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There is a well in Africa named Destructoid: PROOF!


We did it, guys!
Jan 08
// Tara Long
[Update 2: Hey, remember that time we raised $5,494 to build a well in Africa? Well, it's done! CharityWater sent along some photos of Ethiopia's first Destructoid-branded water well, along with some cool and downright heartw...
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Check out Meetup.Destructoid.com


Aug 18
// Jesse Cortez
All over the world, Dtoid community members gather to hold NARPs (No Apparent Reason Parties) to get to know each other outside of the internet. Well, the community team here at Destructoid wants to make it a bit easier for e...
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Mr. Destructoid seeks San Francisco editorial intern


Jun 23
// Niero Gonzalez
In the city?  Have some free time during daylight hours?  Can you write good well?  Contact us!  We pay interns in yellow dresses and Rice-A-Roni.  Send samples of your work to [email protected]  
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Destructoid

The Official Destructoid Review Guide


Average starts at five, not seven
Jun 16
// Chris Carter
It's been quite a while since we've updated our reviews guide from 2011, and now is as good a time as ever to set the record straight once again, and keep our readers informed of the review process. Please read this (or at least skim it over) before you send us hate mail over a high or low review. To facilitate that process, I'll keep things brief and focus mainly on the major points.
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Forums, we have them: May 2011


May 03
// Zodiac Eclipse
[The Forums are totally taking credit for the Watdoom craze that swept the site this month.] We interrupt your regularly scheduled front page to once again remind you that Destructoid has Forums and if you didn't know about...
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Happy birthday from Destructoid Europe


Mar 17
// Hollie Bennett
Since the glorious Hamza Aziz stole the Birthday video spotlght yesterday, I decided to keep our little video for another day. Destructoid Europe community memeber and camera man, Roy Malcomber has decided to throw...
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Forums, we have them: March 2011


Mar 01
// Zodiac Eclipse
Hey kids, it's that time again -- time for me to take you by the hand and walk you through another edition of Forums, we have them. Single file please; and I saw that, get your hand out of your pocket. Okay, you're probab...
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Plushtoid has arrived!


Feb 07
// Zodiac Eclipse
[Awesome community member, forum moderator, and toy designer/creator Zodiac Eclipse has made these incredible plush Mr. Destructoid heads! If you want one (or any of the other awesome toys she and her husband create), head on...
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Live Show: Dtoid Chill Bros Vs Jam City RollerGirls


Jan 24
// Neranjan 'Venom' Bissoon
Update: Check out our archives on JTV for the show.  It was ridiculous. There are three rollergirls at Destructoid HQ right now, live on our show. This is really happening. Today the crew will be getting rowdy with some ...
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Forums, we have them: October 2010


Oct 07
// Zodiac Eclipse
This month in the forums, people mock collectors editions with vegetables (or are they fruit?), manly men flaunt their beards, the Cinema opens for movie ratings and discussion, and sometimes we talk about games. It was a ...
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Forums, we have them: April edition


Apr 05
// Mxyzptlk
[Forums, we have them, is a monthly series where we look at all the going-ons in the Destructoid Forums.] Well, this time last month I honestly didn't expect I'd be making one of these posts. For those of you who still hav...
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Forums, we have them: March Edition


Mar 01
// Technophile
[Forums, we have them, is a monthly series where we look at all the going-ons in the Destructoid Forums.] Welcome to the March edition of Forums, we have them. This month isn't going to be about things I've updated or additio...
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Handy’s X-mas X-travaganza begins now!


Dec 24
// Handy
[Handy created this awesome Destructoid themed Christmas poem! Merry Christmas from everyone at Destructoid!] It’s that time of year again. The time of year when we forget about all our problems and just try to enjoy ou...
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My Halloween costume for 2009


Oct 29
// John Charles Holmes
[Editor's Sonic9jct made himself a Mr. Destructoid helmet for Halloween. Awesome! -- CTZ] The idea for this baby came to me about a month ago for whatever reason. Probably that Dante's Inferno $200 video. Anyway, built this c...
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Get your face in the gallery of Dtoid Community photos


Sep 17
// Hamza CTZ Aziz
 Have you ever noticed that we show community photos in our blog pages?  You should be in there -- we want your pictures! All you need to do is find a photo with four or more Dtoiders in the picture, resize it to 18...
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Forums, we have them: August edition


Aug 03
// Technophile
The countdown to PAX begins!  It's about one month until Destructoid descends on PAX once again and it should be one hell of a good time. PAX is a big deal for Destructoid and a lot of people are excited,  but that ...
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The Official Destructoid Review Guide v2.0


Sep 14
// Jim Sterling
Reviews are a touchy subject both on and off Destructoid, generating all sorts of discussion, controversy and outrage. In a somewhat fruitless effort to try and curb the endless bitching that surrounds reviews, my predecessor...

