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Surprise: Crysis 2 is pushing the PS3 to its limit photo

Forty billion years ago, Sony Computer Entertainment’s Kaz Hirai told the world that it could take developers up to nine years to figure out how to maximize the hardware of the PlayStation 3. His statement was an exaggeration, of course, but it’s interesting to note that Crytek has supposedly pushed the shiny black machine to its limits with Crysis 2. At least, they have according to Crytek’s Cevat Yerli.

"The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the GPUs, is pretty much –- the needle is at the limit,” the executive told Gamasutra.

Yerli would later mention this hardware “breakthrough” happened recently, and his studio would have had to develop a “compromised strategy” for the console releases of Crysis 2 if the limit hadn’t been reached.

This is a win-win for console owners. We get a rocking, beautiful game AND we don’t have to pay ridiculous amounts of money for ROMs and RAMs (or whatever).


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33 comments | showing # 1 to 33

Chronic Logic's Avatar - Comment posted on 06/04/2009 13:33
Chronic Logic
If there's one company that can push a console's graphical rendering power to it's limits, it's Crytek.
Qraze's Avatar - Comment posted on 06/04/2009 13:34
Qraze
okay. only one way to find out if this is true, compare it to kz2.
Phantom Spaceman's Avatar - Comment posted on 06/04/2009 13:35
Phantom Spaceman
Crytek: bringing RROD to PS3 starting Spring 2010!
WarZombie's Avatar - Comment posted on 06/04/2009 13:38
WarZombie
Damn, if it's pushing the PS3 to it's limits, I can only imagine the Xbox 360. I only believe this because, let's be honest, Crytek is totally capable of pushing ANY console/PC to it's limits. I'm glad they still decided to go for a 360 release, though.
Primo's Avatar - Comment posted on 06/04/2009 13:48
Primo
@Phantom Spaceman

That was a strange comment but I LOL'd.
GoldenGamerXero's Avatar - Comment posted on 06/04/2009 13:53
GoldenGamerXero
Oh yes a game developer says they're pushing the console to it's limits. I'm sick of hearing that phrase because it seems we must be getting new consoles every year either that or they're just BSing to try to make their game sound better. Remember when Gears of War was the peak of the 360's progress but wait Gears of War 2 comes out and suddenly the bar has been magically raised. I'm hoping they mean it and aren't just exaggerating like assholes because if this game doesn't explode PS3s worldwide I'm going to freaking sue!
aaronf's Avatar - Comment posted on 06/04/2009 13:54
aaronf
Maxing out hardware isn't very impressive. it's easy to write a 10 line program that can max out RAM or CPU in any given machine. What is impressive is code optimization. Remove cruft and bloat from your engine. Make the visuals impressive *without* maximizing the hardware, and that's true talent.

Stating you've "maxed out" a particular piece of hardware says almost nothing about your coding techniques and optimizations.
Milestailsprowe's Avatar - Comment posted on 06/04/2009 13:55
Milestailsprowe
I cant wait to see what this looks like. I mean if anything it should be High on Crysis 1 is what Im expecting. This game will finally kill all arguments about which console is more powerful.
Vanilla Gorilla's Avatar - Comment posted on 06/04/2009 13:58
Vanilla Gorilla
Is this pre or post optimization? I mean, you can do a lot of things ineffeciently and "push it to the limit" but if you can optimize everything, especially code, and squeeze in even more and hit the limit... That would be impressive.
mondocanerules's Avatar - Comment posted on 06/04/2009 14:05
mondocanerules
Vanilla Gorilla and aaronf need to get together and have martinis.
Syn's Avatar - Comment posted on 06/04/2009 14:09
Syn
Oh YEAH!? Well I push reality to it's limits!
Black Nexus's Avatar - Comment posted on 06/04/2009 14:11
Black Nexus
I find it hard to imagine that a multiplat not really tailored to any console can push the limits.

Of course the definition of limit is what's at question here in my mind, if they fired up all the cell processors while filling a 100gb blu-ray disk while using code efficiently, then yes they pushed the limits.

