Quantcast
Swery65's D4 is all about finding D, dodging weirdos - Destructoid
On mobile? SWITCH TO TOILET EDITION!





Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


D4  




Swery65's D4 is all about finding D, dodging weirdos photo
Swery65's D4 is all about finding D, dodging weirdos

4:30 PM on 06.10.2014

Unfortunately, weirdos abound when you're looking for D...


Swery65 brought us Deadly Premonition, so you know D4 is going to be weird. In fact, Swery told me that he drafted six or seven different stories to work on next and in his partnership with Microsoft, went with the "most bizarre."

While the new, Kinect-free Xbox One means the team has had to add controller support -- which Swery says is also very good thanks to a lot of work -- Swery says the Kinect is still the way to go, so that's the way I went. 

D4 (Dark Dreams Don't Die) plays like an adventure game with motion controls. It's a lot like the recent The Walking Dead, except without free movement. You can reach out towards footprint icons on screen with an open hand and effectively "grab" them (close your hand) to move spots. You can also swipe away left or right at the screen to rotate perspective. You can at times move your head and torso to adjust the camera as well, like while you're looking in the mirror.

I was started in protagonist David Young's home. You have a stamina meter in the top left corner and interacting with things, like flushing toilets, uses up some of the gauge. In a pretty lengthy examination of his abode, it didn't seem near to running low, so I'm not sure if the cap will become strenuous at all.

You can also put both your hands to your head to activate an internal monologue which acts as a sort of hint system and will direct David to something he needs to interact with to start pushing things along. In this case, it was a file on his wife's murder. He can't remember all the details around it, only that his wife told him to search for "D." 4D also references time, and the trauma has given David a limited time-hop ability that activates under certain conditions.

All of that is the sort of set up. The rest? The rest is Swery. He has said that his main inspiration for his games are his own life and experiences.

Later in the demo I met Amanda. The heterochromatic, bunny-eared blonde was frantically trying to (and successfully does) break into the apartment. The game goes into a combat scenario as she bursts in and you do various swipes and movements to try and corral her, which was surprisingly trying for me only because I made the ill-advised decision to try and spend the day before E3 playing pick-up basketball.

After you catch all the dishware thrown at you and the "fight" winds down, I realize Amanda has had a mouse in her mouth all this time. She "just started living with us one day," David's internal monologue explains. "Sometimes she helps with the groceries." The text under her name reads "Freeloader/Grocery Shopper?"

Once you get over the weird barrier of remembering how the Kinect and motion controls work, D4 is actually surprisingly polished. In what I played, the motion controls also felt a bit more interesting for the otherwise mundane actions the game wants you to be a participant in. It gives it a little more energy than, say, the simpler Walking Dead interaction mechanics.

For all the flying coffee mugs, there are also prompts to draw a line with a pen or grab a remote to turn on the TV. If D4 is going to live in this minutia and be more about the story, I think I'd be fine with playing with the Kinect. But if not, controller support is there now, too.








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
D4



8:00 AM on 11.27.2013
Swery continues to defend D4 Xbox One exclusivity

After being pestered by the millions of fans who don't want to buy an Xbox One for Swery's upcoming D4, the famed developer re-iterated that the game is in fact an exclusive. Once again speaking to Gaming Bolt, Swery had a fe...more



7:45 PM on 09.21.2013
D4, Swery65's Xbox One Kinect game, is wonderfully weird

Upcoming Xbox One title D4 was designed for use with Microsoft's Kinect sensor. Game director Hidetaka "Swery65" Suehiro made it a point to stress this during our Tokyo Game Show meeting. D4 can be played with a controller, b...more



11:00 AM on 09.20.2013
Swery65 talks D4 Xbox One exclusivity, and more

I don't think I've ever heard a collective amount of cheers and sighs so loud as when Swery65's new D4 project was announced -- only to have it become an Xbox One exclusive seconds later. Microsoft had a chance to sit down wi...more



3:23 PM on 06.13.2013
Murder mystery D4 sure looks like another Swery65 game

The director of Deadly Premonition is back with a Kinect game called D4. Among the Xbox One exclusives shown at E3, this was right up there as one of the most attention-grabbing. After meeting with Swery65 and Microsoft Stud...more



12:00 PM on 06.12.2013
Swery65's D4 will be exclusive to the Xbox One

Swery65's intriguing new game D4 will definitely be exclusive to the Xbox One, the designer has confirmed today. It's a pretty odd development for sure, but if you recall, Deadly Premonition was exclusive to the Xbox 360 for ...more



More D4 News

Adventure Games

9:00 PM on 09.04.2014
Paradigm is a point-'n'-click game starring sloths and mutants

While adventure games are doing as well as ever, there's still not too many that hark back to the classic era games like Day of the Tentacle. They used to be really weird! Jacob Janerka's Paradigm seems to emulate that style...more



7:30 PM on 09.04.2014
The Book of Unwritten Tales 2 hits Steam Early Access today

The Book of Unwritten Tales 2 is hitting Steam Early Access today. The sequel to the 2009 point-and-click adventure game was successfully funded via Kickstarter and looks just as charming as the original. I'm a huge fan of...more



1:30 PM on 09.02.2014
X-ray hands and digital immortality in Soul Axiom

The idea of replicating human consciousness within a computer program has fascinated me since I was first introduced to the concept. Living on, existing only in cyberspace without the need for a meat body seems lik...more



View all Adventure Games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more