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Arkedo is keeping their promise of one game a month on the Xbox Live Indie Games channel with their new game, SWAP! SWAP! is a dual-stick action puzzle game where you have to move one block at a time to create a four block chain either horizontally or vertically. The game features a few different modes and there's even a story to the game, a first for Arkedo.

The game is available now on the Indie Games section for 240 MS Points. Go check out the demo and let us know what you think! We should expect a couple of more titles from Arkedo in the coming months.

About the Arkedo Series:

The Arkedo Series is a little experiment we are doing: our goal is to release one game a month, for 240 MS points, on the XBOX Live Indie channel.  The idea is to experiment as much as possible, on as many concepts as possible, while trying to build a brand on the marketplace with unexpensive but fun and polished games. Two games are already out: "Arkedo Series - 01 JUMP!" and "Arkedo Series - 02 SWAP!" They seem quite popular so far.

Overview:

Arkedo Series - 02 SWAP! is our first Dual-Stick Action Puzzle. The concept is easy : you just swap pairs of blocks, horizontally or vertically. And have fun. Arkedo Labs has carefully selected the best genes of the dominant "color-match" type, then crossed them with a very rare but powerful "Dual Stick" genotype. The result, after quite some trials and errors, is a very stable and combo-based hybrid, which should easily find its nest on any living room, and stay there forever.

Features:

  • Help King Kat get his Castle back! Introducing the first Arkedo game with a story. Honestly, it was worth the wait.  
  • 3 modes: Castle Mode (a 5-level story mode which will slowly introduce basic and advanced features), Arcade Mode (high scores and rare combos skills, here you come!) and Challenge Mode (finish the game and think you are good, enter the Challenge Mode and reevaluate your assumption).
  • Dual Stick and vertical freedom allow for total eradication of 99,7% of all organic boredom. Traces of awesome may be found.  
  • Powered by our heavily-patented "Know why you Score®" technology. Simply put, our "Know why you Score®" feature allows you to be good at the game for a reason, and not just watch random combos explode everywhere for no apparent purpose apart from keeping your reptilian cortex fit.
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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



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3 comments | showing # 1 to 3
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silvain's Avatar - Comment posted on 10/30/2009 16:02
silvain
I always wondered why I scored. Now I'll know, I guess.
Crunshii's Avatar - Comment posted on 10/30/2009 16:19
Crunshii
"Swap! I'll let you finish, but Critter Crunch is the best Puzzler of all time!"

not bad, this looks like it would be better on the iphone.
dormido's Avatar - Comment posted on 11/01/2009 20:42
dormido
Hm, it's kinda like panel de pon... I think I have some MS points that I need to get rid of.
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