For some reason I get the feeling that didn't happen.Blu-ray and the cell are new tech, the limits aren't even visible yet nor can they be touched yet.it takes years of experience before you can actually hit the limit, and that only applies to the truely talented.

Their pushing their limits of their engine, but what they consider the limit today will be broken by someone tomorrow.
Velt's Avatar - Comment posted on 06/04/2009 14:12
Velt
So some hate to PC gaming. You guys really need to play more on the PC, is not just "ROMS and RAMS", is the fact that some of us we cant handle an FPS on a controller.
Damnation02's Avatar - Comment posted on 06/04/2009 14:18
Damnation02
Recently in an interview one of the Yerli brothers said that the console version will be equal to Crysis 1 on medium-high mixed settings.Push the eye candy to the max, add some fake effects, slap some blur on it, and the console versions are ready to go.
woodcubed's Avatar - Comment posted on 06/04/2009 14:29
woodcubed
I think that their statement is pretty typical for developers. Saying that their engine is pushing the limit of the console make people want to see it, and thus buy their game. I think some of the other comments are about right- the only thing they are pushing is their understanding of the console. Until they optimize the engine for the PS3 and spend some real time on it I doubt the limits will be reached. I still think that to date, Naughty Dog is the only game developer that has demonstrated a true understanding of the PS3. Uncharted required no install, looked great, and had negligible pauses for load times during the game. Those are my metrics.
Strandli's Avatar - Comment posted on 06/04/2009 14:41
Strandli
I'm gonna make this into a fanboy/console war comment, just because I can..
If they are pushing the PS3 to it's limits, and the game is coming to 360 too. Will the PS3 version be superior to the 360 version then? Or is he trying to say the 3650 is just as powerful? Or maybe it's all bullshit...
hmm..

But come on, you can't say you are pushing it to its limits just because of some needle. If the game is poorly coded (Crysis 1), then the game will require much more resources than if it had a good code.
It's not just pushing the needle, it's pushing the needle in a responsible and smart way, kinda, meh...

Pancakes!!
Drack48's Avatar - Comment posted on 06/04/2009 14:53
Drack48
We'll see about this whole Crysis on a console thing...I have my doubts
Jon B's Avatar - Comment posted on 06/04/2009 14:53
Jon B
@Strandi
I'm pretty sure the versions are very similar. The consoles each have weak points and strong points that balance each other out.
If anything, the Xbox will have superior textures, yet only the internet with its all seeing thousand eyes will notice.

And I can believe that this is pushing the PS3 to its limits ,in terms of the fact this is a PC game primarily, all they have to do is adjust the graphics slider until the PS3 can't take any more. Maybe not ALL of its limits are maxed though, for example, the GPU might be maxed out, but not the CPUs or RAM?

Either way it's a redundant statement, since "pushing to the limit" is useless if the game is not enjoyable. And that's what games are about. Right?
Although
crowmagnet's Avatar - Comment posted on 06/04/2009 14:59
crowmagnet
I don't know much about developing games so I'm not trying to say that the PS3 is more powerful than Crytek says. But I do remember that Crysis was not well-optimized. A user-created mod was able to make Crysis run 10 to 20 frames faster which makes me doubt that Crytek really has done everything to make their new engine runs its best on any platform.
Dennen's Avatar - Comment posted on 06/04/2009 15:30
Dennen
I really wish companies would stop all this "pushing the console to its limit" bullshit. We hear it every four months, and it's never true. The same thing happened with the PS2, and games continued to look better and better all the way. It's just never going to happen. Every time someone will say "We have done the most this console will ever be able to do!", along comes another developer that one ups them in less than a year.
Guttlesswonder's Avatar - Comment posted on 06/04/2009 16:21
Guttlesswonder
@Velt: I play UT3 on my PS3 with a mouse and keyboard. If you really want you can play wit a FragFX which is close to equivalent and more manageable in the living room.
Sick B0y's Avatar - Comment posted on 06/04/2009 16:25
Sick B0y
now most importantly, keeping the talking about the stupid fan boy remarks going on and people trying to start a flame war, when was it hitting the max push point? yeah its great the system clocks at max for the cpus and gpus but when? are we looking at water when it happens stairing at the floor? are we running fanaticaly with crazy streaming effects and buiding for miles being destroyed and a massive war going on in the back ground on the screen. Is the situation what the new terminator movie should have been all running at a mad 60fps?? we need more info till we should care. Thats all i am saying.
Sick B0y's Avatar - Comment posted on 06/04/2009 16:27
Sick B0y
Now most importantly when was it hitting the max push point? Yes its great the system clocks at max for the cpus and gpus but when? Are we looking at water when it happens stairing at the floor? Are we running fanaticaly with crazy streaming effects and buiding for miles being destroyed and a massive war going on in the back ground on the screen. Is the situation that the new terminator movie should have been all running at a mad 60fps?? We need more info till we should care. Thats all I am saying.
mix's Avatar - Comment posted on 06/04/2009 16:41
mix
I'm with crowmagnet and aaron f.

