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11:00 AM on 04.16.2014

Twitch to support Choice Chamber with matched funds

Twitch has promised to match the funds need for Studio Bean to launch their interactive game, Choice Chamber. The title has a Kickstarter running, with a goal of $30,000 set for the deadline of April 20. Twitch will match the...

Dale North







Music-making game Cosmic DJ has a corgi in it! photo
Music-making game Cosmic DJ has a corgi in it!
by Dale North

This past weekend, I found myself running through the crowds of the PAX East show floor, pushing people out of the way to get to the Indie Megabooth, where Cosmic DJ was waiting for me. As a musician and a fan of music games I would have sought it out anyway. But I found out via Twitter that the game features a corgi, so I took off running.

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10:30 AM on 04.16.2014

Deus Ex: The Fall is now available for Macs

Last month Deus Ex: The Fall made the jump over to the PC on Steam, and now it's available for the Mac. As always, if you already bought the game at release, you can just load it up on a Mac with the same account and you...

Chris Carter

10:15 AM on 04.16.2014

Conception II is coming to Europe this May

Europe, I get so happy when I see you all being taken care of. You get shafted too often. Atlus has confirmed that Europe will see the release of Vita and 3DS RPG Conception II this May. A solid date has yet to be set, b...

Dale North

10:00 AM on 04.16.2014

Open world platformer/space shooter A.N.N.E is a retro buffet

Really, why even play clearly deficient retro games? I mean, where are the shmup segments in Metroid? Where are the open world segments in Contra? Where are the line segments in a bisected triangle? A.N.N.E. is one part platformer, one part shmup, one part RPG. And this year at PAX A.N.N.E. has all its systems in play. Maybe we'll all get to play it this year.

Steven Hansen

9:05 AM on 04.16.2014

Sony set to sell all of its Square Enix shares

Sony is selling their stake in Square Enix, which comes to 9.52 million shares. They expect to gain 4.8 billion yen (about $47 million) in this sale, handing off the shares to SMBC Nikko Securities. A full disclosure of the s...

Dale North

9:00 AM on 04.16.2014

Boy, The Hong Kong Massacre sure looks like Hotline Miami

Hotline Miami by way of Stranglehold or any other John Woo flick, at least. Which is appropriate for the setting. Though I'm also reminded of Michael Mann's Miami Vice movie for some reason. I guess it can't exactly be Hotli...

Steven Hansen

8:30 AM on 04.16.2014

These Iraqi knock-off game covers are incredible

Iraq, what are you even doing? If you're trying to make me laugh, you've done well.  Check out this roundup of Iraqi game bootleg cover art over at RocketNews24. These are strange. I mean, look at Shadow of the Colossus....

Dale North



Struggling to survive in This War of Mine photo
Struggling to survive in This War of Mine
by Caitlin Cooke

In a sea full of bright, action-packed games at PAX it was a surprise to see such a serious greyscale game like This War of Mine, an 11 bit studios title about life during war. Rather than placing the focus on combat as most warfare games tend to do, this one centers on the strategy and struggles around day-to-day survival for victims.

This War of Mine forces the player to make tough decisions for the betterment of the group. Who gets the last of the antibiotics: is it the person who needs it most or the one who's defending home base? When food is tight, who gets to eat? I struggled with these choices during my time with the demo, and unfortunately nothing got easier as I progressed.

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7:30 AM on 04.16.2014

Nintendo goes to WonderCon with new games to show

WonderCon is set to go down in Anaheim, CA this April 18 through 20, and Nintendo will be there to show off their latest wares. Are you going? If you're going, be sure to check out: Mario Kart 8 Mario Golf: World Tour (I can...

Dale North

7:00 AM on 04.16.2014

Someone made a LEGO robot to play their freemium game

Smart man Uli Kilian went ahead and made a robot out of LEGO that plays the free-to-play Jurassic Park Builder while he sleeps or is otherwise away from his iPad. Tapping dinosaurs every few minutes earns in-game currency (or...

Steven Hansen

5:00 AM on 04.16.2014

Don't let that Beyond Good & Evil 2 art get your hopes up

Yesterday we were treated to what was allegedly a new look for Jade in Beyond Good & Evil 2, which was announced in 2008. Ubisoft told IGN that the piece was concept art from the first game, now over a decade old. Beyond ...

Steven Hansen





3:00 AM on 04.16.2014

Not-a-Cammy-alt Decapre gets an alternative Ultra SFIV costume

Well, Decapre's altternate costume (via Udon artwork, not the final in-game model) at least distances her some from Cammy. And brings her closer to The Man in the Iron Mask. That is, Leonardo DeCapreo. Decapre's alternative costume in Ultra Street Fighter 4 revealed [Event Hubs]

Steven Hansen

1:50 AM on 04.16.2014

Halo, Destiny composer Marty O'Donnell fired by Bungie

[Update: Bungie released a statement which reads: "For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say g...

Steven Hansen

1:00 AM on 04.16.2014

Addiction allegory Spate's soundtrack is available now

Spate made a bit of a stir with its release last month, if not for its attempt to tackle themes more mature than shooting bullets at beefy dudes, then for its dated representation of absinthe as it exists and is understood to...

Darren Nakamura



Take a look at the PAX East Diversity Lounge photo
Take a look at the PAX East Diversity Lounge
by Jonathan Holmes

While our event video matron Conrad Zimmerman was off editing video at PAX East last weekend, Caitlin Cooke and I went to take a quick look at the much ballyhooed Diversity Lounge. I had heard from Conrad and Caitlin that the area was far off from the central PAX attractions, and that it was barely populated. When I got there, I was happy to see that it was quite well populated. 

I found out later that that Penny Arcade's Mike Krahulik just happened to be at the Diversity Lounge playing his game Thornwatch when we stopped by to shoot this video. Apparently, things went back to "incredibly quiet" after he left. If Mike's appearance at the lounge (and the crowd he brought with him) is a sign that Penny Arcade's efforts to make PAX a more universally accepting place was a success or a failure is up for interpretation. 

As for me, I did not feel very comfortable entering the lounge. Given how comfortable I am in general, that's saying a lot. On one hand, I felt like I may be intruding on someone else's space, as they may have gone to the diversity lounge specifically to get away from people like me. On the other hand, I felt like I would potentially come of as a "fraud" for treating the diversity lounge as place designed for me, when I don't feel that it was.

That's right, the diversity lounge made me feel irrationally defensive and paranoid that I might be accidentally offensive at the same time. Quite a feat for a place designed to make people from varied backgrounds feel at home together, though some of the exhibitors there seemed to have had a much more favorable experience with the thing. 

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