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Angry Birds

Review: Angry Birds 2

Jul 31 // Chris Carter
Angry Birds 2 (Android, iOS [reviewed on an iPhone 6])Developer: Rovio EntertainmentPublisher: Rovio EntertainmentRelease Date: July 30, 2015MSRP: Free-to-play Yes, it's still the same concept as before -- you'll take a handful of birds, and with the help of a slingshot, fire them into the path of evil pigs. Just like before, it's still really fun to unwind and fling things around, and actual designs of some of these forts and contraptions hasn't gotten stale. Sure it's mostly mindless, but there's a great degree of skill involved with Angry Birds as well, like identifying specific objects like TNT, and certain degrees of structural integrity to do the most damage. This depth is aided by the fact that like in Angry Birds Star Wars II, you can choose individual birds to use in each level. Levels are much more interesting as you can now approach them multiple ways, not only in terms of figuring out solutions, but different methodologies in which to reach your end goal. It's also a beautiful game, and Rovio has mastered their craft to the point where it has production values much like a fully-fledged Disney experience. I love how bright everything is, and how charming the character designs are even to this day. Now here comes the bad news -- Rovio got greedy. Unfortunately, it has heavily incorporated free-to-play elements into the game in just about every way possible. There's an energy meter, there are in-app-purchases (IAP), and it constantly nags you to connect to Facebook. Let me break it down though so you better understand exactly what went wrong. In terms of energy, players can thankfully continue to play levels without using up your stock of five "hearts," but if you fail a level once, you'll need to use some stock. This is an issue after level 20 or so, as stages become so complex that you'll often need to give them a go a few times. [embed]296952:59745:0[/embed] It also exposes the "multi-tier" format of Angry Birds 2's stage design. In short, each individual world map level can have multiple arenas within it, so if you fail on a later tier, you'll fail the whole thing. It's actually a cool idea in theory, as you have to play conservatively and try to earn more lives constantly, but it all falls apart when you add in an energy scheme. IAP feels wholly unnecessary, as the game charges a ton of "gems" to continue mid-level after failing to come back to life. Gems are earned at a rate of roughly one continue per 45 minutes, lest you opt to buy them. The sad part is that unlike most of the iterations in the past, there's no option for a premium version. Say what you will about the franchise, but Rovio has generally done pretty well in a sea of freemium-fests over the years, providing fans with a way to buy a game outright. But with Angry Birds 2, you'll have to suffer through all of the fixin's that Rovio forced into the game. Angry Birds 2 proves that the Angry formula is still fun, but Rovio isn't doing itself any favors by gating that fun left and right. Angry Birds is supposed to be a series you can just pick up and play, and I have no idea what they were thinking here -- other than "more money."
Angry Birds 2 review photo
I'm the angry one
As I've said a million times in the past, I have no real problem with the original Angry Birds and the initial string of sequels. Yes, it was a derivative of Crush the Castle, but Banjo-Kazooie was a derivative of M...

Angry Birds 2 photo
Angry Birds 2

None of the Angry Birds 2 Angry Birds look like happy birds


Flippin' the bird
Jul 30
// Brett Makedonski
Like a story Alfred Hitchcock once told, our fine, feathered friends aren't in a good mood today. The aviary community is up in wings over the launch of Angry Birds 2 on Android and iOS. They're irritated, upset, pissed...
Angry Birds 2 photo
Angry Birds 2

Angry Birds 2 is happening, whether you like it or not


July 30
Jul 16
// Chris Carter
Wait, Angry Birds 2? I thought that Rovio had made like, 15 Angry Birds games in the past few years? Well you'd be mostly right, but the full sequel is coming later this month on July 30, the developer has announced...
Angry Birds photo
Angry Birds

Angry Birds developer lays off some staff, but less than anticipated


The birds need to be angrier
Dec 05
// Chris Carter
Rovio has announced it is cutting some of its workforce. While the number was said to be 130 jobs, as of this week that number is now 110, with some employees going through renegotiations. The publisher is cutting down a bran...
Angry Birds photo
Angry Birds

The Angry Birds movie now has a star-studded celebrity voice cast


But is it actually going to be any good?
Oct 01
// Brittany Vincent
The Angry Birds movie is not only a real thing, but it seems as though production is well underway, with a cavalcade of celebrity voice talent just announced today. The Columbia Pictures film will be directed by Clay Katis of...
Angry Birds photo
Angry Birds

This classic 80s Angry Birds Transformers trailer isn't bad


Angry G1
Sep 05
// Chris Carter
With the complete global saturation of the Michael Bay era Transformers, you rarely see the classic series get any love these days. Say what you will about the franchise, but this Angry Birds Transformers trailer is ado...

Outrage culture is pretty silly

Aug 19 // Jonathan Holmes
An easy way to make yourself part of the narrative Most people who bother to create a profile on a website are looking to be a part of something. They don't want to be a passive observer. They are looking to get engaged, to have some sort of exchange with the content on the other side of their screen. The easiest way to do that is to get upset at someone or something. While being nice is more effective at making an impact, being mean is better for getting a response. Getting a response makes you feel like you are part of the story, even if you're just an extra with one line.  There's also a safety in writing yourself into the script when you have a chorus to hide among. You see enough people chanting "[blank developer] doesn't really care about us!" or "[blank videogame reviewer] should be fired because they said [blank thing]" and you see a little rebellion in the making. The romance of the picket line sets in, and reason starts to slip away. The fact that no wrongs have been done to them personally starts to shrink and blur. The feeling of being a part of a larger story, safely within the crowd of "like minded" protesters who absolutely will not tolerate any more gets larger and more focused.  Unless you or a loved one relies on videogames to make a living, there is very little that anyone can say or do in the videogame industry that might have a impact on your "real" life. The idea that someone's opinions about videogames might inspire the kind of emotions that lead to death threats or attempts to have people fired is absurd. The fact that people will lose sight of that when anonymously killing time on the internet is the reality. Cartoons are fun The word "outrage" is just a couple of letters away from being "outrageous", and the internet is packed to the to the gills with people who want to be truly outrageous. Extreme, cartoonish expression of emotion are the bread and butter for those who aspire to be the internet's Jem and the Holograms. These expressions often start off as partly ironic - like "[game publisher] raped my childhood by making [game in a series I used to like but don't like that much anymore]" or "[game] was so bad it gave me a disease that will kill me! I am dying because of the videogames hahahah!" The comedy is supposed to come from the honest expression of something that we may feel, but won't express because cognitively, we're aware that our feelings are irrational and not entirely warranted. After all, it's "just videogames", right? Wishing that a developer will feel ashamed because they made a videogame I don't like that much is ridiculous. Telling them they should go kill themselves is even more ridiculous. But that's exactly why people do it. The ability to remain anonymous and irresponsible attracts the kind of "comedy" that's really just "saying a mean thing that they are afraid to say in real life because I'd feel like a bad person." Daniel Tosh built their hot rod, and it's running amok. The people who take this tact don't often see the internet as the most amazing communication tool ever created. They see it as public toilet to crap all their anger and hatred into, laugh at the sound of their own farts, then walk away without flushing.  Everything is cool when you're part of a team I made passing mention of it before, but it warrants restating that a lot of people just want to be a part of a group, even if that group is largely over competitive, destructive to others, and serves no real purpose other than to provide the illusions of belonging, purpose, and power. This certainly isn't unique to the internet as a place, or to outrage culture as a thing. It's still worth giving a quick look though, as it's something that's always good to remember. I tested out how deeply the passion for group-think and feeling that whatever makes you feel good is good, and vice versa. by sending to a group of people I know in real life some articles by my friend Jim Sterling. I removed Jim's name and said that they were done by three different friends who were all looking into getting into videogame blogging. This was a group who all loved Final Fantasy and Assassin's Creed, but hated Sony and Nintendo. When they read Jim's Why Sony fanboys are the worst article and his review of Mario Kart 7, the first one said "pretty good." Then the second one said "I love it." The third called him, "a great writer with a lot of smart ideas presented in a funny way." When they read his reviews of Final Fantasy XIII and Assassin's Creed, an opposite spiral occurred. It started with "meh" and ended with labeling Jim a, "pretentious try hard who didn't know enough about videogames to write about them professionally." When he reflected their own opinions back to them, he made them feel good about themselves, which made them feel good about him. When he did the opposite, he got the opposite response. When an attractive person smiles and tells you that you're smart and interesting, they seem like they know what they're talking about. When they are indifferent or even frowny when telling you the exact same thing, they become stuck up or fake. Anyone who doesn't validate us isn't allowed in the group. Even if someone in the group is being cruel to someone else, they will still be accepted, as long as they share the same thoughts and opinions.  Gobble Gobble.  An asshole pass Now back to the specifics of outrage culture. If there is one thing I hope you take away from this article, it is the awareness that when a lot of people feel victimized, they often times feel free of any guilt or responsibility. When someone just broke your leg, no one is going to blame you for spitting in their face. Worse, when you're afraid that someone might break your leg, you don't feel any empathy for them. Fight or Flight doesn't allow for empathy. If it did, our ancestors would probably have all been eaten by wild animals, too caught up in their cuteness to defend themselves. These kinds of animal instincts tend to be at their worst in two places - the internet and the highway. Think about road rage. When a big piece of metal get in someone's lane and slows down, you feel threatened. You feel cheated. You feel powerless. That powerlessness signals to the amygdala and hippocampus that it's time to kick ass, with no reservations or self awareness. Full self-permission to be as awful as you want is granted. Emotional coldness and heated