They need to better optimize their programs for efficiency as most "limits" shouldn't be pushed 24/7 and where's this "needle" at?

I don't sit in my car and rev it to red line in 1st gear and claim to be "pushing my car to it's limits" as only a certain speed can be reached.

Where 2nd a 3rd gear at?

"Dude, Crysis makes my PS3 smell like fire"
Guttlesswonder's Avatar - Comment posted on 06/04/2009 16:42
Guttlesswonder
@Sick B0y: you need an avatar before we care. Thats all I am saying!
360-ps3-guy's Avatar - Comment posted on 06/04/2009 17:00
360-ps3-guy
''ps3 to its limit'' of course the ps3 version looks better than 360 coz the ps3 its %20 more powerfull than 360
sbymon's Avatar - Comment posted on 06/04/2009 17:29
sbymon
while(1){
print("I'm using 100% of CPU POWA! w000t!!!!");
}

OMG i can use 100% of the CPU of the ps3 t00!!1!ONE!!!
Holyetheline's Avatar - Comment posted on 06/04/2009 17:41
Holyetheline
I push my girl to her limits.
ajaxender's Avatar - Comment posted on 06/04/2009 21:06
ajaxender
Hey, its a win for mid-high-end PC owners too, knowing Crytek they'll optimize the shit out of their engine to get the best possible performance for the consoles, means the engine will finally run well for us too.
Gyrael's Avatar - Comment posted on 06/04/2009 22:10
Gyrael
ajaxender at 06/04/2009 21:06
Hey, its a win for mid-high-end PC owners too, knowing Crytek they'll optimize the shit out of their engine to get the best possible performance for the consoles, means the engine will finally run well for us too.

This. The engine should bhe pretty effin' good.
absolutzero's Avatar - Comment posted on 06/05/2009 00:06
absolutzero
All the talk of optimized code and efficient programming practices aside, pushing a console to it's limits--it's an entirely relative term when you talk about the 360 and the PS3. Of course, one console will do something better than the other. It's how the darn thing was built and there's only so much you can do with software to compensate for the hardware.

Plus, I imagine it's not all that difficult to "max out" 2 or 3 year old hardware.
JustLikeBuck's Avatar - Comment posted on 06/05/2009 03:54
JustLikeBuck
Pushing PS3 and not 360 to its limits? Isn't that what every developer has been doing until the end of 2008 when making ports?

Not going to argue with the guy, but Crysis is hardly an optimised engine in the first place.

Of all the fuss on how beautiful it looks, the reason I moved from PC gaming was because I was fed up of beautiful, vapid, shooters. PS3, Wii, 360 all provide something lacking on PC in abundance: Fun.
ChaosTeaCup's Avatar - Comment posted on 06/05/2009 04:26
ChaosTeaCup
Crysis have certainly hurt some PS3eelings here, no?

Come on. So what if they *have* maxed out the PS3? For all we know they might have created the most beautiful fucking piece of graphical rendering known to the mighty God of pixel. Or not. Get over it Sony girls.
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