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Synesthesia explained with the lovely Gordon Midwood
Last week's Sup, Holmes? (now available on iTunes) was mired by multiple technical difficulties, but we still had a fine time of it. Did you know that if you create a game in your spare time and it wins an IGF award, you may be able to get the UK's Channel 4 to help finance a PSN game about a shark made of paper? I sure didn't! Gordon also teased the release of Derrick the Deathfin on another platform for 2013, talked about how he hates steam (the form of water, not the online game distribution service), his plans for a new rhythm game, and a lot more. He also taught me all about synesthesia -- the art of evoking a visual image with a sound, or vice versa. It was with this goal in mind that he created Lilt Line, the game that put him on the map. Speaking of Lilt Line, now that dub step is so fashionable, I wonder how the game would do on the PS Vita and 3DS eShop? Make it happen, Gaijin Games! Thanks again to Gordon for sharing his insight and amazing sense of humor to the program.Tune in this Sunday at 1pm PST/4pm EST when we welcome Beau Blyth, creator of Samurai Gunn and LA Death Disk to the show. If you like killing your friends in videogames, then Beau is a guy you should get to know. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
12:30 PM on 05.22.2013 Xboned! Indies can't self-publish on Xbox One[Castle Vidcons by Tyler Rhodes] Both Sony and Nintendo are bending over backwards to make their platforms as attractive to indie developers as possible, from waived licensing fees to free patching. Microsoft has been slippin...
11:00 PM on 05.21.2013 Put on your ninja shoes, N v2.0 is playable nowBy now, we've seen the big reveals of the PlayStation 4 and the Xbox One, and I can safely declare a winner: PC. Why? Because just a few days ago, Metanet Software released a huge update to its diabolical ninja platformer N,...
8:00 PM on 05.21.2013 Terry Cavanagh teases new puzzle game Halting ProblemTerry Cavanagh is known for making some of the most brutally difficult, yet immensely satisfying games. VVVVVV showcased some downright masochistic platforming, and Super Hexagon provided twitch gaming that evoked an almost r...
5:00 PM on 05.21.2013 Review: Sanctum 2I think the first Sanctum game surprised a lot of people. It took the intellectual strategy aspect of tower defense games and combined it with the more action-oriented first-person shooter genre to create a unique, wonderful ...
5:00 PM on 05.20.2013 Review: ReusThe prosperous settlement of Castletown had everything its residents could possibly desire. Lumbering giants had turned a once barren wasteland into a fertile coastal forest, and like titanic servants they had places mines, p...
11:00 AM on 05.19.2013 CounterSpy takes inspiration from classic side-scrollersThe first thing you'll notice about CounterSpy is its unique art style. Really, you can say that about a lot of the indie titles Sony has been picking up lately, but there's something extra special about this one. That probab...
10:30 AM on 05.19.2013 Ghost of a Tale meets funding goal, play your mouse lute!Ghost of a Tale, the promising game starring a mouse with a LUTE AND A HAT, made its crowdfunding goal of 45.000€ last night. There shall be much rejoicing. The game caught attention through its incredible des...
9:00 AM on 05.19.2013 Demon Chic is full of surprisesDestructoid produces a weekly podcast called Podtoid. Our reviews editor Jim Sterling often uses it as a platform for spontaneous free association, improvising nightmarish, hilarious, largely unpredictabl...
4:00 PM on 05.18.2013 Multiplayer comic-adventure The Yahwg draws nearOne of the problems with most narrative-focused games is that after you've played through them once, most of the surprises are over. The Yawhg, the next game from Damian Sommer (Friendship in 4 Colors), looks to circumve...
3:00 PM on 05.18.2013 Hot love shmup Scoregasm on sale just for todayA lot of classic shmups also happen to work as metaphors for insemination. The last level of R-Type Final immediately comes to mind. Wouldn't you know it, but there is a guy who's taken that theme even further, wit...
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Terry Cavanagh is known for making some of the most brutally difficult, yet immensely satisfying games. VVVVVV showcased some downright masochistic platforming, and Super Hexagon provided twitch gaming that evoked an almost r...more
I think the first Sanctum game surprised a lot of people. It took the intellectual strategy aspect of tower defense games and combined it with the more action-oriented first-person shooter genre to create a unique, wonderful ...more
The prosperous settlement of Castletown had everything its residents could possibly desire. Lumbering giants had turned a once barren wasteland into a fertile coastal forest, and like titanic servants they had places mines, p...more View all Indie |


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