thirst for revenge shift into gear. Entitlement is in full bloom. Self awareness goes out the window. When you find yourself feeling this way on the internet, it's probably a good idea to follow Ness's father's advice and take a break. Every minor criticism will feel like an unjust insult, every challenge an unfair hardship. The urge to stand up for yourself and "win" will push aside all reason. You'll only feel empathy for those who are as pissed of as you, and nothing for the "bad guy" who you see as having way more power than they deserve. You'll be sure that they should be replaced by someone "good." Someone like you or another member of your group This kind of thinking is important when fighting against real life violence and oppression. In the world of videogames, it only leads to stuff like the Bayonetta 2 suicide "jokes" and pretty much every entry of our old Fanboy Fridays feature. It's silly, potentially embarrassing, and most importantly, ineffective at communicating anything other than hostility.  The pros and cons of an ugly phenomenon  This article is knowingly but unintentionally ironic. At times, I sound pretty outraged about internet outrage, which will make me a hypocrite to some. More so, it's quite likely that some people will be outraged over my outrage over outrage. If that happens, chances are high that someone one will get outraged over their outrage over my outrage about outrage. And so forth and so on. Forever and ever. Amen. The truth is, I'm not entirely outraged. The outrage about outrage is just one side of an issue that has many faces and many shades of grey. Part of me also think it's great for people to use the internet like a giant emotional toilet, at least sometimes. There's definitely some value in having a place to see people's unfiltered and uncensored emotional garbage -- their hate, their pettiness, their righteous entitlement, their complete lack of empathy. Sadly, that's what the internet has become for a lot of people. It's the place where grieving daughters are attacked with racial slurs and accusations of not loving their lost parents enough. It's terrible that these things happen. On the other hand, it's good to know how terrible human beings can be. The more we know about the truth, the better equipped we are to deal with the world around us, even when truth about the world is harsh and repulsive.  There are even times when I see my friends generate outrage and think to myself  "Maybe this is because they're doing something right." Zoe Quinn and the previously mentioned Jim Sterling immediately come to mind. While it never feels good to piss people off, sometimes pissing people off is a sign that you did something good.  Knowing that a lot of the people who tried to organize a "Fire Sakurai" chant at Evo this year also think I should be fired makes me feel like I'm in good company. Being on the side of great content creators sometimes means spurring the ire of certain content consumers. That's not something I like, but it's something that is true.  I just wish we could have our cake and eat it too. I wish people could express their outrage in ways that felt more thoughtful and productive and less mindless and destructive. I wish we could step out of labeling people as either victims, victimizers, or protectors any time that we feel strongly about a situation. Those absolute terms make us feel special, and make our world seem simple and easy to navigate. They also weaken our ability to be empathetic and fully understanding of all parties involved in a situation. This extreme perspective is almost never the most valid way of assessing a situation, especially when it comes to videogames (or hamburgers). It also doesn't help people to effectively apply the criticism that they so passionately wish to express. It usually just makes them look like angry children at best and repugnant, selfish monsters at worst. When someone behaving like a repugnant, selfish monster criticizes me, I often times take it as a compliment. That's a little bit productive for me, but it's not for the person who was trying to levy the criticism at me in the first place.  So if you want to step away from outrage culture and be more effective in your criticism of internet strangers, here are some general tips that may help you. Avoid labeling the individual person you want to critique with some invalidating, derogatory term. You can say that a lot of videogame journalists behave like opportunistic, soulless husks, but once you call an individual journalist that, he/she is not going to take your criticisms seriously. If you don't respect someone at all, why would they offer respect back to you? Even better is to force yourself to imagine yourself reading the comment or criticism you plan to write before you press send, and imagine how receptive you'd feel to it if you were on the other side of the conversation. If you think you'd be insulted by what you're about to say, maybe don't send it. Though it's likely a valid expression of your emotions, it will likely fall upon deaf ears, only to be used later as proof about how the internet is filled with jerks.  If you don't know what to say without resorting to personal attacks, maybe just express how you feel, why you feel that way, and what you want done about it. "This post you wrote is annoying, because you write like you think you are better than me, and I'd like you to stop writing that way" is way more effective than "You're an elitist douchebag who should kill themselves because of that thing you said about videogames that one time." The direct and less hostile approach isn't as funny, but as someone who faces thousands of both commending and criticizing comments a week, I can tell you which will be taken as helpful feedback and which will be laughed at and forgotten almost immediately.  Like my old pal Patrick said last week, if you want your statements to hold real weight, back off on the mob mentality and joyful, cartoonish hostility, and talk to people the way you'd like to be talked to. Or don't. It's up to you to decide what you  care more about -- making an impact or making a difference.  
Outrage photo
'Like preaching to one choir while throwing bees on another'
The world can be a difficult place. Even if it looks like you have everything going for you on paper, it can feel like everyone is against you in practice. As a young, attractive, Caucasian millionaire once said, "Have you ev...

