hot  /  reviews  /  videos  /  cblogs  /  qposts

Super Monkey Ball

Super Monkey Ball on the PS Vita is photo-rific

10:00 AM on 10.21.2011 // Keith Swiader
  @keithswiader

SEGA is bringing their beloved Super Monkey Ball series to Sony's new PlayStation Vita, which, by the way, has been dated for February 22 of next year. Surely, everybody loves the little monkey rolling around in his super ball, collecting bananas, and trying his damnedest to avoid falling off the edge of any given level, right?

Heck, that monkey rules, and his offering on the Vita not only sounds promising, but it is promising, and in my opinion offers what all great portable titles should -- quick, pick-up-and-play gameplay. 

Super Monkey Ball (PlayStation Vita)
Developer: Sega
Publisher: Sega
Release: TBA 2012

At its core, Super Monkey Ball follows the quintessential "monkey see, monkey do" formula. You have a level, you have obstacles, you have bananas, and you have a goal. Play, rinse, and repeat for a ton of other levels, though each gets more difficult as you go along. Ramps get a bit steeper, corners get harder to take, and the floor has raised obstacles in the form of pyramids having you bump and trod your way across. 

The Vita's analog sticks work well with Super Monkey Ball, which honestly shouldn't be a surprise. We've seen and played Monkey Ball before on systems that only offered analog gameplay, so those familiar with the series will feel at home here. The Vita's motion functionality, however, brings a whole new beast. Here, you are basically re-learning everything about Super Monkey Ball, with very calm hands being the key to reaching a level's finish line. 

Hopping right in, Super Monkey Ball's control with the gyro-sensor and accelerometer felt fluid and intuitive after the first few losses. It doesn't feel too stiff nor too loose, and I honestly knew that losing a level was definitely due to my own fault, and not that of the controls. 

But, motion controls aren't even the best part of Super Monkey Ball on the PlayStation Vita. That would have to go to the game's level creator, where taking a picture of your surroundings with the handheld's built-in camera will instantly make an in-game level based off the captured geometry. As an example, a SEGA representative and I assembled a "level" on a tabletop with a few television remotes and an iPhone. One of the remotes also had an incline to it, which made our impromptu assembly not just a flat surface. After taking a picture of the creation, it appeared on the Vita, and with a few shakes of the handheld, bam! A user-created level was born!

Now, the level wasn't an exact representation of what was on the tabletop, but it was nonetheless pretty impressive -- even the angled remote was shown in the course. It also followed the same outline of how the objects were placed. 

Harking back to the shaking part I mentioned briefly before, yes, shaking the Vita "assembles" the level, and the harder you shake the harder the level will be. Interesting, yes, and when I tested it for myself it was ultimately true. I was told, though, that the team was worried about people carelessly shaking their Vita, and then ending up breaking them. I could totally see that turning into the next "Wii remote into the television" YouTube video.

Super Monkey Ball is planned to launch alongside the PlayStation Vita's release, so perhaps as early as next February will be your opportunity to get your hands on it. As I mentioned before, Super Monkey Ball offers that great quick bit of action that games of a portable platform should provide, and I can't wait to see what crazy level I'll be able to make next.

Photo Gallery: (4 images)
Click to zoom - browse by swipe, or use arrow keys



Keith Swiader, Former Contributor
 Follow Blog + disclosure keithswiader Tips
Although Keith considers himself 'Destructoid's Man on the Streets of New York City,' it's actually a lie, as he lives closer to Long Island than anything. more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

OverlordZetta avatarOverlordZetta
someone help i think i'm writing what is going to be my longest blog yet
OverlordZetta avatarOverlordZetta
[url="http://nintendoeverything.com/yacht-club-on-the-shovel-knight-amiibos-origins-nintendo-on-third-party-figures/#more-216265"]Interview with Yacht Club Games that miiiight basically confirm Shovel Knight isn't getting a Nintendo boss/level?[/url]
RexterNathan avatarRexterNathan
Spent most of my day going back and playing Assassin's Creed: Unity. I really quite enjoyed it. It's a good game.
Bardley avatarBardley
Reserved my copy of The Phantom Pain today and my car died on the way back home. Thanks Konami. On the plus side, I got to ride in a tow truck to the auto shop. Felt like an elementary school field trip or something for a few minutes.
Mike Wallace avatarMike Wallace
Humble Bundle End of Summer Sale! Get a free Stealth Inc. 2 maybe? I dunno. Just signal boosting for no particular reason. Maybe 'cause I got a free game? Least I could do. https://www.humblebundle.com/store
GoofierBrute avatarGoofierBrute
I gotta to admit: it feels nice to be able to play a Pokemon game without thinking to myself "oh shit, I got to fill up my Pokedex". It's nice. Oh yeah, and for the record, I'm playing through Soul Silver.
Pixie The Fairy avatarPixie The Fairy
I enter the Gamestop. I set a Toad plushie atop a Yoshi plushie. I set Mario to go down on Kirby. I leave the Gamestop.
gajknight avatargajknight
Niero, just killed a man, Put my dick inside his head, cummed my load and now he's dead. Niero, we had just begun, But now I've gone and thrown it all awayyyyyy. Nierooooooo, ooooooooh.
guitarvillain avatarguitarvillain
That thought sends shivers down my spine.
SeymourDuncan17 avatarSeymourDuncan17
Lacking recording/social features aside (I actually do love that aspect of the PS4), I've been really enjoying my Xbone. Sunset Overdrive is like Saints Row meets Tony Hawk and lovingly self-aware.
OverlordZetta avatarOverlordZetta
Wait, wasn't that Pokemon Detective Pikachu game supposed to come out this year?
sakesushi avatarsakesushi
Humble Bundle End of Summer Sale! They're doing it wrong though, putting up [url="https://www.humblebundle.com/store"]Stealth Inc. 2 for free[/url]
Snaveage avatarSnaveage
Just cleared out a whole village fultoning every single guard. I AM BIG BOSS.
Jiraya avatarJiraya
Metal Gear Solid - Marriage - Revengeance [youtube]https://youtu.be/YN470wKT9PM[/youtube]
wutangclam avatarwutangclam
Divinity: Original Sin 2 stretch goal lets you be a spooky skeleton. This is what I have dreamed of.
wutangclam avatarwutangclam
Going on the record saying a Borderlands movie is a terrible idea.
Tubatic avatarTubatic
Watching Free To Play. I kinda want to try DOTA2, though I'll be very bad at it. Its a very good story of pro-gamer culture, so far. Good Stuff.
RexterNathan avatarRexterNathan
Hello there, I just wanted to say that I'm new here and glad to be part of the community.
Niero Desu avatarNiero Desu
Just tried to explain the word BEAT to an ESL student. Reference.com has 58 variations of the definition. At the least, they can finally understand that Michael Jackson was not asking people to fight each other.
Mediamister avatarMediamister
more quickposts


Contest!


destructoid's previous coverage:
Super Monkey Ball


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -