I asked Nathan if they'd want to put Jesus in as a playable character if the fans reacted positively to this news, to which he replied with a resounding "Hell yeah, man!"
"What's the fun of being a small independent studio if you can't listen to what people say? There's always a cap on that, right? But we really want to make Super Time Force the game where people think that it's funny.
"That's one of the big reasons why we come to PAX. To see how people play it, listen to what they say, see what they like. Listening to the audience feedback is really important to us. And that's what PAX is! PAX is the only place you can do that. PAX is really important to us and that's why we keep bringing this game, and every game that we do, we'll keep bringing it here."
As for the playable characters that are in the game right now, each offers something unique. From a female soldier that can shoot sniper blasts through walls, to a skateboarding dinosaur named Zackasaurus.
"Right now we're at eight characters and we're not done at all," Nathan told me. "There will be more than 10. Half of the fun is making characters, 'cause we just come up with like 'what would be the stupidest idea ever? Let's have a guy who as a light sword!'
I'll have more from my chat with Nathan soon.
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