But crafting should help
I feel like we've been hearing a lot about The Last of Us lately, but that's far from a bad thing, as I'm finally starting to get a better idea of how it'll actually play. Here's more talk about the action-survival game, directly from the folks working on it.
In the video, Naughty Dog discusses some of the choices that players will face when crafting. Given the overlap in (already limited) resources, we'll be forced to go on the offensive or defensive in terms of what we build. That user interface does look lovely, and thank goodness -- the action doesn't stop when you're constructing items or weapons.
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