We all knew it was coming, but Warner Bros. has today made the Scribblenauts sequel, Super Scribblenauts, official. Scheduled for Autumn 2010, players will get to enjoy the return of Maxwell in a world of all-new puzzles, upgrades and, of course, yet more words that can be brought to life.
The biggest feature is undoubtedly an improved control system, which means that hopefully the demented physics of the first game have been brought to heel. Adjectives can also be used to create new variations. Do you want an electric mongoose? Well go out there and get an electric mongoose, son!
So, anybody excited?
Warner Bros. Interactive Entertainment announces Super Scribblenauts as the title for its follow-up to the groundbreaking hit video game. In the first game, players used their imagination to write any word to bring that object to life and use it to solve puzzles. The original Scribblenauts for Nintendo DS has sold more than 1.1 million units worldwide since its launch in September 2009.
Available in autumn 2010, Super Scribblenauts for Nintendo DS expands the innovative elements from the acclaimed first title, offers upgraded controls and provides gamers with hours of original entertainment with ingenious, fun-filled new features. In Super Scribblenauts, created and developed by 5TH Cell, players use the stylus and touch screen to help Maxwell, the game’s hero, acquire the “Starite,” the prize earned from solving the puzzle in even more robust challenges and redesigned levels.
All-new for Super Scribblenauts, players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the goal in many levels. Adjectives can change the colour, size, style, behaviours and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, such as gentlemanly, flaming, flying zombies and purple, obese, winged elephants, allowing the player’s imagination to run wild for an even more inspired and individual experience than ever before.
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seriously though, with the improved controls and use of adjectives, this is slowly creeping up my must have list
also " the stylus and touch screen to help Maxwell, "
*COUGH*D-PAD*COUGH*
I see no reason why this won't be.
Mind you, If "Flaming Cthulu" is a possible entry I'll buy it.
And the first one was NOT too hard, save for a few levels. I was able to complete most levels and I suck at games. Like, really badly. If Skribblenauts was too hard you were playing it wrong.
"electric mongoose? NUCLEAR WEASEL."
Electric Mongoose and the Nuclear Weasels. BEST. BAND. NAME. EVER.
Come on, 5th Cell. Don't fuck me on this, Goddamnit.
SO EXCITE!
Though I was expecting an long adjective heavy title like...
Amazing Technicolor Dream Scribblenauts
Nah I kid, but the game felt more like an early demo of a brilliant concept so if they can just build on it, it could be spectacular.
Pugnacious croissant
Besotted supernova
5TH Cell, make my dreams come true.
Assuming Blockbusters still exist 6 months in the future (see what I did there? anyone?)