golden Axe: Beast Rider. The concept is simple -- take the monster spurring fun of the classic Gold...
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The Witcher: Enhanced Edition gets pushed back


Apr 21
// Jordan Devore
As with most delays, it makes us sad that we don't get to play the game sooner, but it's almost always worth the wait to play a more polished and complete version of the title in question. With The Witcher, however, that isn'...
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This week's VC releases: Animal pornography edition


Dec 10
// 8BitBrian
While Chester sits in his hot tub of money and Wii points, he's left the task of this week's Virtual Console updates to me. And what a week it is to be covering this set of releases. Nintendo's been really excited about what'...
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Warning: playing the Wii may end up in bestial rape


Dec 03
// 8BitBrian
It's very easy to get excited playing the Wii. With everything going on, you sometimes feel like you're in the action -- I know I feel that way when I'm playing Red Steel. Well, sometimes people can get hurt from this. Let's...
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New Golden Axe = Lair? Lack of playable dwarf = FAIL, at any rate


Nov 27
// Jim Sterling
As far as I'm concerned, it's hard to go wrong with a Golden Axe remake. Just give me a dwarf and a shedload of skeletons to fight and I'm happy. Of course, this is the games industry, and nobody ever does the right thing whe...

Destructoid Reviews: The Official Guide

Nov 19 // Aaron Linde
Our Great and Glorious MissionWe at Destructoid are like you -- we play games by the boatload. We live, breathe, eat, sleep, and write our experiences, and though the focus of the site proper is spread across the great expanse of topics related in one way or another to gaming, when you get right down to it, we're in it for the playing. Accordingly, we take our Destructoid reviews very seriously, and strive to be your number one destination for raw, brutally honest opinions on the games that we feature every week. We love games, and we want them to be as great as we're led to expect -- more than that, we want them to be better. So we believe that no matter how much we love a developer, a publisher, or a concept, the finished product must be held responsible for its failings and praised for its successes. Our commitment to honesty is fierce, fierce like bear, a bear which mangles any fanboyish tendencies that might spring up in the process of reviewing a product. It's our hope that by adding our voice to the already crowded arena of game reviews, we might affect some change in the way that games are played, reviewed, and made. Most of all, we want to give you the best, most honest and informed opinions on the games we play as possible.The Team, the Games, and How We ReviewOur core staff is Rev. Anthony, Nick Chester, Brad Rice, Leigh Alexander, headed up by me, your snuggly and lovable reviews editor. While reviews are open to the entirety of Destructoid staff, you'll likely see the bulk of them handled by the aforementioned crew, who've made regular reviews part of their personal responsibilities as Destructoid staffers. Regular review staff were selected for their diverse taste in games, varying points of view and keen eyes for technical and creative excellence in games. They all look damn good in lingerie. Games reviewed on Destructoid are selected on a per-case basis. In addition to marquee releases, we often review games that fly under the radar or might go otherwise ignored by many gamers, and we try to distribute our attention evenly among both camps of games. Sometimes we get copies sent to us, sometimes we pay for them ourselves, but regardless of the source our dedication to brutal honesty remains our primary goal in our reviews. If a publisher sends us a game that makes our heads explode into joy-joy rainbows, we'll tell you. If a publisher sends us an overhyped pile of crap, we'll tell you. The only thing that bugs us more than wasted money is wasted time, and we're not interested in letting our readers waste either when selecting games to play.When reviewing a game, we judge a title against similar games already released, genre peers, and the title's success in accomplishing what it sets out to do in respect to overall fun -- in other words, our reviews aren't meant to be directly compared to one another. If one author reviews Big Nick Chester's Gun-Totin' Bitchslap Adventure and gives it a 7, and a day later another reviews Brad Rice's Block-Droppin' Hootenanny and scores it an 8, this doesn't mean that Destructoid is unilaterally firm in the belief that block-droppin' is always, always better than bitch-slappin'. What it does mean is that Block-Droppin' Hootenanny reached a higher level of block-droppin' achievement than Gun-Totin' Bitchslap Adventure had in its own respective genre. When in doubt, read the text. I'm going to repeat that: please read the text. If our scores confuse or frighten you, try to figure out why we gave it such a score before you look up our addresses and firebomb our homes. That being said, let's move on to the 400-pound gorilla--Our Review MetricsIf you haven't noticed by now, Destructoid takes issue with the handling of game reviews, or specifically the scores that accompany them. By and large game reviews are handled like academic grades, which has led to an overwhelming glut of games falling in the 7-9 range, with reviews declaring a game virtually unplayable often receiving scores of 5 to 6. When our reviews content was overhauled in May of 2007, those of us committed to bringing more reviews to Destructoid's front page agreed to try to break our habits and adopt full use of the 1-10 scale, as initially described by our own Reverend Anthony in one of his features. Here's a rundown of our scores and what they mean:1 – Unbearable. Practically unplayable. An exercise in absolute madness.2 – Awful. Maybe the idea was kind of clever, or you may have fun accidentally, but everything else is horrendous.3 – Bad. Some aspects are terrible, others are either so-so or kind of fun.4 – Poor. An admirable effort with a sliver of promise, but essentially mediocre.5 – Average. Half of the time the game is fun, half of the time it isn't, for whatever reason. This game is absolutely average in every single way -- neither exceptional nor face-melting awful.6 – Decent. Slightly above average, maybe a little niche. But you wouldn't recommend it to everybody.7 – Good. Replayable, fun, but nothing innovative or amazing. The game potentially has large flaws that, while they don't make the game bad, prevent it from being as good as it could be.8 – Great. Very fun -- its essential gameplay aspects are cool and interesting, but may not be implemented in the best way.9 – Fantastic. Negligible flaws. Otherwise very, very good; a fine example of excellence in the genre.10 – Incredible. As close to perfection as we've yet seen in in the genre or gaming on the whole. A polished, unparalleled experience.Going by this standard, bear in mind while reading Destructoid reviews that a sub-7 score doesn't mean terrible. It can mean a lot of things, and is usually the product of a variety of failings on the part of a given title. But unlike many publications, a 6.5 or 5.5 never means unplayable, it doesn't mean awful -- it means flawed. But many of the games to which such scores are assigned are fine experiences for a particular group of gamers, be they fans of the genre or the series or simply someone looking for an experience that only the game in question can offer. Once again, when in doubt, read the text.Moreover, the reviews editor does not police scores given to games by the reviewers. If a writer believes a game deserves a 7.0 and the spirit of the text reflects the score, it remains in the hands of the reviewer to determine an appropriate point value. As such, reviews published on Destructoid are the opinions of the individual author or authors and not the staff as a whole. As stated earlier, the review crew is made up of a diverse cast with varying opinions on which games are fun and which are not -- find a writer you agree with and look for his or her opinion. If you've read this far, we congratulate you. Keep an eye on this post; we'll be linking to it in every Destructoid review, and making amendments as this great trainwreck lumbers ever onward into infinity. Thanks for reading our reviews, and if you have any input on the state of things, don't hesitate to let us know.  
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There's been a general consensus among Destructoid staff and readership alike that clarification of our reviews process and metrics has been sorely needed for some time, and it's something that I've been wanting to do for awh...

