Quantcast

DestructoidJapanatorTomopopFlixist



    New     trending       featured       controversial       weirdest       by author       freebies       |       following



3:00 PM on 03.25.2014

The Iconoclasts returns to show off a cool boss fight

It's been some time since we last had a chance to talk about The Iconoclasts, Joakim "Konjak" Sandberg's long-in-development, amazing-looking action-adventure game. Today he shared a video of a boss fight which shows good th...

Jordan Devore

11:30 AM on 03.24.2014

PS Vita's OlliOlli coming to PS3, PS4, and Steam

Roll7's wonderful skateboarding game OlliOlli felt like a perfect match for PlayStation Vita ever since I first got my hands on it, but the more the merrier. If you were hoping for this to be ported elsewhere, prepare to cele...

Jordan Devore

8:30 PM on 03.18.2014

Musical action game Savant Ascent headed to PS4

A title along the lines of Savant Ascent is not necessarily something I would've pinned as coming to PlayStation 4 -- but we'll take it. (If not you, then I sure as hell will.) Darren previously described the game as a "dubst...

Jordan Devore

5:00 PM on 03.12.2014

Shovel Knight not arriving in March, delayed for a 'few weeks'

Shovel Knight was set for a March 31st release date for 3DS, PC, and Wii U, but the key word here is "was" -- developer Yacht Club Games has announced a delay on their Kickstarter page. According to the update, Shov...

Chris Carter

12:30 PM on 03.12.2014

Mercenary Kings hits Steam on March 25, PS4 on April 1

Tribute Games has finalized the release date for Mercenary Kings' console debut and it's not far off: it hits PlayStation 4 on April 1, 2014 for $14.99. The final Steam launch happens a bit sooner, on March 25, and owners of ...

Jordan Devore



Review: Fractured Soul (PC) photo
Review: Fractured Soul (PC)
by Chris Carter

Fractured Soul dropped in 2012 on the 3DS, and we never got around to reviewing it.

Let's fix that with the arrival of the brand new PC port two years later, shall we?

view full story + comments






7:00 PM on 03.06.2014

Guacamelee's Super Turbo Championship Edition enhancements detailed

How many copies of Guacamelee! is too many? At first glance, I was sure I'd be able to pass on the recently-announced Super Turbo Championship Edition for Xbox 360, Wii U, PS4, and Xbox One having played it once before on PS3...

Jordan Devore

8:00 PM on 03.03.2014

Dust: An Elysian Tail passes one million sales

A bunch of us liked Dust: An Elysian Tail and it puts a smile on my face to hear that the game wasn't merely a critical success. Creator Dean Dodrill tweeted over the weekend that the game had passed one million units sold ac...

Jordan Devore



Review: Redux: Dark Matters photo
Review: Redux: Dark Matters
by Wesley Ruscher

If you told me I’d be playing a brand new Dreamcast game in 2014, back when the system saw its demise in 2002, I’d probably have said you were crazy.

It was at that point that Sega moved on to become a software-only developer in most of the world. But as it turns out, they actually continued to support the system in their home country for an additional five years, primarily with quick and easy ports from arcade games built on the NAOMI board (the Dreamcast’s arcade counterpart). Titles such as Puyo Puyo Fever and Trigger Heart Exelica kept the system relevant, for the arcade aficionado at least. But even Sega eventually left their fabled console past behind.

In Sega’s absence, an indie scene has embraced the all but forgotten console and churned out more than a dozen titles since 2007. The latest, Redux: Dark Matters, is a blast from the past that harkens back to the console’s glory days.

view full story + comments


1:30 PM on 02.27.2014

Ronimo announces Wii U-only Swords & Soldiers II

While I'm a huge Awesomenauts fan first and foremost, I also got a kick out of Ronimo Games' prior release, Swords & Soldiers. It is one of those sidescrolling real-time strategy titles where you send your troops to the ...

Jordan Devore



Awesomenauts Assemble! to arrive on PS4 March 4 photo
Awesomenauts Assemble! to arrive on PS4 March 4
by Conrad Zimmerman

My favorite online multiplayer game is finally going to land on PlayStation 4 next week, as Awesomenauts Assemble! releases on PlayStation Network. The title releases in North America on March 4 for $9.99, with a European release on the following day.

As an avid Awesomenauts player, the arrival of the PS4 version brings with it mixed feelings. The original console releases were great fun, until the Steam version rendered them obsolete with a steady stream of new content and balance tweaks. Now comes Assemble!, already behind the curve, with portions of the Kickstarted Starstorm DLC content already in the wild on Steam and numerous balance and gameplay shifts having been made in adjustment to that.

It still calls to me. Maybe it's a desire for a simpler time before Ted McPain and his goddamn shotgun completely countered my melee strategy with Gnaw. Or when aggressive Voltars were as rare as they were dangerous (they're all just dangerous now). And maybe it's a little bit that I want to play more stuff I love on the PS4. Doesn't matter if it's a time capsule, I want to play it all the same.

view full story + comments


12:30 PM on 02.24.2014

Starbound's progression will see a complete overhaul

After over 100 hours of play in the beta, it has become clear to me that I play Starbound a bit differently than my peers. We have had a server going for a while, and as I watched my nomadic friends strike out to new sectors ...

Darren Nakamura

9:00 PM on 02.21.2014

It took seven hours, but Spelunky has a new world record

A Plasma Cannon in 1-1. A jetpack in 1-2. This is the start of a remarkably fortunate Spelunky run. It's a run that will, at least for the foreseeable future, remain at the top of the leaderboards. Bananasaurus Rex, known as...

Jordan Devore

11:00 PM on 02.20.2014

Paradise Lost: First Contact now 100% more squiggly

Paradise Lost: First Contact successfully raised over double their Kickstarter goal. Double the money means double the squiggles! The animation was great when they initially revealed the game, but one of the funding goals wa...

Hamza CTZ Aziz



Review: Strider photo
Review: Strider
by Chris Carter

I was very skeptical when the Strider franchise was handed over to Double Helix. This was before we found out that Killer Instinct was actually a decent game, when the studio was allowed to spread its wings with something other than a movie license title.

Two playthroughs later, and I'm a believer. If Strider is any indication, I really think Double Helix has a bright future ahead of it.

view full story + comments


4:30 PM on 02.14.2014

SteamWorld Dig hits PS4, PS Vita in March

I can't say enough good things about SteamWorld Dig, a platformer centered around mining that first launched on the 3DS eShop. It's since come to Steam in high definition, and that expanded version was excellent. Now, Image &...

Jordan Devore