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3:00 AM on 03.17.2015

Tales from the Borderlands Episode 2 screenshots, we got 'em

Another Telltale episode, another excessively large set of screenshots taken as I played through with an Xbox 360 controller while keeping my pinky finger on the F12 key. Tales from the Borderlands still looks great despite t...

Darren Nakamura



Review: Tales from the Borderlands: Atlas Mugged photo
Review: Tales from the Borderlands: Atlas Mugged
by Darren Nakamura

[Disclosure: Anthony Burch, who consulted on the story for Tales from the Borderlands, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Tales from the Borderlands: Zer0 Sum released nearly four months ago, and it was fantastic. As an introduction to the intertwined stories of Rhys and Fiona, it did everything it needed to do. It laid out the groundwork for the main narrative arc, it kept me engaged and laughing throughout, and it ended on a note that left me anxious to continue the story as soon as possible.

And then the waiting happened. Months passed with little word on the second episode. Could it live up to the anticipation after all this time?

It turns out that it does. Though perhaps not quite as excellent as the first episode, this one turned out great in its own right, and now I'll be eagerly awaiting the next installment. I just hope it isn't another four months away.

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2:00 AM on 03.16.2015

Life is Strange Episode 2 release date revealed

Rejoice, fans of awkward teenage women walking on train tracks! The official Life is Strange Twitter account announced the second episode in the series will be available March 24. The episodes were supposed to be released in ...

Jason Faulkner

2:00 PM on 03.13.2015

Tim Schafer open to revisiting Psychonauts

Last night Destructoid attended the videogame BAFTAs in order to do some hard-hitting journalism. Speaking to Tim Schafer, who was in attendance to hand Shadow of Mordor the BAFTA for Best Design, we spent ten minutes discuss...

Laura Kate Dale

7:30 PM on 03.11.2015

Adventure RPG Unraveled journeys through a child's imagination

Indie developer RosePortal Games has been working on an adorable adventure RPG called Unraveled, about a young girl with a wild imagination searching for her lost parents. The story is based on real events, inspired by a docu...

Ben Davis



Firewatch has topless teens, meaty hands, and mystery photo
Firewatch has topless teens, meaty hands, and mystery
by Steven Hansen

I've been firewatching out for Campo Santo's new 'exploration mystery' since hearing about the talent behind it. Artist Olly Moss, Mark of the Ninja designer Nels Anderson, and season one The Walking Dead writers and designers Sean Vanaman and Jake Rodkin. It's an exciting crew.

And then I saw the dang thing in its trailer and had to wonder why more games don't make use of a distinct tonal color palette, instead defaulting to an obfuscating attempt at photorealism that just drowns everything out. Compare BioShock to a "realistic" shooter; the Arkham series to Shadow of Mordor. It's just nice to see someone use color, and purposefully.

Because while Firewatch is gorgeous, it is also grounded. It is a story about people -- Henry and his supervisor Delilah -- and I felt that the moment I started controlling Henry. Not a blank player analogue or a camera on wheels. I saw Henry's inelegant, meaty paws stretched out in front of the screen still wearing his wedding ring despite divorce. Telling details are important.

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12:00 PM on 03.09.2015

Tales from the Borderlands Episode 2 trailer brings more bangs and booms

Yesterday, PAX East attendees were treated to a sneak peak of the trailer for Tales from the Borderlands Episode 2: Atlas Mugged. Today, it is available for mass consumption. Things are heating up on Pandora for Rhys, Fiona,...

Darren Nakamura

10:15 AM on 03.08.2015

Tales from the Borderlands Episode 2 set to release week of March 17

Telltale's panel came and went with some fun stories of the studio's journey but nary an announcement of what the developer is doing now. Judging from the comments in just about every Telltale article that goes up, the second...

Darren Nakamura

4:30 PM on 03.06.2015

Penny Arcade would team up with Telltale on a Thornwatch game

In a question-and-answer session at PAX East today, Penny Arcade founders Jerry Holkins and Mike Krahulik got onto the topic of their fantasy IP Thornwatch, which Krahulik has developed into a tabletop game. In an offhand com...

Darren Nakamura



The wonderful Double Fine Adventure documentary is going free photo
The wonderful Double Fine Adventure documentary is going free
by Jordan Devore

Folks who helped crowdfund Broken Age have gotten an up-close look at how Double Fine operates thanks to episodic videos chronicling development of the adventure game.

With 18 episodes down, 2 Player Productions has produced hours upon hours of compelling footage, and now it's being set free: the documentary series will be uploaded to YouTube piece by piece each Tuesday and Thursday, starting today. The first three episodes are up now.

I'm sure I've written this before, but the documentary was the main reason I backed Broken Age. It's phenomenal, insightful, humanzing, and funny. Whenever an email comes in with a new episode, I want to put down what I'm doing (usually work) and take an extra long "lunch break."

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3:30 PM on 03.03.2015

Oxenfree is bringing some flair to new-school adventure games

Last year a group of former Telltale and Disney employees came together to form Night School Studio. At GDC this morning, the indie developer unveiled its first project, "supernatural teen thriller" Oxenfree. The studio's Te...

Darren Nakamura

10:30 AM on 03.02.2015

Psycho-Pass game dated on Xbox One, with a badass new console decal

Psycho-Pass is a pretty great anime, and I'm excited for the upcoming Xbox One game, set to debut in Japan this year. We won't have too long to wait either, as developer 5pb has announced a release date -- May 28. There ...

Chris Carter



Review: The Deer God photo
Review: The Deer God
by Ben Davis

In a lot of ways, The Deer God is a love letter to nature. The idea was born from the developers' childhood memories of playing in the woods and seeing wild deer, and that admiration of the outdoors is quite apparent. The forests, fields, and other natural locations are simply gorgeous, and playing as a deer is as soothing as you might expect.

However, these tranquil moments eventually give way to some rather unfortunate gameplay decisions. I got a good sense of what the developers were going for, and in some respects they succeeded. But at times, it felt like they had too many ideas, or were trying to please too many people, resulting in a few areas of gameplay that fall flat or don't seem to fit in very well. It's still a very charming adventure, but it's hard to look past its flaws.

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9:00 PM on 02.26.2015

Can 2015 be the year of clay, please?

Ooh, a chance to talk about clay animation and armatures without straying away from videogames. Better jump on it. This video takes us behind the scenes of Armikrog, a point-and-click adventure that made it through Kickstar...

Jordan Devore

6:30 PM on 02.26.2015

Life is Strange Episode 2 launch has been delayed

[Update: Square Enix declined to provide more information when pressed for comment. However, Dontnod addressed the matter over Twitter, saying "development is on track and we're looking to release it before the end of Ma...

Kyle MacGregor

5:00 PM on 02.25.2015

Damn, Hunger is unsettling

LittleBigPlanet Vita developer Tarsier's new project, Hunger, is looking impressive. And spooky. It's that good kind of "everything is off kilter and uncanny" beat of constant unnerving versus any sort of aggressive scare. T...

Steven Hansen