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Hot alien lesbian sex in Mass Effect? Set your pocket rockets for Planet Titty


Sep 18
// Jim Sterling
Mass Effect has been passed by the British Board of Film Classification and given a 12-rating. Among the usual talk of mild violence and light cursing, one interesting entry in the board's classification details is that of a ...
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New dirt on Silent Hill 5


Aug 29
// Colette Bennett
Thanks to links from Gay Gamer and SilentHill5.net, I was able to track down the scrumptiousness that is new details on the latest installment in the epic survival horror series. According to the full article in this month's ...
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New Folklore trailer captures my soul and holds it tightly, yet gently


Aug 16
// Joseph Leray
Dick McVengeance has been clamoring for a fleshed-out trailer for the upcoming, PS3-exclusive Folklore, and I hope that his hunger has been satiated. In the above trailer, we get a look at Ellen and Keats, the game's protagon...
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Beowulf screenshots make my inner bookworm squirm with delight


Jul 26
// Colette Bennett
In the days before videogame journalism owned my soul, I could often be found in used bookstores perusing shelf after shelf of aging tomes, looking for that lit nerd's holy grail so often hidden there. Although the harsh real...
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Podtoid Special Edition: Our E3 Wrap-Up Show


Jul 17
// Aaron Linde
Podtoid returns for a special appearance fresh from Santa Monica with tales of E3, starstruck encounters with colleagues and industry professionals, and unwanted sexual advances. For this E3 wrap-up edition of Podtoid we'...
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Would you play a horror MMO?


Jul 04
// Colette Bennett
My Fourth of July was spent taking it easy (this is a chic phrase for slacking). I've been on a horror kick lately, and I haven't seen a Nightmare on Elm Street film for at least 5 years, so I borrowed a few from a fr...

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