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SWG homes catch a wrecking ball in the bajingo (with player assistance) photo

Star Wars Galaxies was a tremendous disappointment on many levels. Not only did it make the road to becoming a Jedi almost as difficult as actually becoming a Jedi, the game was a barren expanse of rocks, stones, and other synonyms for hardened mineral formations. Sony never did much to amend the situation either, their only attempts at adding content resulted in massive overhauls of core game mechanics that most people had started to enjoy, and when Sony came in and started throwing monkeys into the gears, many people were upset. Combined with the massive popularity of World of Warcraft and actually having sex, SWG lost many players, and those players left behind homes; homes that were once cozy sanctuaries where people developed their hopes and dreams and raised cuddly tauntaun pups for fun and profit. With the mass exodus, they became cold, lifeless shells, and a constant reminder of the emptiness of the human soul.

Sony, always one to change things without thinking through the consequences, has decided to smash all those homes to piles of ones and zeros, and is employing players to do the work for them. According to Opposable Thumbs, quests are going to be implemented for people who want to kick in doors and tear out virtual plumbing, with the rewards being redeemable for in-game shinies.

As much as I spend my nights defecating in envelopes destined for Sony HQ, I think this is a stroke of genius. They have all this real estate taking up valuable memory, and instead of having one of their wage-slaves double click the houses into oblivion, they make people pay them for the opportunity to fix their problems! Sony, if you were a beautiful woman, I'd totally do you, but afterwards, I'd be a little scared that you were going to steal my kidneys.








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20 comments | showing # 1 to 20
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nsolo1717's Avatar - Comment posted on 04/24/2007 20:26
nsolo1717
witty post nex, well done ....i played SWG for a month or two and then calmly waited for WOW to come out and never even thought twice about starting SWG again...ahh well

btw , i read the site everyday and never posted any commments , so here i am , all alone on this post no one seems to care about, nice to meet myself =)
Adamska's Avatar - Comment posted on 04/24/2007 20:55
Adamska
You now have company, nsolo.

SWG seemed like a really novel idea when it came out, but so many people I knew that played the game were not that interesting to start off with. And then they started to become moisture farmers and such.
csmakio's Avatar - Comment posted on 04/24/2007 21:08
csmakio
This was a great game when it first game out. I haven't played a game like it since. I really miss the original pre-nerf'd SWG. Sony really did a number ruining it.
nsolo1717's Avatar - Comment posted on 04/24/2007 21:09
nsolo1717
i was amazed by the graphics and the size of the world at launch, but after that, it wasn't much fun
Wodkaredbubu's Avatar - Comment posted on 04/24/2007 21:20
Wodkaredbubu
"Star Wars Galaxies was a tremendous disappointment on many levels."

Why? I remember the days before WoW, when you walked into the Mos Eisly Cantina and it was jampacked with people just hanging out and chatting. Afterwards, you went hunting with your guild, including campfire sessions and tents.
Back in those days I saw a Jedi exactly once. Hell yeah it was tough to get one, but that was the whole point of SWG. I mean, timewise SWG was settled in between Episode 4 and 5, a time where Joda and Kenobi were the only Jedis left.
They did update that Jedi System so it was eventually easier to get one, problem was the more people who achieved the Jedi rang the more Überplayers there were. They needed to fix that. Unfortunately what came then were the NGE, which totally ruined the game in my eyes. Now everybody could become a jedi right from the start. Ever since you walked out of a starport and saw a mob of jedis jumping and fighting with their light sabers right in front of the Darth Vader NPC. THAT ruined a lot of atmosphere for me.

So yeah, after the big reset SWG was a dissapointment, but before it was just great for anybody who was into Star Wars just a little bit. You had so many choices of professions and fighting styles, lots of people and guilds, Space fighting, ships and gliders, Housings, etc.

