Site layout weird? Try Ctrl-Shift-Refresh   |   Report a bug

Super Mario 3D World composers talk cats, dogs, and more


Share this story:

Jayson Napolitano

Music Editor

2:00 PM on 11.06.2013

Interview covering influences for the game, references to past soundtracks, and cats vs. dogs

We mentioned a few days back that we had an interview with Nintendo composers Mahito Yokota and Koji Kondo regarding their work on Super Mario 3D World in the works. Well, here it is!

The two take the time to share with us how cats influenced the game, their thoughts on the great cats vs. dogs debate, and some surprises that we'll hear when it comes to the game's soundtrack.

On the game's cat theme and how that influenced the score

Mahito Yokota: I worked on a lot of pieces with fun, energetic themes to them, fitting for a "cat" running all over each stage. A lot of the tracks were performed live for this game as well, and there are a few electric-guitar and trombone sequences meant to imitate a cat's meowing.

On their specific roles on Super Mario 3D World

Mahito Yokota: I was the sound director and main composer. Outside of Koji Kondo, the other composers were Toru Minegishi and Yasuaki Iwata.

Koji Kondo: I worked on two tracks for the athletic and seaside courses.

On whether we'll be hearing arrangements from Super Mario World

Mahito Yokota: Sadly, there isn't any remixed music from Super Mario World. However, this is a game where you take control of four characters, each with different abilities. Does that remind you of Mario 2 at all? You might just find some musical rearrangements from that game here.



On the differences between Super Mario Galaxy and Super Mario 3D World

Mahito Yokota: With this game, too, there are naturally a lot of tracks performed live. The game chiefly takes place on terra firma, so there isn't the majestic or floaty feel of the Mario Galaxy series; instead, the music has a more rhythmic atmosphere, something you'll want to dance to. Like you at Destructoid have noticed, we're arranging the music with a big-band feel, taking advantage of a full horn section with trumpets and saxophones, as we try to differentiate the music feel here from the Mario Galaxy series.

Dogs get a lot of attention in Japan (Nintendogs!), but this game is all about cats. After working on this game, which do you prefer?

Mahito Yokota: I like dogs! I had to run Cat Mario around a lot during development, but I don't think that changed my opinion at all!

Koji Kondo: Sadly, I like dogs more too, although I do like cats.



A message to Mario music fans as they play through Super Mario 3D World

Mahito Yokota: We've changed our musical aims here from the Mario Galaxy series, but I'd like to know what you think about this kind of Mario sound. It's the first multiplayer 3D Mario game, so hopefully you'll be enjoying this music while having a blast with your friends.

Koji Kondo: There are a lot of fun tracks here, a good match for all the variety in the stages and all the new ways to play. It's a new soundtrack for the Mario series, a lavish one with some live performances, and I hope you can enjoy it with family and friends as you play on a big screen.



Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Super Mario 3D World  updates:

review ( ! ) news ( 31 ) galleries ( 29 ) videos ( 29 )

If I'm being honest, the main reason I picked up Super Mario Galaxy when it came out was to see Rosalina. Her character design has always resonated with me. I mean, the game is fantastic, but I think I now prefer Rosalina to ...
Having finally gotten a Wii U, my goal this week has been to play Super Mario 3D World and at least try not to burn through it too quickly. It's tough, though, with the promise of something new pushing me to continually do "j...
There was something about the VHS days that brought out the goofiest tips and promotional videos from game makers. Especially Nintendo. The most memorable one that comes to mind is their Star Fox SNES promo that had Sony and...
In case you've been living under a rock for the past year, Nintendo has been running a fun promotion throughout 2013: the Year of Luigi. The goal is simple -- to celebrate the part of the Mario duo that is often describe...
While playing Super Mario 3D World last week to uncover its final secrets, I realized something -- it's perfect for speedrunning. Not only is the map compact enough to make it work, but the levels themselves are built fo...
The last time we checked in with a video for Super Mario 3D World, we showed you how to access the hidden fifth character. But after some extended play sessions of the game and my subsequent race to obtain a 100% completion ...
I'm still waiting to get my paws (you see what I did there) on Super Mario 3D World, as I unfortunately had to pick at least one game to leave on my Christmas list or I'd feel the fury from my lovely girlfriend.  But if...
Lightning Returns: Final Fantasy XIII and Super Mario 3D World launched to lackluster sales in Japan last week. Though the pair placed first and second atop the nation's software charts, the latest entries in Square Enix and ...
We've said time and again how great the Super Mario 3D World soundtrack is. The team used the game's main theme quite extensively in promotional videos for the game, and it became obvious that they were taking the series in ...
Super Mario 3D World has a secret playable fifth character, and it's not unlocked through normal means. Watch the above video to find out who it is, and how to go about obtaining the secret. Be warned -- the video spoils the new character after the 1:00 mark with some gameplay. For everything else, I have a few tips below that should help you out come launch day.








Back to Top