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7:30 PM on 08.27.2014

Check out Sega's booth at PAX Prime and hop in an Alien egg pod

If you're headed to PAX Prime this weekend, first of all, I'm jealous and you should take me with you. Second, you should hit up the Sega booth, where you can get friendly with hands-on demos of Alien: Isolation, Sonic Boom: ...

Brittany Vincent


Updated! Panel details revealed:

Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs

The father of Final Fantasy, Hironobu Sakaguchi, has announced his PAX Prime 2014 panel where he will discuss his history developing role-playing games, along with revealing more about his new RPG, Terra Battle. Find out more info at PAX Prime website.






Alien: Isolation is haunting and uncompromisingly scary photo
Alien: Isolation is haunting and uncompromisingly scary
by Alessandro Fillari

Though it was initially seen as "Jaws-in-space," the legacy for Alien is certainly much more pristine than the one with the giant shark. Originally released in 1979, the first Alien would eventually become a much-loved horror film that spawned a major movie franchise. And while the sequels would get more attention and prominence among fans, the original still holds a special place in the hearts of fans.

After the release of some rather disappointing Alien titles, and with the Cameron interpretation of Alien as the de-facto standard for the franchise, the developers at Creative Assembly believed it was about time fans went back to the roots of the series. Just a week before gamescom, Sega invited Destructoid out to get some quality time with Alien: Isolation, and to speak with the game's creative lead, Alistair Hope. During our time, we got to learn just how different horror is when faced off with something out of your league.

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2:45 PM on 07.24.2014

Original Alien cast discuss how great the movie was while voicing Isolation

While voicing lines for the upcoming Alien: Isolation pre-order DLC, the crew of the original Alien took a few moments to compare the movie and videogame mediums while also reminiscing about the 1979 classic. Tom S...

Brett Makedonski

3:45 PM on 07.16.2014

Go play Alien: Isolation at Comic-Con

SEGA has announced its plans for San Diego Comic-Con, which is to chill at some place called Nerd HQ ironically held at the San Diego Padre's baseball park.  With how much videogame nerds try to bully sportsters for soci...

Steven Hansen

1:45 PM on 07.11.2014

Alien Isolation Ripley DLC not pre-order exclusive, will release later

I think that Alien: Isolation could be great. Pre-order DLC is bad. Especially when it's actually cool sounding content, like a few missions starring the original Alien cast in the upcoming Alien: Isolation. After a...

Steven Hansen

2:30 PM on 07.10.2014

Here's what Ripley and friends look and sound like in Alien: Isolation

Someone needs to take Sega aside and politely inform it that pre-order incentives aren't actually supposed to be enticing. Years of custom gun skins and XP boosts have made the whole affair predictable and boring, and then S...

Brett Makedonski



Alien: Isolation's pre-order bonuses are annoyingly good photo
Alien: Isolation's pre-order bonuses are annoyingly good
by Max Scoville

The pre-order bonuses for Alien: Isolation have been announced, and they're really, really cool... but should we take it at some kind of sign? After all, it was a very similar lust for bonuses that led to the crew of The Nostromo investigating the distress signal coming from LV-426, in the process granting passage to the film's titular nightmarish stowaway.

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10:15 AM on 07.09.2014

Original Alien cast returns for Alien: Isolation bonus content, available for those who pre-order

Alien: Isolation is supposed to be more like the 1979 horror film Alien, and less like the action shooter that some other Aliens game tried to be. Thus far, it looks like it has stuck to that design philosophy well enough, an...

Darren Nakamura

5:30 PM on 07.07.2014

Alien: Isolation on Oculus Rift won't see the light of day

One of my favorite experiences at E3 was playing Alien: Isolation on Oculus Rift. The extra layer of immersion that virtual reality could provide did wonders for an already terrifying game. Unfortunately, it seems as if...

Brett Makedonski

10:00 PM on 06.26.2014

It looks like people really dug Alien: Isolation at E3 2014

Another day, another bit of info about Alien: Isolation. I already know I want to buy it. I don't honestly need trailer after trailer with tiny morsels of gameplay. I'm about ready to jump right in, especially after Steven's...

Brittany Vincent



Our personal game of the show picks for E3 2014 photo
Our personal game of the show picks for E3 2014
by Steven Hansen

You saw our E3 2014 Game of the Show. It was Metal Gear Solid V. Saved you a click. 

Now, it's a good one. In fact, I wrote about why it was our Game of the Show in that very post you just didn't click. But E3 was full of games like I'm full of curry. And Destructoid is an island of misfit toys sort of collection of miscreants, not a hive mind. So let's see what tickled everyone else's earlobes this year. 

And, hey, now you can tell like 20 different people why they're wrong about games instead of just one! 

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10:00 PM on 06.16.2014

Run, hide, survive: Good advice, Alien: Isolation trailer

That's the coolest SEGA logo ever. I've always liked when a logo is altered to tonally match whatever it's slapped on.  This Alien: Isolation trailer doesn't divulge too much, which is good for a horror title, thou...

Steven Hansen



Is-elated: Alien Isolation surpassed my expectations, approached my wildest hopes photo
Is-elated: Alien Isolation surpassed my expectations, approached my wildest hopes
by Steven Hansen

I've been treating Alien: Isolation coldly. If I don't let myself get invested or excited, I can't be hurt. I think Alien is a perfect piece of film making. That doesn't need, should never have been, a franchise.

I played one of Alien: Isolation's challenge maps. I don't know if the entire game will end up being this good, but as a slice that demonstrates the mechanics and tone, it completely won me over and I'm dying to play the full thing.

I also died a lot in the challenge map. I played for about a half hour without getting to the end. I'd died as early as 30 seconds in. I'd survived as long as eight minutes. I was stressed out with a racing heart. I took the headphones off to wrest myself from Isolation's constricting, horrible world and struck up conversation with one of the developers to try and calm my nerves. 

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The three Oculus Rift games at E3 are all amazing photo
The three Oculus Rift games at E3 are all amazing
by Brett Makedonski

I've had a chance to check out quite a few games on Oculus Rift. From Japanese indie projects at BitSummit to the latest build of EVE Valkyrie, I've gotten a good look at the progress of developing virtual reality games from both large and tiny teams. Having seen the evolution of the technology, it's easy to recognize that it's getting significantly better, and, it's all happening very quickly.

Meeting with Oculus VR at E3, I had the opportunity to demo three titles I hadn't seen yet -- Superhot, Lucky's Tale, and Alien: Isolation. All were vastly different from one another, but each was damn impressive.

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Alien: Isolation is more than just you and a Xenomorph photo
Alien: Isolation is more than just you and a Xenomorph
by Brett Makedonski

At the reveal event for Alien: Isolation, we were shown a lengthy demo that got right to the heart of the conflict at-hand: Amanda Ripley trying to navigate a space station as a very aggressive Xenomorph hunted her. In our first look at the game, those were the only two entities present. We were told at the time that there'd be some human survivors, but the developers were fairly tight-lipped as to what their roles would be.

Now that we've had a second chance at Alien: Isolation with a new build developed specifically for a pre-E3 event, the picture's significantly clearer as to how these interactions will go. This demo, which was about as long as the first one we saw, did more to highlight what some of the game's shortcomings might be. That said, it also reinforced our initial impression that Isolation is poised to be a tense, heart-pounding affair.

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10:26 AM on 06.10.2014

Alien Isolation gets Oculus VR support, Naughty Dog co-founder joins Oculus

Oculus comes out with some big news early on the first day of E3. First, they've picked up Naughty Dog co-founder Jason Rubin. He will take over as Head of Worldwide Studios at Oculus VR, heading up first-...

Dale North