Angry Birds photo
Angry Birds

Artist files suit against pet toy company over Angry Birds trademark


Welcome to the confusing world of copyrights and trademarks
Aug 06
// Brittany Vincent
Years before the Angry Birds videogame franchise took the world by storm, pet accessory maker Hartz partnered with Seattle artist Juli Adams to release a line of cat toys going by the name of Angry Birds. A lawsuit filed by A...
Angry Birds photo
Angry Birds

Angry Birds Transformers rolling out soon, everyone rolls eyes


What won't Rovio do?
Jun 16
// Brett Makedonski
Rovio's temporarily trading warfare of the avian type for a more mechanized approach. Angry Birds Transformers was revealed today, much to the delight of eight-year olds that love wearing all of their favorite things on ...
Angry Birds Star Wars photo
Angry Birds Star Wars

Rovio announces Angry Birds Star Wars 2: Rise of the Clones


Extra levels in Stars Wars 2
Jun 02
// Chris Carter
I've always maintained that the Angry Birds series isn't bad from a gameplay perspective, but hot damn there are a lot of iterations of them at this point. The latest announcement is Angry Birds Star Wars 2: Rise of the...
Retro covers photo
Retro covers

What if Flappy Bird and Candy Crush rocked vintage covers?


They might look a little something like this
May 28
// Brittany Vincent
Ever wonder what Flappy Bird or Angry Birds would have looked like in a different, much simpler time? A time like the early '80s and '90s? Dorkly has made it possible with these absolutely ridiculous vintage covers. You've go...
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Ex-Rovio members form Boomlagoon, land $3.6 million in funding


BRB, launching a mobile studio
May 06
// Dale North
Helsinki-based studio Boomlagoon was founded a couple of years ago by ex-Rovio team members, coming off of their work on a little game called Angry Birds. They released a game called Noble Nutlings (great name!) last year. No...
Farts 'N' Crafts photo
Honk if you hate geese
Here's this week's Farts 'N' Crafts! I'm a little burnt-out following GDC, so today's topic involves children attacking a goose with a broom. If you'd like to hang this on your wall, you can buy a print here. If you'd like to make your own picture of kids fighting a geese, go right ahead and drop it in the comments here, or shoot me an email.

Princess Punt photo
Princess Punt

Princess Punt gets guest enemies from Attack on Titan


Haha, what?
Mar 17
// Chris Carter
In case you haven't heard, the developer behind Puzzle & Dragons has crafted an Angry Birds-like game with RPG elements called Princess Punt. You'll control the titular hero as she attempts to slide into enemies and push...
Angry Birds Epic photo
Angry Birds Epic

See Angry Birds get their Final Fantasy on in this new trailer


Angry Birds Epic
Mar 17
// Chris Carter
Angry Birds Epic is coming, and it's going to be a turn-based RPG. Wait what? It has crafting, turn-based battles, magic, and of course, microtransactions. It also stands to reason that given the mass appeal of Angry Birds, ...
 photo
DTOID News salutes ursine iconoclasm
Everyone’s off playing Titan Souls or Darkfall or whathaveyou, so news this week is a lot of non-news. The Witcher 3: The Wild Hunt has been delayed, which sucks, but apparently won’t derail Cyberpunk 2077. Sony ...

