[Destructoid's Director of Communications Hamza Aziz asked Jonathan Holmes to make a show called 'Sup, Holmes?' so that Destructoid could later sell a t-shirt that says 'Sup, Holmes?' on it. This is that show. Subscribe to the podcast feed and find more episodes here.]
We've been doing Sup, Holmes for about 9 months now, and barely a week goes by that one of our guests doesn't bring up Die Gute Fabrik's Johann Sebastian Joust. The competitive, non-video videogame has slowly become a Call of Duty-style cultural touchstone for game developers. Everyone who makes games seems to be playing it, despite the fact that it hasn't been commercially released yet. In fact, it may never see commercial release, unless the Sportsfriends Kickstarter (which includes J.S. Joust and 3 other excellent local multi-player games) makes it's funding quota. Scary!
We'll be talking with Die Gute Fabrik's Douglas Wilson about the inspirations behind J.S. Joust, other excellent Die Gute Fabrik titles like Where-Is-My-Heart?, the recent push among smaller developers to take the local multi-player experience in exciting new directions, My Neighbor Totoro, and much more. Join us at 1pm PST/4pm EST for some serious beard face friendship and game development chat!
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.