And what I experienced when I came back to SWG after NGE was that a lot of players seemed to teurn after getting dissapointed by WoW. Just because WoW has the most players it doesn`t mean it`s the best MMORPG there is. SWG with all its little flaws (Jedi as a starting profession etc.) still has huge potential.
Wodkaredbubu's Avatar - Comment posted on 04/24/2007 21:34
Wodkaredbubu
Naked Twilek dancers > Naked Elves

Danzuke's Avatar - Comment posted on 04/24/2007 21:52
Danzuke
a reference to Scrubs? well played sir!
Wodkaredbubu's Avatar - Comment posted on 04/24/2007 21:58
Wodkaredbubu
"You are the core demographic for it, and that's cool, but when a title appeals only to the core demographic who enjoy it specifically for its innate mythology, it has not been successful. It has, in fact, been a disappointment."

Agreed. Though your opening statement sounded more like "SWG sucks because it was so damn tough to become a Jedi". But maybe I just misunderstood it, hence the time over here... 5 am.
William Haley's Avatar - Comment posted on 04/24/2007 22:17
William Haley
I wanted so badly for this game to be good, but I guess I'm glad it turned out so bad. I can only handle so many MMORPGs in one lifetime...
elpoopacabra's Avatar - Comment posted on 04/24/2007 22:53
elpoopacabra
i love star wars. i wanted it to be good, and for a bit i found it genuinely enjoyable. but now.... no i can't even go near it
Rezbit's Avatar - Comment posted on 04/24/2007 22:58
Rezbit
Haha, well written article Nex. I think SWG could have been so much better in the hands of...well....anyone but Sony. They really don't give a shit about their users. Damn shame, a proper Star Wars MMO could be a bastion of geek goodness.
ghettobelmontes's Avatar - Comment posted on 04/25/2007 01:07
ghettobelmontes
Hmmmmmm, why get rid of something that may potentially bring a player back? Not a WoW fanboy, but the fact that Blizzard keeps acounts "inactive" indefinately (as far as i know) instead of deleting them seems pretty smart. Just for the off chance that someone may comeback. Does it cost them any money to have all those empty houses lying around? Why delete something with zero overhead that may POTENTIALLY generate money again? Its not like the servers are overcrowded or anything......
Wodkaredbubu's Avatar - Comment posted on 04/25/2007 06:17
Wodkaredbubu
@ghettobelmontes

Sony keeps inactive accounts, too. The`re just starting to get rid of the empty houses. There are so many abandoned cities on the SWG servers, they are just "standing" in your way when travelling on the planets. If Sony deletes them, that place could be used by an active guild to build their on city where they want to.
king3vbo's Avatar - Comment posted on 04/25/2007 07:12
king3vbo
I played SWG for a month, and I hated it. It was no fun at all. The worst part is that I cant figure out why I hated it, I just did
broham's Avatar - Comment posted on 04/25/2007 08:17
broham
"but when a title appeals only to the core demographic who enjoy it specifically for its innate mythology, it has not been successful. It has, in fact, been a disappointment."

Nex, I think you may have just described the fate of Lord of the Rings online also.
Aaron Mxy Yost's Avatar - Comment posted on 04/25/2007 08:22
Aaron Mxy Yost
I hope the people making the Star Trek MMO saw what happened with SWG and took notes.
MrBAMF's Avatar - Comment posted on 04/25/2007 11:12
MrBAMF
i just quit last night after 3 1/2 years....
csmakio's Avatar - Comment posted on 04/25/2007 12:51
csmakio
Like I said, this used to be an amazing game. The whole community was amazing. Cantinas, Camping during quests and making weapons and crafts. The PVP and Raids on enemy city's was incredibly fun and the whole part of having your own guild town with defenses and personal houses and shops was incredible. I loved this game, till they completely ruined it and everyone in their mother became a jedi.
PetiePalo's Avatar - Comment posted on 04/26/2007 10:55
PetiePalo
That's what you get when you try to instantly capitalize on a franchise with no long-term strategy. My love of Star Wars weeps.

It would be fun to destroy peoples former domiciles. REPO MAN MMO!
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