Angry Birds Epic photo
Angry Birds Epic

Angry Bards: The next Angry Birds is a turn-based RPG


Angry Birds Epic
Mar 12
// Steven Hansen
If Angry Birds Stella was Rovio playing it safe (make the same game but the bird is pink, that way girls will know it's for them even though girls and everyone else already play Angry Birds), the newly announced Angry Birds E...

Art Hawk: Flappy Bird

Feb 15 // Jonathan Holmes
Art Hawk photo
It's like stand up tragedy
Rumor has it that people are sick of Flappy Bert. Like your Kardash-a-Hilton, the game has become famous for being famous, and as such, has started to get on people's nerves. To many it entered the public eye as a pariah, bu...

More Angry Birds photo
More Angry Birds

Rovio announces Angry Birds Stella


A new chapter in the Angry Birds franchise
Feb 13
// Chris Carter
You didn't think Rovio was going to stop putting out Angry Birds games anytime soon, did you? Because the studio has just announced "a never before seen part of the Angry Birds Universe," titled Angry Birds Ste...
 photo

Great, now the NSA is using Angry Birds to spy on you


I'm serious, this isn't like a joke headline
Jan 28
// Hamza CTZ Aziz
Both the National Security Agency and the British Government Communications Headquarters has been spying on us through Angry Birds. They're able to get personal data from phone apps, and Angry Birds is one app that's bee...
Angry Birds photo
Angry Birds

Angry Birds has been downloaded two billion times


Rovio's ambitious plans sound increasingly plausible
Jan 22
// Jordan Devore
Speaking at the Pocket Gamer Connects conference in London, Rovio chief marketing officer Peter Vesterbacka announced Angry Birds has achieved two billion downloads, reports Mobile Entertainment. "We started as a mobile games...
Angry Birds photo
Angry Birds

Angry Birds with men instead of birds and pigs


Also guns and swords and silliness
Jan 10
// Conrad Zimmerman
As the guy who does the editing for our Huge News of the Week program, I'm not really in the best position to be making comments about how stupid gaming-related video content can be. Anybody who has seen my work th...
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Angry Birds Go! has a $125 car because of course it does


Microtransactions gone absurd
Nov 27
// Hamza CTZ Aziz
Angry Birds Go! has soft launched over in New Zealand, and Pocket Gamer is giving a nice little break down of how the game plays. Their hands-on has discovered that the game is heavy on microtransactions, one of which include...
Puzzle & Dragons photo
Puzzle & Dragons

Sigh, Puzzle & Dragons now has Angry Birds dungeons


And I hate everything
Nov 18
// Kyle MacGregor
The plague that is Angry Birds is infecting everything. Even the cocaine-coated fusion of Pokemon and Bejeweled that is Puzzle & Dragons cannot resist the avian epidemic. The feverishly popular role-playing...
Puzzles & Dragons photo
Puzzles & Dragons

Angry Birds heads south to Puzzles & Dragons this month


This collaboration makes a little more sense
Nov 10
// Wesley Ruscher
Hot off their Batman: Arkham Origins crossover, GungHo Online Entertainment has landed another collaboration that makes a little more sense for their addictive dungeon-crawling puzzler. Beginning November 18, till December 1,...
Angry Birds photo
Angry Birds

Angry Birds Go! is a kart racer coming this December


And yeah, it's free to play
Oct 15
// Jordan Devore
If M&Ms are allowed to have a kart racer, surely Rovio can try its hand at the genre free of guilt. Those angry birds are certainly iconic, and I suppose that's what matters most here. Angry Birds Go! is exactly what you...

