The PS4 will be launching in South East Asia -- Singapore, Malaysia, Hong Kong, Taiwan, Thailand and Korea -- on December 17. Meanwhile, Japan is still waiting until February 22, 2014. My guess is that, after the Vita's launc...
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The South Korean National Police Agency is warning internet users of free game downloads that could potentially be developed by insidious North Koreans waging cyber wars. Arirang News reports. The police allege free game soft...
The new indie section of Tokyo Game Show was a breath of fresh air. Literally! CESA opened up a new hall this year for the public days of the show, adding a fair bit more room for exhibits and attractions.
Starting on the first public day, in this new hall, the Indie Game Area was available for attendees to visit. It was a small corner of one hall on the two business days of the show, but expanded by several times on the weekend.
This new section is a step in the right direction for Tokyo Game Show.
The sweltering, tropical city-state of Singapore is home to one of Ubisoft's branch studios, Ubisoft Singapore. This is the studio behind the naval combat segments of Assassin's Creed III, and those went over so well that they're now working on several aspects of Assassin's Creed IV's open-world gameplay, including the water tech, underwater exploration, naval battles, and awesome shark harpooning.
We had the pleasure of visiting Singapore to learn more about this studio, its staff, and the fascinating city itself. I enjoyed the visit so much that I wanted to share a bit more about the studio and city.
WSJ reports that gamers in Asia won't see Xbox One until late in 2014. Alan Bowman, regional vice president of sales in Asia, said that the system will come to select markets: Taiwan, Hong Kong, Singapore, India, and South Ko...
You're already dreaming up the possibilities, aren't you?
A multiplayer online battle arena game centered around Marvel characters sounds too good to be true -- and perhaps it is -- but it's happening. Disney Interactive has ...
With support from our partner, Intel, we're exploring how technology is evolving and improving the gaming experience. The company's goal is to develop tools that, in the right hands, allow us to play new and exciting games.
Hong Kong is a playground for the eyes where every street and alley gives way to more visual information than our mind knows how to process. Considering Hong Kong and similar Asian metropolises overheat our internal hardware, it should be no surprise that virtual recreations of these cities serve as a the perfect processing benchmark for console generations. The numerous neon signs, towering buildings, intricate street structure, complex lighting, and dense population of Hong Kong and Chinatowns across the world pose a challenge to the processing power of each console generation.
With Sleeping Dogs bringing a more faithful representation of these cityscapes than ever achieved before, now seems like a good time to look back at the history of Asian metropolises in games. From Deus Ex to Yakuza, these games have given us some of the most memorable virtual playgrounds in the medium. But, let’s take off the rose-tinted glasses and compare these game locales to more recent ones and the actual cities themselves.
gamescom 2011 attendance: 275,000
Tokyo Game Show 2011 attendance: 222,668 (largest attendance on record!)
Asia Game Show 2011 attendance: 472,000
Folks, we have a winner! The Asia Game Show, held in Hong Kong over Christmas,...