There's no such thing as a perfect game: why 10/10 shouldn't mean "flawless"

Apr 17 // Anthony Burch
No Country for Old Men: The scene with Ed Tom at the hotel at night is shot in a confusing, inefficient way that makes the whole moment far more esoteric and distancing than it was originally intended to be (the other character is supposed to be in the room across from the one Ed Tom is in). Blade Runner: The romantic subplot doesn't quite feel legitimate, and the shot of Roy releasing the dove at the very end is incredibly contrived and contradicts the story's promise that all natural animals are pretty much extinct. The Godfather: When Sonny is beating the crap out of Carlo, James Caan throws a really, really, really fake-looking punch that misses Carlo's face by at least three inches and the viewer is totally taken out of the experience. Now, those are three of my favorite movies of all time. I think those films are some of the most brilliant, subtle, emotional works of art I've ever experienced, and I will defend their quality to the death against all comers. But they are not perfect. They're the best examples of cinematic achivement I've yet witnessed, but all of them have numerous and readily-identifiable flaws. Does that make them any less wonderful? Does that mean The Godfather doesn't deserve a 10/10 score? Of course not. Everything is flawed. Nothing is perfect. If The Godfather isn't a 10/10, what is?  Now, extrapolate this way of thinking to videogames. Every single videogame you will ever play -- ever -- will be riddled with flaws of some sort or another. Fallout's skill system is totally unintuitive. Shadow of the Colossus had a crappy camera system. The main ship in Ikaruga is twice as big as its hit box. None of us have ever or will ever play a truly perfect game, and anyone who says otherwise is simply ignoring a few flaws they don't find to be terribly relevant. Perfection is an ideal, never to be practically reached by any art form at any time. That's just the way it works. With that in mind, why would you waste an entire point on the 1-10 grading scale by devoting it to something that can, by definition, never truly exist? Instead of calling 10/10 "perfect," why not just call it "will cure cancer"? They're both equally likely to happen within our lifetimes. To hold the 10/10 score back as an ideal for the perfect game, just in case it ever exists, is to degrade the entire 1-10 system into a 1-9.9 scale.  Really, what good does it do a reader to see that a game rated 9.85/10, just because the camera isn't perfect? Are we truly improving the grading scale just by avoiding that elusive 10.0 at all costs, or are we just jerking off as we fantasize about an imaginary game which might one day come into existence and blow us all out of the water?* Who honestly cares about the difference between a 9.8 and a 9.9, especially when time and genre and context make it more or less impossible to reliable compare review scores against one another?  This isn't to suggest that the 10/10 should be thrown around willy-nilly, of course. I still don't agree with Dan Hsu's 10 score for Gears of War based on his text, and I've only awarded a single 10/10 out of the dozens of games I've reviewed. A 10 should still stand for a game which is, as the Dtoid official guide says, "Incredible. As close to perfection as we've yet seen in in the genre or gaming on the whole. A polished, unparalleled experience." It's something that should be given out relatively rarely, and only to those games which are truly deserving. It shouldn't be given out everytime the developer throws money at us, or just because it's part of a franchise that has previous garnered high scores. Yet it should also not be tucked away like some sort of emergency score, only to be used in case of the videogame equivalent of the Second Coming. *If so desired, the reader may mentally drop the words "out of the water" and get a thematically identical sentence. 
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So, I'm reading Topher's Ikaruga review and the comments resulting from it. Other than the usual half-ironic cries of "biased!" and "Anthony would have given this a 4!", I saw many repetitions of one particular sentiment tha...

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Destructoid turns one


Mar 15
// Niero Gonzalez
Destructoid.com is officially one year old tomorrow. I also turn 29 tomorrow. Heh, yes ... I actually launched the site on my birthday because proper geeks are busy on their computers on their birthdays. My plans? I'm going t...

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