Review: Angry Birds Star Wars II

Sep 20 // Chris Carter
Angry Birds Star Wars II (Android, iOS [reviewed on an iPhone 5], Windows Phone)Developer: Rovio EntertainmentPublisher: Rovio EntertainmentReleased: September 18, 2013MSRP: $0.99 Whereas the first Angry Birds Star Wars dealt with A New Hope through Return of the Jedi, Angry Birds Star Wars II takes place in the prequel timeline, from The Phantom Menace through Revenge of the Sith. Unfortunately, that means starting with the tandem of Qui-Gon Jinn and a young Obi-Wan Kenobi trekking their way across Naboo, which isn't one of the more particularly engaging settings in the franchise. Thankfully, the following chapter of Tatooine is a bit more fun, even if it feels like a minor re-tread of the first game. In addition to Naboo and Tatooine, you'll also have access to special "reward chapters," which are basically a few challenges involving specific characters. Other than that, the rest of the content is "coming soon," and at this time you're basically still stuck in Phantom Menace. What you're doing is essentially purchasing the promise of more updates and levels, which thankfully Rovio consistently provides (they're still updating the original Angry Birds four years later). This time around, you can play as the "Pork Side" [Dark Side], which puts you in control of the pigs. When this feature was first announced, I was pretty excited at the prospect of maybe setting up bases to defend myself against the birds. Lo and behold, the Pork Side is simply more levels with different characters, flung exactly like birds. It's not like these levels are inherently worse, since you're playing as characters like Jango Fett and Darth Sidious, it's just that it's more of the same -- Angry Birds in a nutshell, really. Gameplay-wise things are relatively the same, drawing from the classic Angry Birds flying formula, and even a bit of space physics from Angry Birds Space. That said, it's still fun, and the sheer amount of characters (Light, Dark, and Star Wars Episode 4-6) and the diversity of their powers helps to move things along rather nicely, and cut down on the boredom factor. In-app purchases are available (of course), but they're thankfully just tools to allow you to use certain characters on every level. So for instance, when a stage may stick you with a crew of Yoda birds, you would be able to sub in other birds if you use your in-game currency of coins earned through achievements, or buy more coins with real money. It's fairly inoffensive (surprisingly), because every level can be completed legitimately without buying anything, and if future updates are like they were in the first Angry Birds Star Wars, you'll be able to unlock DLC areas by three-starring every level when they arrive for free. Another new feature is the ability to place physical toys on your device and scan them in using a camera. Like Pokemon Rumble U, they're completely optional additions that don't really break the game in any way. Similar to purchasing birds and pigs with the in-game currency system mentioned above, all the toys allow you to do is once again use special characters in place of another. You should know where you stand on Angry Birds. If you absolutely hate the IP, the concept, and the sound of them yelling as they fly through the air, this won't do much to change your mind, even if the Star Wars factor will help ease in Jedi junkies a bit. But if you don't mind spending a few minutes a day just having some silly fun, Angry Birds Star Wars II delivers once again. And yes, it is totally possible to enjoy Angry Birds and other things at the same time.
Angry Birds Star Wars II photo
Join the Pork Side, Anakin
I don't get the widespread outrage over so called "casual," simple-minded games. I can spend an afternoon plugging away at the most time-consuming and complex RPG imaginable, and if Angry Birds is thrown in every now and then, so be it. Yes, I'm reviewing an Angry Birds game. Deal with it.

Angry Birds Star Wars 2 photo
Angry Birds Star Wars 2

Emperor Palpatine wants you to play Angry Birds Star Wars


Those angry birds won't quit
Aug 23
// Chris Carter
Ian McDiarmid (Emperor Palpatine in the Star Wars films), wants you to "Join the Pork Side" in Angry Birds Star Wars 2. Set to drop on September 19 for iOS, Android, and Windows Phones, it'll be a $0.99 app -- on Android, th...
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Activision bringing Destiny, Ghosts, more to gamescom


Plus Skylanders SWAP Force and Angry Birds
Aug 17
// Hamza CTZ Aziz
Activision will be at gamescom and are planning to wave their giant wads of money around as they will have the biggest ever demo-theater ever built in gamescom history for Destiny. It comes in at 72ft in length, 43ft wide, a...
Angry Birds Star Wars photo
Angry Birds Star Wars

Angry Birds Star Wars is coming to consoles


360, PS3, Vita, Wii U, Wii and 3DS
Jul 18
// Chris Carter
Since I know everyone here asked for it, Angry Birds Star Wars is heading to pretty much every system under the sun on October 29, 2013. Specifically, it'll hit the Xbox 360, PS3, PS Vita, Wii U, Wii and 3DS. It'll come with...

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